Me? If it's a townie that everyone wants to shoot, then surely it would be to scum's advantage to block that and make town waste an execution on them.In post 4149, Galron wrote:Who believe that a scum jk would protect a townie?
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Something_Smart He/himSomewhat_BalancedHe/him
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It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Something_Smart He/himSomewhat_BalancedHe/him
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That said, I think it's moot because scum probably can't stop the shots. But stacking them all on one person is a terrible idea anyway.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Galron Jack of All Trades
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Why would a 2p scum team give up their factional kill and block a townie from getting killed when if they just let it happen they can bag 2 townies in one night?In post 4150, Something_Smart wrote:
Me? If it's a townie that everyone wants to shoot, then surely it would be to scum's advantage to block that and make town waste an execution on them.In post 4149, Galron wrote:Who believe that a scum jk would protect a townie?-
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Gamma Emerald AnySurvivorAny
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YeahIn post 4147, Something_Smart wrote:
The amount of people who believe this mystifies me.In post 4146, Galron wrote:If it's a town player who's getting shot, a scum jailkeeper isn't going to do anything of the sort.
The slot would be getting shot for a reason, to resolve it, scum JK removes that ability<Embrace The Void>
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Galron Jack of All Trades
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In post 4151, Something_Smart wrote:But stacking them all on one person is a terrible idea anyway.
I don't know why.-
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Gamma Emerald AnySurvivorAny
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Galron Jack of All Trades
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To the extent that scum would give up their factional kill?In post 4153, Gamma Emerald wrote:
YeahIn post 4147, Something_Smart wrote:
The amount of people who believe this mystifies me.In post 4146, Galron wrote:If it's a town player who's getting shot, a scum jailkeeper isn't going to do anything of the sort.
The slot would be getting shot for a reason, to resolve it, scum JK removes that ability-
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Gamma Emerald AnySurvivorAny
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Galron Jack of All Trades
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Cephrir he/himSurvivorhe/him
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i liked the reference. you want to kill someone who isn't s_s, so everybody but me and kyouko is going to ignore you, that's just how it isIn post 4155, Gamma Emerald wrote:Me waiting for literally anyone to notice what I posted last night:
"I would prefer not to." --Herman Melville,Bartleby the Scrivener-
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Cephrir he/himSurvivorhe/him
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this post actually makes it very clear why we should have at least two players getting shot. there is no reason to leave it on evens.In post 4148, Galron wrote:
It's the best play. Everyone with a gun shoots me.In post 4110, skitter30 wrote:and why is galron literally advocating to get himself shot again?
also i'm kinda objecting to the notion that i'm 'completely refusing to engage' with your points
If we flip a townie today, and I'm scum we start tomorrow 5-1.
If we flip a townie today, and I'm town we start tomorrow 4-2.
If we flip a maf today, and I'm scum, then gg.
If we flip a maf today, and I'm town, we start tomorrow 5-1."I would prefer not to." --Herman Melville,Bartleby the Scrivener-
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Gamma Emerald AnySurvivorAny
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If we exile scum today, yeah scum 100% are locked into killing or blocking (or just killing if they have a gun)In post 4158, Galron wrote:Even with no multi-tasking.
You're just not going to listen to a goddamn thing I have to say.
If we don’t, it depends on how many scum have guns, if both do (which seems unlikely) they can’t block any kills but get 2 of their own. One with + one without means unless scum JK has the gun they can either kill and block or do 2 kills. No scum gunners means whoever is scum JK can block while the other runs the factional kill
I am listening, are you? Because it really doesn’t seem like it rn.<Embrace The Void>
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PookyTheMagicalBear Pooky got your back
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I don't understand this.In post 4136, Gamma Emerald wrote:I lied! Scum are NOT able to use any abilities, factional or otherwise, if they have a gun. That’s why I’d felt okay trying to plan out usage of them to the degree I did initially. If one or both scum got a gun, they wouldn’t be able to screw with anyone else’s ability to use their guns.
