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Post #42888 (isolation #2001) » Mon Jun 29, 2015 2:08 am
Postby PJ. »
theelkspeaks wrote:Been having a little trouble with new Ashe, seems I just don't do enough damage, anyone have advice on her?
She just got nerfed so she doesn't get frost stacks as fast and it was a much bigger nerf than anticipated I think. If you're gonna shread, you gotta wait til you 5 stack and then hit em with the bees.
This. Am I right in maxing E first and rushing RoA or is there a better way
on the path to spreading space AIDS like a Voidling God among men?
That's basically it, you can go qeeqerew if you want. He's pretty straight forward and non-contact with a solid gank at 6. I find him best against the assassins that normal mages don't want to play against. So if you wanted to be a "traditional" mid laner, I'd say that a rotation of Ahri, Malzahar, and Lux is a good rotation. Diana if you absolutely need a real assassin (drop Ahri). I have prejudice against AD mid laners because I think it jacks up the team comp because AP top laners seem rare but if it's a thing that you absolutely must plague the league community with, talon is the guy. You can replace the AP all-in guy or just add him with the other 3.
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Post #42958 (isolation #2006) » Tue Jun 30, 2015 7:34 am
Postby PJ. »
In post 42953, Papa Zito wrote:The best thing about playing on LAN is when people rage at you, you have no idea wtf they're saying. You just go "arriba" at them and move on with your day.
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Post #42962 (isolation #2007) » Tue Jun 30, 2015 8:20 am
Postby PJ. »
why does ryze get to do more damage at every stage of the game then every other champ, still? This guy died 8 times in lane and was still a serious threat at all stages. That just is not fair
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Post #42998 (isolation #2011) » Thu Jul 02, 2015 2:28 am
Postby PJ. »
Yes, in essence the game is FTP but there's definitely pay to win aspects which is kinda unacceptable. It takes A LOT of IP to buy tier 3 runes and extra rune pages. Plus you need champions and champions are much more fun to buy than runes but less necessary. For newer players wanting to jump into ranked, it's honestly too much, when you hit 30 you probably only have 2 basic pages and a quarter of the champs. Add to that power creep where the 6300s and 4800s just simply have stronger mechanics than most of the cheap 450s and 1350s; plus you have the constant updates that change what is and isnt strong, and there you have an argument that league isn't much different from the "freemium" pay to win mobile games like Puzzles and Dragons. Sure, that doesn't affect players that are willing/already have put in the extreme amount hours to unlock significant portions of content for free, but it is A LOT of hours. Like I think it took me 2 years of basically only playing league to unlock every champ and I definitely bought some. No bundles but just a handful of 1 offs.
Look at DotA as a quick easy comparison. Honestly if I was starting MOBAs today there's a 0 percent chance I pick league of legends up. I would 100% pick up DotA 2 simply because you're ready to play out of box, not hundreds of hours down the road.
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Post #43022 (isolation #2013) » Thu Jul 02, 2015 6:25 am
Postby PJ. »
zoraster wrote:I mean people choose to spend money. It's a pretty easy game not to spend money on. You just need 16 champions to play ranked and some runes. That doesn't take THAT long to do.
There are 12 450 champs, then add 4 1350 champs and that's 10,800 IP -- easily less than what you make leveling to 30. You can easily compete in ranked with level 2 runes, which are super super cheap. Setting up two pages (AP and AD) rune pages of Level 2 runes costs about 2500 IP. So to play in ranked you need to have about 13,300 IP -- which is about what it costs to buy two recent champs. It is definitely not prohibitive. If you want level 3 runes, things are more expensive but still easily achievable.
The thing that makes people spend money (other than wanting pretty skins) is wanting to play newer champions, which is fine, but it's also totally unnecessary.
Add in 4 1350 Champs of your choice but for example: Janna, Cho'Gath, Morgana, Tristana
This is a totally playable ranked roster. ADCs have two of the very best ADCs in the game. Annie is almost a criminally underestimated mid-laner. Janna is consistently in all metas a top tier support. Morgana gives huge flexibility. Jungle gives you Nunu and Amumu which are two great junglers.
