In post 443, AtE wrote:Okay, we’ll get our signatures straight.
~At
I’ll make them sign with tE okay?
I did tell them to do that on discord but then they started doing the “head” thing, so I went along with it but I’ll talk to them. You’re not fun anymore. :/
So which head wrote which posts?
Or should I pretend that tE wrote most of them?
Actually At was the more active, better, smarter and funnier head but tE might challenge that assertion.
In post 431, AtE wrote:I don’t know why any of that necessarily makes him town? Both jester or scum could pretend to act townie in this setup.
putting this in my big folder labeled "things posted in this game that seem to completely abandon the idea of scumhunting people based on their behavior/posts/actions"
In post 431, AtE wrote:I don’t know why any of that necessarily makes him town? Both jester or scum could pretend to act townie in this setup.
putting this in my big folder labeled "things posted in this game that seem to completely abandon the idea of scumhunting people based on their behavior/posts/actions"
No, I just disagree. You got a problem with that?
~At
well... you're like rejecting this premise that townie posts are a sign that someone is town. like you stated that so plainly that idk what is left as a reason you might believe someone to be town. which is consistent with your play actually, in fact (both of) you have never stated a belief that someone in this game is town! 251 could be construed as such although it is ambiguous. so what gives? are you uninterested in finding town or unconvinced it's possible or what?
In post 462, bugspray wrote:like if jesters change playstyle when town is one good yeet away from winning then they have self outed and that gives us a better poe pool
whoever suggested that im gonna vote
Yes, that's the whole point. The Jesters are forced to change playstyles or the game ends early with them unable to pass Clown College entrance exams, thus outing themselves in the process.
Alternatively they could just do nothing to further the goals of either alignment, which then also outs them.
Scum elimination is better RIGHT NOW, but then makes it harder to separate Mafia from Jester later, because they can spend all game playing the same way
Maybe the real Mafia was the friends we made along the way
In post 454, schadd_ wrote:oh wow i missed that. no, that isn't a good idea. confirmed townies are wildly +ev for town in nightless games. if you're worried about jesters scumsiding, you can execute a mafia and then let the jesters scumside & magically get town executions through, and then we're in a better position overall and we can check out who made a 180 after the mafia execution. this is assuming for the sake of argument that jesters will behave in this cookie cutter way which is also barely believable. that seems like a caricature of an idea someone would put forward to seem like a jester
But there wouldn't BE a 180 after Mafia execution unless we hit Town first is the point here.
Maybe the real Mafia was the friends we made along the way
In post 454, schadd_ wrote:oh wow i missed that. no, that isn't a good idea. confirmed townies are wildly +ev for town in nightless games. if you're worried about jesters scumsiding, you can execute a mafia and then let the jesters scumside & magically get town executions through, and then we're in a better position overall and we can check out who made a 180 after the mafia execution. this is assuming for the sake of argument that jesters will behave in this cookie cutter way which is also barely believable. that seems like a caricature of an idea someone would put forward to seem like a jester
In post 450, Radical Rat wrote:I'd like to hear from the rest of you about the whole purposely entering MeLo thing.
I know a couple of you have said no, but why? Is it just a reflex against voting Town, or have you actually thought it through and found fault with the proposed plan?
It's grown on me since but there's better ways to do it than eliminating galron. Opening the chance to hang scum instead is always better and keeps a confirmed Town alive
This is amenable to me. Though I also had further thoughts that warrant their own post...
Maybe the real Mafia was the friends we made along the way
I think a Jester is actually actually the optimal elimination today.
The reason for this is that right now we have 4 Town and 4 Not. Mafia and Jesters both will oppose my plan, because if I'm right it catches them all, and it doesn't actually implicate anyone as anything to oppose an intentional mislim. So it would actually be impossible to send Galron to Clown College even if I were able to convince everyone of the efficacy of my plan.
However, if we kill one Jester, Town can force things because the elimination threshold is 4, and we can then establish a similar gamestate where the last Jester is forced to rapidly flip between sides, and help catch scum along the way. But at least one Jester ought to be okay with this version of the plan, because they get to win, so this one's actually possible to achieve
Maybe the real Mafia was the friends we made along the way
In post 454, schadd_ wrote:oh wow i missed that. no, that isn't a good idea. confirmed townies are wildly +ev for town in nightless games. if you're worried about jesters scumsiding, you can execute a mafia and then let the jesters scumside & magically get town executions through, and then we're in a better position overall and we can check out who made a 180 after the mafia execution. this is assuming for the sake of argument that jesters will behave in this cookie cutter way which is also barely believable. that seems like a caricature of an idea someone would put forward to seem like a jester
But there wouldn't BE a 180 after Mafia execution unless we hit Town first is the point here.
maybe you'd call it like a 90 in that case (doing whatever -> trying to avoid the last maf being voted). the thing about all this is that it presumes that jesters are so confident in their reads that it's worth switching up their vote despite this drawback of seeming to be jestery because of it. moreover there are like a handful of slots where a concrete set of scumreads has been barely wrestled from them or not really been given at all, and ample reason for anybody regardless of jesterness to change how they approach the game at different times. i don't think that there's a lot of merit to jester-hunting based on that
In post 486, Radical Rat wrote:Mafia and Jesters both will oppose my plan, because if I'm right it catches them all
when you say it catches mafia, are you just referring to the fact that it makes jesters become Inclined to try to hunt for mafia
Kind of.
It is contingent on us correctly identifying the non-Town slots, but then it sorta the Jesters from the Mafia fairly easily. If a Mafia winds up widely townread though, that does mean they probably win.
That's why I said it was a high risk high reward thing.
Maybe the real Mafia was the friends we made along the way
In post 486, Radical Rat wrote:Mafia and Jesters both will oppose my plan, because if I'm right it catches them all
when you say it catches mafia, are you just referring to the fact that it makes jesters become Inclined to try to hunt for mafia
Kind of.
It is contingent on us correctly identifying the non-Town slots, but then it sorts the Jesters from the Mafia fairly easily. If a Mafia winds up widely townread though, that does mean they probably win.
That's why I said it was a high risk high reward thing.
EBWOP
Maybe the real Mafia was the friends we made along the way
so like is there still a part of your plan where we execute galron / some other town on purpose because if not i'm quickly losing interest in figuring out what youre talking about
you mean like bring the game to a condition where half of the possible executions make the game instantly end in a loss for town and then hope everything works out
Note: There is a small chance I will not be around immediately after deadline. If this is the case D2 resolution will be delayed by ~4 hours.
If I am late in resolving the end of day, the vote threshold will drop immediately and votes will still count after the deadline timer has passed due to the nature of the setup.
In the event that more than one person is at E-1 when the vote threshhold drops the first person to have been put at that number will be the only one eliminated, as per rule 1. In the odd event where this is within the same post, it will use the top vote in a post as the earliest vote in said post.
In post 495, MegAzumarill wrote:
Deadline is approaching and I won't be there near it but votes need to come out ASAP. VOTE: Winfried
Voting my second highest scumread
This looks like you want me to send you to clown college. I tend to not OMGUS vote, but I don't think you know that.
what happens if the elim threshold would lower and more than one player would be eliminated
This reeks of nervousness of getting eliminated and looks like the opposite.
Not seeing a straight agenda, maybe you're just town and to be fair, there was only one weird thing you did this game. I'd also feel a little guilty if I eliminated town you, not gonna lie.
Nothing changed on the bugspray slot. Not sure why this doesn't have all the votes yet. VOTE: bugspray
Just call me Winfried/Winnie preferably, thank you!