In post 8848, Maestro wrote:I can personally say that I will not play TerraFirmaCraft if it is put up as a companion server...I believe that TFC is excessively complex to the point of no longer being a fun game and I believe there are others who agree with me.
Meanwhile, there seem to be enough people that want a Vanilla server that it would be a good investment of community time, etc. and I still disagree that it would split the community. Many people don't play on the server that often as it is, and if those people would play if the server was Vanilla then the new server would be nothing but a good thing for them since it would literally draw them back into the community.
We're already "split" on the basis of many players' long inactivity and preference for a non-Bukkit environment; why isn't offering a second, possibly-more-appealing option seen as something that can bring more people into the fold?
@Rhinox: I understand that you don't want to force others to play by your preference - that's what I was trying to get across. I wasn't trying to imply that you would go play by yourself rather than play with warps/tp's, etc. I was just trying to say that you have a preferred way of playing and the current system of warps/tp's does not seem to accomodate/encourage your preferred way of playing, by your own admission.
Mkay i'll switch the server to vanilla if you can come up with a solution to the chest issue, unfortunately an enderchest isn't endless.
In post 8849, Xalxe wrote:Maru, you had your modded server for a while that was open to anybody and was just something you publicized here, and that was fine. Attempting to do any other "MafiaScum" server will not end well.
i wasn't doing another MS one
this terrafirma is going to be the same basic premise as the old.
If someone would be so kind as to send me a message and explain to me what the actual fuck is going on here, I would greatly appreciate it. Until then, I will sit in my room, in the fetal position, and sulk due to my deprivation of Minecraft. I have a high IQ and all, but none of this makes sense, and I'm pretty much confused.
the bad news: that means 1 hour till its up + whatever time it takes corin to get thigns going +24 hours till the mafiascum.maruchanserver redirects properly, but i'll have an IP up sooner than 24 hours that can be used until the url re-directs properly
When the new box is set up, give me an FTP (or better yet, normal user) account and I can probably do the automatic backup that I used to do during daddycheese time -- Although removing some ocean to reduce file size would be wonderful.
Other than that, you guys talk too much. Go play some single player and post the screenshots here.
If you do cut out ocean, make sure you don't nuke my new place! I don't want to tell everyone where it is (hence me hiding myself on the dynmap) but I can can PM you if you want. Or you could just check my location with ~CHEATY POWERS~.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
And as for the Vanilla vs Bukkit issue. I'd like to point out that any argument concerning
what regular users can do is a non-issue
. If it is decided that we don't want everyone to have access to warps, teleporting, etc., we can block those commands. We can still keep Bukkit for lockette, coreprotect, etc., because Bukkit itself doesn't change anything at the user end - only plugins do that. It's entirely possible for players to have a purely vanilla game while admins have all the plugins they need to run the server far better than vanilla would allow them.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
(and personally I'd be completely happy to see warps go. I think player-to-player teleporting and maybe /back should stay, though perhaps with a cooldown.)
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
I think warps should be kept though for Distant Lands and Vineland, since they're so far away.
Plus I have a project I'm working on in Distant Lands and I need to warp to and from there.
“Leftover lady, let alone the strongest to be subdued.
If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”
In post 8795, Om of the Nom wrote:WHO WANTS SOME DIAMONDS?
I'm in need of non-refined Spruce wood but I'm too lazy to get it. Need probably like 20 stacks of it. Willing to pay the lowest bidder, or a combination of bids from different people. Bids must be under a stack of diamonds.
Bump
“Leftover lady, let alone the strongest to be subdued.
If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”
/home
/warp spawntown, vineland, skytown, and I plead for an additional one to honeyopolis. those seem to be the four big metropolises of our server.
I think the /tpa and /tphere ones are good too; there has been many a time when someone has wanted to show me something and those were quite useful.
Personally, I don't see the kerfluffle about these. If people really didn't want them, they wouldn't use them. These commands have been so useful to me, as I am honestly much poorer at this game than most of y'all and without them, I would've probably not built the meager things I have managed to do.
