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Post Post #3875 (ISO) » Tue Oct 29, 2013 8:06 am

Post by Shanba »

(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #3876 (ISO) » Tue Oct 29, 2013 8:28 am

Post by Fate »

What’s something unusual about you?
I can lick my elbow!
What’s something unusual about you?
I watch a lot more reality TV than I’d like to admit…
What’s something unusual about you?
I’m a Podcaster, Streamer,
and huge fan of the game!
What’s something unusual about you?
Although i have attended three GPs since i have rejoined the game i have had to leave all of them due to random reasons, including my thesis review with X-2 records or better


wow, truly "hipsters" of the coast. Now I see how you were felled by this impressive competition
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Post Post #3877 (ISO) » Tue Oct 29, 2013 8:40 am

Post by xRECKONERx »

In post 3874, Fate wrote:don't lightning bolts do more damage than 2 +1/+1 counters >___>
if the spell is exiled it doesn't resolve?

cmon fate
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Post Post #3878 (ISO) » Tue Oct 29, 2013 8:43 am

Post by Fate »

he said "exiling bolts pointed at him" him I figured referred to nivmagus elemental, which meant he was aiming his own bolts at nivmagus to exile them for more damage, but it wouldn't do more damage that turn?

I guess he meant just to have more damage over more turns....
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Post Post #3879 (ISO) » Tue Oct 29, 2013 8:49 am

Post by InflatablePie »

In post 3874, Fate wrote:I also suggest cutting down on the 1 and 2-ofs to get 4-ofs of the effects you want all the time, such as the 1 mortars, 1 hands of bidning, 1 purphoros (seems like your hand would mostly be empty by the time he comes down with no card draw effects)
This.

4 Akroan Crusader
4 Nivmagus Elemental
2 Legion Loyalist
4 Young Pyromancer
2 Firefist Striker (Shortcutter and Arena Athlete could also work, former is one-use and latter seems slow, this has better synergy with Crusader+Pyromancer)
3 Triton Fortune Hunter (Wavecrash Triton could also be okay)
-----
3 Coordinated Assault (Titan's Strength could also be okay, maybe consider some number of that over the enchantments since they don't synergize with Nivmagus/Pyro)
2 Dynacharge
3 Lightning Strike
4 Magma Jet
3 Hidden Strings
-----
3 Madcap Skills
1 Dragon Mantle
-----
20 Land

Something like this would be my choice.

[pedit] that, or casting bolt at opponent/creature, exiling, and boosting toughness if the Nivmagus is blocked.
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Post Post #3880 (ISO) » Tue Oct 29, 2013 4:00 pm

Post by bv310 »

In post 3874, Fate wrote:
In post 3871, bv310 wrote:Yep, that's how that works. Also how the Modern Nivmagus deck works, where you're casting and exiling Bolts pointed at him to gain the last bits of damage to win.
don't lightning bolts do more damage than 2 +1/+1 counters >___>
Serious: That deck sometimes runs either Tainted Strike or Assault Strobe to make the one-shot kill easier. In both of those cases, exiling the bolt is more relevant.

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Post Post #3881 (ISO) » Tue Oct 29, 2013 4:20 pm

Post by petroleumjelly »

Hm, thanks for the advice, all, I shall keep it in mind!

I will note, though, that Triton Tactics actually often increases the clock. First, it keeps the clock ticking (I can save my own creatures from certain types of removal). Second, it can trigger heroic twice (whereas Dynacharge either triggers heroic once or not at all), which can net me extra dudes (Crusaders) or cards (Fortune Hunter). And third, after playing it, the opponent should be short a couple blockers for two of my later attack phases. Dynacharge is definitely something to consider, though.

Also, Purphuros is more relevant than he seems. First, he can pump the team (extra relevant against the -1/-0 Jace). And second, he can give me reach out of nowhere (noting that Crusader and Pyromancer can both generate dudes that all suddenly ping for 2 damage). He is unlikely to be swinging himself, but he is there to push through that last damage in the event the board stalls or I have to start over after a board wipe. The decklist (at least as it was) was built to try to always keep gas on top through scrying (Magma Jet) and card draw (Dragon Mantle, Triton Fortune Hunter).

If I can make to FNM this week I will probably stick with a diverse playlist so I can get a feel for what cards are
actually
good in situations (as opposed to cards I simply
want
to be good). And I am admittedly a sucker for miser one-ofs for the thrill of "this is the
perfect
card for this situation!" feels. Still, I'll see what I can do about that tendency.
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Post Post #3882 (ISO) » Fri Nov 01, 2013 8:55 pm

Post by petroleumjelly »

Update:

Turns out tonight was a FNM draft, so I only got to play a couple incidental games with the deck. Doesn't seem to quite work, heh. Played against UW Control, got some slow hands and couldn't close out the game before the Sphinx's Revelations began. And then I played against Monoblack which just had too much lifegain for my deck to handle (Pharika's Cures, Whip of Erebos, Grey Merchants). Still think the deck is fun to play, though I do think I need to run more creatures and less tricks, so I will see what I can do about that.
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Post Post #3883 (ISO) » Sat Nov 02, 2013 2:45 am

Post by InflatablePie »

I completely punted last night's FNM.

