Death's Diner -Game Over-


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Post Post #2900 (ISO) » Thu Aug 22, 2013 6:45 pm

Post by Titus »

Great, now why don't you make THAT case.
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Post Post #2901 (ISO) » Thu Aug 22, 2013 6:52 pm

Post by Amrun »

I did, a bunch of times already, but ignore it some more. I know it's a challenge but you can probably manage it.
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Post Post #2902 (ISO) » Thu Aug 22, 2013 7:57 pm

Post by Titus »

Link me to the posts where you say mire than, this is a scummy role or Natirasha's role was scum previously.
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Post Post #2903 (ISO) » Thu Aug 22, 2013 7:58 pm

Post by Titus »

** Natirasha's slot
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Post Post #2904 (ISO) » Fri Aug 23, 2013 12:42 am

Post by Slandaar »

Romeo and Juliet need to stop clowning around and vote Nat.
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Post Post #2905 (ISO) » Fri Aug 23, 2013 12:45 am

Post by Amrun »

In post 2806, Amrun wrote:Oh, I wouldn't advocate lynching Nat if I didn't think nat was scum.

Quite simply, the role is a scum role. I believe the claim, as is, except for alignment. Look at the set-up. It doesn't make sense for town side. It has pretty much no town utility and tons of scum utility.

Much more importantly, Nat is scum. All of Eddie's posts were horribad and Zoidberg defended the slot with a massive chainsaw. Nat has made some very weird posts trying to get off the hook for scummy stances by saying she didn't believe them anymore, posts openly assuming scenarios in which she is scum, and the claim despite being a scum role came early and indicates a sense of panic/image consciousness with the idea that she "would have been run up anyway," which from my pov isn't true at all.
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Post Post #2906 (ISO) » Fri Aug 23, 2013 1:18 am

Post by Slandaar »

In post 2894, Titus wrote: I also mentioned the part about saving a player who would be an obvious scum target from having their role vanish.
How does their role vanish if Nat is town?
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Post Post #2907 (ISO) » Fri Aug 23, 2013 1:23 am

Post by Slandaar »

In post 2872, Titus wrote:Slandaar, lovers are prone to die and rarely get D1 confirmed. My role usually doesn't get confirmed without deaths. The scum usually shoot the deathy. I imagine we have quite a few scum in this. Balance applies to usual occurrences not actual occurrences.
Ohkay.

So, remember how on D1 TD was shouting how town you were after using your bomb? how didn't that confirm you exactly without a death? If you claimed and he claimed what you did you were confirmed.

I don't really see why you try to argue such nonsense it is clearly wrong.

Scum usually shoot the Dethy? uh in my experience they have never chosen to shoot the Dethy so nice argument?

Usual occurances? So, show me a game with a Dethy where scum shot Dethy member n1 please or where are you basing these usual occurances on?
In post 2872, Titus wrote: My gut tells me that you or gp are the scums in the deathy but I am open to ms or rofl.
Well I am town obviously, Zoid doesn't make the Bro case at the time he did if I were scum, I was the trigger because I as town posted I thought BRO was scum and he thought he could get Bro lynched with that. If I were scum he wouldn't need me to say that in the first place.
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Post Post #2908 (ISO) » Fri Aug 23, 2013 1:31 am

Post by Slandaar »

Usual Occurance there is more than one kill a night in a large game; There isn't here. Lovers + Titus role obviously are there to mitigate this a fair bit. But why not just a vig?

NAT IS SCUM AND SCUM STEALING VIG ABILITY WOULD BE SO POWERFUL IT COULD NOT POSSIBLY BE PUT INTO A GAME.

I mean it is just so obvious.

Why didn't scum kill a cop n1? Because they had Nat's ability and wanted to steal insane/sane while leaving as many cops alive as possible for the scum to hide with. This isn't exactly complicated, its very simple, the setup alone dictates Nat is scum and that isn't even considering his play which was all scummy too...

Yes I would have stolen and killed in the Dethy n1, but scum don't always do what you think they should because they are not you, they think differently, they have more information they killed 2 lovers who actually that was a good kill so assuming they had an idea what they were doing... that makes a ton of sense.

Kill lovers/mason n1 and then n2 with more info try to hit the sane/insane cop.

