I am hand counting everything, so please tell me if I make an error! Also note the short deadline!!!!![/area]
Micro 1011 | mafiascum rpg | gg
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OkaPoka Survivor
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Infinity 324 they (pl.)Survivorthey (pl.)
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Well in that case, great, scum killed the player we wanted to elim anywayIn post 722, srckz wrote:If the Guillotine responsibility holder dies overnight, what happens? Does it just make this another day with no execution?-
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unwnd Jack of All Trades
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srckz Goon
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FixedIn post 727, unwnd wrote:But why is unwnd talking mechanics he didn't do in Fortress I thought he hated them
It's because it's necessary especially when I disagree in how they're being used.
@ModIs the guillotine holder announced as well?-
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OkaPoka Survivor
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In post 727, unwnd wrote:But why is unwnd talking mechanics he didn't do in Fortress I thought he hated them
It's because it's necessary especially when I disagree in how they're being used.
@ModIs the guillotine holder announced as well?Let me know if this answers the question I am not exactly sure what you mean. If you mean "does whoever prep the guillotine get publicly confirmed in this thread by OkaPoka as prepping the guillotine?", then no.-
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Dunnstral he/himGoodfellashe/him
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The plan for us to get the cop is the plan where we abandon the tracker and level up instead in hopes of getting the other rewardsIn post 722, srckz wrote:Why not just let people compulsory decide if they're going to the dungeon? Or set up a plan that we could somehow reach the cop incentive before scum kill us off. You're the one with numbers.
The other plan is that we instead use the dungeon to take advantage of the 'no multitasking' rule to try to get two scum in the dungeon/guillotine, but even if only one scum is in the dungeon/guillotine there's still an unspoken second phase to this plan
I don't see how letting people decide where they want to go is a better idea than assigning people locations, it seems worse because then there's no chance of both scum being in the same area, and sure, we can read into that, but it's more reliable to have mechanical data that says two people can't be scum together-
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srckz Goon
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Why don't we justIn post 726, Infinity 324 wrote:
Well in that case, great, scum killed the player we wanted to elim anywayIn post 722, srckz wrote:If the Guillotine responsibility holder dies overnight, what happens? Does it just make this another day with no execution?
Eliminate the player we want to eliminate? If you give scum a hashed out plan against them all they're going to do is play along nicely or find ways to go around it. Town can only vote and maybe get a PR. Scum just kills problems and then your idea of 'well great scum killed the player we wanted to elim anyways' then that's one less town player who could level and potentially get something useful like a cop.-
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srckz Goon
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That answered it, thanksIn post 729, OkaPoka wrote:In post 727, unwnd wrote:But why is unwnd talking mechanics he didn't do in Fortress I thought he hated them
It's because it's necessary especially when I disagree in how they're being used.
@ModIs the guillotine holder announced as well?Let me know if this answers the question I am not exactly sure what you mean. If you mean "does whoever prep the guillotine get publicly confirmed in this thread by OkaPoka as prepping the guillotine?", then no.-
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Dunnstral he/himGoodfellashe/him
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What gets announced is whether the guillotine is prepped or not.In post 727, unwnd wrote:But why is unwnd talking mechanics he didn't do in Fortress I thought he hated them
It's because it's necessary especially when I disagree in how they're being used.
@ModIs the guillotine holder announced as well?
The only way the guillotine fails is if the person assigned to prep it just doesn't do so, and then everybody will know-
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Infinity 324 they (pl.)Survivorthey (pl.)
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We can only eliminate the player we wanted to eliminate if we prep the guillotine, and if we don't discuss it in thread there's this weird guessing game where we will probably end up with too few or too many players on guillo
It's one less town player whether we eliminate them or scum kills them-
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srckz Goon
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Let's do that then? Everyone just keep leveling up until cop comes around and then we all throw ourselves at the dungeon. Anyone who doesn't agree is scum-claiming. Hell, even force scum to do it as long as we still have numbers.In post 730, Dunnstral wrote:
The plan for us to get the cop is the plan where we abandon the tracker and level up instead in hopes of getting the other rewardsIn post 722, srckz wrote:Why not just let people compulsory decide if they're going to the dungeon? Or set up a plan that we could somehow reach the cop incentive before scum kill us off. You're the one with numbers.
The other plan is that we instead use the dungeon to take advantage of the 'no multitasking' rule to try to get two scum in the dungeon/guillotine, but even if only one scum is in the dungeon/guillotine there's still an unspoken second phase to this plan
I don't see how letting people decide where they want to go is a better idea than assigning people locations, it seems worse because then there's no chance of both scum being in the same area, and sure, we can read into that, but it's more reliable to have mechanical data that says two people can't be scum together
Alternatively, initial thought was that we could all dungeon tonight and make sure scumcan'tlevel up. I think the first solution is probably apt though and agree with Isis that Tracker is kinda shit-
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srckz Goon
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srckz Goon
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Infinity 324 they (pl.)Survivorthey (pl.)
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srckz Goon
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srckz Goon
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Infinity 324 they (pl.)Survivorthey (pl.)
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srckz Goon
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You could even still make 'the person we want to eliminate' at guillotine
That's 3 people forced into inaction
5 townies leveling at a rate of 1. Let's assume scum kills one of the townies
N1: 1+1+1+1+1 = 5
N2: 2+2+2+2 = 8 (More than enough already for the watcher and cop lmao)
N3: 3+3+3 = 9 (Game goes nightless amazing)-
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srckz Goon
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Infinity 324 they (pl.)Survivorthey (pl.)
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I mean this is obviously the ideal scenario but on average there will be 1 scum in this groupIn post 742, srckz wrote:5 townies leveling at a rate of 1-
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srckz Goon
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srckz Goon
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OkaPoka Survivor
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No, one cannot perform two night actions in one night.-
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srckz
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srckz Goon
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