Open 561: Farmer's Market (Game Over)


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Post Post #25 (ISO) » Sat Jul 05, 2014 7:33 am

Post by The Bulge »

In post 23, hayatoBL wrote:giving the fruit to the guy below would be dangerous to town, if by chance one mafia is below the other mafia in the list.

We should think about this some more.
This isn't necessarily a disadvantage.
If everyone claims to have received fruit and there was still a kill, then we know scum are next to each other on the list.
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Post Post #26 (ISO) » Sat Jul 05, 2014 7:37 am

Post by hayatoBL »

In post 8, The Bulge wrote:VOTE: don_johnson for strategizing. Clearly mafia WIFOM lynch this scum please.
Aha! A Newbie early-bussing his partner is it?

PEDIT - Well, one scum below the other scum is advantageous to scum, if we do the 'give the fruit to the guy below'. the top mafia does the killing. the bottow mafia just pretend to have received fruit.
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Post Post #27 (ISO) » Sat Jul 05, 2014 7:37 am

Post by hayatoBL »

oh okay I see.
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Post Post #28 (ISO) » Sat Jul 05, 2014 7:52 am

Post by hayatoBL »

It's probably a good idea after all.

Anyways, I'm on V/LA for the exams. Though I still want to play. So see you guys later....
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Post Post #29 (ISO) » Sat Jul 05, 2014 7:58 am

Post by hayatoBL »

Instead of making it compulsory for everyone to give fruits, why not make it optional.

That way we have something way better than two no-night kills: Information.
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Post Post #30 (ISO) » Sat Jul 05, 2014 8:01 am

Post by T S O »

How about no?
"i have the sickest grossest feeling that even if it's my lynch today, my townflip still won't lead to a tso lynch, and then he'll find some bullshit way to reason either shooting or lynching gm tomorrow because if there's anyone who can strongarm a mislynch despite his reads or cases being proved wrong time and again it's tso"
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Post Post #31 (ISO) » Sat Jul 05, 2014 8:02 am

Post by T S O »

Vote: hayatoBL
"i have the sickest grossest feeling that even if it's my lynch today, my townflip still won't lead to a tso lynch, and then he'll find some bullshit way to reason either shooting or lynching gm tomorrow because if there's anyone who can strongarm a mislynch despite his reads or cases being proved wrong time and again it's tso"
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Post Post #32 (ISO) » Sat Jul 05, 2014 8:02 am

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Yes, let's allow scumpartners to vouch for each other and completely muddy up who gave who what!
"i have the sickest grossest feeling that even if it's my lynch today, my townflip still won't lead to a tso lynch, and then he'll find some bullshit way to reason either shooting or lynching gm tomorrow because if there's anyone who can strongarm a mislynch despite his reads or cases being proved wrong time and again it's tso"
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Post Post #33 (ISO) » Sat Jul 05, 2014 8:24 am

Post by The Bulge »

In post 26, hayatoBL wrote:
In post 8, The Bulge wrote:VOTE: don_johnson for strategizing. Clearly mafia WIFOM lynch this scum please.
Aha! A Newbie early-bussing his partner is it?

PEDIT - Well, one scum below the other scum is advantageous to scum, if we do the 'give the fruit to the guy below'. the top mafia does the killing. the bottow mafia just pretend to have received fruit.
Just to make it clear, I'm not a newbie. I played on this site in 2011 but left with a fairly bad rep for flaking. I've since abandoned my former main account.
In post 29, hayatoBL wrote:Instead of making it compulsory for everyone to give fruits, why not make it optional.

That way we have something way better than two no-night kills: Information.
This doesn't make any sense. Stop trying to de-rail our plans.
VOTE: hayato
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Post Post #34 (ISO) » Sat Jul 05, 2014 8:40 am

Post by hayatoBL »

@TSO & Bulge

Have you really made some thought on what would have happend if we let people optionally give fruit? If so, why doesn't it make any sense?
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Post Post #35 (ISO) » Sat Jul 05, 2014 8:48 am

Post by Aronis »

Hey guys!

VOTE: hayatoBL

Why do you want scum to be able to kill?
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Post Post #36 (ISO) » Sat Jul 05, 2014 8:49 am

Post by The Bulge »

In post 34, hayatoBL wrote:@TSO & Bulge

Have you really made some thought on what would have happend if we let people optionally give fruit? If so, why doesn't it make any sense?
Assuming you mean go with the list order plan but don't make it mandatory...
1) It's a waste of fruit for people who do decide to give.
2) It only works as process of elimination and gives us nothing conclusive.
3) It is incredibly easy for mafia to work around it (ie, take turns killing)
4) It won't stop any night kills.

We're making it compulsive.
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Post Post #37 (ISO) » Sat Jul 05, 2014 8:51 am

Post by hayatoBL »

@Aronis
In post 29, hayatoBL wrote:Instead of making it compulsory for everyone to give fruits, why not make it optional.

