The Endless Modified Mafia Game

For completed/abandoned Mish Mash Games.
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The Endless Modified Mafia Game

Post Post #0 (ISO) » Thu Jun 12, 2014 7:53 pm

Post by Stabsinthe »

Once upon a time, there was a town called Treis. It was a small and lovely town, with a doctor to protect people, a cop to reveal criminals, and a lynch court to lynch potential Mafia members. However, one day, the Mafia came upon the town! Since then, the town was always chaotic, with ever more Mafia members and Townies joining the neverending war between the Mafia and the Townie.

If you would like to participate in the endless war between the Mafioso and Towniekin, just send me a PM of your alignment and your night role!

Starting Resources/Roles/Equipment


The resources a player starts with may be modified by the Moderator if he has too much. For example, I can remove 2000 of your 2005 bread from your starting inventory, since 2005 bread is too much.

Night Stuff


Night roles come in two flavors: Public and Secret. Public roles are those known to the public (like your local doctor), but Secret roles are only revealed to a certain group of people (like your local Cult Leader).

The general format for targeting a player is (action) (place target is expected to be) (target)

For example, Kill A's house B

Players can move anywhere in the town by telling the moderator where they will move to.

For example, Move C's house

Coins and Other Resources


Each player starts with 1000 coins. They can earn more coins by someone hiring them to perform their public night role on whoever they wish for whatever charges.

For example, a Cop can hire a Doctor to protect the Cop for whatever rate the Doctor charge the Cop.

Each player will also starve to death if they do not have bread. They consume 1 bread per day.

Bread is produced by the Baker and can be sold to make some cash.

Cash and other resources (like Bread) can be given to anyone you so desire freely. For example, a Mafia member with tons of bread can give his fellow starving Mafia member the bread he needs to survive.

Note that all produce is produced in a store. Stores can be robbed, though I imagine an alarm-seller player arriving in town. Oh, and Alarmproofs and/or Chance-based Alarmproofs.

Places of Interest


In the Day or at Night, you may go to one of the Places of Interest. For example, you may go to the Lynch Court to vote on who to lynch and stuff, or your shop to take some stuff to sell or so on. Each day/night has 8 time units which can be used to move to and fro places. Note that the 'one faction kill per night' rule still applies.

Each player starts with a shophouse, which can store up to 15 units of goods. The player can...erm...build a warehouse, which costs a total of 16 time units. This is not to say that the builder of the warehouse can pause construction of the warehouse to do more important stuff like voting or nightkilling. Construction can be accelerated by placing more people on the construction site. Each additional player on the construction site reduces the construction time by 1 per turn spent.

Of course, you can earn a nifty bit of cash by volunteering to do stuff for players for money...

Note that equipment (like baker stuff and detective stuff) can take one or more units of goods. For simplicity's sake, all starting equipment takes around 10 units of space.

Spoiler: Places of Interest
Lynch Court (Lynch)
PrivateI's House (10/15 Shophouse)
Blackberry's House (10/15 Shophouse)
mallowgeno's House (10/15 Shophouse)
Aronis's House (10/15 Shophouse)


Spoiler: Player List
PrivateI (Baker)
Blackberry (Baker's Wife)
mallowgeno (Gunsmith)
Aronis (Doctor)
Last edited by Stabsinthe on Fri Jun 13, 2014 5:39 am, edited 3 times in total.
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Post Post #1 (ISO) » Thu Jun 12, 2014 8:43 pm

Post by Stabsinthe »

PrivateI, a Baker, joined the town. He sells bread and anyone who buy his bread cannot kill him for 1 day.
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Post Post #2 (ISO) » Fri Jun 13, 2014 3:08 am

Post by mallowgeno »

Not sure how exactly this works, but I'll /in
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Post Post #3 (ISO) » Fri Jun 13, 2014 5:12 am

Post by Stabsinthe »

Blackberry, the Baker's Wife (Townie) joined the town.
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Post Post #4 (ISO) » Fri Jun 13, 2014 5:13 am

Post by Stabsinthe »

In post 2, mallowgeno wrote:Not sure how exactly this works, but I'll /in
You might want to send me a PM on your role, secret role and alignment.

There is a reason why this is not a Theme Mafia game.

Here is a recap on roles, secret roles and alignment.

For example, a role could be a Bullet/Gun Dealer, who sell bullets to Vigs and/or Mafia. The secret role might be a Vig/Serial Killer. Alignment could be anything.

Another example is a Doctor who has a Weak Cop secret role and is mafia aligned.

Yet another example is a Disguise Seller who has a 1-shot commuter as a secret role and is independent (Survivor).