There will be no kisses tonight
There will be no holding hands tonight
'Cause what is now wasn't there before and should not be
Pah. Vineland is, what? 20k blocks away? That's 2500 nether blocks. With a decent number of booster rails, a Minecart can travel at 8m/s. You can get it going at over 11m/s if you exploit dodgy physics in strange ways but let's say 8 for simplicity. We're talking about 312 seconds. 5 minutes, 12 seconds.
Get a secure rail line up, and go make yourself another cup of cocoa. Honestly I think warping is preventing us setting up any kind of travel system, the like of which can be really awesome.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
Though that said, I don't really dislike warps, and I use them as much as anyone. Maybe more now I'm far away.
But what I want to see more than anything is a cooldown on teleporting, including /back. Even just a couple of minutes makes it worthwhile getting your stuff together in one place rather than going /home and /back every time you want something. Let's make teleports what they're supposed to be; a convenience.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
Though that said, I don't really dislike warps, and I use them as much as anyone. Maybe more now I'm far away.
But what I want to see more than anything is a cooldown on teleporting, including /back. Even just a couple of minutes makes it worthwhile getting your stuff together in one place rather than going /home and /back every time you want something. Let's make teleports what they're supposed to be; a convenience.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
/home
/warp spawntown, vineland, skytown, and I plead for an additional one to honeyopolis. those seem to be the four big metropolises of our server.
I think the /tpa and /tphere ones are good too; there has been many a time when someone has wanted to show me something and those were quite useful.
Personally, I don't see the kerfluffle about these. If people really didn't want them, they wouldn't use them. These commands have been so useful to me, as I am honestly much poorer at this game than most of y'all and without them, I would've probably not built the meager things I have managed to do.
No to honeypolis warp. I was pushing for it until i wised up and built a nether route. It's literally a 25 sec walk from spawn
When the new box is set up, give me an FTP (or better yet, normal user) account and I can probably do the automatic backup that I used to do during daddycheese time -- Although removing some ocean to reduce file size would be wonderful.
Other than that, you guys talk too much. Go play some single player and post the screenshots here.
you definitively could. we run something like devian linux or something, and ssh and shit works and i would totes give you all the infoz.
In post 8859, izakthegoomba wrote:(and personally I'd be completely happy to see warps go. I think player-to-player teleporting and maybe /back should stay, though perhaps with a cooldown.)
this.
TPA with a one hour cooldown, and a back with the same cooldown, as well as a home with a 15 minute or 30 minute cooldown.
I think that's pretty much good.
I'll spend all day tomorrow compiling my thoughts on the matter.
I don't use warps much but when I do, for them. I wouldn't like to see them done with, if you don't want to use the commands don't use them. But I do think people are becoming more spread out which is making warps almost necessary.
PEDIT lol I use back like every 5 seconds sometimes because of building, if I need to go somewhere and back to my house back to back (e.g. getting lava from the nether to fill a place) so leaving such a high cool down would hurt. Maybe 10 minutes for the tpa and back. But home shouldn't have a cooldown. We are supposed to spawn in our beds anyways >.>
To me, adding a cool down just adds to the tedium. If it is allowed, no cool down, if it is not, remove the command. That's all I think should be done.
Honestly at this point, the citizens of the server is so spread out that if a cool down is implemented, I sincerely believe that many people would simply stop playing.
I vote, leave things as they are. Maybe on the next reboot of the whole world, we could make it vanilla- because the expectations will not be there, players would go to the effort to make sure their constructions is accessible.
I'm building a structure in the middle of nowhere, to use as my home base, so if I had a cool down, I'd probably lose interest in playing altogether.
Speaking of he raises a good point, one day we should consider doing a map reset. Maybe the next, or the 2nd or 3rd world-gen update down the line?
EDIT: plus for the modded server if i said scratch terrafirmacraft, and went with EBXL again (the awsome bioems mod), tossed in some Metallurgy 2, and sprinkled on top of that some Tropicraft, how would you guys feel about playing on it with meh?
it would be more vanilla-ish in the aspect of no commands or locking of chests or flying etc, but less so in that it has modded gameplay.