Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #11900 (ISO) » Sun Oct 08, 2023 3:28 pm

Post by Ircher »

Chi Squared Townie

You possess no special abilities.
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Post Post #11901 (ISO) » Sun Oct 08, 2023 4:06 pm

Post by camelCasedSnivy »

today was so stressful


hi you are self aligned.
you win when you are killed by any means
.

each night, you
must
commute to take care of your dutious tasks. in addition, since you are required for your dutious tasks, you are a diplomat (un-limmable).

for each 15% of the playerlist voting you at the end of each day, you get
one stress point
(ex. with 9 alive, if 3 are voting you, that's 33% and you get 2 stress points along with 3% to carry onto the next day's count)

for every other stress point you gain (starting with just one point), you receive a 1-shot activated vulnerable invention (which bypasses your compulsive commute).
upon acquiring two stress points, you are only loved, and are no longer diplomatic
upon acquiring three stress points, you are permanently macho (which ALSO bypasses your compulsive commute).
for every four stress points you gain, you gain a 1-shot activated hated invention AND are no longer loved.
upon gaining ten stress points, you flurry from all your duties in a win.

why does everything have to happen all in the same time range like why :sob:
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Post Post #11902 (ISO) » Sun Oct 08, 2023 4:12 pm

Post by Cook »

Town Network-Constrained Therapist

Target someone during the day to have a therapy session with them the night following.

You will get a PT with them for that night. If the mod determines that their role is a role which would be inordinately stressed in-flavor (or that the player themselves has been inordinately stressed by the game), then one of the following effects will occur, at mod discretion:
  • The player will gain the Town win condition in addition to any other win conditions they have, and lose any conditions which would result in them losing before the end of the game.
  • The player will become Deathproof for that night and the day following, and the mod will post a message confirming that they are Deathproof for that day.
  • The player will gain an invention with the text "Use this invention at any time to commute for that phase. If you stop someone's ability with this, you gain a 1-shot invention of the ability used."
You are, unfortunately, limited in who you can give healthcare to. Half of the players in the playerlist are
Out-of-Network
for you. You can give them therapy, but you cannot give them your powerful therapy abilities. In addition, the cost of the therapy session will make them permanently Non-Consecutive Night due to the heavy financial burden of the medical bills. At night, you can forgo giving your therapy target an ability to check if two players of your choice are
Out-of-Network
or not. If they are not
Out-of-Network
, then you will learn if the mod considers them at that moment to be inordinately stressed, and thus eligible for your care. PM the mod if you're going to do this.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #11903 (ISO) » Sun Oct 08, 2023 4:24 pm

Post by camelCasedSnivy »

this card is but with mod disc alignment for the alignment of the reroll card because why not
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Post Post #11904 (ISO) » Sun Oct 08, 2023 4:34 pm

Post by Cook »

this card is 11903 but with the mod discretion alignment for the alignment of the reroll, except someone put a shoe in the reroll machine and now it only ever will mod discretion to the alien alignment

because augh
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Post Post #11905 (ISO) » Sun Oct 08, 2023 4:37 pm

Post by camelCasedSnivy »

this card is 11904 except someone removed the shoe from the reroll machine and now replaced it with an anti-shoe, a shoe made out of antiparticles. now, if there are aliens in the game, the alignment becomes an anti alien who wins if the aliens lose. otherwise it decays and the reroll machine works as normal


because its cool
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Post Post #11906 (ISO) » Sun Oct 08, 2023 11:44 pm

Post by DragonEater70 »

this card is 11905 except the anti-shoe is now an anti-gun, meaning the rerolled role cannot be a role with any form of killing power

because i'm not very creative
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Post Post #11907 (ISO) » Sun Oct 08, 2023 11:50 pm

Post by TemporalLich »

this card is except someone put a shimmering fruit into the reroll machine along with the anti-gun, making the rerolled role also a Multitasking Shimmering Fruit Vendor and making the alignment mod discretion again as the shimmering juice broke the alignment dial

oh, and this role has a 1% chance of instead adding the Multitasking Green Shimmering Fruit Vendor role and a 0.01% chance of instead adding the Multitasking Red Shimmering Fruit Vendor role

Mod Note: See Shimmering Fruit Vendor and Green Shimmering Fruit Vendor. Multitasking is a modifier that lets you perform more than one action each night. A Red Shimmering Fruit Vendor gives
✧red shimmering fruit✧
, which makes names show up as
✧red with 4-pointed stars around it✧
in votecounts. Red shimmering takes precedence over green shimmering, which takes precedence over regular shimmering.
time will end
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Post Post #11908 (ISO) » Mon Oct 09, 2023 1:01 am

Post by camelCasedSnivy »

A professor's pet that wants to reinfiltrate the club


You join the smallest groupscum team.

