NY Mafia 155 - New Age Mafia II - Game Over!


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Post Post #1150 (ISO) » Fri Sep 14, 2012 6:13 pm

Post by scooby »

what is your case against him?
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Post Post #1151 (ISO) » Fri Sep 14, 2012 6:13 pm

Post by scooby »

FUCKING BUMP OF PAGEG DJGJLDSGSHGKHSGHSD

Sorry

That was a quesiton to RHynox??
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Post Post #1152 (ISO) » Fri Sep 14, 2012 6:58 pm

Post by redFF »

he doesn't have a case
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Post Post #1153 (ISO) » Fri Sep 14, 2012 7:02 pm

Post by Hoopla »

In post 1144, MichelSableheart wrote:@Hoopla: do you still believe a Scooby wagon is the way to go today? There are two significant bandwagons at the moment, and Scooby's not one of them.


I'd rather lynch you over redFF, I guess.

UNVOTE:
VOTE: Michel
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Post Post #1154 (ISO) » Sat Sep 15, 2012 5:06 am

Post by OhGodMyLife »

Cogito Ergo Sum replaces JDodge. Zounds!
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Post Post #1155 (ISO) » Sat Sep 15, 2012 5:52 am

Post by Cogito Ergo Sum »

Yarr.

Michel is probably scum.
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Post Post #1156 (ISO) » Sat Sep 15, 2012 8:50 am

Post by scooby »

oh yes thank you someone with a brain that also looks like a pirate, a wizard, and some extra froma failed experimeint
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Post Post #1157 (ISO) » Sat Sep 15, 2012 11:04 am

Post by Cogito Ergo Sum »

============[}
{]============

Unvote, vote: Michel
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Post Post #1158 (ISO) » Sat Sep 15, 2012 12:28 pm

Post by Cogito Ergo Sum »

is townish in context though. Oh well.

Tierce, you town?
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Post Post #1159 (ISO) » Sat Sep 15, 2012 2:19 pm

Post by Cogito Ergo Sum »

Rhinox, would you ever consider going for any kind of strategy of intentional no killing as SK?
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Post Post #1160 (ISO) » Sun Sep 16, 2012 2:06 am

Post by Glork »

^5 CES
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Post Post #1161 (ISO) » Sun Sep 16, 2012 2:25 am

Post by Rhinox »

In post 1159, Cogito Ergo Sum wrote:Rhinox, would you ever consider going for any kind of strategy of intentional no killing as SK?


I might no kill once if it seemed like a good situation for it but not perpetually, no.
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Post Post #1162 (ISO) » Sun Sep 16, 2012 4:09 am

Post by scooby »

Imfinewiththis.jpg
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Post Post #1163 (ISO) » Sun Sep 16, 2012 6:12 am

Post by MichelSableheart »

@KoC: From your vote, I understand that you disbelieve Rhinox' claim, but I don't understand why. What is the benefit for Rhinox scum to claim bulletproof to mafia neighbour over normal neighbour? Why do you believe that's the case, rather then him being a pro-town player who is actually bulletproof to mafia?

@Hoopla: fair enough. As long as we refrain from lynching Scooby and Rhinox, we should be fine lynching me. Only if it is decided to lynch them both as well do we run the risk of running out of mislynches.
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Post Post #1164 (ISO) » Sun Sep 16, 2012 6:20 am

Post by Knight of Cydonia »

In post 1163, MichelSableheart wrote:@KoC: From your vote, I understand that you disbelieve Rhinox' claim, but I don't understand why. What is the benefit for Rhinox scum to claim bulletproof to mafia neighbour over normal neighbour? Why do you believe that's the case, rather then him being a pro-town player who is actually bulletproof to mafia?

@Hoopla: fair enough. As long as we refrain from lynching Scooby and Rhinox, we should be fine lynching me. Only if it is decided to lynch them both as well do we run the risk of running out of mislynches.


Why are you constantly asking questions of other people instead of actually doing anything useful?
Claiming "bulletproof to Mafia" is the problem. It suggests that the town has something other than the Mafia to worry about (i.e. a Serial Killer) and I believe it was intended to muddy the waters and prevent proper scum-hunting.
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Post Post #1165 (ISO) » Sun Sep 16, 2012 8:02 am

Post by Glork »

Hi, he could have been vigged by our vig?

kthxbai.

