Mastin - 11
OrangePenguin - 4
Zwetschenwasser - 1
hewitt - 1
NanooktheWolf - 1
Not Voting - 7
With 27 alive, it takes 14 to lynch.
Nope. =]
This, I can also quote for truth.Red wrote:And mafia are more anti-town than Mastin. And using our lynch for information rather than getting rid of a Lyncher who can't win today will give the town more to work with tomorrow. I can only say these things so many times.
Again, missing role:Zor wrote:I'm worried about him winning tomorrow or the next day if left alive.
1: You referred to the town in the third person. Implying you are not part of it. Scumslip?Even more so, though, I'm worried about him simply throwing town off in multiple ways by his mere existence.
Funny story, that. I've had it happen. Lied about my target, lived, and seen my real target die. I was left the hammer between two mafia and two pro-town players.And how do we know who Mastin's target is to clear them? Without a mason, it's impossible. Even if Mastin tomorrow says, "whoops. you caught me. RC wasn't my target. Person Y who just died was my target, but now I REALLY can't win" we have to question the veracity of the statement.
Look, even if I wasn't masoned and claimed masoned, I'd still say Red was my target.Let me be clear though: the risk of outing masons less concerns me than the risk of Mastin claiming Mason and there being no other masons. Both are certainly negatives though which is why both are discussed.
Again, this does NOT seem like the wording of a pro-town player. It seems like something scum would say.And it worries me because I'm here to play the complete game. Not just live day to day.
1: The bolded and the underlined.1.If we lynch Mastin today, tomorrow we can lynch without worrying about lyncher. Moreover, we can do so with additional information: the nightkills. If there are cop reports or whatever, all the better.But this is not necessary.
And then get knowledge OF the night-kills, to use day two/three. (Three, if I'm speedlynched day two, which also gives MORE bodies n2 as well, for even MORE information!)2. If we lynch Mastin tomorrow, we have to lynch today. We do so without knowledge of those night kills.
No, that's MY lynch day ONE.Thus, we've lost the opportunity to lynch based on additional information.
But NOT lynching me d1 gives MORE information, which is something any pro-town player would want.We lynch Mastin today, we miss out on the information we would have gained from the lynch that would have occurred otherwise. We lynch Mastin tomorrow, we miss out on the information THAT lynch would have given us.
No, it is not.The fact he can't win today is irrelevant.
Logical my *censored*. Lynching an anti-town force when their power activates is good, for that means they don't get the chance to use it. Lynching them BEFORE then, though--while it prevents them from using it--it also eliminates the possibility of catching OTHER anti-town forces.In fact, it seems logical that we should want to eliminate Mastin BEFORE his power activates.
And yes, I agree mafia are more anti-town than Mastin.
Besides the statistics, Zor,That's why I'd rather get rid of Mastin today and focus on those more anti-town elements tomorrow.
Alright.Give me another potential setup, and I'll do the statistics for that as best I'm able. The results will probably be similar whether you have two scum teams, 2 vigils, etc.
Because I'm mostly from epicmafia, where they're common, and I'm resting my hopes on it being the same here. (When, in truth, I find it to be less than a 40% chance.)Phoe wrote:Pray, can someone tell me where this idea of masons recruiting people came up?
Zor's stats are hypothetical. People don't seem to have a problem with that, do they?if you're all being hypothetical... that's pretty unproductive
Oh, and by the way...Did I mention how this REEKS of Ace wanting to appear to be pro-town, yet knowing he isn't?Ace wrote:Mastin: While I know that this sucks and is unlucky for you, it's the most pro-town course of action.
Okay, I admit it:Zor wrote:In the immortal words of Goldfinger: I don't expect you defend, Mr. Mastin. I expect you to die.
To not believe me when I've given lots of evidence brings in a load of fallacies, which translate to scum tells.More seriously, I don't understand why feeling fairly certain that RC is not your target and not knowing who your target is otherwise are inconsistent. Yes, it's hard to impossible to defend this charge, Mastin. I don't believe there's any way for you to do so or I probably would have pushed you to prove it in that way.
