Mini 1484 - Pick Your Partners (Game Over)


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Post Post #50 (ISO) » Sun Aug 11, 2013 8:04 am

Post by Haschel Cedricson »

In post 47, Egg wrote:Haschel, what do you think of Bo and Guy?
Riggs is suspicious for the same reasons as TheGarantula. I'm still waiting for him to elaborate on his werewolf plan.

As for Bo, I thought we were on the same page but apparently not. I'm not ready to take a firm stance on him yet.
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Post Post #51 (ISO) » Sun Aug 11, 2013 8:05 am

Post by IceGuy »

Vote Count


Mutleyddmc (3): T S O, Mutleyddmc, nickthename
TheGarantula (3): Haschel Cedricson, Egg, Does Bo Know

Natirasha (1): Natirasha
Egg (1): Guy_Named_Riggs
DrDolittle (1): TheGarantula
Does Bo Know (1): Titus

Not voting (3): DrDolittle, Pjovek, Varsoon

With 13 alive, it's 7 to lynch.

Deadline is September 1st, 2 p.m. CEST.

To clarify the rules, it's allowed to post your lists. In the future, please ask any mod questions in bold so I don't miss them.
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Post Post #52 (ISO) » Sun Aug 11, 2013 8:18 am

Post by Pjovek »

In post 26, Does Bo Know wrote:Actually yes I am.

As long as we lynch a Werewolf D1. If we lynch a townie, we might be doomed to chase Mafia forever.
but but how do u tell difference between wolf and mafia tho?

Also I need
Varsoon
to tell me his or her alignment for undisclosed reasons.
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Post Post #53 (ISO) » Sun Aug 11, 2013 8:19 am

Post by Pjovek »

which i am not going to disclose
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Post Post #54 (ISO) » Sun Aug 11, 2013 8:20 am

Post by Pjovek »

In post 50, Haschel Cedricson wrote: As for Bo, I thought we were on the same page but apparently not. I'm not ready to take a firm stance on him yet.
You posted on the same page on page 2, I'm sure that counts for something.
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Post Post #55 (ISO) » Sun Aug 11, 2013 8:23 am

Post by Pjovek »

And we should probably claim the lists we made.

I just ordered them by how swell their names sounded since I don't know anybody here, but I'm sure there's information to gather from them.
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Post Post #56 (ISO) » Sun Aug 11, 2013 8:25 am

Post by Pjovek »

Actually, I think I played with nickthename once, for about a day.

The Pjovek is not sure about that though.
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Post Post #57 (ISO) » Sun Aug 11, 2013 8:32 am

Post by T S O »

In post 27, Titus wrote:UNVOTE:

I misread this. My apologies. I need to be more careful when I post before fully awake.

I'm down with lynching scum. After that, we can make preferences if we're lucky enough to catch scum.
This seemed like a joke to me - we can lynch scum after we lynch scum.

There was probably an element of that in it, yeah?
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Post Post #58 (ISO) » Sun Aug 11, 2013 8:33 am

Post by Haschel Cedricson »

In post 57, T S O wrote:
In post 27, Titus wrote:UNVOTE:

I misread this. My apologies. I need to be more careful when I post before fully awake.

I'm down with lynching scum. After that, we can make preferences if we're lucky enough to catch scum.
This seemed like a joke to me - we can lynch scum after we lynch scum.

There was probably an element of that in it, yeah?
What's the punchline?
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Post Post #59 (ISO) » Sun Aug 11, 2013 8:34 am

Post by Pjovek »

With the votes being 3-3 between two players, The Pjovek is a man of weighing decisions.

He decides on the spider.

VOTE: TheGargantula
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Post Post #60 (ISO) » Sun Aug 11, 2013 8:38 am

Post by T S O »

In post 59, Pjovek wrote:With the votes being 3-3 between two players, The Pjovek is a man of weighing decisions.

He decides on the spider.

VOTE: TheGargantula
Mutley's wagon is completely RVS. Gargantula's isn't.

It wasn't a hard decision, was it?
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Post Post #61 (ISO) » Sun Aug 11, 2013 8:39 am

Post by Pjovek »

I never said it was.
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Post Post #62 (ISO) » Sun Aug 11, 2013 8:41 am

Post by Does Bo Know »

In post 52, Pjovek wrote:
In post 26, Does Bo Know wrote:Actually yes I am.

As long as we lynch a Werewolf D1. If we lynch a townie, we might be doomed to chase Mafia forever.
but but how do u tell difference between wolf and mafia tho?

Also I need
Varsoon
to tell me his or her alignment for undisclosed reasons.
He got banned for doing stuff like that. I'm sure if he does it again it won't end well for him.
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Post Post #63 (ISO) » Sun Aug 11, 2013 8:48 am

Post by Pjovek »

In post 62, Does Bo Know wrote:
In post 52, Pjovek wrote:
In post 26, Does Bo Know wrote:Actually yes I am.

As long as we lynch a Werewolf D1. If we lynch a townie, we might be doomed to chase Mafia forever.
but but how do u tell difference between wolf and mafia tho?

Also I need
Varsoon
to tell me his or her alignment for undisclosed reasons.
He got banned for doing stuff like that. I'm sure if he does it again it won't end well for him.
Well, I wouldn't mind at least.
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Post Post #64 (ISO) » Sun Aug 11, 2013 9:15 am

Post by Does Bo Know »

Also, to answer your previous question, Pjovek, there can be some wolf tells and some Mafia tells, depending on ways that they play. I don't really have any specific examples in mind, but as the game progresses, you'll most likely see players see "wolf" tells or "Mafia" tells in players because of their actions.

