Planet: MafiaScum 2 - Winter 2018
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Xalxe He/himIt's pronounced "Xalxe"He/him
- It's pronounced "Xalxe"
- It's pronounced "Xalxe"
- Posts: 4128
- Joined: January 20, 2010
- Pronoun: He/him
- Location: Bothell, WA
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izakthegoomba Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2641
- Joined: April 11, 2011
- Location: World 1-1
Pretty sure we did, but I'd have to check to be totally sure.In post 374, inspiratieloos wrote:Did I/izak ever tell what actually happened during the nuking of Chesskid btw?(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!-
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Klazam He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 5641
- Joined: June 28, 2010
- Pronoun: He/Him
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
You invest money in it.
The region resource is abundant and can be mined/sold for a profit. The country resource is abundant enough to economically mine for internal use (and thus effectively profit from the cheaper price than importing). The other resources can be 'mined' where you make a small profit from buying and reselling.
All of these are expressed in increased income from industry. It also protects you from damage to your income if people decide to boycott you.-
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Klazam He/HimJack of All TradesHe/Him
- Jack of All Trades
- Jack of All Trades
- Posts: 5641
- Joined: June 28, 2010
- Pronoun: He/Him
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Lord Mhork Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 5201
- Joined: October 26, 2011
- Location: Clackamas, OR
His Holiness would like to formally thank the Kopoax cartographer.
~Ambassador Tor'Kin, Face to the WorldShowSeven Deadly Sins. Six thrilling chapters. One epic adventure.
Pathfinder: Rise of the Runelords
Chapter One: Burnt Offerings
~Get to Know a Mhork~-
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D3f3nd3r he/himBest Social Gamehe/him
- Best Social Game
- Best Social Game
- Posts: 1368
- Joined: March 25, 2012
- Pronoun: he/him
- Location: Maryland
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
Income from mining is calculated differently from other industry income. So they both have a positive effect, but in a different way.In post 379, Klazam wrote:So my spending in my mining company to increase industry is the same thing as increasing income, or is industry something different that I'm increasing?
also, is there a tangible benefit to possessing all kinds of resources, or is it nothing tangible?
The benefit of having the tertiary resources is very low (you might make a tiny profit over a lot of turns), however if you get into diplomatic trouble with other countries and they boycott you it's very valuable to have some reserves. The primary and secondary resources have a more direct profitable effect.-
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Bowser Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3495
- Joined: October 9, 2010
- Location: Bowser's Castle - Throne Room
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
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TS Watcher
- Watcher
- Watcher
- Posts: 0
- Joined: April 12, 2013
Tertiary resources can be responsible for a great multiplier effect amongst primary productivityIn post 382, inspiratieloos wrote: The benefit of having the tertiary resources is very low (you might make a tiny profit over a lot of turns)-
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
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Nexus HemissHe
- miss
- miss
- Posts: 6650
- Joined: July 1, 2010
- Pronoun: He
- Location: UK Hun
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Bowser Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3495
- Joined: October 9, 2010
- Location: Bowser's Castle - Throne Room
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Nexus HemissHe
- miss
- miss
- Posts: 6650
- Joined: July 1, 2010
- Pronoun: He
- Location: UK Hun
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JasonWazza Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 8940
- Joined: August 1, 2012
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JasonWazza Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 8940
- Joined: August 1, 2012
Alliance accepted.In post 241, Robotnick2 wrote:Elewynnwould like to extend the hand of alliance to the following countries:- Espysius
We in Espysius wish to see an alliance in all of Eyato
Spend 1B on Education
Spend 2B on Industry
Spend 1B on Military (Tech)
Spend 1B on Health Care
Spend 1B on Soldiers
Spend 2B on Fortification
Spend 1B on Resourses
Keep 1B in a Federal Reserve for upkeep.Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.-
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
Which resources?In post 391, JasonWazza wrote: Spend 1B on Resourses
Also a general note: You don't have to specify that you're putting x money in a reserve, it's already there.-
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
JasonWazza
Country: Espysius
Continent: Eyato
Money 11.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 10.000
Reservists 0
Draftees 0
Approval 100
Robotnick2
Country: Elewynn
Continent: Eyato
Money 11.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
DiplomatDC
Country: Mechanica Terram
Continent: Eyato
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Super Mario
Country: Phiranye
Continent: Eyato
Money 15.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
mallowgeno
Country: Mushroom Kingdom
Continent: Iruildona
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
RedPanda
Country: Amyr
Continent: Iruildona
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
SalmonellaDreams
Country: Orthel
Continent: Iruildona
Money 17.000.000.000
Last turn income 12.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 75
CuddlyCaucasian
Country: Disputelo
Continent: Iruildona
Money 20.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Xalxe
Country: Koapox
Continent: Antubela
Money 12.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Nexus
Country: Lanthiria
Continent: Antubela
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
D3f3nd3r
Country: Arrakis
Continent: Antubela
Money 13.000.000.000
Last turn income 10.400.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 55
TheBadOne
Country: Gunia
Continent: Antubela
Money 13.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Klazam
Country: Topos
Continent: Udos
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 2.000
Reservists 5.000
Draftees 0
Approval 100
Maestro
Country: Mæristo Lux
Continent: Udos
Money 20.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Bowser
Country: Fallen Tragedy
Continent: Udos
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 20.000
Draftees 0
Approval 100
Lord Mhork
Country: The Holy Empire of Mhork
Continent: Udos
Money 11.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Orcinus
Country: Elybria
Continent: Oekkezia
Money 10.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
animorpherv1
Country: Morphia
Continent: Oekkezia
Money 12.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
GuyInFreezer
Country: Caeliah
Continent: Oekkezia
Money 20.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
TS
Country: The Silverlands
Continent: Oekkezia
Money 13.000.000.000
Last turn income 10.000.000.000
Population 20.060.000
last turn population growth 60.000
Soldiers 0
Reservists 0
Draftees 0
Approval 100
Edit: Corrected mistake in Lord Mhork's money.Last edited by inspiratieloos on Sat Sep 07, 2013 3:20 am, edited 2 times in total.-
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JasonWazza Jack of All Trades
- Jack of All Trades
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- Posts: 8940
- Joined: August 1, 2012
I meant both (If i don't specify assume both)In post 392, inspiratieloos wrote:
Which resources?In post 391, JasonWazza wrote: Spend 1B on Resourses
Also a general note: You don't have to specify that you're putting x money in a reserve, it's already there.
Spend 1B on Education
Spend 4B on Industry
Spend 1B on Military (Tech)
Spend 1B on Health Care
Spend 2B on Fortification
Keep 2B in a Federal Reserve for upkeep.Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.-
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inspiratieloos Goon
- Goon
- Goon
- Posts: 170
- Joined: February 13, 2011
- Location: The Netherlands
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JasonWazza Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 8940
- Joined: August 1, 2012
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inspiratieloos Goon
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JasonWazza Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 8940
- Joined: August 1, 2012
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JasonWazza Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 8940
- Joined: August 1, 2012
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