The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
0
No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #1750 (ISO) » Tue Nov 22, 2011 3:11 pm

Post by implosion »

"I think i'm near a skeldungeon" - me, around 1 minute before stumbling upon a zombie dungeon (-167, 27, 453)
i also found another zombie dungeon nearer to the village IN THE SIDE OF A MOUNTAIN that andy wrote down the coords to but i didn't.
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Post Post #1751 (ISO) » Tue Nov 22, 2011 3:18 pm

Post by Rhinox »

I wanna find a dungeon :(
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Post Post #1752 (ISO) » Tue Nov 22, 2011 4:00 pm

Post by Claus »

Hey guys, I have made a very basic webpage for our server:

http://claus.castelodelego.org/minecraft

Right now, the only really interesting thing is the server map, but I hope to add some statistics as well in the future.

Cheers!
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Post Post #1753 (ISO) » Tue Nov 22, 2011 4:09 pm

Post by Chronopie »

Judging by the map, My home is outside the wall. o.o
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Post Post #1754 (ISO) » Tue Nov 22, 2011 4:18 pm

Post by UltimaAvalon »

man you guys are doing a lot more for the server than I ever did.

Good job guys
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Post Post #1755 (ISO) » Tue Nov 22, 2011 4:40 pm

Post by Mute »

Man, have I missed a lot. Magic, Endermen, AN END TO A SANDBOX GAME(?!), etc etc.
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Post Post #1756 (ISO) » Tue Nov 22, 2011 4:44 pm

Post by Rhinox »

DH dat wall behind my house across the water... :(

I'm sorry that just won't work. I'll move it and figure something out, tie it into the sides of my house or something. But I'm not giving up my beautiful view and water access. Or I know, I'll build a boardwalk along the water with a fence to keep the mobs out. Yeah, thats what I'll do. But yeah I'm sorry, I just can't have that cobble wall there.
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Post Post #1757 (ISO) » Tue Nov 22, 2011 6:01 pm

Post by Chevre »

That map is very nice.
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Post Post #1758 (ISO) » Tue Nov 22, 2011 7:19 pm

Post by Rhinox »

Just checked out the server map. I like :)

So I spent this evening working on replacing the wall across the water behind my house with a boardwalk. I got about a 3rd of the way done. I intend to extend it all the way up to the knoll next to tbone's house.

When I was about to call it a night, I found a creeper IN MY HOUSE!! Not just in my house, but upstairs where I specifically put my "valuables" chest to be away from any possible creeper damage as my only other chest thus far is ground level next to a wall. Imagine my surprise when I turned the corner in my staircase and came face to face with the terror. I heard the sssssssss initially, but thank got for lag it didn't asplode upstairs. Tried to get it to follow me out the house, but... boom headshot to me and the lower level of my addition. The damage wasn't that bad and I fixed it before calling it a night. Moral of the story, no matter how safe the town is supposed to be due to the walls, DON'T LEAVE YOUR DOORS OPEN!!! Not fun...
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Post Post #1759 (ISO) » Wed Nov 23, 2011 4:07 am

Post by T-Bone »

Get me 60 stacks of cobble and I'll begin work into making this The Great Wall.

I also intend to tear down that hill outside my house, so feel free to do that Rhinox.
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Post Post #1760 (ISO) » Wed Nov 23, 2011 4:46 am

Post by Matias »

In post 1759, T-Bone wrote:Get me 60 stacks of cobble and I'll begin work into making this The Great Wall.

I also intend to tear down that hill outside my house, so feel free to do that Rhinox.


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Post Post #1761 (ISO) » Wed Nov 23, 2011 5:14 am

Post by Rhinox »

In post 1759, T-Bone wrote:I also intend to tear down that hill outside my house, so feel free to do that Rhinox.


Alright I'll do it tonight unless you beat me to it.
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Post Post #1762 (ISO) » Wed Nov 23, 2011 6:29 am

Post by Claus »

Checking on the town earlier today, I noticed that there are still a few spots inside the wall that are not properly lighted. Since torches have light level 14, and the maximum level for monster spawning is 8, this means that any square more than 5 blocks of distance of any torch is actually not safe. So lets spam a few more torches around the village, and the monster appearances should be reduced.