Not in my eyes, I'm not.Zor wrote:You're really stretching here.
And in order to win, you have to lynch scum. To not just directly say this is the case is to scumslip, by saying (albeit indirectly) that your goal isn't to defeat scum.My point is that my goal is not to defeat scum. It's to win.
"You have to win",Of course, in order to win, you have to defeat scum
I'd ignore a lyncher/jester claim and leave them alone if I thought they weren't scum.But that is not the ONLY criterion of winning in this setup.
1: This ignores the possibility of other third-party roles,The other is to avoid lynching the lyncher target.
This wasn't the point. The point was that you were attacking me while I wasn't here. Meaning that players could just bandwagon me in that time without me knowing it, because I would be busily away, typing up a very pro-town comment.You're the one who is insisting on doing dozens upon dozens of scenarios. No one has asked for this.
Of COURSE it delays me being lynched. If I do the math, then it'll show how it's best not to lynch me day one, which means I wouldn't be lynched day one. That's kinda the point of doing the math.To me, it feels like the reason you insist on doing all of the scenarios you can think of is because (1) it can help you delay being lynched
1: There is no need to prove that I'm working hard--the proof is already in the fact that well over six of our 22 pages belong to solely me.(2) it can prove that you're working hard
I don't need sympathy.perhaps garnering some sympathy support.
I'm rather the candidate for the Cassandra award, aren't I?Or, if I'm particularly cynical, perhaps so that you can win some sort of scummy award later on.
If I'm not online, (or, worse, online yet doing another critical activity) then I can't defend myself. Hence, would be helpless.So, call yourself helpless if you like
And I have shown exactly why it was best, and why it should pay off, if anyone were actually LISTENING to everything I say.but you've chosen this course of action.
Mastin wrote:Wanting me dead because of post length is no better than policy lynching a player who posts one-liners.Ryan wrote:and would honestly like to get to the next day, with Mastin gone, so I (and presumably others) wouldn't have as many headaches. You can be suspicious of that all you want, but his constant and overly long posting quoting EVERYTHING is just really getting me annoyed.
In fact, it's much, much worse.
You basically are admitting to wanting to lynch the person who's contributing the most, even if the post length is annoying.
And things like that make you incredibly scummy.
Also, I do agree that no matter what, you would tomorrow say you got recruited, whether you did or not. This would be an anti-town move, and well, you are anti-town in role, and would still try and get your lynchee lynched (assuming that you were lying about it, which I think you may be)Zoraster makes some decent points, and the probabilities don't lie. As much as I would like to lynch a lurker, and a non-content poster(zerophear), doesn't look like anyone else is in accordance.
I also like Amished's 457, as Nanook's post definitely looks like he has inside information.
As much as I hate to do this:
Unvote, Vote Mastin
Your goal is anti-town. As much as you say you want to help, the probabilities don't lie, and getting your lynchee lynched is your primary objective.
Gentlemen, is it just me, or did he outright claim he was active lurking and refusing to scumhunt?King wrote:I'm active and following. I don't feel the need to join in on the convo when I have nothing useful or constructive to add. I'll add a vote when someone makes a convincing enough argument.
Well, then at least you could *comment* that nobody seems off...King wrote:zu-Faul, if by 'contribute' you mean posting random, inane comments accusing people I don't know to be guilty, then, yes, I won't be contributing. I'm watching the game closely to see how people act. When I notice something that's off, I'll post it. Until then all I'll have to say is, "I don't know who to trust." If you'd like me to do that until I know who to trust, I will. In any other case, I'll be watching.
Hops onto Mastin for the claim...King wrote:Ace, if you didn't catch my last post, I haven't been posting because I have nothing to add. I will continue to not post until I have something to add. If I'm considered a lurker due to my play style, so be it.
