The MafiaScum Minecraft Thread - Summer 2024 NEW SERVER!

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Event & Minigame RSVP ~ Week of 20/5 - 26/5:

Server START-UP Celebration - 24/5/2024 (To-Be-Finalized!)
2
50%
Inaugural SPLEEF Tourney - (Share your date/time preference!)
1
25%
Other Games, Speedrun Maps, IDK?! - (Share in comments!)
1
25%
 
Total votes: 4

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Post Post #4500 (ISO) » Tue May 29, 2012 12:00 pm

Post by Xalxe »

IZAK STOP IGNORING MY SKYPE MESSAGE
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Post Post #4501 (ISO) » Tue May 29, 2012 1:26 pm

Post by Jahudo »

I just found my first diamonds on this server! The problem was I found this giant cavern with only two torches left so I was moving really slow and mobs kept coming in so I finally just teleported home. I have no idea how to get back there now, but I'll have to try a few times because it was a really huge cavern from what I could see.
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Post Post #4502 (ISO) » Tue May 29, 2012 2:27 pm

Post by Maruchan »

In post 4499, izakthegoomba wrote:Yeah, but I was keeping them to five blocks long. That way the light from the tunnel is enough to stop mobs spawning. Also, you can mine an entire branch without moving like that.

wellthatseemspointless
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Post Post #4503 (ISO) » Tue May 29, 2012 7:09 pm

Post by izakthegoomba »

In post 4501, Jahudo wrote:I just found my first diamonds on this server! The problem was I found this giant cavern with only two torches left so I was moving really slow and mobs kept coming in so I finally just teleported home. I have no idea how to get back there now, but I'll have to try a few times because it was a really huge cavern from what I could see.

Have you teleported/died at all since that? If not, you can just use /back.
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Post Post #4504 (ISO) » Tue May 29, 2012 7:37 pm

Post by Claus »

So, two things:

1- I made Izak and Xalxe ops in the server. Beware.

2- I don't really like the ability to "/back" after death - defeats the whole purpose of a "survival" server. Don't get too attached to that command, for it may go away soon.

EDIT: yeah, /back on death removed. /back on teleport should still be working. :-) Play safely, kids!
Last edited by Claus on Tue May 29, 2012 7:43 pm, edited 1 time in total.
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Post Post #4505 (ISO) » Tue May 29, 2012 7:43 pm

Post by izakthegoomba »

In post 4504, Claus wrote:1- I made Izak and Xalxe ops in the server. Beware.

:]
In post 4504, Claus wrote:2- I don't really like the ability to "/back" after death - defeats the whole purpose of a "survival" server. Don't get too attached to that command, for it may go away soon.

I agree. /back is cool and useful for teleporting, but it's cheaty for deaths.
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Post Post #4506 (ISO) » Tue May 29, 2012 7:50 pm

Post by Om of the Nom »

Is there a way to make /back avaliable for PvP use only?
“Leftover lady, let alone the strongest to be subdued.
If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”

hey beautiful ! how was your day ?
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Post Post #4507 (ISO) » Tue May 29, 2012 7:52 pm

Post by izakthegoomba »

What would be the point in that? PvP isn't allowed without permission anyway.

And I don't think it's included in Essentials. We'd probably need a different plugin.
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Post Post #4508 (ISO) » Tue May 29, 2012 7:54 pm

Post by Om of the Nom »

I mean like, if there is an arena or if someone is playing spleef.
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If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”

hey beautiful ! how was your day ?
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Post Post #4509 (ISO) » Tue May 29, 2012 8:07 pm

Post by izakthegoomba »

Well, if it's an organised thing in an arena, /tpa should be enough.
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Post Post #4510 (ISO) » Wed May 30, 2012 12:26 am

Post by Maruchan »

^^^^^

I hate /back on death.
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Post Post #4511 (ISO) » Wed May 30, 2012 1:29 am

Post by Xalxe »

In post 4508, Om of the Nom wrote:I mean like, if there is an arena or if someone is playing spleef.


