7 Wonders (8/8) | Game 3 over!

For completed/abandoned Mish Mash Games.
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Post Post #250 (ISO) » Thu Jul 16, 2020 12:13 am

Post by CreativeMod1 »

Oh I've got the perfect page for you for the base cards

https://s3.amazonaws.com/geekdo-files.c ... cd37e7f272

Also my suggestion if anyone needs stuff like this in future is look at the game on board game geek, usually there's enough stuff on there that can help
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Post Post #251 (ISO) » Thu Jul 16, 2020 12:39 am

Post by Xtoxm »

i predict a low scoring game
Smooth as silk when he's scum, and very much capable of running things from behind the scenes while appearing to be doing minimal effort. - Almost50
Xtoxm is consistently great - Shosin
you were the only wolf i townread at endgame - the worst
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Post Post #252 (ISO) » Thu Jul 16, 2020 12:42 am

Post by CreativeMod1 »

Lol new game, lowest score wins xD and you can't discard unless you have to
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Post Post #253 (ISO) » Thu Jul 16, 2020 1:20 am

Post by lilith2013 »

I believe the pics CM1 attached are in German because I also had trouble finding pictures of the cards and found those and was like??? Not English??? Weirdly enough, I had the list of the English names and all the descriptions saved from when I ran my first game back in 2015 (overzealous much, past lilith?!? We didn’t even play with cities that game). I can upload that if people want to see the list in English. Generally the full rulebook should give a good idea of what types of cards have been introduced, though.
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Post Post #254 (ISO) » Thu Jul 16, 2020 1:34 am

Post by CreativeMod1 »

Lol didn't even notice xD although I suppose a perk of this game is that it's all symbols anyway and thus language doesn't matter so much barring flavour
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Post Post #255 (ISO) » Fri Jul 17, 2020 5:05 am

Post by lilith2013 »

Cards played in Age I, Hand I
  • CreativeMod1 built a
    West Trading Post
    , which allows him to buy raw materials (Clay, Ore, Stone, Wood) from his neighbor to the west (left/above him in the player list) for 1 coin instead of 2.
  • RadiantCowbells paid 1 Coin to build a
    Forest Cave
    , which produces 1 Wood or 1 Ore per turn.
  • Wooper paid 1 Coin to build a
    Mine
    , which produces either 1 Ore or 1 Stone per turn.
  • enomis paid 1 Coin to build a
    Tree Farm
    , which produces either 1 Wood or 1 Clay per turn.
  • Xtoxm built a
    Clay Pool
    , which produces 1 Clay per turn.
  • Farren paid 1 Coin to build a
    Timber Yard
    , which produces either 1 Stone or 1 Wood per turn.
  • GeorgeBailey built a
    Loom
    , which produces 1 Cloth per turn.
  • Isis built a
    Glassworks
    , which produces 1 Glass per turn.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 3
Military Tokens: None


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 0
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 2
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 2
Military Tokens: None


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 0
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 2
Military Tokens: None


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 3
Military Tokens: None


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 2
Military Tokens: None


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:

Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 3
Military Tokens: None


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:

Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Coins: 7
Military Tokens: None


It is now Age I, Hand II! Hands in Age I are passed to the left (up the player list). The next hands have been sent, and players now have (expired on 2020-07-19 12:15:31) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.
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Post Post #256 (ISO) » Fri Jul 17, 2020 9:30 pm

Post by enomis »

I saw that there are alot of minus gold cards. What happens if a person gold falls below zero?
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Post Post #257 (ISO) » Fri Jul 17, 2020 9:32 pm

Post by Xtoxm »

you take a debt token for each coin owed which is -1VP, non repayable
Smooth as silk when he's scum, and very much capable of running things from behind the scenes while appearing to be doing minimal effort. - Almost50
Xtoxm is consistently great - Shosin
you were the only wolf i townread at endgame - the worst
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Post Post #258 (ISO) » Fri Jul 17, 2020 9:37 pm

Post by Isis »

I urge my neighbors to maintain diverse portfolios lest I embark on a militant strategy
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #259 (ISO) » Sat Jul 18, 2020 12:34 am