I didn't post an explanation because I thought my reasoning would be obvious. He has an anti-town role. At least, that's what he claimed before. I am now keeping my vote there because I just don't believe him.
Thanks to OP for pointing out my mistake. Just to make sure it goes through-
Vote:Mastin
Looks like fearmongering to me. There is NO REASON to think that Mastin is a Bomb, given Devestation's claim. None at all.King wrote:Just a thought, but what if Mastin is a Woodcutter/Hunter/Kamikaze/Rambo/Whatever you'd like to call it?
Why aren't they both lying scum? Because that would be stupid.King wrote:What if they are both Scum?
My theory: Mastin and Devastation are Scum. They come up with this plan to kill our Vig. Devastation falsely outs Mastin as a Lyncher and Mastin convinces everyone to let the Vig kill him instead of the lynchmob. The Scum lose a player but the town loses a weapon.
The second and third argument would be a good reason to kill Mastin immediately except that they both have holes - the only way to confirm Mastin's target is to lynch the lynchee, since Mastin could be lying about that (unless Devestation confirmed his lynchee somewhere and I missed it), and only Devestation's ability is 100% confirmed after a Lyncher flip. (Also, it's largely irrelevant; we probably would need to kill Mastin tomorrow - either with the lynch or with a Devestation dayvig, assuming that I'm reading his JoaT ability softclaim correctly - if he's not killed tonight)King wrote:However, if we lynch you now:
1. We get rid of anti-town role (regardless of whether or not that player is an 'Honorary-Townie)
2. If you are telling the truth, clear Dev and Red
3. If you are lying, more or less confirm that Dev (and probably Red) is (/are) villainous.
This is craplogic (in fact, it's the same craplogic that newbs use in newbie games to try to push through nolynches - you're trying to bring it up in a Large Normal why, exactly?). Town only needs to keep enough of itself alive for long enough to kill off every scumbag - ideally, we lynch scum every day, but we can afford a few mistakes as long as the scum die before we do. (Note: Jester/Lyncher/Survivor don't fit as scum for this unless specifically stated otherwise by win conditions.)King wrote:I agree with Zor and we also like to point out that if we do not lynch someone who is known to be anti-town (Mastin), then our chances of lynching a townie goes up significantly.
In other words:
We lynch Mastin, we keep all our townies.
We don't lynch Mastin, we probably lose a townie.
This is the only thing that matters.
But he's all-but-confirmed Neutral and it's all-but-confirmed that he can't win today, which makes him an astoundingly poor choice of lynch for today.King wrote:Of course. That's the risk we typically MUST take. But we DON'T have to take that risk today because we have someone who definitely is NOT A TOWNIE. How was that not obvious?RedCoyote wrote:If we lynch Mastin D1, we'll still probably lynch a townie tomorrow. What's your point?King 438 wrote:In other words:
We lynch Mastin, we keep all our townies.
We don't lynch Mastin, we probably lose a townie.
The flaw with this argument is that Mastin is functionally NEUTRAL, not scum.King wrote:First of 2 more points I thought I had laid out clearly but now must clear up. That statement was meant to be taken in the context of a single day.Mastin wrote:Actually, it's the opposite.King wrote:if we do not lynch someone who is known to be anti-town (Mastin), then our chances of lynching a townie goes up significantly.
Lynch someone who's anti-town, and the chances of lynching someone who's pro-town increase.
Lynch someone who's pro-town, and the chances of lynching anti-town increase.
Take, for example, a newbie game, nine players.
A mafia is lynched day one.
That means that, of the seven alive day two, one is scum, and the other six pro-town.
A lynch of a pro-town player, however, leaves seven alive, two scum, and five pro-town.
So, yea, don't use this logic. It's flawed.
For example:
A nine player game where there are three scum and six town
Normally, the chances of lynching scum, more or less randomly, which is usually the case, one day one is 33.3% (3 out of 9).
