Mafiastuck (GAME OVER TOWN WINS!)


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Post Post #125 (ISO) » Tue Oct 30, 2012 3:02 am

Post by combinatorialEnigma »

"I have a made-up post restriction where I always make a bunch of worthless posts in a row."

FTFY
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Post Post #126 (ISO) » Tue Oct 30, 2012 3:15 am

Post by Phillammon »

Yeah, there's no PR there. Suspicion has begun.
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Post Post #127 (ISO) » Tue Oct 30, 2012 3:37 am

Post by Alsark »

I appreciate that everybody thinks I'm omniscient enough to know for a fact that he was vanilla town. That's not entirely true. Instead, my role is to turn somebody into a vanilla townie in the confirmation phase by saying, "welp, <name> rolled vanilla townie."

Who else wants turned into a vanilla townie?
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Post Post #128 (ISO) » Tue Oct 30, 2012 3:39 am

Post by Cheery Dog »

Can you do that to the scum?
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Post Post #129 (ISO) » Tue Oct 30, 2012 3:46 am

Post by Pandorica »

Please ignore Faraday. He's a moron. I need to control him.
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Post Post #130 (ISO) » Tue Oct 30, 2012 3:55 am

Post by Titan »

In post 125, combinatorialEnigma wrote:"I have a made-up post restriction where I always make a bunch of worthless posts in a row."

FTFY

It's faraday?
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Post Post #131 (ISO) » Tue Oct 30, 2012 3:57 am

Post by combinatorialEnigma »

In post 129, Pandorica wrote:Please ignore Faraday. He's a moron. I need to control him.


Noted.
"Pro-town - the new anti-town behavior." ~buldermar
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Post Post #132 (ISO) » Tue Oct 30, 2012 4:04 am

Post by Alsark »

In post 128, Cheery Dog wrote:Can you do that to the scum?


Yep.

Anybody that's scum want to be converted to town? I only have one more use of the power left.
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Post Post #133 (ISO) » Tue Oct 30, 2012 4:14 am

Post by Alsark »

^ Obviously I'd imagine the remaining scum team gets re-rolled when I do this or else that would be mad OP, yo.
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Post Post #134 (ISO) » Tue Oct 30, 2012 4:21 am

Post by Titan »

In post 100, Robocopter87 wrote:

Titan wrote:
In post 94, Titan wrote:Also, mod, why is Strider being replaced? Did he request replacement, or otherwise how did you know he flaked, etc, when others have yet to confirm also?
Does anyone doubt my level of intelligence yet?

Note to self: work on reading comprehension skills.


I'm beginning to sense that you aren't such a bad guy, but I am kinda curious about how useful you will be.

Why is doing dumb shit a towntell? Do dumb people have more of a chance to roll town? When did you have suspicion of me (hint: saying something like 'i'm beginning' means you thought something diff before)? Why did you have suspicion of me? Why did you start to think I'm 'not such a bad guy' after that quote? So is doing a bit of dumb shit suspicion worthy but a lot dumb shit makes you town? Which brings us back to question numero dos. It's like an infinite fractal recursion, a flickering quantum state of both scum and town.
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Post Post #135 (ISO) » Tue Oct 30, 2012 4:25 am

Post by Alsark »

In post 134, Titan wrote:It's like an infinite fractal recursion, a flickering quantum state of both scum and town.


That sounded really smart. Ergo, if dumb = town, you must be scum.
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Post Post #136 (ISO) » Tue Oct 30, 2012 4:26 am

Post by Titan »

Derp, ignore that till day begins.

(are we waiting for everyone to confirm to begin?)
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Post Post #137 (ISO) » Tue Oct 30, 2012 4:26 am

Post by combinatorialEnigma »

Schrodinger's Wine: The wine is simultaneously in front of you and in front of me.
"Pro-town - the new anti-town behavior." ~buldermar
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Post Post #138 (ISO) » Tue Oct 30, 2012 4:36 am

Post by Titan »

In post 137, combinatorialEnigma wrote:Schrodinger's Wine: The wine is simultaneously in front of you and in front of me.
Schrodinger's cat? The quantum mechanics theory would interpret the cat as simultaneosly alive and dead at one point, yet the cat can only be either dead
or
alive at one point, not both.
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Post Post #139 (ISO) » Tue Oct 30, 2012 4:52 am

Post by Alsark »

Has someone been playing Zero's Escape Virtue's Last Reward?
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Post Post #140 (ISO) » Tue Oct 30, 2012 4:53 am

Post by combinatorialEnigma »

Yes, but until the box is opened and we observe the cat, the only way to interpret it is that the cat is both alive and dead.