Post by GeorgeBailey »

loooooooooooooooooom
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Post Post #260 (ISO) » Sat Jul 18, 2020 4:00 pm

Post by lilith2013 »

Cards played in Age I, Hand II
  • CreativeMod1 built a
    Marketplace
    , which allows him to buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2.
  • RadiantCowbells paid 1 Coin to build an
    Excavation
    , which produces 1 Stone or 1 Clay per turn.
  • Wooper built a
    Marketplace
    , which allows him to buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2.
  • enomis built a
    Stockade
    , which gives 1 Shield.
  • Xtoxm paid 1 Coin to build a
    Clay Pit
    , which produces either 1 Clay or 1 Ore per turn.
  • Farren built a
    Press
    , which produces 1 Paper per turn.
  • GeorgeBailey built an
    Ore Vein
    , which produces 1 Ore per turn.
  • Isis built a
    Gambling Den
    , which gives 6 Coins. Her neighbors receive 1 Coin each.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 0
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 2
Military Tokens: None


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 0
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 2
Military Tokens: None


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 2
Military Tokens: None


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 2
Military Tokens: None


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:

Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 13
Military Tokens: None


It is now Age I, Hand III! Hands in Age I are passed to the left (up the player list). The next hands have been sent, and players now have (expired on 2020-07-20 23:04:09) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.
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Post Post #261 (ISO) » Mon Jul 20, 2020 10:44 am

Post by lilith2013 »

Cards played in Age I, Hand III
  • CreativeMod1 built an
    Apothecary
    , which gives a Compass symbol.
  • RadiantCowbells built an
    Ore Vein
    , which produces 1 Ore per turn.
  • Wooper paid 1 Coin to build a
    Clandestine Dock East
    , which gives him a rebate of 1 Coin per turn when he buys any resources from his neighbor to the east (right/below him in the player list).
  • enomis built a
    Clay Pool
    , which produces 1 Clay per turn.
  • Xtoxm built a
    Stone Pit
    , which produces 1 Stone per turn.
  • Farren bought 1 Cloth from Xtoxm for 2 Coins and built the first Wonder stage of Babylon B, which gives 3 Victory Points.
  • GeorgeBailey built an
    East Trading Post
    , which lets him buy raw materials (Clay, Ore, Stone, Wood) from his neighbor to the east (right/below him in the player list) for 1 coin instead of 2.
  • Isis paid 3 Coins to build a
    Militia
    , which gives 2 Shields.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 0
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Clandestine Dock East:
Receive a rebate of 1 Coin per turn when you buy any resources from your neighbor to the east (right/below you in the player list)
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 0
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Clay Pool:
Produces 1 Clay per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 2
Military Tokens: None


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 0
Military Tokens: None


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Commercial
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:

Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
None
Civilian
None
Scientific
None
Military
Militia:
2 Shields
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 10
Military Tokens: None


It is now Age I, Hand IV! Hands in Age I are passed to the left (up the player list). The next hands have been sent, and players now have (expired on 2020-07-22 17:48:48) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.

Note: you may notice that not all Cities cards are being placed in the "Cities" area of the board. Basically, if the Cities card falls under an existing "type," I will put it in that area instead - in the current boards, for example, Wooper's Clandestine Dock East is located in the Commercial section because the effect aligns with other Commercial cards; and Isis' Militia card is located in the Military section so that all Shields are in the same place.
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Post Post #262 (ISO) » Wed Jul 22, 2020 6:45 am

Post by lilith2013 »

Cards played in Age I, Hand IV
  • CreativeMod1 bought 1 Glass from Isis for 1 Coin and built a
    Workshop
    , which gives a Wheel Symbol.
  • RadiantCowbells discarded a card and built the first Wonder stage of Petra B, which gives 3 Victory Points. All other players lose 2 Coins immediately. Wooper, who has fewer than 2 Coins, receives a Debt token.
  • Wooper built a
    West Trading Post
    , which lets him buy raw materials (Clay, Ore, Stone, Wood) from his neighbor to the west (left/above him in the player list) for 1 coin instead of 2.
  • enomis discarded a card and built the first Wonder stage of Alexandria B, which produces one raw material (Wood, Clay, Ore, Stone) each turn.
  • Xtoxm paid 2 Coins to build a
    Secret Warehouse
    which, each turn, produces 1 of any resource that his city already produces through his raw materials/brown cards, manufactured goods/gray cards, or initial resource.
  • Farren built a
    Tavern
    , which gives 5 Coins.
  • GeorgeBailey built
    Barracks
    , which gives 1 Shield.
  • Isis built a
    Tavern
    , which gives 5 Coins.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Workshop:
Wheel Symbol
  • Construction Chain:
    Archery Range
    ,
    Laboratory
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Clandestine Dock East:
Receive a rebate of 1 Coin per turn when you buy any resources from your neighbor to the east (right/below you in the player list)
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 0; {-1}
Military Tokens: None