A scum is outed day one (while not technically 'scum', this one represents Mastin). They decide not to lynch the scum they found on Day 1 (it's weird, but it's the same argument currently going on in this game) and instead try to lynch a different scum more or less randomly. They now have a 25% chance in lynching a scum on day one (2 out of 8, discounting the scum they found and, for whatever reason are not lynching).... 25%
33.3%>25%
The way you are putting it sounds like you are advocating lynching pro-towners so the chance of lynching anti-towners goes up, which you cannot possibly be advocating. What you are saying is mathematically true when taken over multiple days, but that doesn't matter because it is irrelevant to the game of mafia.
Uh, I'd rather take a SMALL chance at the wanted outcome (scum lynch, as opposed to Neutral lynch) than a 0% chance at the same.King wrote:Yes, in mafia, as in life, you avoid UNNECESSARY risks. This is something that I thought was also obvious. I'm ust fine with taking risks if we have to, but we don't right now.RedCoyote wrote:Do you typically try to avoid as many risks as possible?King 473 wrote:Of course. That's the risk we typically MUST take. But we DON'T have to take that risk today because we have someone who definitely is NOT A TOWNIE. How was that not obvious?
I commented earlier that something about the logic on this post - specifically, the underlined sentence in the post - wasn't making sense.orangepenguin wrote:Mastin, way to tunnel this early on. I wouldn't be surprised if the real scum are sitting back, enjoying that you're taking all the heat for them. I am not sure about your wagon being scum driven. I mean,I doubt your partners are on you, but most of them are scum?I really doubt it. I mean, there could be 1 or 2, but I know that I am not scum. You shouldn't be so close minded this early on. You're not going to get anywhere, if you already think you've won when half the players haven't posted yet.
Why bother supposing an anti-lyncher. Zoraster's play makes perfectly good sense if zoraster is scum trying to push through a lynch on a confirmed Neutral (who is thus a) relatively safe to push to lynch and b) not a member of his faction). See: Selective Scumhunting.Mastin wrote:(Note: Remember how I said there are two types of lynchers? One doesn't know the role of who they need to lynch, but know the person, the other knows the role, but not the person who has it. The second I referred to as the second lyncher type--uncreative, I know. For this entire post, consider this type to be, effectively, an anti-lyncher)
THEORY:
It hit me.
The possibility at first seemed remote...
But then it began to make sense.
Zoraster, talking about the town as ifhe wasn't a member.
Playing forsecond place.
Tunneling on me, the claimedlyncher.
Remember when I discussed earlier about the concept of the Anti-lyncher?
A person, whose soul win condition, is to get the lyncher lynched?
I thought if we had one, it would be Red Coyote...
But Zoraster's play--while the same play I'd expect from scum--fits into this pattern...perfectly.
Discuss this, please, while I go type up a post on page 21 + 22.
That isn't my fault. If I didn't have to defend myself, then I wouldn't make long posts. It's as simple as that. Since I do, since I'm close to a lynch, since people are refusing to listen to many of my excellent points, many of Red's good points, listen to many of the people defending me,Ryan wrote:Too many long posts since I last posted.
You can do one of two things, Ryan, to stop your headache:I have a major headache from this game
And this is where the problem really lies:and would honestly like to get to the next day, with Mastin gone, so I (and presumably others) wouldn't have as many headaches.
Saying "go ahead and be suspicious over the argument; it doesn't matter" doesn't mean people won't do that, Ryan. I am incredibly suspicious of you now for that attitude, and for saying, basically, "I'm not suspicious because I said that I know that I'm doing what you accuse me of", which is incredibly scummy.You can be suspicious of that all you want
Simple:Azhrei, why keep Mastin alive?
This is the worst-case scenario for the town, because for the cop to get a result, it must be night-start, placing the town in mylo (Mislynch-and-lose. It is EM terminology, for the most part, and is similar to lylo, lynch or lose) day one. Some setups has that work out well on Epicmafia (*coughspoliticsasusual*), but most do not.King wrote:A nine player game where there are three scum and six town
A person is either scum or they aren't.A scum is outed day one (while not technically 'scum', this one represents Mastin).