Maybe a Commuter +shot seller? Think of all the possibilities...
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Post Post #5 (ISO) » Fri Jun 13, 2014 5:19 am

Post by Stabsinthe »

mallowgeno, the Gunsmith, joined the town. He sells guns and bullets. A gun let you gain the ability of a 0-shot Vig in addition to your other abilities, and buying a bullet increases the number of shots by 1.
Aronis, the Doctor, joined the town. He sells protection from basic nightkills (you know, the sort of stuff where the Mafia or Vig put a bullet in your head and not fancy stuff like strongmaning). http://wiki.mafiascum.net/index.php?title=Strongman
Last edited by Stabsinthe on Fri Jun 13, 2014 5:36 am, edited 3 times in total.
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Post Post #6 (ISO) » Fri Jun 13, 2014 5:26 am

Post by Aronis »

/in. Will send role shortly.
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Post Post #7 (ISO) » Sat Jun 14, 2014 6:49 am

Post by Stabsinthe »

4/12 players are in. 8 more players to Day 1!
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Post Post #8 (ISO) » Sat Jun 21, 2014 11:13 am

Post by Maruchan »

Sent my role PM off. This seems interesting. Lets try it.
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Post Post #9 (ISO) » Sat Jun 21, 2014 7:18 pm

Post by Stabsinthe »

Maruchan, the Builder, has joined the town. He builds stuff for people for a living. He counts as two people when building stuff.

5/12 people. 7 more players to Day 1!
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Post Post #10 (ISO) » Mon Jun 30, 2014 2:33 pm

Post by PiggyGal15 »

This sounds so interesting, but I have no idea what to be! >.<
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Post Post #11 (ISO) » Mon Jun 30, 2014 2:51 pm

Post by Blackberry »

In post 10, PiggyGal15 wrote:This sounds so interesting, but I have no idea what to be! >.<
You can sell poison to put in the food! :D
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Post Post #12 (ISO) » Mon Jun 30, 2014 4:24 pm

Post by Aronis »

In post 11, Blackberry wrote:
In post 10, PiggyGal15 wrote:This sounds so interesting, but I have no idea what to be! >.<
You can sell poison to put in the food! :D
:igmeou: You're already seeming very suspicious.

You could always be a Nurse in case something happens to me.
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Post Post #13 (ISO) » Mon Jun 30, 2014 4:28 pm

Post by Blackberry »

You can sell Mirrors! :D
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Post Post #14 (ISO) » Mon Jun 30, 2014 4:36 pm

Post by PiggyGal15 »

Omg, guys these are amazing ideas, keep them coming :D I've got a brilliant role idea in mind now ^.^
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Post Post #15 (ISO) » Mon Jun 30, 2014 4:39 pm

Post by Aronis »

Do people die in this game? Like if they do, then it's not really endless.
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Post Post #16 (ISO) » Mon Jun 30, 2014 4:42 pm

Post by Blackberry »

In post 15, Aronis wrote:Do people die in this game? Like if they do, then it's not really endless.
I think when you die you can come back as a new person. But I don't know where I read that ^_^.
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Post Post #17 (ISO) » Mon Jun 30, 2014 4:48 pm

Post by Aronis »

Oh, cool.

Piggy, you could be an IRS Agent and collect taxes from everyone.
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Post Post #18 (ISO) » Mon Jun 30, 2014 4:51 pm

Post by PMysterious »

Oh gosh, this sounds really fun. I'll give it a go. I'll send a PM of my role ASAP.
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Post Post #19 (ISO) » Mon Jun 30, 2014 4:58 pm

Post by Klick »

Unfortunately, the mod's site-banned. I was thinking about joining it too. >_<
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Post Post #20 (ISO) » Mon Jun 30, 2014 5:00 pm

Post by Aronis »

Well, that's just wonderful.
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Post Post #21 (ISO) » Mon Jun 30, 2014 5:33 pm

Post by PiggyGal15 »

D: That's terrible!! Now I kind of want to take up modding this... but idk if I'd do a good enough job... I think I'd just make the whole thing a total disaster >.< I have done something very similar to this before with a group of friends irl, and it worked after the first couple of Days when people finally started to get the hang of it... But I really did have the best role D':
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Post Post #22 (ISO) » Mon Jun 30, 2014 5:40 pm

Post by Aronis »

You should do it.
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Post Post #23 (ISO) » Mon Jun 30, 2014 7:32 pm

Post by PiggyGal15 »

Alright, I will! :D I've got most of it written up already!!
...I just have no idea how to navigate the Mish Mash forums... does someone want to help me out? xD You wouldn't even have to give up your position as a player to do so! I just want someone to tell me that I'm not putting the topics in the wrong threads >.<
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Post Post #24 (ISO) » Mon Jun 30, 2014 9:27 pm

Post by PiggyGal15 »

Mkay, so everything is set and ready, I just need to know if we're doing new characters or not? I mean, I'd say yeah sure, if you've died and want to restart with a new character, go for it. The only problem is that if you were any sort of non-town (or TP) alignment, you now know all of your previous faction while you're no longer a part of that faction. So... Idk... maybe you can only make a new character with the same alignment you had before?

Also, if Stabsinthe ever does magically come back: I apologize for stealing your game man, and you can have full rights to it back. You shall get credit where credit is due ^.^

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