Tier two runes are not competitively viable and also are terribly cost ineffective. Also having a 3rd page for jungling/top laning is probably what you'd want. Bare minimum cost for 2 basic rune pages is 15,375. With your suggested line up you have 2 champs catching 30% plus ban rates, and 2 champs that are bottom tier in all their roles. So in a 3rd of your games your viable champ rotation is gonna look like
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Post #43041 (isolation #2015) » Thu Jul 02, 2015 7:04 am
Postby PJ. »
I rescind what I said about Tier 2 runes not being cost effective because I didn't know about the 5.1 rune changes. I still feel they aren't viable especially when you are already at a skill deficit.
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Post #43044 (isolation #2016) » Thu Jul 02, 2015 7:10 am
Postby PJ. »
The normalizing and price dropping of t1 and t2 runes was in january. Patch 5.1. Google it when zoraster's math seemed weirdly low from what the conventional wisdom was 4 or 5 years ago.
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Post #43049 (isolation #2017) » Thu Jul 02, 2015 7:25 am
Postby PJ. »
The argument isn't whether or not the game is free. It is free. The argument is whether a new player has a large advantage spending money over other new players who don't spend money. I think it's a definitive yes. The noob with more champion options and better runes has a competitive advantage over the not spending money noob. But the guy playing for free can close the gap by playing more.
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Post #43050 (isolation #2018) » Thu Jul 02, 2015 7:30 am
Postby PJ. »
And in general with constant patches, the ability to just throw down 5 dollars and learn a champ instead of power grinding to make sure you have enough ip to buy the FotM guy and the new champ is kind of a bad choice to have players make.
DotA having every character available from day 1 is just more palatable to brand new players.
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Post #43057 (isolation #2019) » Thu Jul 02, 2015 8:17 am
Postby PJ. »
In post 43052, hiplop wrote:Eh, as someone who has repeatably tried to get into DotA, it is hard! Way too many options of characters. I preferred early league where I honestly thought there were only like 7 characters. Allowed me to slowly try everyone out basically
I started playing back in the days of a new champion coming out every other week. And there was always a pile of guys that nobody knew what they did. Like all chat would literally be like "who is this red guy? Is he magic? What does he do?" And was like that pretty much every game. It would be a bunch of cheapy guys like soraka and ashe and nunu, with one guy playing Vlad or jarvan that had been out a few months and nobody ever saw and whoever the new guy was.
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Post #43148 (isolation #2032) » Mon Jul 06, 2015 4:39 am
Postby PJ. »
Zoraster touched on something I think is mega important, at least to retards like me in mid elo and below. Support tank isn't a tank. The tank needs to be a solo laner or a jungler. And also to all the asshole AD mid players out there. Your tank is not your AP damage. So pick an AP assassin. You shits.
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Post #43153 (isolation #2033) » Mon Jul 06, 2015 5:29 am
Postby PJ. »
I agree with myko.
On tank supports, what myko described is my deficiency with Blitz. If we are ahead, I'm a golden god, if we are behind, I'm just pulling a guy that's gonna kill my whole team on top of us.
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Post #43268 (isolation #2034) » Wed Jul 08, 2015 1:16 pm
Postby PJ. »
No. As a player, 80% of the game is out of your hands already. They should at least give you full control of your 20%. You already have enough randomness in that the 4 idiots you got queued with can't spell laning, let alone actually do it
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Post #43281 (isolation #2036) » Wed Jul 08, 2015 4:12 pm
Postby PJ. »
Bad for the game. It is a crutch for bad players. If i kill you early, I shouldn't have to make a decision between putting myself behind by backing while my lane pushes(eating my xp and money) and pushing lane, knowing my opponent has TP and risking being killed just to keep the lead I built up by being a better player. I shouldn't have to force a player out of lane more than once every 3 minutes or whatever just to get an advantage from winning trades consistently(meaning I have to pack enough sustain to take down and opponent who gets to fill up AND buy while not losing anything). Taking TP is a non-choice if your opponent has TP because if he has it, you HAVE to take it and that's bad for player choice. Teleport is basically the worst thing in league of legends. It's the league equivalent of the help defense charge in basketball. Get that shit out of here. Or put it on a 7 minute cooldown.
