Micro 324: Bridge Mafia (D3, 6/9 alive)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #550 (ISO) » Mon Jun 09, 2014 4:50 pm

Post by Lucky2u »

:facepalm:
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Post Post #551 (ISO) » Mon Jun 09, 2014 4:52 pm

Post by Lucky2u »

MOD: Please look at the succession of votes again. There was a hammer.
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Post Post #552 (ISO) » Mon Jun 09, 2014 4:53 pm

Post by Antihero »

mala, please check your vote count.


also, pwetty pwease JUST GIVE US THE $%#@#@$ING FLIP ALREADY
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Post Post #553 (ISO) » Mon Jun 09, 2014 4:55 pm

Post by Cabd »

Please hold while I fix my girlfriend's terrible terrible counting errors and check if there's been any lynch or not.
Currently in COVID hell, population: Entire Household
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Post Post #554 (ISO) » Mon Jun 09, 2014 6:32 pm

Post by penguin_alien »

Vote Count 3.06:

With six alive, it takes four to lynch!

RedCoyote (L-4):
Malakittens (L-2): insanity018, Lucky2u
insanity018 (L-4):
Wolfy (L-4):
Lucky2u (L-2): RedCoyote, Antihero
Antihero (L-4):

Not voting: Malakittens, Wolfy

V/LA:

Deadline: (expired on 2014-06-13 23:30:37)

Vote counts through 3.04 were accurate. In Vote Count 3.05, I had RedCoyote and Antihero switched in voting positions. The number of votes on each player was accurate. No hammer vote was placed. Proceed.
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Post Post #555 (ISO) » Mon Jun 09, 2014 6:34 pm

Post by Antihero »

LOLZ botched hammer
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Post Post #556 (ISO) » Mon Jun 09, 2014 6:34 pm

Post by Antihero »

thank yooooooou, penguin
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Post Post #557 (ISO) » Mon Jun 09, 2014 7:51 pm

Post by insanity018 »

Yep.

UNVOTE:
VOTE: Lucky

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Post Post #558 (ISO) » Mon Jun 09, 2014 9:36 pm

Post by Wolfy »

intent to hammer...

...but no rush
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Post Post #559 (ISO) » Mon Jun 09, 2014 11:36 pm

Post by Lucky2u »

well good game scum, go ahead wolfy.
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Post Post #560 (ISO) » Tue Jun 10, 2014 12:13 am

Post by Lucky2u »

Oh and apparently I was wrong about wolfy or he would have hammered and won the game.
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Post Post #561 (ISO) » Tue Jun 10, 2014 1:35 am

Post by Malakittens »

*cough.*

VOTE: lucky
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


Get to know a Mala~Grey<3 4.7.2015
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Post Post #562 (ISO) » Tue Jun 10, 2014 1:39 am

Post by Lucky2u »

In post 561, Malakittens wrote:*cough.*

VOTE: lucky
Scum hammer ^

Good game Mala. I take only partial responsibility for the town loss.
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Post Post #563 (ISO) » Tue Jun 10, 2014 1:41 am

Post by Lucky2u »

Come on Mala, spoil it early for me. Who was your partner? It was insanity wasn't it?
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Post Post #564 (ISO) » Tue Jun 10, 2014 2:52 pm

Post by penguin_alien »

Final Vote Count 3.07:

With six alive, it takes four to lynch!

RedCoyote (L-4):
Malakittens (L-3): Lucky2u
insanity018 (L-4):
Wolfy (L-4):
Lucky2u (L-0): RedCoyote, Antihero, insanity018, Malakittens
Antihero (L-4):

Not voting: Wolfy

V/LA:

Deadline: (expired on 2014-06-13 23:30:37)

Flip incoming...
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Post Post #565 (ISO) » Tue Jun 10, 2014 2:56 pm

Post by penguin_alien »

Day Three Lynch Flavor:

Make one joke about implementing secret bidding systems and everyone runs you out of the bridge club. Sheesh.


Lucky2u,
Michaels Cuebid, Vanilla Townie
, was lynched Day Three!


Night Three begins now! Any night actions must be submitted within (expired on 2014-06-12 21:56:20)
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Post Post #566 (ISO) » Tue Jun 10, 2014 3:27 pm

Post by penguin_alien »

Night Three Flavor:

Only a few players remain at the club, shuffling, dealing, bidding, playing. But the finesses are always failing. The trumps split badly on every hand. Contracts fall left and right. It would seem that this just isn't a good night for cards. Should have taken up shuffleboard...


