Role Name:
Adventurer
Abilities and Cost
:
- I count as 2 players to make sure the quest succeeds and does not affect the threshold for a quest to succeed
- when I vote for a leader for the quest, my vote counts as double
- each night I am on a quest, I can select a player and if they are sabotaged, the sabotage will fail.
- I gain an additional XP point for being selected as the leader of a quest
Anything else relevant
: Initially claimed starting XP was 2
Actions during each phase
:
-Nothing N1
-Train N2
-Upgrade D3
XP
Starting XP (from your role PM): 1
XP at the end of D1: 1
XP at the end of Quest 1: 1
XP at the end of N1: 2
XP at the end of D2: 2
XP at the end of N2: 3
Current XP: 3
XP needed to upgrade: 3
Have you upgraded (yes/no): In Progress
If yes, during which phase: D3
Role Name:
Autofarmer
Abilities and Cost
:
-Gain 1 XP per Night
Upgrade: Target a player granting them 1 XP
Anything else relevant
:
Actions during each phase
:
-Nothing N1
-Upgrade D2
XP
Starting XP (from your role PM): 1
XP at the end of D1: 1 XP
XP at the end of Quest 1: 1 XP
XP at the end of N1: 3 XP
XP at the end of D2: 0 XP
XP at the end of N2: 1 XP
Current XP: 1 XP
XP needed to upgrade: 3 XP
Have you upgraded (yes/no): Yes
Role Name
:
Abilities and Cost
:
Actions during each phase
:
Anything else relevant
:
XP
Starting XP (from your role PM): 1 xp
XP at the end of D1: still 1 xp
XP at the end of Quest 1: 1 xp didn't partake
XP at the end of N1: 3 xp because train and FotC's death
XP at the end of D2: 1 xp because upgrade
XP at the end of N2: 2 xp
Current XP: 2 xp
XP needed to upgrade: 2
Have you upgraded (yes/no): yes
If yes, during which phase: D2
Role Name
: Vanilla Townie
Abilities and Cost
: None
Actions during each phase
: None
Anything else relevant
: Forgot to train N2, Didn't Train N1
XP
Starting XP (from your role PM): 1
XP at the end of D1: 1
XP at the end of Quest 1: 1
XP at the end of N1: 2
XP at the end of D2: 2
XP at the end of N2: 2
Current XP: 2
XP needed to upgrade: 4
Have you upgraded (yes/no): no