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 1
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Clay Pool:
Produces 1 Clay per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 0
Military Tokens: None


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Secret Warehouse:
Each turn, produces 1 of any resource that your city already produces through your raw materials/brown cards, manufactured goods/gray cards, or initial resource
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 0
Military Tokens: None


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 3
Military Tokens: None


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Commercial
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
None
Scientific
None
Military
Barracks:
1 Shield
Guilds
None
Cities
None
Coins: 2
Military Tokens: None


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
[/list]
Resources
Raw Materials:

Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
None
Military
Militia:
2 Shields
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 14
Military Tokens: None


It is now Age I, Hand V! Hands in Age I are passed to the left (up the player list). The next hands have been sent, and players now have (expired on 2020-07-24 13:50:56) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.

Note: you may notice that not all Cities cards are being placed in the "Cities" area of the board. Basically, if the Cities card falls under an existing "type," I will put it in that area instead - in the current boards, for example, Wooper's Clandestine Dock East is located in the Commercial section because the effect aligns with other Commercial cards; and Isis' Militia card is located in the Military section so that all Shields are in the same place.

Also new: Debt tokens are indicated in the Coins section of the board with a {-1} per Debt token.
Last edited by lilith2013 on Thu Jul 23, 2020 2:31 pm, edited 1 time in total.
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Post Post #263 (ISO) » Wed Jul 22, 2020 11:59 am

Post by Xtoxm »

Spoiler: Isis
Image
Smooth as silk when he's scum, and very much capable of running things from behind the scenes while appearing to be doing minimal effort. - Almost50
Xtoxm is consistently great - Shosin
you were the only wolf i townread at endgame - the worst
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Post Post #264 (ISO) » Wed Jul 22, 2020 7:49 pm

Post by enomis »

Should Xtoxm be at zero coin? Since he paid 2 to build the secret warehouse and got minus 2 from Radiant's wonder.

-----------

Also, I jsut realised we were passing up. I thought we were passing down =.=
"you must prove more patient than a caterpillar, more willing to survive than a cockroach, and more stubborn than a leech - or you will definitely fail" - Counselor Rodriguez, the Star of Wisdom

Homertve: "Oh, and by the way, your tail is on fire."
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Post Post #265 (ISO) » Wed Jul 22, 2020 9:53 pm

Post by Isis »

If my neighbors could please spend coins buying my resources so that I have enough coins for the things I wanna do I would appreciate
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #266 (ISO) » Wed Jul 22, 2020 11:41 pm

Post by GeorgeBailey »

Idk, how good is that glass?
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Post Post #267 (ISO) » Thu Jul 23, 2020 12:00 am

Post by Isis »

It's all snowglobes
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #268 (ISO) » Thu Jul 23, 2020 12:54 am

Post by lilith2013 »

In post 264, enomis wrote:Should Xtoxm be at zero coin? Since he paid 2 to build the secret warehouse and got minus 2 from Radiant's wonder.
Oops you’re right, will fix
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Post Post #269 (ISO) » Thu Jul 23, 2020 3:01 pm

Post by lilith2013 »

