Theme Game Queue (Players and Mods)

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Jake The Wolfie
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Post Post #450 (ISO) » Fri Mar 22, 2024 7:07 am

Post by Jake The Wolfie »

/confirm
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KayJayQueue
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Post Post #451 (ISO) » Fri Mar 22, 2024 9:52 am

Post by KayJayQueue »

/confirming
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Post Post #452 (ISO) » Sat Mar 23, 2024 9:42 am

Post by Doctor Drew »

/In Ircher
'dREW DID IT BETTER' - T-Bone
'actually ya drew is useless' - Snivy
'I love playing with him, he's got an amazing presence to him that just feels like the game is lacking something when he's not there' - JacksonVirgo
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Post Post #453 (ISO) » Mon Mar 25, 2024 1:55 pm

Post by Firebringer »

/in ircher
Show
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #454 (ISO) » Mon Mar 25, 2024 2:00 pm

Post by PookyTheMagicalBear »

/in ircher
Show
"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR


"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

-Norwee
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Post Post #455 (ISO) » Mon Mar 25, 2024 2:10 pm

Post by Dannflor »

/in ircher
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Cook
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Post Post #456 (ISO) » Wed Mar 27, 2024 4:20 am

Post by Cook »

/in to mod

Game Name:
Duplicitous Mafia
Number of Players:
18

Backup/Co-Mod:
I'll get two. Each one will manage half of the game.
Alianna and Jingle
Reviewer:
This... should have been reviewed. But it wasn't! It's two newd3s at the same time. Semi-open.
Setup Link:
Below.
Player Experience:
TemporalLich's Grand Idea uPick, uhh... a bunch of newbies, uhh... a couple more Grand Ideas.
Moderating Experience:
Cook's Kitchen Sink, whatever that 09:12 game was on a mod hydra, uhh... yeah. There's a few more but a lot of them don't count.
Current Modding Commitments:
I'm like 3 months clean of Mafia. Time to get back into the habit.

Hydra Policy:
I need bodies in this game, so no hydras.
Alt Policy:
Alts are fine.
Playerlist Policy:
I will give the right of rejection by primosignature. (If you signed up before someone and don't like them, PM me, I will PM them.)
Other Restrictions:
You're going to want to have played NewD3 before but I will not require it. Also, you must play this game for fun, because half of it literally does not matter to your win condition.

Deadlines:
14 day first day, 10 day other days, 3 day nights. If the playerlist drops to 9 or fewer players, the day deadline becomes 7 days.
Prod Timer:
48 hour prod timers.
Is Daytalk enabled:
Yeah you can have daytalk.
Is it possible your game has any mechanically bastard roles or mechanics?
It's two NewD3 setups, so there will be no moderator lies or misinformation. But this game is still procedurally bastard, see below.
Is it possible your game has any procedurally bastard dynamics?
I will refer to this game as procedurally bastard for the following reasons:
  • It is two games of NewD3 played in parallel which can affect each other directly.
  • Your win condition as a player is not contingent on the other half of the game's outcome, and as such you are able to perform actions which would be considered "gamethrowing" (such as collaborating with Town as a Mafia member) in any other game.
  • Balance is explicitly not guaranteed due to player influence.
Requests for exceptions to site rules:
Technically, none.
Pre-Ins:
I will take them as per site rules.

Other:
(Is there any other information players should know about your game?) Yes, a lot.

This is an eighteen player setup. I will generate it by rolling NewD3 twice, and assigning the roles to halves of the playerlist. One half of the playerlist will be designated the
Red Game
and will feature a
Red Town
squaring up against a
Red Mafia
. The other half of the playerlist will be designated the
Blue Game
and will feature a
Blue Town
circling up against a
Blue Mafia
. Colors are public knowledge. Both games will be played in the same thread, at the same time.

Red Mafia's
win condition is "You win and exit the game once you reach parity with the
Red Town
."
Red Town's
win condition is "You win and exit the game if all
Red Mafia
are dead."
Blue Mafia's
win condition is "You win and exit the game once you reach parity with the
Blue Town
."
Blue Town's
win condition is "You win and exit the game if all
Blue Mafia
are dead."

The other half of the game is of no concern to your win condition. Two factions will win the game. You are free to communicate with the players in the other game, provide them advice, commentate on their play, heckle them, or otherwise bother them. Furthermore, if you have a night action, you are welcome to perform it on members of the other game. This includes nightkills.
Spoiler: If you want an example of the insanity this could create:
A Blue Cop might cop check Red players to help them eliminate their Mafia, while the Red Mafia simultaneously is trying to kill off the Blue Mafia because the Blue Mafia is hard-defending a Red VT and it's looking suspicious. Manipulate the opposing game to play politics. Just remember that if the other game reaches an endgame scenario, all players from it will leave right away; if you're relying on that Blue Doctor to keep your Follow-the-Cop going in your Red side of the game, do all that you can to keep them from winning!