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Post #43283 (isolation #2037) » Wed Jul 08, 2015 4:39 pm
Postby PJ. »
Yeah sure, if you're already losing your lane, then yeah your opponent is gonna use TP to help beat your teammates or just split push/whatever. I don't lose my lane though, so sorry
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Post #43285 (isolation #2038) » Wed Jul 08, 2015 4:42 pm
Postby PJ. »
HAHAHAHA i'm a way better top laner than you. unfortunately. I might even be the best top laner in this thread. Seriously though, you're a support main, don't ever talk to me, you fucking scrub
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Post #43291 (isolation #2040) » Wed Jul 08, 2015 5:02 pm
Postby PJ. »
The reason is because I played 20 games and stopped lol. You have more than 200 more ranked games than I do this season. Last season I was Gold 2. I could probably get plat. I just really really don't care. I work 50 hour weeks and go to the gym and am sadly an adult. I'm probably losing my job due to extenuating circumstances at the end of the month though, so i might just milk unemployment for a month and get plat.
Last edited by PJ. on Wed Jul 08, 2015 5:05 pm, edited 1 time in total.
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Post #43296 (isolation #2041) » Wed Jul 08, 2015 5:08 pm
Postby PJ. »
I never run TP. I literally never ever encounter anyone that uses TP for anything other than coming back into lane after I kill them 3 minutes into the game/force them out. So I guess those options are false. Teleport = bad for league.
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Post #43299 (isolation #2042) » Wed Jul 08, 2015 5:12 pm
Postby PJ. »
@TBM: That's almost certainly true.
@Klazam: Also no, you should be be just smashing down the inhib while the other guy TPs into fights that he doesn't make a difference in because he's behind.
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Post #43306 (isolation #2043) » Wed Jul 08, 2015 5:22 pm
Postby PJ. »
I love when my opponent goes TPs to another lane, because I get to get stronger for free and probably take a tower(and if the jungle comes like buttons says, I probably get a kill). As long as the worst case scenario of him picking up a double or triple doesn't happen, I literally could care less about what he's doing with TP if he's not coming back.
TP is a largely versatile spell, and yeah there are "better" ways to use it, but the most annoying to me is when a bad player uses it to keep me from getting ahead after killing him.
and you guys act like you can't stop a guy from TPing. Or see exactly where the guy is TPing to and ping it to warn your teammates.
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Post #43308 (isolation #2044) » Wed Jul 08, 2015 5:33 pm
Postby PJ. »
In post 43307, Iecerint wrote:It's often harder to get kills in toplane against tanks, but trivial to get a double kill depending upon the support if you teleport bot.
I disagree with this. I'd rather lane against a tank then a not tank. Literally 100 times out of 100. Darius beats basically every tank.
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Post #43313 (isolation #2045) » Wed Jul 08, 2015 5:47 pm
Postby PJ. »
He's mindlessly TPing back into lane, by all accounts that's not what the spell is for. It's awful because the guy who got killed or forced out actually doesn't lose anything. And that's annoying. Sometimes it can even pit him up and that is bullshit. Simply by having TP you have the ability to win a lane by losing it, which opens up everything guys are saying about 4v2 and w/e. Take TP out of the game. It's anti player choice and anti player skill. Or at least nerf it back to where it was.
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Post #43315 (isolation #2046) » Wed Jul 08, 2015 5:52 pm
Postby PJ. »
Yeah, if you can't hard beat your lane opponent you are a scrub and deserve to lose. You don't deserve to make an impact. Season 2 snowball top meta was the best. Now too much bitchassness in top lane. I mostly play ADC because it.