Cards played in Age I, Hand V
  • CreativeMod1 built a
    Press
    , which produces 1 Paper per turn.
  • RadiantCowbells built a
    Lumber Yard
    , which produces 1 Wood per turn.
  • Wooper built a
    Tavern
    , which gives 5 Coins.
  • enomis built a
    Stone Pit
    , which produces 1 Stone per turn.
  • Xtoxm built
    Baths
    , which gives 3 Victory Points.
  • Farren built a
    Guard Tower
    , which gives 1 Shield.
  • GeorgeBailey built a
    Glassworks
    , which produces 1 Glass per turn.
  • Isis bought 1 Cloth from GeorgeBailey for 2 Coins and built an
    Apothecary
    , which gives a Compass symbol.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Workshop:
Wheel Symbol
  • Construction Chain:
    Archery Range
    ,
    Laboratory
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Ore Vein:
Produces 1 Ore per turn
Lumber Yard:
Produces 1 Wood per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 1
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Clandestine Dock East:
Receive a rebate of 1 Coin per turn when you buy any resources from your neighbor to the east (right/below you in the player list)
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Tavern:
5 Coins
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 5; {-1}
Military Tokens: None


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 1
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Clay Pool:
Produces 1 Clay per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 0
Military Tokens: None


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Secret Warehouse:
Each turn, produces 1 of any resource that your city already produces through your raw materials/brown cards, manufactured goods/gray cards, or initial resource
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 0
Military Tokens: None


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
None
Military
Guard Tower:
1 Shield
Guilds
None
Cities
None
Coins: 3
Military Tokens: None


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Glassworks:
Produces 1 Glass per turn
Commercial
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
None
Scientific
None
Military
Barracks:
1 Shield
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:

Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
[/list]
Military
Militia:
2 Shields
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 12
Military Tokens: None


It is now Age I, Hand VI! Hands in Age I are passed to the left (up the player list). The next hands have been sent, and players now have (expired on 2020-07-25 22:11:30) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.

Note: you may notice that not all Cities cards are being placed in the "Cities" area of the board. Basically, if the Cities card falls under an existing "type," I will put it in that area instead - in the current boards, for example, Wooper's Clandestine Dock East is located in the Commercial section because the effect aligns with other Commercial cards; and Isis' Militia card is located in the Military section so that all Shields are in the same place.

Also new: Debt tokens are indicated in the Coins section of the board with a {-1} per Debt token.
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Post Post #270 (ISO) » Sun Jul 26, 2020 5:36 am

Post by lilith2013 »

Cards played in Age I, Hand VI
  • CreativeMod1 discarded a card for 3 Coins.
  • RadiantCowbells discarded a card for 3 Coins.
  • Wooper built
    Baths
    , which give 3 Victory Points.
  • enomis discarded a card for 3 Coins.
  • Xtoxm discarded a card and built the first Wonder stage of Halikarnassos B, which gives 2 Victory Points and allows him to build a card from the Discard pile for free.
  • Farren built a
    Loom
    , which produces 1 Cloth per turn.
  • GeorgeBailey built a
    Theater
    , which gives 2 Victory Points.
  • Isis built a
    Lumber Yard
    , which produces 1 Wood per turn.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Workshop:
Wheel Symbol
  • Construction Chain:
    Archery Range
    ,
    Laboratory
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Ore Vein:
Produces 1 Ore per turn
Lumber Yard:
Produces 1 Wood per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Clandestine Dock East:
Receive a rebate of 1 Coin per turn when you buy any resources from your neighbor to the east (right/below you in the player list)
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Tavern:
5 Coins
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 5; {-1}
Military Tokens: None


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 1
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Clay Pool:
Produces 1 Clay per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 3
Military Tokens: None


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 1
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Secret Warehouse:
Each turn, produces 1 of any resource that your city already produces through your raw materials/brown cards, manufactured goods/gray cards, or initial resource
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 0
Military Tokens: None


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Loom:
Produces 1 Cloth per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
None
Military
Guard Tower:
1 Shield
Guilds
None
Cities
None
Coins: 3
Military Tokens: None


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Glassworks:
Produces 1 Glass per turn
Commercial
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
Theater:
2 Victory Points
  • Construction Chain:
    Statue
Scientific
None
Military
Barracks:
1 Shield
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:
Lumber Yard:
Produces 1 Wood per turn
Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Military
Militia:
2 Shields
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 12
Military Tokens: None


