The Mass Effect thread

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Post Post #2825 (ISO) » Mon Aug 27, 2012 9:00 am

Post by Iecerint »

In post 2822, Umbrage wrote:No, I get more XP bonuses for the classes I've unlocked everything for.

You can always promote. :P
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Post Post #2826 (ISO) » Mon Aug 27, 2012 12:19 pm

Post by Iecerint »

Leviathan comes out tomorrow. :X
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Post Post #2827 (ISO) » Mon Aug 27, 2012 12:42 pm

Post by esuriospiritus »

yep. and my ex has my xbox. ><
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Post Post #2828 (ISO) » Mon Aug 27, 2012 3:37 pm

Post by Umbrage »

exbox?
In post 2824, Ankamius wrote:You buy recruit packs after all the weapons are maxed? o_O

ok so i AM doing it wrong

good to know
In post 2824, Ankamius wrote:Find a group to play with and the game will be much funner.

I INVITE YOU BUT YOU NEVER ANSWER :(
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Post Post #2829 (ISO) » Mon Aug 27, 2012 6:30 pm

Post by esuriospiritus »

In post 2828, Umbrage wrote:exbox?


yeah basically

also he's a dick so :<
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Post Post #2830 (ISO) » Mon Aug 27, 2012 7:27 pm

Post by Umbrage »

Oh that's good. If he wasn't a dick, you'd feel bad about demanding your exbox back. But if he's a dick, who cares?

I have two problems with the Cerberus on the Citadel sequence. It was completely awesome from start to finish! I still have problems though.

First off: Thane. Thane. Let me explain to you how guns work. They shoot things, these little things called bullets. These bullets hurt people. Interesting thing is, these bullets can hurt people from far away. So if you have one of these guns, you can shoot at someone while you stay away from them, and still hurt them. You don't need to get close.

Now let's look at how swords work. Swords can hurt people too. But they're generally not as effective as guns. The main reason for this is that you have to be close to your target in order to use a sword properly. Somebody with a gun can defeat someone with a sword by simply staying away from them.

So let's take a look at this video to see what we did wrong.



Ah, there. At around 40 seconds in, you have a gun, and your enemy has a sword. Rather than do the sensible thing and shoot from a distance, you decide to charge at him and... I don't really know what. Looks like some kind of kick. Let me tell you, even if your little kick succeeded, bullets are a lot more dangerous than feet. It still would've been better to just shoot the guy.

I love you Thane, you're still a badass, but getting stabbed was COMPLETELY YOUR OWN FUCKING FAULT AND I HAVE NO PITY FOR YOU.

Number two: Kai Leng, while undoubtedly awesome, is a really really really bad assassin.

OK, so it's quite strongly implied that Leng is supposed to be an equal match for Shepard. Illusive Man is disappointed he didn't kill him, after all. Hold on to that thought.

Now, put yourself in Leng's shoes. Your main goal is to kill the Council. You've got one member of the Council working on the inside. The Council is currently heading towards their emergency escape shuttle, which you've either already destroyed or are going to destroy in a minute or two. Shepard and friends are trying to save the Council, but you've managed to disable their shuttle and they've crash-landed with choice but to go on foot.

The logical step here is to finish off Shepard. In a fight soon after the shuttle crash Shepard faces a bunch of soldiers and an Atlas. Kai Leng is driving with a Phantom, and he could call in more reinforcements. With those odds he could easily take out Shepard, and then proceed to assassinate the Council at his own leisurely pace. THERE IS NO REASON TO HURRY AHEAD AND RISK SHEPARD RUINING EVERYTHING. THEY HAVE NO ESCAPE ROUTE. What was their plan after they saw the shuttle? Sit like fish in a barrel. They're not going anywhere because they have nowhere to go. And even if they do run off, there's still Udina, who can be tracked easily or even give his own location to Cerberus. There is no reason for Leng allowing Shepard to plow through half his troops on his way to the Council, and there is no reason to be rushing to the Council in the first place.

And while we're on the subject, the entire plan was incredibly fucking dumb. Seriously, think about it:

1. Get Udina to turn traitor.
2. Get an army of terrorists onto the most heavily guarded area in the galaxy.
3. Destroy the Council's means of escape.
4. Chase the Council down and kill them.

Well, I know how we can make that plan simpler without any major changes: DON'T DESTROY THE SHUTTLE UNTIL THE COUNCIL IS INSIDE IT. WHAT THE HELL IS THE POINT OF BLOWING UP A SHUTTLE YOU KNOW THEY ARE HEADING FOR BEFORE THEY GET IN RANGE OF THE BLAST? The only downside to this plan is that it would kill Udina, but he's expendable as TIM said. Or he could've faked an injury or something and stayed behind. Whatever.