Turns out that trying to Lightning Strike my opponent so that he doesn't Scooze my Chandra's Phoenix from the GY when he has >1 green mana up is a bad idea. Also forgetting to scry off Magma Jets, and in another match, keeping a one-lander (even if it was Foundry, Chained to the Rocks x3, Firefist, BTE, L-Strike on the draw).

I don't even know what I was thinking.
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Post Post #3884 (ISO) » Sat Nov 02, 2013 3:13 pm

Post by Fate »

that one-landers a snap keep don't be a bitch pie
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Post Post #3885 (ISO) » Sat Nov 02, 2013 4:26 pm

Post by InflatablePie »

against WW it was
okay
. if he dropped an Ajani I could have been in huge trouble.

missing my first few land drops sucked (also was not expecting Glare of Heresy...)
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Post Post #3886 (ISO) » Sat Nov 02, 2013 4:29 pm

Post by hasdgfas »

And an ex-scummer wins the Legacy Championships!

Congrats to Ari Lax, aka armlx.
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Post Post #3887 (ISO) » Sun Nov 03, 2013 5:14 am

Post by nhammen »

Well. I've joined the digital magicness. I now have an account (same name as here) on Magic Online.
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Post Post #3888 (ISO) » Sun Nov 03, 2013 7:20 am

Post by bv310 »

Anyone who's remotely interested in watching thousands of dollars get played against each other, the Vintage Championships stream is live: http://www.wizards.com/magic/magazine/a ... 13/welcome
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Post Post #3889 (ISO) » Thu Nov 07, 2013 9:13 pm

Post by InflatablePie »

Taking a slightly modified list to FNM tomorrow night.

Spoiler: PyroWhite
4x Firedrinker Satyr
4x Rakdos Cackler
4x Ash Zealot
3x Firefist Striker
3x Young Pyromancer
4x Chandra's Phoenix

3x Shock
4x Magma Jet
4x Lightning Strike
1x Flames of the Firebrand

2x Chained to the Rocks
2x Chandra, Pyromaster

12x Mountain
4x Sacred Foundry
4x Temple of Triumph
2x Mutavault

SB:
4x Boros Reckoner
2x Chained to the Rocks
2x Mizzium Mortars
2x Boros Charm
3x Skullcrack
1x Hammer of Purphoros
1x Flames of the Firebrand

Usual SB plans:
Aggro: -4 Satyr, -4 Cackler, +4 Reckoner, +2 Mortars, +2 Chained
Midrange: -4 Satyr, -3 Shock/1 Flames OR -4 Cackler, +4 Reckoner, +2 Mortars, +2 Chained
Control: -2 Chained, -3 Shock, -1 Flames, +2 Boros Charm, +3 Skullcrack, +1 Hammer
Mono-B/BW Midrange: -3 Shock, -4 Satyr, +3 Skullcrack, +2 Mortars, +2 Chained
Mono-U, White Weenie, x/1-creature Red, GR mana dorks etc.: -1 Shock, +1 Flames (in addition to Aggro boarding strat)


The original PyroWhite list ran 3 Chandra/23 Land/4 Young Pyro. I found that 1 Pyro per game was more than enough, also encountered more flood than usual and 0-ing Chandra into Chandra sucked. The updated list took out a Chandra/land/Pyro for Strikers and switched Zealots for BTE. I wasn't a fan of drawing BTE into nothing late, and really missed the first strike and haste. Notably the haste, as this deck liked to play tempo-y and haste helps with punching in damage when you need it. So I'm trying out a cross-breed between the two.

I think the SB's right. Currently I'm testing an extra Skullcrack and a second Flames in the SB but that slot is flexible.

What's everyone else taking to FNM, if they're going?
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Post Post #3890 (ISO) » Sat Nov 09, 2013 5:36 am

Post by Fate »

got 2nd at standard open trial due to tiebreakers, beat the 1st place guy in finals who was playing G/R devotion.

After beating him I told him Armed//Dangerous wasn't jank, its a better card than Garruk at 6 mana.

He took that one real well, I thought of you guys.
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Post Post #3891 (ISO) » Tue Nov 12, 2013 9:34 pm

Post by bv310 »

So Wizards just nuked MTGO. http://www.wizards.com/magic/magazine/a ... eature/273

Tl;dr: They're shutting down all Premier Events, Daily Events, and things like the MOCS. Drafts are still going to go, as well as queues and 8-mans. They should have updates between now and December on how they're proceeding. If you've ever wanted to play MTGO, this is a great time to scoop up staples at rock-bottom prices, since I doubt they'll keep the events down for long, especially with Hearthstone's Open Beta starting up soon.
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Post Post #3892 (ISO) » Tue Nov 12, 2013 10:55 pm

Post by Natirasha »

I would love if MTGO just crashed and burned right now.
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Post Post #3893 (ISO) » Wed Nov 13, 2013 12:23 am

Post by bv310 »

I want this to finally be the kick in the ass Wizards needs to fix MTGO. Their replacement events are okay, even if they're not quite as good. Pauper and Momir 8-Mans are excellent.
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Post Post #3894 (ISO) » Wed Nov 13, 2013 1:03 am

Post by chamber »

In post 3890, Fate wrote:got 2nd at standard open trial due to tiebreakers, beat the 1st place guy in finals who was playing G/R devotion.