Good players think: Think about DAYS ahead. This is like, in a newbie game, the scum discussing what times they'll be online when in lylo, in their pre-game chat, and also discussing what possible roles are out there, what to claim, etc.The way you are putting it sounds like you are advocating lynching pro-towners so the chance of lynching anti-towners goes up, which you cannot possibly be advocating. What you are saying is mathematically true when taken over multiple days, but that doesn't matter because it is irrelevant to the game of mafia.
No risk, no reward.Yes, in mafia, as in life, you avoid UNNECESSARY risks.
On here?Empking wrote:Have you ever seen that role before?
I'd appreciate a link, in my defense of the role existing in previous games. It would be REALLY appreciated, Devestation.Dev wrote:and yes mason recruiters exist, I've come across em before.
Uh, no, it shows devotion to the game.Zor wrote:Length and post number, as I assume you'd admit, is not a sign of being pro-town at all.
I have no true completed game as scum, Zor.I assume when you were scum, your posts were both lengthy and numerous.
When factoring in the content of the posts as being solid, I think you can.It's that your post-count and post-number cannot be viewed as an indication of pro-townness.
Effort IS pro-town.I have a suspicion that THIS is why you're insistent on doing the math. Not the "99%" that you think will prove you right (as I think it will only reinforce my point). But that you'll have poured a lot of effort into the game and you're hoping people will equate effort with pro- town.
And the BEST way to become a town member is to NOT lie and toDon't get me wrong. I do believe you hope to become a town member.
Even if I didn't want scum dead, Zor, let me put it this way:It's possible you hope to lead us to scum today as well.
Without hope, there is no reason to live at all.But the first is merely a hope
WRONG!not something that you've already decided is something you're going to count on.
I suppose this is true:The second would be self-serving (though obviously beneficial to town).
No.This is outright false.
No.You fake claim mason, and you increase your chances of survival and this is exactly why you'd do it.
I'm not a survivor.You say you have all the reason in the world to tell the truth, but that's false too. You have all the reason in the world to keep yourself alive.
The evidence is there.your assertion you have proved your target is RC.
People may buy this or not, but it's not proof whatsoever.
Not when you're all experienced players, and simply researching a LITTLE into my previous plays should prove that I'm telling the truth.Claiming that we ALL should know is insulting.
Yes.Are you suggesting that if there is a vigil, from town's perspective we should have him shoot you?
Others have made this accusation of me; it's fair to return the favor:But what you've failed to consider is that for those on the fence, they could be the deciding element.
Quoted for truth.or it could be scumminess
Bold and unfortunate. You can see fairly clearly how Mastin seeks to equate anyone in favor of lynching him with scum. Of course, he can't say all 11 people currently voting are scum, but he can make statements such as this.BOLD STATEMENT:
If ANY of the people on my wagon claim ANY of these roles after I'm lynched, lynch them:
Vigilante,
Psychiatrist,
Mason.
For they'd just target me during the night, hence, wouldn't have pushed for my lynch.
First, be more precise with your language. You have PROVEN nothing. You may consider your explanation satisfactory and convincing, but you have not proved it. I don't mean to quibble with minor differences in language, but you continually use this term, and I think it's doing a disservice to how we understand each other.Quote:
Even more so, though, I'm worried about him simply throwing town off in multiple ways by his mere existence.
1: You referred to the town in the third person. Implying you are not part of it. Scumslip?
2: How?
How on earth would me just being alive throw the town off?
By casting doubt for whoever I'm pushing a lynch for?
I've proven multiple times why that's a load of BS.
I claimed my target.
This won't change.
Why, when I've told the truth, would I change my claim to be a lie?
For those of you paying attention, I ask you this: does his mere assertion he's telling the truth make it more likely? And does it sound to you like he's desperate to convince us of its truth, irrespective of whether it is true or not?As I had done before, as I have been doing, as I will always do until I die this game, I'll continue to tell the truth.
