In post 161, Kowahbunga wrote:
In post 144, Bingle wrote:
Meta itself is a tool that can be applied well. In this particular case, I think Merlyn saw a particular thing and jumped to an unwarranted conclusion without poking further: I think that what you did in that game and what you're doing in this game are different enough that asking why they are different can definitely lead to alignment indicative information.
Can you elaborate on why you think no lim is good WITH discussion here, compared to why you wanted no discussion for no lim in the other game?
I believe I mentioned this but it was probably brief.
This game everyone is a town power today. So scum will shoot tonight and will hit one. Of course, best case is they snag a pretender. But until that flip happens, everyone is (and by is I mean they personally) are of the belief they're a town power. So from that POV, scum cannot find a town power they want to find. There is no way for them to say in scum chat "x is a town pr" and especially no real way for them to say "x is a specific town pr". With that now said, the point in the previous game, and others, is that hiding the town PRs with no conversation and just no lim voting allows a greater chance for all town prs to make something happen N1, gives scum nothing more than a shot in the dark to locate one, and to me the odds say N1 will be better for town a majority of the time if played like that.
In this game, since every town can submit a night action tonight, then might as well talk to help town decide who they want to target. Because it's essentially just a shot in the dark for scum on who actually to kill. In fact, I wouldn't be surprised if scum have already decided. If scum has anyone who knows the general player base well enough, they've probably already got it in their head who is the most dangerous townie to keep around from a pure scum hunting POV and will just off that person tonight.
This makes sense from a mechanical standpoint, ONLY if there were no pretenders. And even then it doesn't make sense from a practical standpoint, because the tradeoff for not revealing town pr's is axing discussion way too much to be preferable.
So for the mechanical part, we know that there will be 2 fake results from the pretenders and 2 fake results from scum. Assuming they kill one non pretender, then thats half the town revealing fake results. That to me is not making something happen, it just creates more confusion in town as you're muddying the waters even more, trying to find scum within a sea of bs info while trying to scumhunt as you would normally.
As for scum killing a dangerous townie, they will do that regardless of who claims whatever role. Someone can claim loyal checker right now, and rest easy knowing they probably won't be targeted since there's a not unlikely chance that they're just a pretender. Besides, no one is pushing for people to mass roleclaim, i'm just against no limming.
And the practical part as i said is too much to sacrifice for protecting some power roles that don't even need protection with a doctor in game. Eliminating someone isn't just killing someone suspicious and seeing their role, it's also analyzing how the wagon forms, reasonings wagoners put forth in their elim, analyzing counterwagons if there are any and so on... Point is, there are far more to limming than just bumping someone off. I'm not convinced that whatever you're telling with regards to no limming is worth giving up much more we would get with even a policy lim.