Also, make sure to light your roofs (although I think most roofs are lighted up by now.
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Post Post #1763 (ISO) » Wed Nov 23, 2011 7:57 am

Post by T-Bone »

I have begun construction of The Great Wall just outside DH's house.

I want to design some sort of gate system so we can get in and out with ease. any ideas?
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Post Post #1764 (ISO) » Wed Nov 23, 2011 8:10 am

Post by Rhinox »

In post 1763, T-Bone wrote:I have begun construction of The Great Wall just outside DH's house.

I want to design some sort of gate system so we can get in and out with ease. any ideas?


Redstone lever controlled sticky pistons moving cobble "doors"?
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Post Post #1765 (ISO) » Wed Nov 23, 2011 8:14 am

Post by T-Bone »

That'd be cool. I don't begin to know how to make that.

You guys should look at the example I did behind DH's house (near the door) I don't want to continue and then have a bunch of people say they don't like it. It can easily be redesigned right now, but the more I do, the harder that endeavor will be.
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Post Post #1766 (ISO) » Wed Nov 23, 2011 9:29 am

Post by Rhinox »

In post 1765, T-Bone wrote:That'd be cool. I don't begin to know how to make that.


Maybe I'll do a demo at the gate nearest to my house. Basically just requires and XOR logic gate to be constructed out of redstone (for a level on either side of the wall), and some sticky pistons. I'd appreciate someone supplying me some redstone (1 stack tops) and enough slime for say 4 sticky pistons (4 slime balls I think). There are schematics for the redstone XOR logic gate around the web, only tricky part is working out how to connect it to the pistons and levers, which will require some experimentation.

I'll also check out what you built already.
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Post Post #1767 (ISO) » Wed Nov 23, 2011 10:05 am

Post by implosion »

-1500, -800.

NPC village.
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Post Post #1768 (ISO) » Wed Nov 23, 2011 10:09 am

Post by Andrius »

In post 1763, T-Bone wrote:I have begun construction of The Great Wall just outside DH's house.

I want to design some sort of gate system so we can get in and out with ease. any ideas?

I can do a large trapdoor system, but I don't know how to do vertical-standing doors. I can do a drawbridge type-deal with redstone and a switch.
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Post Post #1769 (ISO) » Wed Nov 23, 2011 10:43 am

Post by Chronopie »

@Claus: If you want some redstone, go to my mountainside home, go
down
the ladder to the second level, and take a stack from the chest. The only thing I've really found any use for redstone in is Pots.
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Post Post #1770 (ISO) » Wed Nov 23, 2011 5:05 pm

Post by T-Bone »

I'll happily build the wall and you guys can modify it with redstone as you see fit.

Does anyone have a problem with my current design? It's very intricate.
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Post Post #1771 (ISO) » Wed Nov 23, 2011 7:34 pm

Post by IUsuallyThink »

Just to add to the redstone voices, UT and I have an inordinate amount of redstone we're not using at the moment. It's in the basement of our house in the swamp just outside town. Take a stack!
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Post Post #1772 (ISO) » Wed Nov 23, 2011 8:13 pm

Post by Matias »

I have like 16 stacks of redstone in my top left box. Take whatever.
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Post Post #1773 (ISO) » Wed Nov 23, 2011 8:45 pm

Post by Rhinox »

So there is now a prototype totally awesome lever activated piston gate in the wall behind DH/Implosion/Claus area. Tbone built the great wall, I spent a good chunk configuring the redstone control room basically right under the gate, and then chrono came along and took my functional but lame looking cobblestone gate and made it completely badass by exchanging the cobble sliders for glowstone and accenting with nether fence. You guys HAVE to check it out next time you're online.

There is a redstone torch on both sides of the wall on the ground - these are my markers to indicate how to get back into the control room if I ever need to. If you're curious and need to go down and check out the redstone, please be careful. Its not very clean, and possible you could get stuck in there and need to break blocks to get out, which would break the gate if you don't know how to put it back together.
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Post Post #1774 (ISO) » Wed Nov 23, 2011 8:59 pm

Post by Matias »

oh my god that gate is so fantastic looking

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