There is a bed at the Spleef arena, or you could /sethome. As for a PVP arena, if one were to be built, I'm sure beds could be placed there as well.
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Post Post #4512 (ISO) » Wed May 30, 2012 1:56 am

Post by izakthegoomba »

I think when my 10th home is done, I'll look into a PvP arena.
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Post Post #4513 (ISO) » Wed May 30, 2012 3:07 am

Post by Xalxe »

As my first abuse of power of many, I placed fences around spawn more. It's ugly as hell for now but I think it'll keep stuff out.
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Post Post #4514 (ISO) » Wed May 30, 2012 3:10 am

Post by izakthegoomba »

In post 4513, Xalxe wrote:As my first abuse of power of many, I placed fences around spawn more. It's ugly as hell for now but I think it'll keep stuff out.

Did I miss something?
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Post Post #4515 (ISO) » Wed May 30, 2012 3:12 am

Post by Xalxe »

The part where a creeper fell on Korlash?

The cliff above the useless wheat farm was totally open unless you hid the fences.
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Post Post #4516 (ISO) » Wed May 30, 2012 3:38 am

Post by izakthegoomba »

Ah. I kinda assumed the bit with the creeper crater was where it fell on him.
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Post Post #4517 (ISO) » Wed May 30, 2012 6:34 am

Post by Packbat »

I just had a
brilliant idea
regarding the new street system: house numbers!

Now, there are two kinds of house number systems: the order-houses-were-built system and the geographical-location system. The order system is generally the older, because it offers essentially zero help as to
finding
any given house, so what I propose is a geographical-location system based on one simple fact:
we have absolute coordinates
.

Thus, I suggest house numbers run by two rules. First, on a street that travels in the positive or negative x direction, you use the x coordinate, and on a street that travels in the positive or negative z direction, you use the z coordinate. Second, on an x street, houses that are in the positive-z direction from the street have odd numbers, and negative-z even numbers (vice-versa for z streets).

So, take my house. It lies off of what is now called Scum Street. To get the address:

1. I hit f3 and walk up and down the street, and this tells me that, as you pass my house, the street goes in the +/- z direction. Thus, I will need to use the z coordinate.

2. I get that coordinate at both ends of my house's frontage along Scum Street. In this case, the corners of the house are at z=307 and z=320.

3. I check the side of the street. It lies on the negative-x side, so it has an even number.

4. I pick an even number in the range of my house. I chose 310.

Ta-da! 310 Scum Street!

Thoughts?
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Post Post #4518 (ISO) » Wed May 30, 2012 6:41 am

Post by izakthegoomba »

I think the problem with that is that most of the streets don't have many houses at all. I believe myself and esurio are the only ones on my street. (I think scroo's path has it's own name)
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Post Post #4519 (ISO) » Wed May 30, 2012 7:23 am

Post by Pizzadudes7 »

I am the only one on my street I believe. And I am cool with it if someone figures out everyone's address.

Also, Claus, you have no reigned hell down upon us. I feel Izak shall go pranking galore!
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I definitely did NOT just lose the game. :)


If someone broke something, blame either gravity or kdowns.

I am simply stating things that may or may not need to be changed through my thorough use of sarcasm, trolling, and all around bitchiness.
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Post Post #4520 (ISO) » Wed May 30, 2012 7:49 am

Post by izakthegoomba »

Hey, it was you and Xalxe that started it! You should be worried about him, not me!
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Post Post #4521 (ISO) » Wed May 30, 2012 8:01 am

Post by Packbat »

In post 4518, izakthegoomba wrote:I think the problem with that is that most of the streets don't have many houses at all. I believe myself and esurio are the only ones on my street. (I think scroo's path has it's own name)

So? The street names are just for fun in the first place, aren't they?
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Post Post #4522 (ISO) » Wed May 30, 2012 8:01 am

Post by Xalxe »

In post 4520, izakthegoomba wrote:Hey, it was you and Xalxe that started it! You should be worried about him, not me!


I don't/won't use creative for personal projects, just community ones.

Did I tell you I was /in for dragondeath yet?
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Post Post #4523 (ISO) » Wed May 30, 2012 8:05 am

Post by Pizzadudes7 »

For Dragonmurdering, are we doing if you die, then you are out?
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I definitely did NOT just lose the game. :)


If someone broke something, blame either gravity or kdowns.

I am simply stating things that may or may not need to be changed through my thorough use of sarcasm, trolling, and all around bitchiness.
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Post Post #4524 (ISO) » Wed May 30, 2012 8:05 am

Post by Xalxe »

I believe so, yes, but don't quote me on it.
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