The mechanics from this game are now implemented.

Every ability in town-hands should be assigned TPR as well as an incrementation after use, as well as every groupscum player's non factional abilities only being usuable with SPR.

Scum should also have a 50-SPR extra kill if their faction has a kill.

When SPR is calculated, the same amount is given to every groupscum faction.

Third party abilties stay unmodified.
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Post Post #11909 (ISO) » Mon Oct 09, 2023 11:39 am

Post by camelCasedSnivy »

someone just stole 20 dollars from me


hi you are self aligned.
you win when your target is eliminated.


one mod selected non-town player other than you will be informed that they have 20 dollars at the start of the game. they are your target. your target also gains a framing action that will make their target appear to have 20 dollars for that night and the night following, and give their target the feedback: "you received 20 dollars last night. oh well, you should probably dispose of it the following night".

each night, you may target a player to learn if they have 20 dollars or not.

man when will this bullshit stop
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Post Post #11910 (ISO) » Mon Oct 09, 2023 11:44 am

Post by Cook »

Survivor Cache Clearer


Once per day you may publicly dayvig a slot that is being replaced or that has received more than one prod.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #11911 (ISO) » Mon Oct 09, 2023 12:55 pm

Post by camelCasedSnivy »

[b
Tag Breaking Townie[/color[/b]

You have a post restriction: you must have a broken tag in every post that had a tag in it. The mod is not required to fix every single one. You have three strikes before a modkill.

If you don't get any strikes the day before: you may vig a player. If your kill works, their role PM will have a broken tag in it.
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Post Post #11912 (ISO) » Mon Oct 09, 2023 1:55 pm

Post by camelCasedSnivy »

A temple guard that won't let another tragedy befall again


You are Mafia-aligned.

All the mechanics from this game are now implemented.

This includes the challenge-voting and the start-game pairing. If there is an odd amount of players, a group of three will be made.
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Post Post #11913 (ISO) » Mon Oct 09, 2023 11:51 pm

Post by Mizzytastic »

Mod Discretion Satirist


Each night choose a player, you investigate as having performed the actions of that player. If no one targets you that night, your target performs their action as normal and also investigates as having done it. If someone does target you that night, your target is roleblocked.
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Post Post #11914 (ISO) » Tue Oct 10, 2023 3:41 am

Post by camelCasedSnivy »

Town 3-shot True Alignment Cop


You are unaffected by alignment-disguising effects.
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Post Post #11915 (ISO) » Tue Oct 10, 2023 3:44 am

Post by camelCasedSnivy »

Town 3-shot True Alignment Cop


You are unaffected by alignment-disguising effects.

If you target a player that is unable to win with town using your first shot, you will strongman vig them.

Mod Note: the above effect doesn't affect their role name but it is still known to the player
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Post Post #11916 (ISO) » Tue Oct 10, 2023 5:26 am

Post by Cook »

Alien Bailien


You are an Alien Exploder. You can quit the game at any time by
BAIL: Playername
. This will kill that player, and you. For each person who dies to your ability, the Alien faction will gain factional versions of each player’s ability who was removed from the game in this manner.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #11917 (ISO) » Wed Oct 11, 2023 3:50 am

Post by Cook »

Furry
Mobster

You are a Traitor for both the Mafia and Werewolf factions. You can ask the mod at any time to confirm how many of each are alive. This is not an action.

You have a Hideout artifact. (It's a basic land artifact with the text: "You may send
TAP: Hideout
in a game thread to collect one scum-colored mana. This ability recharges any time a day starts.")

