Why do people play open setups?
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Jake from State Farm Survivor
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Why do people play open setups?
I personally think the fun is not knowing the setups so I don't play but curious why people do like playing them?ShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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Majiffy Go with the Flow
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A lot of it is working it out like a logic puzzle. You can see all the pieces, so you don't get tainted by fakeclaims or uncertainties. A claim is a claim, a counterclaim is a counterclaim, etc. Everything is available to be worked out publicly.Only playing in games at personal moderator and/or 50%+ playerlist request.
How To Win Every Game At Mafiascum (The Flowchart)||In case anyone was unsure...
Svenskt Stål (23:38) majiffy, worst mod on ms? we talk to a surviving victim of his game-
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Jake from State Farm Survivor
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But doesn't that hinder scum cause they know they are going to get cc'd?ShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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quadz08 Jack of All Trades
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Jake from State Farm Survivor
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The only open I like doesn't seem to run often. It's the one were you turn vengeful if lynched. Though I'm never lynched lol
I like killing peopleShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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Jake from State Farm Survivor
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Thanks btw. Kinda felt weird making a thread but didn't really know how to get my answer lolShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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Antihero al;kdjfal;kj
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PeregrineV Survivor
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BROseidon Expert Marxman
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Jake from State Farm Survivor
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That doesn't sound fun
ShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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RedCoyote Jack of All Trades
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Years ago, EM was all open setups all the time. It brings a different dynamic to the game. The scum and the town know what can/cannot be claimed. In a way, open setups were more "pure". The scum and the town did a dance at times over "who should claim first?" When you had two people counter claiming, they would reach back into the previous days and point to evidence as to whytheywere actually the PR. It was quite fun, and it's a different type of game compared to when everything is hidden.
I miss it, if you want me to be honest. I miss it dearly.-
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Oversoul Survivor
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LlamaFluff Jack of All Trades
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Open games are fun because you can avoid or find certain things.
Don't like Role X? We have a setup for that.
Want to play a multi-scum setup? We have a setup for that.
Interested in a setup that can be puzzled? We have a setup for that.
Want something guarantee to be simple? We have a setup for that.
That is why these types of setups are fun to people. You can find a game that you like and don't have to worry about playing a game that you think was unfair, bastard, had a role you hate, was multi-scum, etc.-
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Jake from State Farm Survivor
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^ That's a good explanation thanks llamaShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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Antihero al;kdjfal;kj
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as an aside, i think it's good modding policy to label multi-scum games in the sign-up thread / game advertisement even for closed setups.In post 12, LlamaFluff wrote:Open games are fun because you can avoid or find certain things.
Don't like Role X? We have a setup for that.
Want to play a multi-scum setup? We have a setup for that.
Interested in a setup that can be puzzled? We have a setup for that.
Want something guarantee to be simple? We have a setup for that.
That is why these types of setups are fun to people. You can find a game that you like and don't have to worry about playing a game that you think was unfair, bastard, had a role you hate, was multi-scum, etc.The distance between insanity and genius is measured only by success.-
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Majiffy Go with the Flow
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Sometimes the lack of knowledge of multi-scum is a primary balancing or intended mechanic, however.Only playing in games at personal moderator and/or 50%+ playerlist request.
How To Win Every Game At Mafiascum (The Flowchart)||In case anyone was unsure...
Svenskt Stål (23:38) majiffy, worst mod on ms? we talk to a surviving victim of his game-
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reinoe Mafia Scum
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I can't stand the idea of scum being given a list of fake claims. It's hard enough trying to corner scum at L-1 only for them to claim a role handed to them on a silver platter in order to fake claim. And to fake claim a PR at that. If scum get to cornered they should be forced to think about the theme, conjour up something obscure enough to be in the game but not so likely as to be counter-claimed, and hope for the best.
Meanwhile a vanilla townie (or the theme equivalent) gets run up to L-1, claims vanilla townie and gets lynched anyway, because nobody cares about the life of vanilla townie (or the theme equivalent). That's b.s.-
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Majiffy Go with the Flow
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That's why an artful scum claims VT and sells that shit well.Only playing in games at personal moderator and/or 50%+ playerlist request.
How To Win Every Game At Mafiascum (The Flowchart)||In case anyone was unsure...
Svenskt Stål (23:38) majiffy, worst mod on ms? we talk to a surviving victim of his game-
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Jake from State Farm Survivor
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I don't think I have ever fake claimed a role that I didn't actually have. If you get run up to L-1 claim VT and get lynched anyway, you aren't doing something right.ShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)-
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Antihero al;kdjfal;kj
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shouldn't work with an at least semi-competent town.In post 17, Majiffy wrote:That's why an artful scum claims VT and sells that shit well.
i disagree. players shouldn't have to factor flavor meta into their lynch decision. theme mods absolutely should give scum safe flavor claims.reinoe wrote:I can't stand the idea of scum being given a list of fake claims. It's hard enough trying to corner scum at L-1 only for them to claim a role handed to them on a silver platter in order to fake claim. And to fake claim a PR at that. If scum get to cornered they should be forced to think about the theme, conjour up something obscure enough to be in the game but not so likely as to be counter-claimed, and hope for the best.
