Value things don't exist in pauper. This is not the land of thragtusk, heh. However, I think that description probably rules out delver.In post 3848, xRECKONERx wrote:Hmm. I'd like to play a fun deck... don't know much about pauper, though. I want a deck that is very synergistic, IE, isn't just "playing best value things in the best slots and then winning".
nivixclops aims to drop a kiln fiend or a nivix cyclops and attack for 10 doublestriking damage the next turn. Cards like apostle's blessing serve as both evasion and protection.
tortex decks work on the synergy between dredge creatures, the enchantment tortured existence, grave scrabbler (a madness card) and sacrifice outlets. It's a very difficult deck to play to potential - certainly the hardest I've played.
Stompy is a relatively interesting mono-green beatdown deck. It has a highish skill floor - its hard to really suck with it - but a ton of play in using the pump to maximum effect.
B/w edge of divinity plays b/w creatures and edge of divinity. Pretty simple
g/w auras - you've heard of gladecover scout and slippery bogle - well, they have a home in pauper too.
jace's erasure/turbofog - play fogs every turn, play card draw spells, play jace's erasure is the basic plan. Tends to fold to control decks.
Presence of Gond combo - midnight guard+presence of gond is infinite tokens. The rest of the deck is dig, protection, acceleration or redundancy.
Slivers - muscle, predatory and sinew slivers are the backbone of an aggro deck that makes very big fellas to beat down. Often a bit soft to spot removal, and as a multicolour aggro deck occasionally just loses to itself, but nevertheless powerful.
Affinity - turn 1, darksteel citadel, springleaf drum. Turn two seat of the synod, frogmite, frogmite, thoughtcast, carapace forger YOUR MOVE.
r/w wellspring - midrange deck that gets value from bouncing ichor wellsprings and prophetic prisms with glint hawks and things.