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Post Post #1900 (ISO) » Fri Feb 08, 2013 6:17 pm

Post by TheButtonmen »

Off the top of my head ideas I want to play around with for this MYOS format:
Read the Runes / Chain of Smog / Fact or Fiction + Oversold Cemetary
Weathered Wayfarer + Urzatorn
Explosive Vegetation / Harrow + Annex
Patriarch's Bidding / Wizards
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Post Post #1901 (ISO) » Sat Feb 09, 2013 6:38 am

Post by Fate »

don't tell anyone that'll ruin the fun
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Post Post #1902 (ISO) » Sat Feb 09, 2013 6:58 am

Post by Thestatusquo »

Has anyone made a real thread for this?
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Post Post #1903 (ISO) » Sat Feb 09, 2013 8:02 am

Post by dramonic »

this set has caribou tokens.
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Post Post #1904 (ISO) » Sat Feb 09, 2013 8:20 am

Post by hasdgfas »

Hmm, I'll actually play RYOS, I think. I usually don't do constructed, but I could do this, even though I'll still do terribly.
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Post Post #1905 (ISO) » Sat Feb 09, 2013 8:25 am

Post by mykonian »

there are newbies playing. I'm pretty sure you at least have the advantage of some knowledge :)
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Post Post #1906 (ISO) » Sat Feb 09, 2013 12:36 pm

Post by AGar »

I'm getting my laptop Monday/Tuesday. Got my tax return in today.

We need a decklist keeper, no? I'm willing to handle the standings and shit if need be.
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Post Post #1907 (ISO) » Sat Feb 09, 2013 12:52 pm

Post by Thestatusquo »

Cheers, agar.
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Post Post #1908 (ISO) » Sat Feb 09, 2013 2:45 pm

Post by AGar »

I'm making the thread now, for the record. I'm just slow.
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Post Post #1909 (ISO) » Sat Feb 09, 2013 2:55 pm

Post by AGar »

Ski mask? Check! Sawed off? Check! Guilty conscience, fear of death? Check! Check! Check!

Get to know me. Or don't. I won't tell you what to do. I'm not God. Or your father. Or your boss.
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Post Post #1910 (ISO) » Tue Feb 12, 2013 6:54 am

Post by Debonair Danny DiPietro »

Might as well solicit ideas here, I'm building a Blue/Black Standard deck using cipher to mill; shooting for either a mill win or more likely using that to pump Jace's Phantasm and/or Consuming Aberration to smash through to victory. Deck currently looks something like this (and yes I realize it's 61 cards, call it a personal quirk)...

Creatures (14)

4x Jace's Phantasm
4x Invisible Stalker
1x Nightveil Specter
1x Lazav, Dimir Mastermind
4x Consuming Aberration

Planeswalkers (2)

2x Jace, Memory Adept

Instants (12)

3x Thought Scour
3x Tragic Slip
4x Dimir Charm
2x Aetherize

Sorceries (9)

3x Hands of Binding
4x Paranoid Delusions
2x Mind Grind

Mana Base (24)

1x Watery Grave
2x Drowned Catacombs
11x Islands
10x Swamps

Potential Options/Sideboard

Extra copies of most everything above except Jace
Dispel
Psychic Strike
Whispering Madness
Wight of Precinct Six
Mizzium Skin
Artful Dodge
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Post Post #1911 (ISO) » Tue Feb 12, 2013 7:29 am

Post by Sudo_Nym »

I don't think mind grind is worth it. Straight mill effects aren't that good. I'd want another Hands of binding and anesthetized. If you're trying to feed on the graveyard for consuming aberration, then duskmantle guildmage and psychic strike could both be nice.
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Post Post #1912 (ISO) » Tue Feb 12, 2013 8:05 am

Post by Thestatusquo »

I would agree with sudo in the sense that I don't think that "aggro mill" is viable. If I were to build a deck with mill as its win con I'd devote like 90% of my slots to controlling the board. Once you've done that, it shouldn't be too hard to win with whichever repeatable mill effect you choose.
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Post Post #1913 (ISO) » Tue Feb 12, 2013 8:06 am

Post by Debonair Danny DiPietro »

In post 1911, Sudo_Nym wrote:I don't think mind grind is worth it. Straight mill effects aren't that good. I'd want another Hands of binding and anesthetized. If you're trying to feed on the graveyard for consuming aberration, then duskmantle guildmage and psychic strike could both be nice.


Psychic Strike got sideboarded because I was doing most of my playtesting against this deck and running Cavern of Souls + Humans means whenever that happened there were all of nine things I could counter but it probably should find it's way back into the main deck. Duskmantle Guildmage's big problem is that his ability costs are fairly high that they're tough to use with first casting of other spells, but he would compliment ciphered copies of Paranoid Delusions and he goes HAM with Jace.
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Post Post #1914 (ISO) » Tue Feb 12, 2013 8:12 am

Post by Debonair Danny DiPietro »

In post 1912, Thestatusquo wrote:I would agree with sudo in the sense that I don't think that "aggro mill" is viable. If I were to build a deck with mill as its win con I'd devote like 90% of my slots to controlling the board. Once you've done that, it shouldn't be too hard to win with whichever repeatable mill effect you choose.