's hard enough trying to corner scum at L-1 only for them to claim a role handed to them on a silver platter in order to fake claim. And to fake claim a PR at that. If scum get to cornered they should be forced to think about the theme, conjour up something obscure enough to be in the game but not so likely as to be counter-claimed, and hope for the best.The distance between insanity and genius is measured only by success.-
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reinoe Mafia Scum
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But scum, when cornered, should be forced to think about the game they're playing when they're caught. Fake claims should take effort.In post 19, Antihero wrote:
shouldn't work with an at least semi-competent town.In post 17, Majiffy wrote:That's why an artful scum claims VT and sells that shit well.
i disagree. players shouldn't have to factor flavor meta into their lynch decision. theme mods absolutely should give scum safe flavor claims.reinoe wrote:I can't stand the idea of scum being given a list of fake claims. It's hard enough trying to corner scum at L-1 only for them to claim a role handed to them on a silver platter in order to fake claim. And to fake claim a PR at that. If scum get to cornered they should be forced to think about the theme, conjour up something obscure enough to be in the game but not so likely as to be counter-claimed, and hope for the best.
's hard enough trying to corner scum at L-1 only for them to claim a role handed to them on a silver platter in order to fake claim. And to fake claim a PR at that. If scum get to cornered they should be forced to think about the theme, conjour up something obscure enough to be in the game but not so likely as to be counter-claimed, and hope for the best.
Let's say someone is playing a fictional "super mario RPG mafia". Scum is pretty much caught and at L-1. Scum is assigned smithy, but can't claim Smithy from 'cuz that would be autolynch. Smithy is obviously one of the villains. But scum could claim Jinx or croco, because they're not quite a bad guys, may be in said hypothetical game, are not so obscure as to question "who is that", but are not so popular that they would have been given to actual town players. Scum couldn't claim Princess Toadstool because that role is obviously going to be assigned to a town player and will be counter-claimed in this hypothetical theme. Knowing the meta of super mario Rpg in this hypothetical theme game should be a benefit to town and scum alike.
I know I'm in the minority on this but since the topic came up I figured I'd share my thoughts on theme games and scum being handed safe fake claims.-
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Shadoweh Idol Hands
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If you're talking about being handed a Power Role to claim, I believe general consensus is not to do that.
If you're talking about flavor claims, scum should absolutely have a safe character to claim. It's not the meta of Super Mario RPG you would have to guess against in that instance, it's the meta of the moderator of the mafia game you're playing. No scum wants to lose because they claimed Croco, VT, and got counterclaimed for it.
Also the time that that's most important isn't when scum 'get caught', it's on Day 1 when someone proposes a massclaim. If the meta of a certain mod's theme games involved never giving flavor claims to scum, I personally would force everyone to flavor claim that day.I HATE YOU SO MUCH PLEASE GO JUMP INTO A FREEZING LAKE - Mr. Freeze
And this was like me realizing that you were a serial killer. - Hathor
"but I must declare my love to Edelgard here, i offer you the treasure I stole from Raphael, an idol LOL" - Shamir-
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Kagami Jack of All Trades
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Antihero al;kdjfal;kj
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a theme game without scum safe flavor claims would be easily broken by Day 1 flavor massclaim.In post 20, reinoe wrote:But scum, when cornered, should be forced to think about the game they're playing when they're caught. Fake claims should take effort.
Let's say someone is playing a fictional "super mario RPG mafia". Scum is pretty much caught and at L-1. Scum is assigned smithy, but can't claim Smithy from 'cuz that would be autolynch. Smithy is obviously one of the villains. But scum could claim Jinx or croco, because they're not quite a bad guys, may be in said hypothetical game, are not so obscure as to question "who is that", but are not so popular that they would have been given to actual town players. Scum couldn't claim Princess Toadstool because that role is obviously going to be assigned to a town player and will be counter-claimed in this hypothetical theme. Knowing the meta of super mario Rpg in this hypothetical theme game should be a benefit to town and scum alike.
I know I'm in the minority on this but since the topic came up I figured I'd share my thoughts on theme games and scum being handed safe fake claims.The distance between insanity and genius is measured only by success.-
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reinoe Mafia Scum
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I disagree.In post 23, Antihero wrote:
a theme game without scum safe flavor claims would be easily broken by Day 1 flavor massclaim.In post 20, reinoe wrote:But scum, when cornered, should be forced to think about the game they're playing when they're caught. Fake claims should take effort.
Let's say someone is playing a fictional "super mario RPG mafia". Scum is pretty much caught and at L-1. Scum is assigned smithy, but can't claim Smithy from 'cuz that would be autolynch. Smithy is obviously one of the villains. But scum could claim Jinx or croco, because they're not quite a bad guys, may be in said hypothetical game, are not so obscure as to question "who is that", but are not so popular that they would have been given to actual town players. Scum couldn't claim Princess Toadstool because that role is obviously going to be assigned to a town player and will be counter-claimed in this hypothetical theme. Knowing the meta of super mario Rpg in this hypothetical theme game should be a benefit to town and scum alike.
I know I'm in the minority on this but since the topic came up I figured I'd share my thoughts on theme games and scum being handed safe fake claims.
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