After beating him I told him Armed//Dangerous wasn't jank, its a better card than Garruk at 6 mana.

He took that one real well, I thought of you guys.
In green/red aggro I can see Armed//Dangerous being better than 6 mana Garruk, I would question playing either in such a deck, but this standard has proven consistently weaker than I think, so I can believe that its playable. In Gr devotion to green (the only deck I know of that runs 6 mana garruk) I can't possibly imagine Armed//Dangerous being the better card.

With that said, you telling a guy his cards are worse than yours after you beat him is being a dick, so I'd likely attribute any negative reaction of his to that.
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Post Post #3895 (ISO) » Wed Nov 13, 2013 7:30 am

Post by Fate »

well I guess this is the point where I say "he started it" with the dicking attitude, but that likely won't make anyone think I was in the "right."

But man, this guy had a stick REAL far up his ass.

"wow I can't believe a trash tier deck like mono red has made it into the top 4"
"Im gonna be real pissed if I make it all this way undefeated then losing to fucking jank in the finals."
"turn 1 thoughtseize EVERY fucking game, jesus christ I'm tired of you mono black fuckers."


shit like that. Obviously Garruk is a better card in devotion, I was just telling him that because my strategy of putting him on tilt had been successful so I kept it up.

And yeah its playable, like I said it was a shitton of pages ago. I don't get this perception in the magic community that "potentially getting 2-1d" cards are just worse magic cards. Risky cards with powerful as fuck effects are still powerful, you just have to manage them well and have good reads.

Course it can be very bad against 1-1 removal decks like mono black because its not a threat, so I'm keeping it in my SB for now. Its definitely house at catching up on the "broken" scale of things that devotion decks and G/W (from a G/R point of view, the cards G/W plays are fucking broken yes) are doing.
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Post Post #3896 (ISO) » Wed Nov 13, 2013 10:35 am

Post by chamber »

Traditionally most/more decks had the ability to punish the 2 for 1 cards. Decks shifting so far away from that, and thus, decks adjusting and using more 3/4 drops without immediate effects/more risky cards is whats made the very good 1 for 1 decks (esper/mono black) so good recently (imo anyway).
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Post Post #3897 (ISO) » Wed Nov 13, 2013 12:58 pm

Post by Sudo_Nym »

I kinda like that the new format doesn't give access to easy 2-1s, so you can play with a wider variety of stuff. We'll see if it stays that way through the block.
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Post Post #3898 (ISO) » Tue Nov 19, 2013 4:43 pm

Post by Natirasha »

GP Dallas is coming up in a few weeks, been messing with a Bg shell.

Spoiler: Mono Black splash Green
2 Whip of Erebos
4 Overgrown Tomb
4 Golgari Guildgate
4 Thoughtseize
4 Underworld Connections
4 Hero's Downfall
2 Abrupt Decay
1 Vraska the Unseen
16 Swamp
4 Gray Merchant of Asphodel
2 Golgari Charm
4 Desecration Demon
4 Nightveil Specter
4 Pack Rat
1 Erebos, God of the Dead
SB: 3 Lifebane Zombie
SB: 2 Dark Betrayal
SB: 2 Duress
SB: 1 Devour Flesh
SB: 2 Pithing Needle
SB: 2 Deathrite Shaman
SB: 1 Gaze of Granite
SB: 1 Ultimate Price
SB: 1 Doom Blade
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Post Post #3899 (ISO) » Tue Nov 19, 2013 5:00 pm

Post by InflatablePie »

Going to a GPT for GP Dallas on Saturday. Not going to the GP though. <_<

I'd probably add at least one more Decay or Charm to the board. Decay and Charm both hit D-Sphere which takes out your threats and boarded-in Pithing Needles (I'm guessing). Charm is probably the safer pick because it counters Verdict, although Decay is uncounterable. Maybe another Vraska, too? I like Vraska as a 2-of in a 75, but admittedly I don't know what you'd bring another one in against as I don't play monoB/Bg. I also feel another Devour Flesh couldn't hurt. Might be better than the second Vraska. The sac effect is relevant against anything Hexproof (there was a Naya Hex list recently that did well in the MOCS) and you can even sac your own stuff if you need to stay alive.

Pick 2/4 and add them over DRS. I don't see his usefulness here.

No Mutavault? You could probably afford to run 2-3.

Is 4 Pack Rat necessary? I could see taking out one or two for some more removal mainboard. I hear Reaper of the Wilds is great if you want to test her out. Could be okay as a one-of over a Pack Rat? But I kinda like more removal.
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