I would mind Varsoon's claim. You're convincing Varsoon to commit the very crime that got him banned in the first place. That is not okay.

However, I'm pretty sure that Pjovek and Varsoon aren't on the same scum/mason team. So that's something.
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Post Post #65 (ISO) » Sun Aug 11, 2013 9:27 am

Post by Guy_Named_Riggs »

In post 50, Haschel Cedricson wrote: Riggs is suspicious for the same reasons as TheGarantula. I'm still waiting for him to elaborate on his werewolf plan.
I'm suspicious for not wanting to reveal lists? Is that it?

As for my werewolf plan, it's not so much a plan as it is a suggestion.

The "Mafia" team is essentially a group of evil mason (they can talk amongst themselves, have no night kill, and are not aligned with the town)
The "Werewolf" team is the group we have to look out for (they can talk amongst themselves, have a night kill, and are not aligned with the town)

So the main difference between mafia and werewolves are that the werewolves get a nightkill. This will eventually lead to tells.

Later in the game, the mafia team is going to be more focused on staying alive and trying (okay) to get rid of werewolves (great)
The werewolf team is going to be more focused on getting rid of town (bad) and trying to get rid of those who suspect them (bad)

Those two distinctions will be somewhat evident in their posting and we should be able to pick up on it.

It's better to pick up on the werewolf tells before the mafia because then we git rid of the only people who can perform nightkills. We get rid of that, and gettingrid of the mafia is a heck of a lot more easier.
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Post Post #66 (ISO) » Sun Aug 11, 2013 9:35 am

Post by Does Bo Know »

GNR, have you ever played Jungle Republic before?
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Post Post #67 (ISO) » Sun Aug 11, 2013 9:37 am

Post by T S O »

In post 65, Guy_Named_Riggs wrote:
In post 50, Haschel Cedricson wrote: Riggs is suspicious for the same reasons as TheGarantula. I'm still waiting for him to elaborate on his werewolf plan.
I'm suspicious for not wanting to reveal lists? Is that it?

As for my werewolf plan, it's not so much a plan as it is a suggestion.

The "Mafia" team is essentially a group of evil mason (they can talk amongst themselves, have no night kill, and are not aligned with the town)
The "Werewolf" team is the group we have to look out for (they can talk amongst themselves, have a night kill, and are not aligned with the town)

So the main difference between mafia and werewolves are that the werewolves get a nightkill. This will eventually lead to tells.

Later in the game, the mafia team is going to be more focused on staying alive and trying (okay) to get rid of werewolves (great)
The werewolf team is going to be more focused on getting rid of town (bad) and trying to get rid of those who suspect them (bad)

Those two distinctions will be somewhat evident in their posting and we should be able to pick up on it.

It's better to pick up on the werewolf tells before the mafia because then we git rid of the only people who can perform nightkills. We get rid of that, and gettingrid of the mafia is a heck of a lot more easier.
Alternatively, the Werewolves shoot the Mafia at night in crossfire, and Town benefits from this.

I realise you can't count on crossfire but assuming best case scenario, the Werewolves could actually do our job for us.

As well as this, lynching a Mafia leads to multiple associative tells, as opposed to lynching Werewolves, where you get one.
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Post Post #68 (ISO) » Sun Aug 11, 2013 9:38 am

Post by T S O »

In post 61, Pjovek wrote:I never said it was.
You said you had to weigh decisions. You didn't, though.
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Post Post #69 (ISO) » Sun Aug 11, 2013 9:42 am

Post by Pjovek »

While I have not yet played a game with both a mafia team with and one without nightkills, I have experienced KP-less games, and the tells that mafia told were much of the same they did when they have KP.
Maybe a difference will be more discernable if they are next each other in the same game, we'll see.

However, I'm not sure I'll look for that distinction before postgame. It seems distracting at best right now.
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Post Post #70 (ISO) » Sun Aug 11, 2013 9:43 am

Post by Does Bo Know »

is partially why I'm interested in whether GNR has played in Jungle Republic before. That's basically what this is, instead there are 2 Masons as opposed to 1 Seer.

My own point is, we can't spend the entire time targeting one faction without worrying about the other. Because the other faction will overwhelm us with night kills (wolves), or numbers (Mafia) alone. I want to get rid of a wolf today specifically, because then the wolf kill has a better chance of hitting Mafia tonight. And then we could work from there.
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Post Post #71 (ISO) » Sun Aug 11, 2013 9:44 am

Post by Pjovek »

In post 68, T S O wrote:
In post 61, Pjovek wrote:I never said it was.
You said you had to weigh decisions. You didn't, though.
I fancied the sound of that more, though.

The Pjovek likes hearing himself talk.
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Post Post #72 (ISO) » Sun Aug 11, 2013 9:46 am

Post by Mutleyddmc »

Is jungle republic an Xbox exclusive game?
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Post Post #73 (ISO) » Sun Aug 11, 2013 9:52 am

Post by Does Bo Know »

Jungle Republic is an Open Setup on MafiaScum.

Here's the Wiki page.
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Post Post #74 (ISO) » Sun Aug 11, 2013 9:53 am

Post by Haschel Cedricson »

In post 65, Guy_Named_Riggs wrote:
In post 50, Haschel Cedricson wrote: Riggs is suspicious for the same reasons as TheGarantula. I'm still waiting for him to elaborate on his werewolf plan.
I'm suspicious for not wanting to reveal lists? Is that it?
That's not it at all. You're suspicious for saying
Riggs wrote:I think it kinda ruins the point of scumhunting and such.
That's the same sort of BS reason that TheGarantula gave.

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