If I thought there were enough time before deadline tomorrow to lynch KoC, I'd totally be going for that instead.
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Post Post #1166 (ISO) » Sun Sep 16, 2012 8:38 am

Post by Knight of Cydonia »

Yes, a townie who can only be killed by a vig is a great idea.
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Post Post #1167 (ISO) » Sun Sep 16, 2012 8:40 am

Post by Quagmire »

unvote

vote michelsableheart
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Post Post #1168 (ISO) » Sun Sep 16, 2012 10:59 am

Post by Cogito Ergo Sum »

The one-shot vig + 19p with only a roleblocker that can prevent kills does bother me.
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Post Post #1169 (ISO) » Sun Sep 16, 2012 2:02 pm

Post by Cogito Ergo Sum »

In post 784, Glork wrote:I has Sim down as suspicious for, among other behaviors, wanting to lynch singer (who I thought was TOWN) over nham (who I was convinced was SCUM). Now that I know they were both scum, that "tell" no longer exists.

Do you not like internalize that sort of stuff, Glrok?
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Post Post #1170 (ISO) » Sun Sep 16, 2012 7:59 pm

Post by Hoopla »

In post 1132, Quagmire wrote:Noone has correctly explained why exposing the entire town's power role structure has benefitted the town. As I said, Psyche's result on singer was a pretty lucky flip, otherwise we'd be in over our heads. How is it possible you're still defending the idea?


I think it was a poor idea overall, but we've netted some good results for that. Glork couldn't have predicted nhammen's slip, given nhammen was never even conscious of it to begin with, so he definitely gets no credit for that. But if scum-Glork was going to go down the route of proposing a massclaim to strangle the town power early, he needed to be 1) confident in buddies' abilities to survive a decent amount of the game, 2) have his buddies claim succinctly and without suspicion (something singer completely botched) and 3) be reasonably sure the structure of the towns' power can't make serious inroads to scum by being able to coordinate.

Given the complete ineptitude of singer's claim, I find it hard to believe a Glork plan was behind it all, when he would absolutely have warned his teammates pregame about employing such a play - and if he did, singer wouldn't have failed so hard. Occam's Razor again, but the convoluted nature and amount of variables that need to be correct for Glork to be scum isn't worth considering, when the simplest answer is, he's town and thought it would be a good idea.

We even have early evidence of that being the case, with these sort of posts:

In post 196, Glork wrote:I'm being 100% serious. It should have worked in both Almost Normal and Closed Normal in Team Mafia, had the town done it right. I think people are terrified of massclaims, but it's such a struggle for scums to fake something D1 and maintain it throughout the game. They basically can't claim any information role other than regular-cop, which seems to have fallen out of favor in today's meta. They can claim Doctor, but if there's any SK, multiball, a real doctor, etc., they're walking corpses. There are very few fakeclaims scums can come up with D1. I want it to happen.


There's your town motivation for Glork to want to employ a massclaim. Not to mention this sounding pretty sincere in general. I think he believed it was the right play, or at least one worth taking a chance on.

~~

In post 1168, Cogito Ergo Sum wrote:The one-shot vig + 19p with only a roleblocker that can prevent kills does bother me.


This is also an interesting point - not sure what to make of it. A SK laying low is a seductive answer, but I wouldn't put it past being a Normal Review Group oversight - some don't think about the consequence of kills in a game this large, as there's so many variables to predict anyway, you tend to just view the setup by weight of power alone, rather than their interactions. This observation didn't register with me, and I've reviewed dozens of setups, so I don't find it unlikely the reviewers just missed it, or didn't deem it an overly important factor.
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Post Post #1171 (ISO) » Sun Sep 16, 2012 8:03 pm

Post by Hoopla »

I think Michel has been hammered, so we'll have to wait and see what tomorrow brings.
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Post Post #1172 (ISO) » Sun Sep 16, 2012 8:54 pm

Post by MichelSableheart »

@KoC: I'm being given very little to work with, so along with me using PoE, there's only so much I can add.
To me, it seems such a muddying effect is extremely marginal, and doesn't weigh up against the disadvantage of the amount of attention such an unusual game will draw.

@CES, Hoopla: the problem being that numbers in the game don't dwindle fast enough, causing the game to stall?
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Post Post #1173 (ISO) » Sun Sep 16, 2012 8:56 pm

Post by Hoopla »

The risk of putting the town in even numbers for the entirety of the game is a valid point of discussion if the reviewers were considering balance in any serious way.
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Post Post #1174 (ISO) » Mon Sep 17, 2012 6:07 am

Post by OhGodMyLife »

Vote Count:
7 to lynch

MichelSableheart: 7 (scooby, Glork, Bella, redFF, AGar, Hoopla, Cogito Ergo Sum)
redFF: 3 (MichelSableheart, Rhinox, Quagmire)
Rhinox: 1 (Knight of Cydonia)
scooby: 1 (Tierce)

Not Voting: 0

Lynch has been reached!


The debate is at times civil, even resigned. After early inroads doubt has crept back into the minds of the town. Could this be the way to salvation?


MichelSableheart -
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- Lynched Day Four

It is now Night Four! Actions due Thursday, September 20th, 10 PM EST.

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