I think there is more than enough here for people to comment on and such, so i look forward to kk, et al.
As for power balance/game setup, I don't think it is 'too useful' to try to balance it with the way things are 'now'.
Right 'now' the setup may seem broken since there are 2 cops with NK resistance and 'sanity' issue but you have to consider that the beginning of the game was 'fairly' dangerous.
"insane" cop Penta getting a guilty on corv -> could have accused, claimed, counterclaimed and cops kill each other. Corv and Kor could have counterclaimed and killed each other. Crazy (if scum thief, RB) could have gotten a cop, etc. Millers could have killed each other. etc.
So to argue 'now' that it is overpowered just isn't useful since there were MANY opportunities for things to go wrong and yet, somehow, only townies and millers died allowing the end game to have 'claimed power roles' and thus 'may' be broken.
So to say that scum have to have a godfather or a 'role switching role' now, as opposed to before, is kind of misleading.
I'm just still debating on what I should believe of Crazy and how he said "something bad happens upon my death", if that means roleswitching type or was it just usual BS which transformed into thief claim. The mod flavor has Crazy 'returning an item' but I don't think we should rely on that as 'proving' Crazy was a thief since Mod may just hate us ALOT
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(don't worry FL i don't take it personal!).
I am leaning towards a vote on Farside but I want to hear others first.
Corv