Spoiler: Discard pile
Pawnshop:
3 Victory Points
  • Cost: Free
Pigeon Loft:
At the end of the game, copy the Scientific symbol of a green card from one of your neighbors
  • Cost: 1 Coin, 1 Ore
Pawnshop:
3 Victory Points
  • Cost: Free
Gates of the City:
4 Victory Points
  • Cost: 1 Coin, 1 Wood
Scriptorium:
Tablet symbol
  • Cost: 1 Paper
  • Construction Chain:
    Courthouse
    ,
    Library
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Cost: Free
  • Construction Chain:
    Forum
Theater:
2 Victory Points
  • Cost: Free
  • Construction Chain:
    Statue
Barracks:
1 Shield
  • Cost: 1 Ore
Guard Tower:
1 Shield
  • Cost: 1 Clay
Altar:
2 Victory Points
  • Cost: Free
  • Construction Chain:
    Temple
Workshop:
Wheel Symbol
  • Cost: 1 Glass
  • Construction Chain:
    Archery Range
    ,
    Laboratory
[/list]


Xtoxm can now build one card from the Discard pile for free and has (expired on 2020-07-27 12:38:51) to send me his selection.
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Post Post #271 (ISO) » Mon Jul 27, 2020 3:26 am

Post by lilith2013 »

Xtoxm used his Wonder to build
Gates of the City
, which gives 4 Victory Points.

Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 1
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Secret Warehouse:
Each turn, produces 1 of any resource that your city already produces through your raw materials/brown cards, manufactured goods/gray cards, or initial resource
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
Gates of the City:
4 Victory Points
Coins: 0
Military Tokens: None


We are now moving on to Age I military resolution!
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Post Post #272 (ISO) » Mon Jul 27, 2020 3:42 am

Post by lilith2013 »

Age I Military Resolution
  • CreativeMod1 has 0 Shields. He loses to Isis and ties with Radiant Cowbells, and receives one -1 Military token.
  • RadiantCowbells has 0 Shields, and ties with both of his neighbors. He receives no tokens.
  • Wooper has 0 Shields. He ties with RadiantCowbells and loses to enomis, and receives one -1 Military token.
  • enomis has 1 Shield, and is victorious against both neighbors. He gains two +1 Military tokens.
  • Xtoxm has 0 Shields, and loses both of his conflicts. He receives two -1 Military tokens.
  • Farren has 1 Shield. He wins against Xtoxm and ties with GeorgeBailey, and gains one +1 Military token.
  • GeorgeBailey has 1 Shield. He ties with Farren and loses to Isis, and gains one +1 Military token and one -1 Military token.
  • Isis has 2 Shields. She wins both her military conflicts and receives two +1 Military tokens.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Workshop:
Wheel Symbol
  • Construction Chain:
    Archery Range
    ,
    Laboratory
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: -1


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Ore Vein:
Produces 1 Ore per turn
Lumber Yard:
Produces 1 Wood per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Clandestine Dock East:
Receive a rebate of 1 Coin per turn when you buy any resources from your neighbor to the east (right/below you in the player list)
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Tavern:
5 Coins
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 5; {-1}
Military Tokens: -1


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 1
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Clay Pool:
Produces 1 Clay per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 3
Military Tokens: +1, +1


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 1
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Secret Warehouse:
Each turn, produces 1 of any resource that your city already produces through your raw materials/brown cards, manufactured goods/gray cards, or initial resource
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
Gates of the City:
4 Victory Points
Coins: 0
Military Tokens: -1, -1


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Loom:
Produces 1 Cloth per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
None
Military
Guard Tower:
1 Shield
Guilds
None
Cities
None
Coins: 3
Military Tokens: +1


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Glassworks:
Produces 1 Glass per turn
Commercial
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Civilian
Theater:
2 Victory Points
  • Construction Chain:
    Statue
Scientific
None
Military
Barracks:
1 Shield
Guilds
None
Cities
None
Coins: 4
Military Tokens: +1, -1


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:
Lumber Yard:
Produces 1 Wood per turn
Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Military
Militia:
2 Shields
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 12
Military Tokens: +1, +1