No more WIFOM arguments on this issue will be tolerated. Nat is scum. Lynch.
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Post Post #2909 (ISO) » Fri Aug 23, 2013 3:23 am

Post by Metal Sonic »

wagon stall is scummy
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Post Post #2910 (ISO) » Fri Aug 23, 2013 4:28 am

Post by 4nxi3ty »

Amrun (7) - zMuffinMan, Aunt Jemina, roflcopter, Natisrasha, BROseidon, Rift Adrift, Titus
Natisrasha
(9)
- Baezu, StubbsKVM, Slandaar, Amrun, oriole, PeregrineV, Metal Sonic,
Romeo
, Ghostly Penguin
Aunt Jemina (1) -
Juliet


Not Voting (1) - ArcAngel9

With 16 alive (+2 votes), it takes 10 to lynch.
(expired on 2013-08-25 17:07:50)
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Post Post #2911 (ISO) » Fri Aug 23, 2013 5:03 am

Post by Natirasha »

In post 2909, Metal Sonic wrote:wagon stall is scummy
If anything, it means that all of you scum are on my wagon.
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Post Post #2912 (ISO) » Fri Aug 23, 2013 7:17 am

Post by StubbsKVM »

Ok, looks like Juliet wants to hammer.
Cool.
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Post Post #2913 (ISO) » Fri Aug 23, 2013 7:21 am

Post by BROseidon »

Ugh I don't like this lynch. Can we lynch Amrun tomorrow if Nati flips town?
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Post Post #2914 (ISO) » Fri Aug 23, 2013 8:28 am

Post by Titus »

In post 2912, StubbsKVM wrote:Ok, looks like Juliet wants to hammer.
Cool.
Juliet hasn't moved the vote yet. No intent to hammer shown. This post is bad.
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Post Post #2915 (ISO) » Fri Aug 23, 2013 8:32 am

Post by Titus »

Scum killing a cop n1 makes total sense. If that's not the usual play of scum, then :facepalm: to any situation on this site. Killing a deathy gives scum more ability to hide as it would be harder to figure out the dead guy's alignment as he'd have no investigation to share at all. Bonus if you get one of the sane guys. Frankly, I was surprised someone outside the deathy was shot. Even if you wind up having the goon caught faster, it's still a better move to cause confusion and prevent people from trusting the cops long term. It's a no brainer to me.

Slandaar/Amrun, don't just state Natirasha's play is scummy. Show me where it is scummy. I'm seeing town here.

I am willing to hammer to trap scum on this wagon. Sorry Nati but it looks like factions are entrenched.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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VLA Friday nights until Sunday morning.

All hail the Scum Empress!
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Post Post #2916 (ISO) » Fri Aug 23, 2013 8:34 am

Post by Titus »

Oh and Slandaar, I will argue the way I please, even more so now that I'm practically confirmed town. If y'all want to come after me, so be it... I'll save a member of the deathy from getting shot.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #2917 (ISO) » Fri Aug 23, 2013 8:43 am

Post by Amrun »

I swear to god, I just fucking quoted an easy summary of it. This is getting so frustrated.
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Post Post #2918 (ISO) » Fri Aug 23, 2013 8:44 am

Post by Amrun »

Frustrating, even.
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Post Post #2919 (ISO) » Fri Aug 23, 2013 9:11 am

Post by Natirasha »

In post 2915, Titus wrote:Scum killing a cop n1 makes total sense. If that's not the usual play of scum, then :facepalm: to any situation on this site. Killing a deathy gives scum more ability to hide as it would be harder to figure out the dead guy's alignment as he'd have no investigation to share at all. Bonus if you get one of the sane guys. Frankly, I was surprised someone outside the deathy was shot. Even if you wind up having the goon caught faster, it's still a better move to cause confusion and prevent people from trusting the cops long term. It's a no brainer to me.

Slandaar/Amrun, don't just state Natirasha's play is scummy. Show me where it is scummy. I'm seeing town here.

I am willing to hammer to trap scum on this wagon. Sorry Nati but it looks like factions are entrenched.
I bear no ill will, Titus. Thanks for believing in me.
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Post Post #2920 (ISO) » Fri Aug 23, 2013 9:18 am

Post by Rift Adrift »

My confidence in some of your scumhunting abilities has taken a huge hit today. Not even going to comment on some of your townhunting abilities.
Syryana and fferyllt: doing nothing but tunneling while giving virtually no other reads worth anything. Also, puppies.

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Post Post #2921 (ISO) » Fri Aug 23, 2013 9:20 am

Post by Natirasha »

In post 2920, Rift Adrift wrote:My confidence in some of your scumhunting abilities has taken a huge hit today. Not even going to comment on some of your townhunting abilities.
Who is this aimed at, Rifty?
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Post Post #2922 (ISO) » Fri Aug 23, 2013 9:23 am

Post by Rift Adrift »

Not you.
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Post Post #2923 (ISO) » Fri Aug 23, 2013 9:28 am

Post by Amrun »

Me? If so, idc. I don't play to impress people.
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Post Post #2924 (ISO) » Fri Aug 23, 2013 9:28 am

Post by Amrun »

Actually, is that to me? It assumes town so that's pretty strange.
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