At any time, you can spend two scum-colored mana to gain Protection from Groupscum for the rest of the phase. (Night actions, factional abilities, and inventions sourced from and used by members of standard groupscum factions such as Mafia and Werewolves are ineffective against you.)

You will become Mafia-aligned if all other Werewolves die. You will become Werewolf-aligned if all other Mafia die. You will surrender and leave the game immediately if both are gone.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #11918 (ISO) » Wed Oct 11, 2023 3:52 am

Post by Cook »

Faithful
Celestial

You are a Traitor for both the Cult and Alien factions. You can ask the mod at any time to confirm how many of each are alive. This is not an action.

You have a Cosmos artifact. (It's a basic land artifact with the text: "You may send
TAP: Cosmos
in a game thread to collect one alien-colored mana. This ability recharges any time a day starts.")

At any time, you can spend two alien-colored mana to gain Protection from Aliens for the rest of the phase. (Night actions, factional abilities, and inventions sourced from and used by members of non-standard groupscum factions such as Aliens and Cult members are ineffective against you.)

You will become Cult-aligned if all other Aliens die. You will become Alien-aligned if all other Cult members die. You will surrender and leave the game immediately if both are gone.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #11919 (ISO) » Wed Oct 11, 2023 3:54 am

Post by Cook »

Friendly
Weirdo

You are a Traitor for both the Town and Nowt factions. You can ask the mod at any time to confirm how many of each are alive. This is not an action.

You have a Village artifact. (It's a basic land artifact with the text: "You may send
TAP: Village
in a game thread to collect one town-colored mana. This ability recharges any time a day starts.")

At any time, you can spend two town-colored mana to gain Protection from Town for the rest of the phase. (Night actions, factional abilities, and inventions sourced from and used by members of Town-like factions such as Town and Nowt members are ineffective against you.)

You will become Town-aligned if all other Nowt die. You will become Nowt-aligned if all other Town members die. You will surrender and leave the game immediately if both are gone.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #11920 (ISO) » Wed Oct 11, 2023 2:28 pm

Post by Ircher »

Starfruit Townie

You possess no special abilities.
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Post Post #11921 (ISO) » Wed Oct 11, 2023 2:31 pm

Post by Ircher »

Town Binary Enabler

While you are alive, days and nights will be counted in binary (1, 10, 11, 100...) instead of base 10. If you die, the current phase number is re-interpreted as base 10. (For example, if you are eliminated on Day 3 which is called Day 11, the next day will be Day 12).
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Post Post #11922 (ISO) » Wed Oct 11, 2023 2:38 pm

Post by camelCasedSnivy »

Cl
ub
Dis
co
ver
er


Each night, you may target a player and learn their alignment.

Once you have targetted half of a groupscum faction's living members, you are able to win with that faction. You will join that faction's factional PT, and it will be known that you are able to win with them, and not something like an Eavesdropping Survivor. Aside from you joining the PT, you are functionally a traitor and will be unable to win for the faction you joined nor are you able to use the factional kill. This ability is not lost after you join a faction and you may join multiple factions.

You win with any groupscum factions that you join with your ability. You lose and leave the game when all groupscum factions are gone.
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Post Post #11923 (ISO) » Wed Oct 11, 2023 2:41 pm

Post by camelCasedSnivy »

Mod Discretion Groupscum Lurking Traitor


You are a groupscum alignment decided by the moderator.

You are a Traitor and know your partner's identities and roles. You have access to the factional PT, however you are unable to post in it. Your partners also don't know that you have access to the factional PT, just that there is a Traitor.
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Post Post #11924 (ISO) » Wed Oct 11, 2023 2:44 pm

Post by camelCasedSnivy »

Cheating Best Friend


hi you are town aligned

pre game you are informed of a random town-aligned player's full role PM, and that town-aligned player will be informed of yours.

both of you have a
post restriction
: you may never claim that you have this information. you can claim that each other are town and expressing town reads, however you may not claim that each other are mechanically confirmed to you to be town (ex. claiming this role with them, claiming masons with them or a green check on them)

based on a story when me and my friend accidently looked at each others cards in a mafia game so we were cheating but we couldn't claim that we know each other were town because of it :] sad that he was limmed day 2 anyway
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