Or, why bother with the shuttle at all? Just plant a bomb in the elevator! Or maybe you DON'T bring in the terrorist army right away, sending everyone into high alert and the target into leaving. I'm no expert, but I'm pretty sure high alert and a running target are BAD things for an assassin. There's an inside man, why isn't he being used? Here's my plan:

1. Leng takes off the mask and armour.
2. Udina hires Leng as his personal aide.
3. Udina calls a meeting of the Council.
4. Leng fucking murders everyone.
5. With the primary target down, THEN you can bring in your terrorist army and yada yada yada.

I like my plan a lot better.
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Post Post #2831 (ISO) » Mon Aug 27, 2012 7:43 pm

Post by GreyICE »

Kai Leng having the functional IQ of a waffle iron can be inferred from the game.
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Post Post #2832 (ISO) » Tue Aug 28, 2012 3:48 am

Post by Ankamius »

In post 2828, Umbrage wrote:
In post 2824, Ankamius wrote:Find a group to play with and the game will be much funner.

I INVITE YOU BUT YOU NEVER ANSWER :(


I accepted twice but the game was full both times o_O I usually don't accept when I'm not in game unless there's some warning time since it takes me several minutes to get into the game and into MP.
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Post Post #2833 (ISO) » Tue Aug 28, 2012 4:49 am

Post by Iecerint »

I think TIM was trying to pin their deaths on Shepard.
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Post Post #2834 (ISO) » Tue Aug 28, 2012 5:05 am

Post by Umbrage »

how'd he know Shep would be heading there at that particular time?
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Post Post #2835 (ISO) » Tue Aug 28, 2012 5:09 am

Post by Umbrage »

I'll explain it to you. You have to get someone else to understand it for you.
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Post Post #2836 (ISO) » Tue Aug 28, 2012 5:09 am

Post by Iecerint »

No idea, but I think I remember Udina telling VS something along those lines around then.

I think that event was poorly-handled, too. Udina's random indoctrination/corruption was the worst part of it, IMO. Fits with your "renegades suck; idealists win" critique of the series.
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Post Post #2837 (ISO) » Tue Aug 28, 2012 5:51 am

Post by Umbrage »

Thane wrote:That assassin should be embarrassed. A terminally ill drell managed to stop him from reaching his target.


Yes, and you ran into his sword in the process. He's not the only one who should be embarrassed, Thane.

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Post Post #2838 (ISO) » Thu Aug 30, 2012 6:31 pm

Post by animorpherv1 »

Hello.

Wondering if anyone would be interested in playing a Mass Effect survivor in Mish Mash. It'd probably be anonymous (I'd be using the invisionfree forums, and you'd be able to play as a character from the series), so you wouldn't have to worry about any of the normal newbie related things, like guaranteed early boots.

So like, any interest at all? And I have played ME3. I can answer any questions you guys have in-thread, or PM/AIM/MSN if you think it's more adequate. It's still sorta pre-planning right now. I'm gauging interest.
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Post Post #2839 (ISO) » Fri Aug 31, 2012 2:20 am

Post by Umbrage »

never played survivor before, but I'd probably /in
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Post Post #2840 (ISO) » Fri Aug 31, 2012 5:20 am

Post by Axxle »

/in unless there are live team games.
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Post Post #2841 (ISO) » Fri Aug 31, 2012 6:04 am

Post by animorpherv1 »

In post 2840, Axxle wrote:/in unless there are live team games.


I try my best to minimize the number of live challenges, anyways.
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Post Post #2842 (ISO) » Sun Sep 02, 2012 5:37 am

Post by Umbrage »

I'll explain it to you. You have to get someone else to understand it for you.
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Post Post #2843 (ISO) » Sun Sep 02, 2012 5:53 pm

Post by UberNinja »

Finally finished, fuck yeah
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Post Post #2844 (ISO) » Fri Sep 07, 2012 2:37 pm

Post by esuriospiritus »

Image

holy shit, that's actually a cosplay. o_o
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Post Post #2845 (ISO) » Fri Sep 07, 2012 2:57 pm

Post by Umbrage »

nice

next time they should do a character that actually has character
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Post Post #2846 (ISO) » Fri Sep 07, 2012 4:02 pm

Post by animorpherv1 »

"What kind of weapons doe tthis thing have?"

"It's a taxi, it's got a fairmeter"

LOOOOOOL
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Post Post #2847 (ISO) » Sat Sep 08, 2012 10:54 am

Post by Umbrage »

Ardat-Yakshi Monastery?

are BW seriously trying to make a scary level in Mass Effect?

because this isn't scary

...

IT'S NOT

NOTNOTNOTNOT
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Post Post #2848 (ISO) » Sat Sep 08, 2012 11:07 am

Post by Umbrage »

lolwat?

since when do banshees do DoT?

this mission is bugged or something
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Post Post #2849 (ISO) » Sat Sep 08, 2012 11:12 am

Post by Knight of Cydonia »

From the ME Wiki:
"Finally, they throw powerful biotic projectiles (similar to Warp) that move slowly but track their target. Shields can be instantly destroyed and up to two health blocks are drained over time."
http://masseffect.wikia.com/wiki/Banshee

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