The converse is absolutely not true of Lynch All Liars, even if you subscribe to that policy. Besides, we don't know what the truth is here, though we do suspect you've told the truth about the lyncher part.(By the way, anyone who applies lynch all liars to their arguments, please do remember to apply the opposite as well--DON'T lynch the people WHO TELL THE TRUTH! Like flat-out claiming to be the lyncher. <_<)
I don't know whether it's my own failure in trying to relay information or yours for accidentally (benefit of the doubt) misinterpreting a fairly clear statement.1: The bolded and the underlined.Quote:
1.If we lynch Mastin today, tomorrow we can lynch without worrying about lyncher. Moreover, we can do so with additional information: the nightkills. If there are cop reports or whatever, all the better.But this is not necessary.
If it's not necessary to lynch me today, why do it, Zoraster, in the first place?
I'm calling inconsistency, right there.
A: It is not completely out of the question that you are not a Lyncher. While I do believe this to be the case as it would be a simple and satisfying solution to your conduct as well as Dev's claim, it is not impossible you are scum. Again, I find it very likely you will turn Lyncher upon lynch, but I just want to point out that it is not completely clear cut.2: We get MORE information from leaving me alive---
A: The alignment of the lynched,
B: The interaction of the lynched to others,
C: Other people's reactions to the lynched,
D: The night-killed players,
E: The reactions of the night-killed players to others,
F: The reactions of others to the night-killed players,
G: Testing the setup on me, who wasn't lynched day one.
If you lynch me day one, only D, E, and F remain.
Pretty safe. Though miller, insane cop, framer are possibilities. Anyway, this would mean that the cop would have to claim. Even with a guilty, this is not necessarily the wisest move.Also,
If a cop got a guilty n1, wouldn't it be safe to assume that said guilty isn't my lyncher target?
That would mean the day two lynch would be safe as well, leaving--if I somehow survived n1--me to be shot at n2 and lynched d3 instead.
Again, this argument is between lynching you day 1 and day 2. I understand these subtleties are confusing and not always adequately explained by me, but sometimes I believe things to be obvious (as they're what makes the explanation logically sound versus not), so I don't fully explicate.No, that's MY lynch day ONE.
We GAIN a whole LOT of information by leaving me alive, and lose ABSOLUTELY NONE. Tell me, what do we lose information-wise if I'm left alive?
These are not analogous situations. You make it sound like scum know both roles in your hypothetical. We do not know who the scum are. Second, you kill the cop in this situation because that night's investigation will go unreported, and then you can kill the backup. Even if we got a mafia member, their team would still shoot. Of course, there could be an SK (or SKs), but the chances of hitting them are even lower than hitting mafia (or so I assume).No, it is not.
If someone claims backup cop d1, the scum aren't going to nk them--they're going to kill the real cop, and THEN kill the backup cop.
Well, first you've said it's a good idea to lynch you when your power activates tomorrow. Second, if that's true then we face a choice. Lynch you today and not lynch scum today or lynch you tomorrow and don't lynch scum tomorrow.Logical my *censored*. Lynching an anti-town force when their power activates is good, for that means they don't get the chance to use it. Lynching them BEFORE then, though--while it prevents them from using it--it also eliminates the possibility of catching OTHER anti-town forces.Quote:
In fact, it seems logical that we should want to eliminate Mastin BEFORE his power activates.
I will not do this. I do not have the time or desire. And I don't think the town gains much from it either. I think it will simply alienate the more casual players more. However, I will do one (my comment was "give me ANOTHER potential setup, and I'll do the statistics..." It was not "give me all potential setups."). Lest you accuse me of handpicking the scenario, I will pick by random.org. I've assigned your scenario blocks 1-8. Then for each number of each, I've assigned the numbers you've listed.Mastin's request for me to do math on hundreds of scenarios
Well, I think you've actually stated it though I think perhaps you meant to say "instead of focusing on the anti-town elements today."Besides the statistics, Zor,Quote:
That's why I'd rather get rid of Mastin today and focus on those more anti-town elements tomorrow.