All the other gunners could have asked about this themselves and found out about the lie, but either they knew and didn’t let on, or just took my word for it. My base inclination is to think scum with guns would have double checked my claim, so this IMO points to both scum being outside the gunners.
I have to go to bed soon so I’m not gonna take any action yet but I think voting one of the non-gunners, probably Galron, is going to be the move I most want to make today.Show"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
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PookyTheMagicalBear Pooky got your back
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like I didn't even read your post the first time so I didn't check with the mod, nor did I really remember the part in the PM that said I have to shoot someone and I can't do anything else until I like reread itShow"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
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PookyTheMagicalBear Pooky got your back
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my memory is basically shitShow"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
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Gamma Emerald AnySurvivorAny
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Actually here’s a very big issue with everyone shooting the same target: if the shots fail there’s 2 possible explanations: the guns being blanks or scum JK targeting the shot target. Spreading out prevents that possible confusion.<Embrace The Void>
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Gamma Emerald AnySurvivorAny
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Do you deny that neither you nor your potential scum partner would think to cross-reference that claim if you were scum?In post 4166, PookyTheMagicalBear wrote:my memory is basically shit<Embrace The Void>
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PookyTheMagicalBear Pooky got your back
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I don't get why you think everyone with a gun is innocent can you make it simpler for me?Show"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee-
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Gamma Emerald AnySurvivorAny
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People with a gun would have been able to see the part that looked suspicious, question the mod about it, and determine my claim was an inversion of the truth
While you might not have done so yourself I still expect your scum buddy to have brought it up unless it was someone like Ydrasse (who was basically AWOL at the time I made the fictitious claim)<Embrace The Void>
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Something_Smart He/himSomewhat_BalancedHe/him
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Town-controlled kills are super valuable, because they give us more shots to hit scum. Stacking everyone on one person would be giving up town-controlled kills for pretty much no upside.In post 4154, Galron wrote:I don't know why.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Something_Smart He/himSomewhat_BalancedHe/him
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I saw what you posted. It's good news, but it doesn't really affect what I want to do much. Just makes it even nicer to hit scum without a gun today.In post 4155, Gamma Emerald wrote:Me waiting for literally anyone to notice what I posted last night:It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Something_Smart He/himSomewhat_BalancedHe/him
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If the guns are all blanks then I will be tilted into another dimension. That would be so disgustingly rude on MT's part.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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ssbm_Kyouko She/HerJack of All TradesShe/Her
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People who say they have a gun dont necessarily have the same kind of gun that actual townies actually received. Yall are ignoring the fact that scum can just claim to have a gun rn because they have their factional kill, and they can use their factional kill to fakeclaim having received the same kind of gun as everyone else.In post 4136, Gamma Emerald wrote:So, I have something that I think Cephrir and Dice might like to hear.
“I’ll reveal the truth!”
So, remember this post?
I lied! Scum are NOT able to use any abilities, factional or otherwise, if they have a gun. That’s why I’d felt okay trying to plan out usage of them to the degree I did initially. If one or both scum got a gun, they wouldn’t be able to screw with anyone else’s ability to use their guns.In post 3867, Gamma Emerald wrote:I checked with the mod and she said scum could absolutely use their factional kill alongside a gifted gun if they had one.
All the other gunners could have asked about this themselves and found out about the lie, but either they knew and didn’t let on, or just took my word for it. My base inclination is to think scum with guns would have double checked my claim, so this IMO points to both scum being outside the gunners.
I have to go to bed soon so I’m not gonna take any action yet but I think voting one of the non-gunners, probably Galron, is going to be the move I most want to make today.
There is still probably 1 scum in the gunners, 1 out, but that does mean the scum gunner is compulsively shooting tonight, and would be unable to use any other ability like a JK. They're more likely pretending to have one of these compulsive x-shot guns. If we did eliminate scum from the non-gunners, scum would be able to give up their nightkill to use a different ability, or if the remaining scum is a multitasking interferer of some kind, they could kill and block or kill and JKShe/Her - limited access on nights and weekends
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