Would it even be worth it to allow CO replace out? I can't believe he has put us in this situation. I am having a hard time sorting through all the WIFOM with his 11 total game posts. Lets just get this over with.
UNVOTE:
VOTE: Chaos Omega
Sham, if you shmeckledorfed me then good game and I blame CO's lack of participation.
Good to know I was right, although I have a feeling it won't matter. I've stated my thoughts on ProHawk through Day 2 (which, by the way, you never did answer my Post 489:
In post 489, ChaosOmega wrote:Prohawk, why didn't you respond at all to my last two points you (you pushing a lurker lynch of GNR and jumping onto shos when it fell through)? Those were my strongest points against you, but you felt content just to respond to my lesser ones from reading your play early Day 1.
ProHawk wrote:You seem to swear a lot. Should we get into a correlational discussion about scum and their propensity to be easily agitated under pressure?
Sure, if you think it makes me scum. I think the point's untenable, but if you want to state reasons for thinking it, fine.
Your play D2 doesn't look great either. You jumped onto my wagon at L-1, I post a case against you, your response is middling without addressing any of my strong points against you, my wagon dies down, absta gets some suspicion and you jump right on to that wagon.
Also, when Robo states he wants a claim, you say this:
ProHawk wrote:It seems Absta is calling your bluff Robo.
Anyone else feel like Absta needs to claim?
Did YOU want him to claim there? You voted to put him at L-1, I would think you would, but you never said it, you just took a poll to see how much suppot you had with pushing an absta lynch.
You believed Shamrock to be scum more than me D3, but near the end of the day, that flipped:
ProHawk wrote:My second scum read is on Shamrock.
At the beginning of the game, I had noted his play as seeming calculated and cautious. His Day 2 play was lack-luster as well, with a few arguments to try and throw doubt into Mala's claim, and then asking for a hammer, and discrediting absta's claim.
ProHawk wrote:I would consider a KMD/CO scum team.
KMD is def. part of the team.
ProHawk wrote:what we need is Shamrock to make the decision. He is the most undecided out of us all, and the most likely to be town.
What made your change your read like that during D3?
Is it any wonder things seem so awry? We swim in a sea of confusion and don't have to think to survive, so nobody listens!
I think ProHawk is town because:
- his interactions with kmd don't look like scum/scum because I get the impression that he is genuinely trying to determine kmd's alignment;
- his interactions with other players give me the same impression of his mindset/intentions;
- kmd came into D3 pushing ProHawk's lynch hard, and I think he felt like he had the game wrapped up with a quick ProHawk lynch.
I think you are scum because:
- kmd was trying to shoo people off the wagon on the guy you replaced with surprising strength, given that it would be a pretty easy vote for scum to make if you were town;
- kmd's lack of pressure on you at the beginning of D3 looks forced;
- your claim doesn't seem like it fits into a balanced setup given the flips we have so far (but would make more sense as an ability for Butler);
- your ISO looks more like declaring reads and then attacking people based on those predetermined declarations than actively trying to develop your reads: you declare a scumread on ProHawk coming into the game and then just blast his attack on you rather than questioning him and trying to refine your read;
- your play in this game reminds me of triangle's game where we were scum together and you studiously avoided mentioning or addressing me all game (as you have done here with kmd).
Show me why I'm wrong.
Two chainz, four bracelets. Let me see that ass clap, standing ovation.
D1 - GNR was replaced. I wanted to lynch him if he was lurking, if he just wasn't able to play anymore and would be replaced, then I was fine allowing his replacement to take over. Read post #300 for my reasoning, as well as take note of the proximity of Nexus' announcement of the GNR replacement and my unvote post. I really thought there was something to the counter claim of his role and mine, as I was his brother (Capt Trouble Kelp) and he claimed to be the only one left. I don't know if he just interpreted the flavor wrong, or if it really said that, we won't know as we don't get to see the flavor.
Re: Absta claim, yes I wanted him to claim. If I didn't I wouldn't have put him at L-1.
Shamrock is def town because he didn't just now lynch you for the win. My read changed for a couple reasons, the first I stated in #536 which was Mala's find originally, and the second was when Shamrock didn't just lynch kmd to gain cred when he could have easily done so.
Nexus wrote:kmd4390, you are Artemis Fowl Jr., child genius, criminal mastermind and
Mafia Goon.
You, along with Guy_Named_Riggs (Butler), are part of the Mafia faction, and desire nothing more than to eliminate the People. You tried to kidnap Holly Short, but you were thwarted. So now you want to get rid of them.