What makes you want to lynch me, instead of focusing on the anti-town elements tomorrow?
Explain yourself. I don't understand how burden of proficiency is at all implicated here.To not believe me when I've given lots of evidence brings in a load of fallacies, which translate to scum tells.
Burden of proficiency,
Confirmation bias...
Then you and I have a funamental disagreement about how to play this game. I believe, though I could be wrong, that most share my conception of the game.As a pro-town player,
MY goal is to lynch scum.
Nothing else matters.
No, I don't mean the numbers themselves will delay it. I mean your having to spend countless hours working on statistics delays it if you call anyone who votes for you in that time scummy.Of COURSE it delays me being lynched. If I do the math, then it'll show how it's best not to lynch me day one, which means I wouldn't be lynched day one. That's kinda the point of doing the math.
No, there's nothing wrong with working hard. But it also doesn't prove you're pro-town.1: There is no need to prove that I'm working hard--the proof is already in the fact that well over six of our 22 pages belong to solely me.
2: There is nothing wrong with working hard.
That was back when I thought Mastin was scum. In such a large set-up, I am just assuming there is more than one mafia. There has been 0 deaths yet, so I have no evidence or anything, but with 27 players, I figure there must be at least more than one scum faction. The last game I played with about 30 players had 2 factions, so I was only assuming. Before my post, Mastin was going on about his wagon being scum-driven. I thought Mastin was scum, and I was on the wagon, and I know I am not scum - I think at the time there was 7 people on his wagon. Taking me out of it, assuming that Mastin was scum at the time, with two different factions, I said kind of arrogantly at Mastin that I doubt his partners were on it, but that it was possible that one or two scumTarhalindur wrote:Hmm. Thinking about Selective Scumhunting just brought something to mind:
I commented earlier that something about the logic on this post - specifically, the underlined sentence in the post - wasn't making sense.orangepenguin wrote:Mastin, way to tunnel this early on. I wouldn't be surprised if the real scum are sitting back, enjoying that you're taking all the heat for them. I am not sure about your wagon being scum driven. I mean,I doubt your partners are on you, but most of them are scum?I really doubt it. I mean, there could be 1 or 2, but I know that I am not scum. You shouldn't be so close minded this early on. You're not going to get anywhere, if you already think you've won when half the players haven't posted yet.
I just realized how it *would* make sense - if there are 2 Mafias in the game, and orangepenguin was saying that he thought that the other members of Mastin's Mafia weren't on his wagon and that only a few of the *other* Mafia was on his wagon.
But then, how would orangepenguin know that there are two Mafias (if there are even two Mafias) unless he was in one of those Mafias himself? Maybe a really odd power role, but I doubt it...
It's not damning without evidence that there are two Mafias in the setup... but it's quite damning indeed should that evidence appear later.
That is basically what I was implying. I thought I was more clearer than that, but reading the quote of me above, it is poorly worded. How would I know? Well, I don't know for sure. But do you honestly believe there is only one scum faction with 27 players?I just realized how it *would* make sense - if there are 2 Mafias in the game, and orangepenguin was saying that he thought that the other members of Mastin's Mafia weren't on his wagon and that only a few of the *other* Mafia was on his wagon.
Fail.Mastin wrote:BOLD STATEMENT:
If ANY of the people on my wagon claim ANY of these roles after I'm lynched, lynch them:
Vigilante,Why? If I were the vig, I wouldn't want to waste my NK on you.
Psychiatrist,I thought psychiatrists only worked on SKs.
MasonI'm assuming you mean "mason recruiter"? And if you do mean that, I don't think mason recruitersmakepeople town.
Doesn't the whole claiming antitown thing affect your view point?zwetschenwasser wrote:I must agree that this game is getting quite tedious and unenjoyable with the rampant wordiness and walls of text to read. As it stands Mastin is doing too good a job defending himself for me to want to lynch him.