Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #11525 (ISO) » Tue Jul 11, 2023 10:05 am

Post by TemporalLich »

Town Double Motion Detector


Twice each night, you may learn whether or not any actions have been performed by or on a player.




Does "twice each night" instead of "each night" work well for a Double role? Hopefully it is different enough from 2-shot's "twice in the game during night".
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Post Post #11526 (ISO) » Wed Jul 12, 2023 6:34 pm

Post by TemporalLich »

Activated Townie


Each night, you may activate a nonexistent ability.
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Post Post #11527 (ISO) » Fri Jul 14, 2023 4:18 am

Post by camelCasedSnivy »

Strongman Prime Serial Killer


On nights p where p is prime, you may strongman kill a player.

You win when you are the last player alive, nothing can stop this event from happening, or PM the moderator an acceptable proof proving or disproving the Riemann Hypothesis.
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Post Post #11528 (ISO) » Sun Jul 16, 2023 5:16 am

Post by camelCasedSnivy »

Natural Log Rolecop Fibonacci Serial Killer


On nights g where g is a fibonacci number, you may kill a player. You will be able to kill two different people on night 1.

You may also visit a player and learn what the floored value of the natural log of the post # of their rolecard is. If by chance the target is post #0, no result will be returned.

You win when you are the last player alive, nothing can stop this event from happening, or if someone other than you posts at least 15 digits of the golden ratio after the decimal point.
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Post Post #11529 (ISO) » Sun Jul 16, 2023 4:09 pm

Post by TemporalLich »

Town Earl


Anyone who learns your role will also learn your alignment.
Last edited by TemporalLich on Tue Jul 18, 2023 4:15 pm, edited 1 time in total.
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Post Post #11530 (ISO) » Sun Jul 16, 2023 8:06 pm

Post by usesPython »

Town Post Restricted


Post Restricted:
You are required to post the contents of all mailman messages you receive verbatim and in full. If after receiving a mailman message your next post is not the full content of the message your alignment is changed to survivor and you are modkilled. If you have no pending messages then a 5 minute grace period is given after receiving a message; you may make one post during that time without triggering this post restriction. If you have multiple messages you haven't posted yet they must be posted in the order you received them

Mod Note: The grace period is there so that they don't get unfairly ninja'd by a Day Mailman. Also to clarify, if they get a message without any pending messages and then another message within the grace period, the grace period is still ongoing and they can make a single post until 5 minutes after the first message was received
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Post Post #11531 (ISO) » Sun Jul 16, 2023 8:28 pm

Post by usesPython »

Day Mailman Alien Informed Savior


Day Mailman:
During the day, you may target a player. Assuming no interference with your action, the moderator will anonymously send that player a message of your choice (specified when you submit this action)

Alien:
Each Night, you may target a player. Assuming no interference with your action, all actions used by that player that Night, and all other actions targeted at that player that Night, will be blocked.

Informed:
You are informed your Savior target has rolled

If your Savior target is eliminated or killed you lose and leave the game. If your Savior target is endgamed in such a way that they would be alive if the game was played out in full you win

Mod Note: If no one has rolled then convert a random Townie into 11530. If there are no townies then convert a random player other than the player who drew this role into 11530. Day Mailman can send multiple messages during the same day phase
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Post Post #11532 (ISO) » Sun Jul 16, 2023 9:57 pm

Post by TemporalLich »

Town Flipless Fruit Vendor


Your flip is suppressed and thus has no information in it.

Each night, you may give a player a fruit. They will be notified they received a fruit.





I would veto as it breaks the rule against proving private communication (namely, it requires posting Mailman messages verbatim)
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Post Post #11533 (ISO) » Mon Jul 17, 2023 5:02 am

Post by Cook »

Alien Blabbermouth

Target someone at night to learn any night communication from the Mod they got (if any). This is not the communication itself, but instead is the source of each communication, e.g. Blabbermouth targeting a Cop who gets a clear while also being visited by a Loud Doctor would learn "Cop communication, Loud communication".
You also passively know the sources of all communication sent to you, if you normally wouldn't. Your ability and your passive ability are distinguished between.

Post Restriction:
You must crumb or outright state your results (including passive results on yourself), if possible, the day following. You may specifically point out to the mod in a PM where you did so if they do not think you did. If you don't follow this restriction, you can't target anyone with the Blabbermouth ability the night following.



This is my counterproposal. It preserves integrity of games while still being nosy about communication.
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Post Post #11534 (ISO) » Mon Jul 17, 2023 7:45 am

Post by camelCasedSnivy »

Serial Killer Finder Sequence Inducing Serial Killer


The moderator may choose any monotonically increasing sequence from the OEIS which doesn't repeat any numbers. The moderator will tell you which sequence this is.

On nights n where n is in the sequence chosen by the moderator, you may kill a player.

Each night, you may additionally visit another player and learn if they are a
Serial Killer
.

You win if you are the last player alive or nothing can stop this from happening.
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Post Post #11535 (ISO) » Mon Jul 17, 2023 1:45 pm

Post by TemporalLich »

Tautological Fruit Vendor
(alignment up to mod discretion)

Each night, you may give a player a fruit or fail to give a player a fruit. They will be notified they received a fruit if you are successful in giving fruit.