Spoiler: Discard pile
Pawnshop:
3 Victory Points
  • Cost: Free
Pigeon Loft:
At the end of the game, copy the Scientific symbol of a green card from one of your neighbors
  • Cost: 1 Coin, 1 Ore
Pawnshop:
3 Victory Points
  • Cost: Free
Scriptorium:
Tablet symbol
  • Cost: 1 Paper
  • Construction Chain:
    Courthouse
    ,
    Library
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Cost: Free
  • Construction Chain:
    Forum
Theater:
2 Victory Points
  • Cost: Free
  • Construction Chain:
    Statue
Barracks:
1 Shield
  • Cost: 1 Ore
Guard Tower:
1 Shield
  • Cost: 1 Clay
Altar:
2 Victory Points
  • Cost: Free
  • Construction Chain:
    Temple
Workshop:
Wheel Symbol
  • Cost: 1 Glass
  • Construction Chain:
    Archery Range
    ,
    Laboratory


It is now Age II, Hand I! Hands in Age II are passed to the
right (down the player list)
. The next hands have been sent, and players now have (expired on 2020-07-29 10:49:51) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.

Cities notes:
  • you may notice that not all Cities cards are being placed in the "Cities" area of the board. Basically, if the Cities card falls under an existing "type," I will put it in that area instead - in the current boards, for example, Wooper's Clandestine Dock East is located in the Commercial section because the effect aligns with other Commercial cards; and Isis' Militia card is located in the Military section so that all Shields are in the same place.
  • Debt tokens are indicated in the Coins section of the board with a {-1} per Debt token.
[/list]
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Post Post #273 (ISO) » Wed Jul 29, 2020 11:45 am

Post by lilith2013 »

Cards played in Age II, Hand I
  • CreativeMod1 used a construction chain to build a
    Laboratory
    , which gives a Wheel symbol.
  • RadiantCowbells built an
    Archery Range
    , which gives 2 Shields.
  • Wooper used a construction chain to build a
    Caravansery
    , which produces one raw material (Clay, Ore, Stone, or Wood) per turn.
  • enomis built a
    Caravansery
    , which produces one raw material (Clay, Ore, Stone, or Wood) per turn.
  • Xtoxm built a
    Vineyard
    , which gives 1 Coin for each raw material built by him and his neighbors, up to and including this turn. He receives 7 Coins.
  • Farren bought 1 Stone from GeorgeBailey for 2 Coins and built a
    Library
    , which gives a Tablet symbol.
  • GeorgeBailey used a construction chain to build a
    Forum
    , which produces one manufactured good (Cloth, Glass, or Paper) per turn.
  • Isis paid 1 Coin and built a
    Quarry
    , which produces 2 Stone per turn.
Updated boards

Spoiler: CreativeMod1 (China A)
Initial Resource
Cloth
Wonder Stages
Built: 0
Stage A: 8 Coins
  • Cost: 2 Wood
Stage B: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 1 Clay, 1 Glass, 1 Paper
Stage C: 2 Shields
  • Cost: 3 Stone
Stage D: Build a card from the Discard pile for free
  • Cost: 3 Ore
Resources
Raw Materials:

Manufactured Goods:
Press:
Produces 1 Paper per turn
Commercial
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Workshop:
Wheel Symbol
  • Construction Chain:
    Archery Range
    ,
    Laboratory
Laboratory:
Wheel symbol
  • Construction Chain:
    Siege Workshop
    ,
    Observatory
Military
None
Guilds
None
Cities
None
Coins: 4
Military Tokens: -1


Spoiler: RadiantCowbells (Petra B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points; all players other than you must pay 2 Coins to the bank immediately
  • Cost: 2 Ore, 2 Clay
Stage 2: 14 Victory Points
  • Cost: 14 Coins
Resources
Raw Materials:
Forest Cave:
Produces 1 Wood or 1 Ore per turn
Excavation:
Produces 1 Stone or 1 Clay per turn
Ore Vein:
Produces 1 Ore per turn
Lumber Yard:
Produces 1 Wood per turn
Manufactured Goods:
Commercial
None
Civilian
None
Scientific
None
Military
Archery Range:
2 Shields
Guilds
None
Cities
None
Coins: 4
Military Tokens: None