Wolfy,
Gerber Convention, Vanilla Townie
, has died Night Three!

RedCoyote,
Jacoby Transfer, Town One-Shot Commuter
, and Antihero,
Cappelletti Convention, Town One-Shot Roleblocker
, have been endgamed!

The Mafia team of Malakittens,
Weak two bid, Mafia Goon
, and insanity018,
Garbage Stayman Convention, Mafia Two-Shot Rolecop
, have won the game!

Night actions:

Night One:

RedCoyote commutes (successful, uses up one-shot)
Antihero does nothing

insanity018 rolecops Antihero (gets one-shot roleblocker result)
insanity018 kills RedCoyote (unsuccessful due to commute)

Night Two:

Antihero blocks Malakittens (successful)

insanity018 rolecops Lucky2u (gets VT result)
insanity 018 kills Kalimar (successful)

Mafia PT
Dead PT
Neighborhood PT

I'll unprivatize those shortly after posting this.

I'll leave the post-game discussion to y'all, but I apologize for the subpar modding this game. When I started this game, I didn't anticipate life hitting me with as much as it did, and this game suffered for it. I won't be modding again until I can reasonably assume that I'll be able to be a better mod.

Thanks to everyone for playing, and especially thanks to the replacements. Thanks to Cabd for stepping in as backup mod when I couldn't be here, and thanks to him and Patrick for reviewing the game.
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Post Post #567 (ISO) » Tue Jun 10, 2014 3:33 pm

Post by Lucky2u »

should have stuck with mala...
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Post Post #568 (ISO) » Tue Jun 10, 2014 3:38 pm

Post by Lucky2u »

In post 548, RedCoyote wrote::shifty:

UNVOTE: Malakittens
VOTE: Lucky2u
In post 549, Antihero wrote:VOTE: lucky
This right here by the confirmed town players, this is victory being snatched right from our hands.
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Post Post #569 (ISO) » Tue Jun 10, 2014 3:42 pm

Post by Antihero »

LUCKY

i'm sorry.

you only wanted to be my friend.

you only wanted my love.


but i rejected you and only gave you rope instead.

i see the error of my ways, though. PLEASE TAKE ME BACK. I PROMISE TO BE GOOD.
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Post Post #570 (ISO) » Tue Jun 10, 2014 3:42 pm

Post by Antihero »

In post 566, penguin_alien wrote:Antihero blocks Malakittens (successful)

insanity018 rolecops Lucky2u (gets VT result)
insanity 018 kills Kalimar (successful)
oh, PR+kill while both scum are alive?

weak

/sourgrapes mumblemumblemubmkl;dsajfsa;lkfsja;lkfdsa
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Post Post #571 (ISO) » Tue Jun 10, 2014 3:43 pm

Post by Lucky2u »

In post 569, Antihero wrote:LUCKY

i'm sorry.

you only wanted to be my friend.

you only wanted my love.


but i rejected you and only gave you rope instead.

i see the error of my ways, though. PLEASE TAKE ME BACK. I PROMISE TO BE GOOD.
...I can't stay mad at you.

COME HERE YOU BEAUTIFUL BEAST YOU!
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Post Post #572 (ISO) » Tue Jun 10, 2014 3:45 pm

Post by Antihero »

i can't believe i went off the goddamn deep end and went full moron when i had scum in my sights....

/ughgflkjdsafjk;ldsajf;ldsa

i suck so hard....
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Post Post #573 (ISO) » Tue Jun 10, 2014 3:46 pm

Post by penguin_alien »

In post 570, Antihero wrote:
In post 566, penguin_alien wrote:Antihero blocks Malakittens (successful)

insanity018 rolecops Lucky2u (gets VT result)
insanity 018 kills Kalimar (successful)
oh, PR+kill while both scum are alive?

weak

/sourgrapes mumblemumblemubmkl;dsajfsa;lkfsja;lkfdsa
It's a risk scum have the right to take in my philosophy. I often use trackers, and being tracked to two people, one of whom dies, is hard to wriggle out from. They also lose all the benefits of night actions if that particular player is blocked/interfered with. I respect that other mods/players feel differently.
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Post Post #574 (ISO) » Tue Jun 10, 2014 3:47 pm

Post by Lucky2u »

there is an easy fix for this Anti. Whenever we play together, just assume I'm town. Even if there is a cop guilty, he is insane. Lucky is always town.
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