Blabbermouth is a good role assuming "outright state" means claim.
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Post Post #11536 (ISO) » Wed Jul 19, 2023 7:21 am

Post by Cook »

Town Jingle Bell Earl

Anyone who finds out your role will automatically find out your alignment.

credit to Jingle
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Post Post #11537 (ISO) » Wed Jul 19, 2023 7:21 am

Post by Cook »

Mafia Jingle Bell Earl

Anyone who finds out your role will automatically find out your alignment.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
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Post Post #11538 (ISO) » Wed Jul 19, 2023 7:49 am

Post by camelCasedSnivy »

Compulsive Roaming Serial Killer Converter Serial Killer Immune Serial Killer


Each night, you must visit a different player that you have never targetted with this ability and convert their alignment into a Serial Killer.

You are also immune to any actions performed by a Serial Killer, including kills.

Each night, you may visit and kill a player.

You win when you are the last player alive, everybody alive is a Serial Killer, or nothing can stop either event from happening.




this is such a bastard role but converting people into serial killers is so funny
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Post Post #11539 (ISO) » Wed Jul 19, 2023 7:59 am

Post by camelCasedSnivy »

Yellow Goo Vote Induced Basel Serial Killer


Anyone that targets you will lose whatever action they targetted you with, and you will gain it.

In addition to any actions you receive, you may visit and kill [the floored value of 4 times the sum of x reciprocals of squares where x is the amount of players voting you the previous day] players each night.

You win when you are the last player alive, nobody is able to perform an action other than you, or neither event can be prevented.

Mod Note: this means floor(10*(1/1 + 1/4 + 1/9 + 1/16 + 1/25...)) where the amount of votes that they receive indicate the amount of terms in the sum. This value should never go above 6.
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Post Post #11540 (ISO) » Wed Jul 19, 2023 8:05 am

Post by Cook »

Cult Black Goo

Anyone who targets you becomes a member of the Cult.




god it's been forever since i've thought about goo
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Post Post #11541 (ISO) » Wed Jul 19, 2023 10:00 am

Post by TemporalLich »

Menacing Townie
(reroll for role)


When rolling this role card, reroll for the role to be added onto
Menacing Townie
.

If only one person targets you during the Night, their action fails.
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Post Post #11542 (ISO) » Wed Jul 19, 2023 10:02 am

Post by TemporalLich »

Prideful Townie
(reroll for role)


When rolling this role card, reroll for the role to be added onto
Prideful Townie
.

If more than one person targets you during the Night, their actions fail.




Trying to name inverse Menacing here.
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Post Post #11543 (ISO) » Tue Aug 01, 2023 2:31 pm

Post by Ircher »

Town 1-Shot Double-Powered Vigilante

Once per game at night, you may target a player. You will attempt to kill them. Your target must be saved from at least two kill attempts to survive.

Mod Notes: A single roleblock action only negates one of the required kill protections.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Post Post #11544 (ISO) » Tue Aug 01, 2023 2:42 pm

Post by Ircher »

Werewolf Standing Order

While you are alive, a certain gameplay mechanic is in place. This mechanic is public knowledge.

Mod Notes: During the setup/design phase, the moderator will choose a mechanic to associate with this role. Here are some examples of mechanics that can be applied:

Example #1: While this player is alive, no more than four abilities (excluding factional abilities) may be used during a night. If more powers are used, they will silently fail in order of when the action was submitted. Changing an action puts your new action at the back of the queue.

Example #2: While this player is alive, twilight is automatically extended 72 hours.

Example #3: While this player is alive, players may talk at night.

Example #4: While this player is alive, all other standing orders are inactive.

Example #5: While this player is alive, the game is nightless.
Links: User Page | GTKAS
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Post Post #11545 (ISO) » Sun Aug 06, 2023 5:15 am

Post by camelCasedSnivy »

1-Shot Activated Lightning Rod Combined Checker Serial Killer


Once per game, you may force every player to target you with their actions.

Each night, you may visit a player and kill them. You will be informed if this action succeeded or not.

You win when you are the last player alive, every living player has mentioned string theory in their posts at least once, or nothing can stop either event from happening,
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Post Post #11546 (ISO) » Sun Aug 06, 2023 9:04 am

Post by Korina »

Werewolf Twilight Vigilante Extender


While this player is alive there is a mandatory 15 minute twilight phase. This mandatory twilight is announced pre-game.

This player may kill someone once during twilight. This action can be submitted before twilight, but will still kill the target, (even if they are dying from the execution vote.)
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #11547 (ISO) » Sun Aug 06, 2023 9:07 am

Post by Korina »

Mafia 1-Shot Sanitized Global True Alignment Cop


Once per game you may learn the alignment of all players. You will not be given any names, nor who belongs to what alignment. This ability will ignore
all
effects that could give a false result, (eg Millers/Godfathers/Tailors), but will not ignore a roleblocker/commuter.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #11548 (ISO) » Sun Aug 06, 2023 9:09 am

Post by Korina »

Jester Guilty Child


Once per game the mod will confirm your alignment being third-party.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #11549 (ISO) » Sun Aug 06, 2023 9:10 am

Post by Korina »

Town “Innocent Child”


Once per game you may publicly ask the mod to confirm your alignment. The mod will not, but will confirm that this response is a part of your role.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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