Last edited by PJ. on Wed Jul 08, 2015 5:56 pm, edited 2 times in total.
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Post #43327 (isolation #2048) » Thu Jul 09, 2015 3:01 am
Postby PJ. »
BROseidon wrote:The funny part about this conversation is that there are multiple ways in which one can win because league is a strategically complex game with multiple viable strategies.
And I'm allowed to say I hate that, right? You all can say I'm wrong, that's fine, but I hate teleport. To me it makes the game less fun and way more forgiving. I think the majority of the time people are using simply to stay afloat in a lane they are getting killed in. I think that shouldn't be allowed. That punishes skill. I thought that was something that shouldn't happen. It's a super versatile spell that lets bad laners stay in the game. Long live flash punch ignite.
In post 43324, BROseidon wrote:The funny part about this conversation is that there are multiple ways in which one can win because league is a strategically complex game with multiple viable strategies.
People with panzer's theories are the people who feel like they always carry games and if tehy don't it's someone else's fault.
I'll ftfy because I'm totally all-in on being a sociopath around here.
"People with panzer's theories are the people who think they always carry games and believe that no one on the team can/will"
I know it's my fault if don't carry, but I play every single game with the mentality that if I don't do it alone it's a lost game because there are 9 idiots in this game and I need to make sure I can beat their idiot that got fed. Is that rude? Yes. Is it wrong? Maybe. Does it work? 50% of the time just like every other semi-viable strategy.. Am I the best? No, but I try really fucking hard to be at least in my small section of the league world.
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Post #43344 (isolation #2052) » Thu Jul 09, 2015 7:41 am
Postby PJ. »
I hate all of those people except eddy and steve
And yeah FakeGod basically has it 100% right. Get a flask and TP freeze lane wait for jungler. That's lame, skilless, and boring. But it's the right play. And I don't like that.
Kayle' build is probably devoured nashor zephyr wits void staff
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Post #43349 (isolation #2053) » Thu Jul 09, 2015 8:14 am
Postby PJ. »
I just straight dislike the aesthetic and goofy fight style of most of the recent additions. Zafina (contortionist kickboxing), alina the cyborg, Leo the reverse trap, Lars the bastard, Rufus adjace[bob], Blade adjace [raven], and Heihachi's fucking dad are the lowlights of the last two main releases.
BROseidon wrote:The funny part about this conversation is that there are multiple ways in which one can win because league is a strategically complex game with multiple viable strategies.
And I'm allowed to say I hate that, right? You all can say I'm wrong, that's fine, but I hate teleport. To me it makes the game less fun and way more forgiving. I think the majority of the time people are using simply to stay afloat in a lane they are getting killed in. I think that shouldn't be allowed. That punishes skill. I thought that was something that shouldn't happen. It's a super versatile spell that lets bad laners stay in the game. Long live flash punch ignite.
The reason that you hate it is that you define skill differently from the riot designers and hate that they force you have knowledge of the game past 10 minutes.
It's not that I don't have the knowledge, I just think it's fucking boring. I hate how long games go now. I kinda hate league most of the time because it's too much dick sucking your team to do the right thing and not enough snowball smashing fools that get in your way when you did your job and got fed.
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Post #43361 (isolation #2056) » Thu Jul 09, 2015 10:58 am
Postby PJ. »
mmmm, where are you getting that number? Almost positive I never played long games back then. Like hardly ever. And they made a pile of changes that directly increased game length season 4 and 5. Some of which they reverted.
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Post #43418 (isolation #2060) » Mon Jul 13, 2015 11:01 am
Postby PJ. »
It's not so much that he's maining FotM champs it's that they are making changes to items and giving a pile of champs radically different power levels. This Sated devourer thing is nuts along with all the AP changes have completely overhauled the game to where playing ranked right now is crazy.