Spoiler: Wooper (Stonehenge B)
Initial Resource
Wood
Wonder Stages
Built: 0
Stage 1: Gain 1 Coin for each Stone produced by your raw materials (brown) cards at the time of building this Wonder stage; gain 1 Victory Point for each Stone produced by your raw materials (brown) cards at the end of the game
  • Cost: 3 Ore
Stage 2: At the end of the game, reveal the card used to build this Wonder stage and gain 1 Victory Point for each card of that color present in your neighbors’ cities
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Mine:
Produces either 1 Ore or 1 Stone per turn
Manufactured Goods:
Commercial
Marketplace:
Buy manufactured goods (Cloth, Glass, Paper) from either neighbor for 1 coin instead of 2
  • Construction Chain:
    Caravansery
Clandestine Dock East:
Receive a rebate of 1 Coin per turn when you buy any resources from your neighbor to the east (right/below you in the player list)
West Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the west (left/above you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Tavern:
5 Coins
Caravansery:
Produces one raw material (Clay, Ore, Stone, or Wood) per turn
  • Construction Chain:
    Lighthouse
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
None
Coins: 5; {-1}
Military Tokens: -1


Spoiler: enomis (Alexandria B)
Initial Resource
Glass
Wonder Stages
Built: 1
Stage 1: Produce one raw material of your choice (Wood, Clay, Ore, Stone) each turn
  • Cost: 2 Clay
Stage 2: Produce one manufactured good of your choice (Glass, Cloth, Paper) each turn
  • Cost: 2 Wood
Stage 3: 7 Victory Points
  • Cost: 3 Stone
Resources
Raw Materials:
Tree Farm:
Produces either 1 Wood or 1 Clay per turn
Clay Pool:
Produces 1 Clay per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Caravansery:
Produces one raw material (Clay, Ore, Stone, or Wood) per turn
  • Construction Chain:
    Lighthouse
Civilian
None
Scientific
None
Military
Stockade:
1 Shield
Guilds
None
Cities
None
Coins: 3
Military Tokens: +1, +1


Spoiler: Xtoxm (Halikarnassos B)
Initial Resource
Cloth
Wonder Stages
Built: 1
Stage 1: 2 Victory Points; Build a card from the Discard pile for free
  • Cost: 2 Ore
Stage 2: 1 Victory Point; build a card from the Discard pile for free
  • Cost: 3 Clay
Stage 3: Build a card from the Discard pile for free
  • Cost: 1 Cloth, 1 Paper, 1 Glass
Resources
Raw Materials:
Clay Pool:
Produces 1 Clay per turn
Clay Pit:
Produces either 1 Clay or 1 Ore per turn
Stone Pit:
Produces 1 Stone per turn
Manufactured Goods:
Commercial
Secret Warehouse:
Each turn, produces 1 of any resource that your city already produces through your raw materials/brown cards, manufactured goods/gray cards, or initial resource
Vineyard:
Gain 1 Coin for each raw material built by you and your neighbors, up to and including this turn
Civilian
Baths:
3 Victory Points
  • Construction Chain:
    Aqueduct
Scientific
None
Military
None
Guilds
None
Cities
Gates of the City:
4 Victory Points
Coins: 7
Military Tokens: -1, -1


Spoiler: Farren (Babylon B)
Initial Resource
Clay
Wonder Stages
Built: 1
Stage 1: 3 Victory Points
  • Cost: 1 Cloth, 1 Clay
Stage 2: Gain the ability to play the remaining card in your hand at the end of each Age instead of discarding it
  • Cost: 1 Glass, 2 Wood
Stage 3: At the end of the game, gain an extra scientific symbol of your choice
  • Cost: 3 Clay, 1 Paper
Resources
Raw Materials:
Timber Yard:
Produces either 1 Stone or 1 Wood per turn
Manufactured Goods:
Press:
Produces 1 Paper per turn
Loom:
Produces 1 Cloth per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
Library:
Tablet symbol
  • Construction Chain:
    Senate
    ,
    University
Military
Guard Tower:
1 Shield
Guilds
None
Cities
None
Coins: 1
Military Tokens: +1