Abilities:
Kill
- Once per Night, you and your partner may discuss who you want to kill in this QuickTopic here. You must PM me your Kill, and I will take the last PM I get.
Vote
- During the Day, you must blend with the rest of the town to make the decision on who to lynch. You have your vote, which you will use to make a wagon and lynch someone.
You win when your team makes up the majority of players and nothing can stop this from happening.
You know that
Chix Verbil
is not in the game.
The game thread is here. Please confirm by replying with your character name.
Nexus wrote:Guy_Named_Riggs, you are Domovoi Butler, bodyguard, weapons master and
Mafia Goon.
You, along with kmd4390 (Artemis Fowl Jr.), are part of the Mafia faction, and desire nothing more than to eliminate the People. You tried to kidnap Holly Short, but you were thwarted. So now you want to get rid of them.
Abilities:
Kill
- Once per Night, you and your partner may discuss who you want to kill in this QuickTopic here. You must PM me your Kill, and I will take the last PM I get.
Vote
- During the Day, you must blend with the rest of the town to make the decision on who to lynch. You have your vote, which you will use to make a wagon and lynch someone.
You win when your team makes up the majority of players and nothing can stop this from happening.
You know that
Commander Julius Root
is not in the game.
The game thread is here. Please confirm by replying with your character name.
Town Role PMs
Spoiler:
Nexus wrote:
ovyo
Malakittens, you are Captain Holly Short, LEPrecon Fairy and
Night 1 Commuter
. Artemis Fowl Jr. attempted to kidnap you, and you're out for revenge.
Abilities:
Commute
- During Night 1, you may choose to commute. This means that you will use the remaining vestiges of your Fairy magic to shield, meaning you will be untargetable that Night. You cannot use it any other Night.
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
Nexus wrote:Medhi2277, you are Corporal Lili Frond, LEP bimbo, voice-over girl and
Night 2 Tracker
. As a part of the Lower Elements Police you must try and beat Artemis Fowl Jr. and Butler.
Abilities:
Track
- You give the impression of being a useless airhead, but really you are occasionally switched on. Unfortunately, it takes you a while to realise you're switched on. On Night 2, you may PM me the name of the person you wish to Track, and you will be told who, if anyone, they visit on that Night. It cannot be used any other Night.
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
Nexus wrote:Robocopter89, you are Foaly the Centaur, unappreciated genius and
Magic Cop
. Artemis Fowl Jr. is threatening the very existance of the People, and he and his pet ape Butler need to be removed.
Abilities:
Investigate
- Once per Night, you may PM me the name of one of the players in this game. Using the various fairy technologies at your disposal, you are able to discern whether or not they have the ability to use Magic, like most (but not all!) of the Fairy Folk. This will go some way in helping you to find out whether people are who they say they are.
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
*mod note: Non-magic would be Artemis, Butler and Mulch.
Nexus wrote:Shamrock, you are Lieutenant Briar Cudgeon, volatile LEP Lieutenant and
Vanilla Town
. Despite your desire for power, you realise that Artemis Fowl Jr. is a threat that must be eliminated.
Abilities:
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
Nexus wrote:absta101, you are Mulch Diggums, thief extraordinaire, non-magic Fairy Folk and
Vanilla Town
. You've been enlisted, somewhat against your will, to help thwart Artemis Fowl Jr and his massive manservant Butler.
Abilities:
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
*mod note: would show up as non-magic
Nexus wrote:ProHawk, you are Captain Trouble Kelp, leader of LEPretrieval One, and
Vanilla Town
. You've been sent to deal with Fowl and Butler, and you need to save the Fairy People.
Abilities:
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
Nexus wrote:shos, you are Corporal Grub Kelp, member of LEPretrieval One, the only member not to be taken out by Butler, and
Vanilla Town
. You've had one run-in with Butler, and it is your duty to get rid of the threat.
Abilities:
Vote
- During the Day you may choose someone that you want to lynch.
You win when all threats to the town have been eliminated.
The game thread is here. Please confirm by replying with your character name.
I'm not sure if having Mulch as a secret miller sort of thing made the game bastard - luckily it never made a difference. Overall I was disappointed in the amount of replacements we had, but it was a good game regardless. Well played Town.
Did you read his (kmd's) D3 argument when he was trying to lynch me? His argument was probably super apparent to me because I knew my alignment, but I thought it was pretty telling...