Similarly, until someone flips, we cannot determine who the wine is in front of.
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Post Post #141 (ISO) » Tue Oct 30, 2012 4:57 am

Post by buldermar »

In post 134, Titan wrote:It's like an infinite fractal recursion, a flickering quantum state of both scum and town.
I was thinking probabilistic equilibrium.
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Post Post #142 (ISO) » Tue Oct 30, 2012 5:02 am

Post by buldermar »

In post 140, combinatorialEnigma wrote:Yes, but until the box is opened and we observe the cat, the only way to interpret it is that the cat is both alive and dead.

Similarly, until someone flips, we cannot determine who the wine is in front of.
We can still evaluate historical wine consumption and estimate who the more likely to suffer from alcoholism is.
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Post Post #143 (ISO) » Tue Oct 30, 2012 5:05 am

Post by combinatorialEnigma »

Although in light of this game's theme...

Perhaps in the pre-scratch Mafiascum he was one alignment and now after the scratch he's the other.

...Oh god what if the mods actually do that with the game?

Like, when the town's at lylo, someone's role is to scratch the session.
"Pro-town - the new anti-town behavior." ~buldermar
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Post Post #144 (ISO) » Tue Oct 30, 2012 5:23 am

Post by Titan »

In post 141, buldermar wrote:
In post 134, Titan wrote:It's like an infinite fractal recursion, a flickering quantum state of both scum and town.
I was thinking probabilistic equilibrium.

Eh, in a way? But not really b/c equilibrium means the two probabilities are balanced? Actually, that can make sense but it's a stretch. W/e I hate equilibrium anyways.
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Post Post #145 (ISO) » Tue Oct 30, 2012 5:26 am

Post by buldermar »

In post 144, Titan wrote:
In post 141, buldermar wrote:
In post 134, Titan wrote:It's like an infinite fractal recursion, a flickering quantum state of both scum and town.
I was thinking probabilistic equilibrium.

Eh, in a way? But not really b/c equilibrium means the two probabilities are balanced? Actually, that can make sense but it's a stretch. W/e I hate equilibrium anyways.
I don't see how it's a stretch. Care to elaborate?
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Post Post #146 (ISO) » Tue Oct 30, 2012 5:38 am

Post by Sunshine and Rainbows »

half-confirmed, will confer with my partner about what's been happening in the thread when i have more time
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Post Post #147 (ISO) » Tue Oct 30, 2012 5:39 am

Post by Sunshine and Rainbows »

who thought it would be a good idea to have in-thread confirmations in a 30 player game
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Post Post #148 (ISO) » Tue Oct 30, 2012 5:47 am

Post by Titan »

In post 142, buldermar wrote:
In post 140, combinatorialEnigma wrote:Yes, but until the box is opened and we observe the cat, the only way to interpret it is that the cat is both alive and dead.

Similarly, until someone flips, we cannot determine who the wine is in front of.
We can still evaluate historical wine consumption and estimate who the more likely to suffer from alcoholism is.
Yes, that would give a probability, but you can never be sure.

Hmm, actially depending on the standard deviatio, we can have a good chance. The best way to work with this imo would be to do a systematic sample which I think would work better than a simple random sample because then it can factor things like seasons, holidays, etc.

But this is flawed b/c it can easily overlook a time in someone's life when they were a heavy alcoholist.

And it would really be impossible to look at someone's full history, no? And you still have to factor in age...

@Rubik's cube- that would actually disturbing.

Pedit: b/c quantum mechanics is a better way to describe the situation imo, mainly b/c I hate equ :p
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Post Post #149 (ISO) » Tue Oct 30, 2012 5:49 am

Post by combinatorialEnigma »

"confirmation stage" more like "quantum mechanics and alcoholism debate stage"
"Pro-town - the new anti-town behavior." ~buldermar

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