Spoiler: GeorgeBailey (Byzantium A)
Initial Resource
Stone
Wonder Stages
Built: 0
Stage 1: 3 Victory Points
  • Cost: 1 Clay, 1 Ore
Stage 2: 2 Victory Points; receive a Diplomacy token - at the end of the Age in which this stage is built, you do not take part in any military conflicts (your neighbors will face each other instead of you)
  • Cost: 2 Wood, 1 Paper
Stage 3: 7 Victory Points
  • Cost: 2 Clay, 1 Glass, 1 Cloth
Resources
Raw Materials:
Ore Vein:
Produces 1 Ore per turn
Manufactured Goods:
Loom:
Produces 1 Cloth per turn
Glassworks:
Produces 1 Glass per turn
Commercial
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Construction Chain:
    Forum
Forum:
Produces one manufactured good (Cloth, Glass, or Paper) per turn
  • Construction Chain:
    Haven
Civilian
Theater:
2 Victory Points
  • Construction Chain:
    Statue
Scientific
None
Military
Barracks:
1 Shield
Guilds
None
Cities
None
Coins: 6
Military Tokens: +1, -1


Spoiler: Isis (Brussels B)
Initial Resource
+4 Coins at the beginning of the game
Wonder Stages
Built: 0
Stage 1: 7 Coins, 7 Victory Points, and 1 Shield
  • Cost: 1 Clay, 1 Ore, 1 Stone, 1 Wood, 1 Glass, 1 Paper, 1 Cloth
Resources
Raw Materials:
Lumber Yard:
Produces 1 Wood per turn
Quarry:
Produces 2 Stone per turn
Manufactured Goods:
Glassworks:
Produces 1 Glass per turn
Commercial
Tavern:
5 Coins
Civilian
None
Scientific
Apothecary:
Compass symbol
  • Construction Chain:
    Stables
    ,
    Dispensary
Military
Militia:
2 Shields
Guilds
None
Cities
Gambling Den:
6 Coins; your neighbors receive 1 Coin each
Coins: 11
Military Tokens: +1, +1


Spoiler: Discard pile
Pawnshop:
3 Victory Points
  • Cost: Free
Pigeon Loft:
At the end of the game, copy the Scientific symbol of a green card from one of your neighbors
  • Cost: 1 Coin, 1 Ore
Pawnshop:
3 Victory Points
  • Cost: Free
Scriptorium:
Tablet symbol
  • Cost: 1 Paper
  • Construction Chain:
    Courthouse
    ,
    Library
East Trading Post:
Buy raw materials (Clay, Ore, Stone, Wood) from your neighbor to the east (right/below you in the player list) for 1 coin instead of 2
  • Cost: Free
  • Construction Chain:
    Forum
Theater:
2 Victory Points
  • Cost: Free
  • Construction Chain:
    Statue
Barracks:
1 Shield
  • Cost: 1 Ore
Guard Tower:
1 Shield
  • Cost: 1 Clay
Altar:
2 Victory Points
  • Cost: Free
  • Construction Chain:
    Temple
Workshop:
Wheel Symbol
  • Cost: 1 Glass
  • Construction Chain:
    Archery Range
    ,
    Laboratory


It is now Age II, Hand II! Hands in Age II are passed to the
right (down the player list)
. The next hands have been sent, and players now have (expired on 2020-07-31 18:56:44) to build a card, discard a card for 3 coins, or discard a card to build a Wonder stage. Please respond directly to the PM I sent you with your decision. If you need to buy a resource from a neighbor in order to build a card, please specify which neighbor you are buying from.

Cities notes:
  • you may notice that not all Cities cards are being placed in the "Cities" area of the board. Basically, if the Cities card falls under an existing "type," I will put it in that area instead - in the current boards, for example, Wooper's Clandestine Dock East is located in the Commercial section because the effect aligns with other Commercial cards; and Isis' Militia card is located in the Military section so that all Shields are in the same place.
  • Debt tokens are indicated in the Coins section of the board with a {-1} per Debt token.
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lilith2013
lilith2013
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lilith2013
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Location: New York

Post Post #274 (ISO) » Thu Jul 30, 2020 2:47 pm

Post by lilith2013 »

Hi friends, the official deadline is in (expired on 2020-07-31 18:56:44), but I'm actually going to be out of town this weekend starting tomorrow around noon, so if you could get your cards in by 11am est tomorrow that would be wonderful so you don't have to wait an extra 3 days for me to resolve this hand!

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