Alright, leave in Invisible Stalker, Paranoid Delusions, and Jace as the primary millers. Dimir Charm and Psychic Strike offer a little mill or mills options along with control. What else represents the best blue/black board control in Standard.
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Post Post #1915 (ISO) » Tue Feb 12, 2013 8:18 am

Post by Thestatusquo »

Mutilate could be an option, depending on how you make your mana base. Liliana. Since you're not caring about life anywa the new 1B target player sacrifices a creature is quite good in your deck and gives you strong game against the hexproof deck as well. I would probably want something with which to generate card advantage. Think twice might not be a bad option.
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Post Post #1916 (ISO) » Tue Feb 12, 2013 8:38 am

Post by Sudo_Nym »

Cipher is certainly a potential deck, in that there exist cards like Dimir signer and invisible stalker that can carry them. The problem is that outside of hands of binding, none of the cipher cards seem very good. Aggro Mill could be a deck, but you want cards that do other things, and mill as a bonus. Psychic Strike and Thought Scour are good examples. I think you then have to forget milling for victory, and instead use milling as a tool to feed cards like Death's Approach and Consuming Aberration. Then, you want to increase effects that do bad things when you mill, like duskmantle guildmage. The problem with Consumming Abberation as a finisher, though, is that it has no protection and no evasion, and ub can't reliably accelerate into it.
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Post Post #1917 (ISO) » Tue Feb 12, 2013 9:51 am

Post by Fate »

HEY RALEIGH DOES ANYONE HAVE CARDS I NEED:

1x Lightning Mauler
4x Flinthoof Boar
4x Stomping Ground (HAI RECK)
4x Rancor
3x Traitorous Blood
2x Stromkirk Noble
2x Pillar of Flame

got plenty of shinies to trade so hold onto these <.<
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Post Post #1918 (ISO) » Tue Feb 12, 2013 12:44 pm

Post by Thestatusquo »

Are you playing experiment one? It's very good in that deck.
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Post Post #1919 (ISO) » Tue Feb 12, 2013 2:32 pm

Post by Fate »

I WANT to fit it in, don't get me wrong

But I'm thinking there's two ways to play R/G aggro, and one is with Experiment ones and Strangleroot geists and shit aka more forests than mountains

and the other is Stromkirk Nobles and Ash Zealots (and eventually hellriders).


So if I have a hand with ash zealot and experiment one and a Rootbound Crag+Mountain, or Forest+Mountain its like "WALP...."

So yeah leaving that one out to favor the more red side (bc I already have 4 ash zealots too and they are sexier with rancor than geists)
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Post Post #1920 (ISO) » Tue Feb 12, 2013 3:36 pm

Post by Sudo_Nym »

Experiment One is amazing for any R/X aggro deck that can curve. In that deck, it can consistently be a 2/2 on turn 2, and a 3/3 on turn 3.

I kinda want to make an evolve tempo deck, that uses Experiment One and the 0/1 Evolve Flier with value creatures backed by permission, with Prime Speaker Zegana and/or Master Biomancer at the top. Think I may work on that, after I finish my RYOS deck.
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Post Post #1921 (ISO) » Tue Feb 12, 2013 4:09 pm

Post by Debonair Danny DiPietro »

I have a feeling I'm going to try and turn my deck into three different kinds of decks (straight mill control, duskmage/Jace control, and further refined Mill Aggro) and see what works best.
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Post Post #1922 (ISO) » Tue Feb 12, 2013 4:28 pm

Post by Thestatusquo »

Theres no reason you cant make your mana base work to do both, although most of them are not running ash zealot. (or noble I think)
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Post Post #1923 (ISO) » Tue Feb 12, 2013 4:28 pm

Post by Fate »

I see Experiment one being huge for Jund, with the easy curve of Ex 1 -> Geist -> Dreg Mangler -> [insert 4 drop here]

I'm just having a hard time (cuz lack of vision/creativity I guess) picturing why you would splash red in a Green deck (where Experiment 1 would be the main one drop) over splashing green in a red deck. Because if youre splashing red in a green deck, why not white/black too then and go midrange all the way?
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Post Post #1924 (ISO) » Tue Feb 12, 2013 4:35 pm

Post by Fate »

In post 1849, Fate wrote:On an unrelated note, this guy might be my new favorite player to watch:
Tomoharu Saito, who went 5-0 with this decklist:
12 Mountain
4 Rootbound Crag
4 Stomping Ground
4 Rakdos Cackler
4 Stromkirk Noble
4 Ash Zealot
4 Burning-Tree Emissary
4 Flinthoof Boar
4 Boros Reckoner
4 Hellrider
4 Pillar of Flame
4 Searing Spear
4 Rancor

3 Traitorous Blood
4 Volcanic Strength
4 Flames of the Firebrand
4 Reckless Waif.


I was referring to this R/G deck, that I've modified (with the cards I have/am willing to buy):

http://tappedout.net/mtg-decks/smash-kill-smash/

You can critique that for REALZ too, no hard feelings promise. Its my take to Standard night deck I'm working on, not my fun deck to play against Nuwen.

Yeah I'm trying to fit Domri in, because I really like how he plays out in mirror matches and even against control. I KNOW I should take Raiders out but I like the variety (and also don't want to have to buy 4 Hellriders >_>) on my 4 drops. I also want more Reckoners, but am not convinced I'm not better off just playing another 2 drop+Rancor OR Flinthoof Boar as a 3 drop.

But yeah I've played with Experiment 1 (as a one of and thats all I have) and even then I get hands where I can't play him first and evolve him every turn.
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