3d20 – Shed of the Dead

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Post Post #75 (ISO) » Tue Sep 14, 2021 11:28 am

Post by Dwlee99 »

In post 62, Cook wrote:
In post 61, Marashu wrote:
Spoiler:
So in light of new info, I'm going to guess that it's redtea and Gamma. Which I think is way worse for town than Nero and Gamma.
Spoiler: full game spoiler
It's Robert and Gamma versus Nero. Yep, you read that right. Multiball.


Spoiler: confirming/denying your guess
Incorrect.
Spoiler:
Also I'm assuming there was a scum doubled vigilante. Which, if so, what the heck lol
I prefer they, thanks :)
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Post Post #76 (ISO) » Tue Sep 14, 2021 11:30 am

Post by cyrus62 »

Thank you dw when you won scum for us you tight me a nice trick . I take the flack well my partner gets more and more town cred.
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Post Post #77 (ISO) » Tue Sep 14, 2021 11:32 am

Post by Cook »

In post 75, Dwlee99 wrote:
In post 62, Cook wrote:
In post 61, Marashu wrote:
Spoiler:
So in light of new info, I'm going to guess that it's redtea and Gamma. Which I think is way worse for town than Nero and Gamma.
Spoiler: full game spoiler
It's Robert and Gamma versus Nero. Yep, you read that right. Multiball.


Spoiler: confirming/denying your guess
Incorrect.
Spoiler:
Also I'm assuming there was a scum doubled vigilante. Which, if so, what the heck lol
Spoiler: response
yes, there's a werewolf 1-shot doubled vigilante. the alternative was doubled vigilante. i toned it down.
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Post Post #78 (ISO) » Tue Sep 14, 2021 12:01 pm

Post by Dwlee99 »

In post 76, cyrus62 wrote:Thank you dw when you won scum for us you tight me a nice trick . I take the flack well my partner gets more and more town cred.
No problem :P
I prefer they, thanks :)
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Post Post #79 (ISO) » Tue Sep 14, 2021 3:58 pm

Post by Dwlee99 »

Spoiler: thoughts on balance
tbh this setup was kind of unwinnable for town. 2 factions of 2 group scum + CL is a 8 - 5 setup. Even with a correct lim day one, we get 8 - 4 -> 4 - 4 if CL hits town, mafia hits town, and the doubled vigilante werewolf hits town. Obviously scum are likely to hit each other by accident (as happened with the CL) but still, the doubled vigilante really gave scum way too much killing power. Are werewolves able to kill each night as well?
I prefer they, thanks :)
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Post Post #80 (ISO) » Tue Sep 14, 2021 5:53 pm

Post by Marashu »

Post 2110

From Nero's POV, redtea lied about his (Gamma's) role. Why is Gamma the play here? Hm...
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Post Post #81 (ISO) » Wed Sep 15, 2021 1:32 am

Post by cyrus62 »

i gave him the keys and the ball can he pull it off time will tell.
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Post Post #82 (ISO) » Wed Sep 15, 2021 1:34 am

Post by cyrus62 »

also if my partner was paying attention he could have hammered cakes i would have earn massive town credit for pushing the cult and been able to ride that wave to at least day 3.
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Post Post #83 (ISO) » Wed Sep 15, 2021 1:34 am

Post by Marashu »

In post 81, cyrus62 wrote:i gave him the keys and the ball can he pull it off time will tell.
I think you might have mixed your metaphors there...
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Post Post #84 (ISO) » Wed Sep 15, 2021 1:34 am

Post by Marashu »

In post 82, cyrus62 wrote:also if my partner was paying attention he could have hammered cakes i would have earn massive town credit for pushing the cult and been able to ride that wave to at least day 3.
Yeah, probably
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Post Post #85 (ISO) » Wed Sep 15, 2021 1:39 am

Post by cyrus62 »

In post 84, Marashu wrote:
In post 82, cyrus62 wrote:also if my partner was paying attention he could have hammered cakes i would have earn massive town credit for pushing the cult and been able to ride that wave to at least day 3.
Yeah, probably
day2 play would have been push ssbm for saying there was no cult . james dead either way i had planed on eating a bullet from town for killing him.
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Post Post #86 (ISO) » Wed Sep 15, 2021 1:49 am

Post by ssbm_Kyouko »

I've been eliminated as town (during the day) 3 times since coming back - twice I was quickhammered by scum, and once because I faked a guilty - I don't think pushing me for a mislim works that early when there are a lot of town left alive, even if the player I'm at odds with
has a strong reputation like Nero does
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Post Post #87 (ISO) » Wed Sep 15, 2021 2:22 am

Post by Dwlee99 »

Spoiler:
GG
I prefer they, thanks :)
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Post Post #88 (ISO) » Wed Sep 15, 2021 2:44 am

Post by ssbm_Kyouko »

Oh I meant to ask, were all 13 roles actually distributed at random or was there some element of
giving the werewolves their own rolls so that no other factions would know they existed?
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Post Post #89 (ISO) » Wed Sep 15, 2021 3:10 am

Post by Cook »

Entirely random.

I received rolls from everyone, constructed those roles, then looked at the list as a whole and rebalanced it as non-disruptively as possible, informed you all of how many rolls I fudged to give an element of setup spec aside from everyone massclaiming roles, and then distributed the new roles.
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Post Post #90 (ISO) » Wed Sep 15, 2021 3:12 am

Post by ssbm_Kyouko »

Yeah so in that case I think the setup was balanced, town was close to winning here and it's not like we made stellar plays
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Post Post #91 (ISO) » Wed Sep 15, 2021 3:13 am

Post by Dwlee99 »

In post 79, Dwlee99 wrote:
Spoiler: thoughts on balance
tbh this setup was kind of unwinnable for town. 2 factions of 2 group scum + CL is a 8 - 5 setup. Even with a correct lim day one, we get 8 - 4 -> 4 - 4 if CL hits town, mafia hits town, and the doubled vigilante werewolf hits town. Obviously scum are likely to hit each other by accident (as happened with the CL) but still, the doubled vigilante really gave scum way too much killing power. Are werewolves able to kill each night as well?
This though?
I prefer they, thanks :)
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Post Post #92 (ISO) » Wed Sep 15, 2021 3:13 am

Post by ssbm_Kyouko »

If werewolf had been intentionally hidden it would have been a different story I think - if anything the fact the roles are shuffled makes it townsided because of forcing massclaims the way we did
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Post Post #93 (ISO) » Wed Sep 15, 2021 3:17 am

Post by ssbm_Kyouko »

Tbh it looked like Nero was going to give it to town, unfortunately redtea guiltied the 1-member faction
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Post Post #94 (ISO) » Wed Sep 15, 2021 3:21 am

Post by ssbm_Kyouko »

I do think it's a little rough if both werewolf roles were created by fudging the alignment die though. If Nero or Cakez actually rolled werewolf and lied about it to hide that faction from town, more power to them I guess. But if werewolf was hidden from everyone and had NK plus a doubled vigilante I'm sus
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Post Post #95 (ISO) » Wed Sep 15, 2021 3:21 am

Post by ssbm_Kyouko »

Love the premise though and would play again
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