There is a unified votecount and two eliminations per day, one for a
Blue Game
player (or to
not eliminate a Blue player
) and one for a
Red Game
player (or to
not eliminate a Red player
). You may vote on any player across both games. It will require a majority of the playercount from across
both games
to hammer someone, at which point that player will die instantly. Night does not start until both games have eliminated someone (or opted to not do so.)
Last edited by Cook on Mon Apr 01, 2024 10:40 am, edited 1 time in total.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #457 (ISO) » Thu Mar 28, 2024 5:08 am

Post by SirCakez »

Cook's game may begin signups with the caveat that the backup mods must be finalized before game start. As it is a Large Theme, signups will take place in a separate thread.
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

--------------------
Get to know a Cakez!
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TemporalLich
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Post Post #458 (ISO) » Thu Mar 28, 2024 9:25 am

Post by TemporalLich »

/in Ircher
time will end
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ketchup777
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Post Post #459 (ISO) » Thu Mar 28, 2024 9:39 am

Post by ketchup777 »

ok then
/in Ircher
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Post Post #460 (ISO) » Thu Mar 28, 2024 2:26 pm

Post by Cook »

In post 457, SirCakez wrote:
Cook's game may begin signups with the caveat that the backup mods must be finalized before game start. As it is a Large Theme, signups will take place in a separate thread.
Alianna has agreed to backup mod. I still need one more backup before I am willing to begin signups.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #461 (ISO) » Thu Mar 28, 2024 9:56 pm

Post by ketchup777 »

/out Ircher
/spectate Ircher
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Twilight Princess
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Post Post #462 (ISO) » Fri Mar 29, 2024 1:07 am

Post by Black »

/spectate Ircher
I scumread Alianna.

ALL HAIL THE SCUM QUEEN!
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JacksonVirgo
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Post Post #463 (ISO) » Fri Mar 29, 2024 3:50 am

Post by JacksonVirgo »

/in ircher
"Am I a ghost like you, caught between the seams of two intertwining melodies?"


wiki // GTKAS
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Post Post #464 (ISO) » Fri Mar 29, 2024 3:52 am

Post by JacksonVirgo »

This is gonna be cursed
"Am I a ghost like you, caught between the seams of two intertwining melodies?"


wiki // GTKAS
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Post Post #465 (ISO) » Fri Mar 29, 2024 3:58 am

Post by Skygazer »

/in ircher (if i can count correctly)
i have the most queues
replacement queue | upick queue
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Post Post #466 (ISO) » Fri Mar 29, 2024 8:44 am

Post by Ranger »

/in ircher
AKA, rBree2. Casual tryhard. I've Quite the RANGE. #pluralgang
"Interestingly though, town winrate in Blitzes has been really high."
- RadiantCowbells |
"Ranger's been town in most of them."
- Plotinus
"Ranger fake claiming? I'm shocked"
- usesPython
Game History
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Post Post #467 (ISO) » Fri Mar 29, 2024 9:42 am

Post by biancospino »

/in mod


Game Name:
A Questionable (quasi-)Normal Game, vol. II
Number of Players:
9

Backup/Co-Mod:
Alianna
Reviewer:
Alianna (but also see the Other section below)
Setup Link:
closed
Player Experience:
viewtopic.php?t=91937
Moderating Experience:
viewtopic.php?t=92097, viewtopic.php?t=91568
Current Modding Commitments:
comodding an Alianna's Large Normal

Hydra Policy:
no hydras (since this games pretends to be normal)
Alt Policy:
alts are fine. Alts need not disclose their main to me unless I specifically request it.
Playerlist Policy:
I reserve the right to use WOTM but probably won't. If there is someone whom you would really rather not play with you may PM me and I'll prevent them from signing up after you.
Other Restrictions:
no. Probably not recommended as a first game, but I won't stop you.

Deadlines:
8 days Days, 2 days Nights
Prod Timer:
48+24 hours
Is Daytalk enabled:
yes
Is it possible your game has any mechanically bastard roles or mechanics?
no.
Is it possible your game has any procedurally bastard dynamics?
no.

Requests for exceptions to site rules:
none.

Other:
We believe that this setup does
not
explicitly break the letter of the rules of normalcy, thou it most definitely does break their spirit.
Also note that (a slight variation of) this setup did pass through NRG review, and was rejected for, among other things, being too themey.
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Post Post #468 (ISO) » Fri Mar 29, 2024 11:11 am

Post by Dannflor »

/out ircher sorry
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Post Post #469 (ISO) » Fri Mar 29, 2024 11:32 am

Post by biancospino »

I forgot to mention that the setup, if it were run as a Normal, would need to be tagged as
complex
.
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Post Post #470 (ISO) » Fri Mar 29, 2024 11:34 am

Post by ketchup777 »

/prein biancospino if I’m allowed to do that
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Post Post #471 (ISO) » Fri Mar 29, 2024 7:22 pm

Post by Firebringer »

edit wrong thread
Show
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #472 (ISO) » Mon Apr 01, 2024 5:54 am

Post by T-Bone »

Please see this announcement about the future of the Theme Queue

viewtopic.php?t=92519
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
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Post Post #473 (ISO) » Mon Apr 01, 2024 6:02 am

Post by Cook »

In post 460, Cook wrote:
In post 457, SirCakez wrote:
Cook's game may begin signups with the caveat that the backup mods must be finalized before game start. As it is a Large Theme, signups will take place in a separate thread.
Alianna has agreed to backup mod. I still need one more backup before I am willing to begin signups.
Bingle has agreed to backup mod. This is both slots!
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #474 (ISO) » Mon Apr 01, 2024 10:32 am

Post by Jingle »

In post 473, Cook wrote:
In post 460, Cook wrote:
In post 457, SirCakez wrote:
Cook's game may begin signups with the caveat that the backup mods must be finalized before game start. As it is a Large Theme, signups will take place in a separate thread.
Alianna has agreed to backup mod. I still need one more backup before I am willing to begin signups.
Bingle has agreed to backup mod. This is both slots!
Slight clarification: I'll be using this account to backup mod. :D
This is a Parachute.
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