That way we have something way better than two no-night kills:
Information
.
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Post Post #38 (ISO) » Sat Jul 05, 2014 8:52 am

Post by Aronis »

In post 37, hayatoBL wrote:@Aronis
In post 29, hayatoBL wrote:Instead of making it compulsory for everyone to give fruits, why not make it optional.

That way we have something way better than two no-night kills:
Information
.
:facepalm:

FYI, Information isn't helpful when everyone is dead.
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Post Post #39 (ISO) » Sat Jul 05, 2014 8:56 am

Post by Aronis »

In post 38, Aronis wrote:
In post 37, hayatoBL wrote:@Aronis
In post 29, hayatoBL wrote:Instead of making it compulsory for everyone to give fruits, why not make it optional.

That way we have something way better than two no-night kills:
Information
.
:facepalm:

FYI, Information isn't helpful when everyone is dead.
Like I just don't understand your point at all. It's like you're intentionally removing our [maybe not your] advantage. Why would you do that?
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Post Post #40 (ISO) » Sat Jul 05, 2014 8:58 am

Post by hayatoBL »

In post 36, The Bulge wrote:
In post 34, hayatoBL wrote:@TSO & Bulge

Have you really made some thought on what would have happend if we let people optionally give fruit? If so, why doesn't it make any sense?
Assuming you mean go with the list order plan but don't make it mandatory...
1) It's a waste of fruit for people who do decide to give.
2) It only works as process of elimination and gives us nothing conclusive.
3) It is incredibly easy for mafia to work around it (ie, take turns killing)
4) It won't stop any night kills.

We're making it compulsive.
1) If Scum kills that Night, those who give fruits can't be scum together. One scum is confirmed in the group which didn't give fruits.
If Scum don't kill, we have prevented a Night Kill, *without* giving as much fruits. Those fruits can be used until N4 or N5.

2) Your plan does not give us anything conclusive either.

3) Elaborate please.

4) It could. If mafia doesn't have the balls.
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Post Post #41 (ISO) » Sat Jul 05, 2014 8:59 am

Post by hayatoBL »

And yes, I mean to go with the list order.
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Post Post #42 (ISO) » Sat Jul 05, 2014 9:17 am

Post by The Bulge »

In post 40, hayatoBL wrote:
In post 36, The Bulge wrote:
In post 34, hayatoBL wrote:@TSO & Bulge

Have you really made some thought on what would have happend if we let people optionally give fruit? If so, why doesn't it make any sense?
Assuming you mean go with the list order plan but don't make it mandatory...
1) It's a waste of fruit for people who do decide to give.
2) It only works as process of elimination and gives us nothing conclusive.
3) It is incredibly easy for mafia to work around it (ie, take turns killing)
4) It won't stop any night kills.

We're making it compulsive.
1) If Scum kills that Night, those who give fruits can't be scum together. One scum is confirmed in the group which didn't give fruits.
If Scum don't kill, we have prevented a Night Kill, *without* giving as much fruits. Those fruits can be used until N4 or N5.

2) Your plan does not give us anything conclusive either.

3) Elaborate please.

4) It could. If mafia doesn't have the balls.
1) Scum can lie about giving fruit. Read the setup. You are not informed of how much fruit you received. Multiple people can give to the same player and the recipient won't be notified of it.
2) In some cases it would. If scum decides to kill during a fruit night.
3) It's pretty self-explanatory. If it's not mandatory to give fruit, scum doesn't have to provide any excuses as to why they didn't give.
4) Your "could" is far weaker than our "could".

Sorry for any typos, I'm on mobile with an annoying autocorrect.
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Post Post #43 (ISO) » Sat Jul 05, 2014 9:20 am

Post by Siveure DtTrikyp »

I was thinking about this, and it's risky. And it's also a bit silly. I was focusing on getting an extra lynch and it's pretty much impossible.

Hayato, what about the information an extra lynch would give? What about the information we get from the people who would have died? "Information" is so nebulous it's not really worth it.
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Post Post #44 (ISO) » Sat Jul 05, 2014 9:29 am

Post by Siveure DtTrikyp »

Anyway looking at the people who jumped onto the wagon.

VOTE: the bulge
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Post Post #45 (ISO) » Sat Jul 05, 2014 9:39 am

Post by Siveure DtTrikyp »

Hayato, we'll have 10 people tonight. If we make giving fruit optional we could get some people not using their fruit, we get some people recieving fruit from many people (some of which could be scum lying), and we could get one scum claiming to give fruit to the other. Sure there's some information in there, but there's a shit-ton of noise as well, so it's incredibly unlikely we get any useful information.

However, one mafia by themselves has issues. If we do get a mafia lynch today we can make it optional, I think.
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Post Post #46 (ISO) » Sat Jul 05, 2014 10:10 am

Post by hayatoBL »

You're right if there is one mafia left, we're *absolutely* going to make it optional. Let me do some more thinking....
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Post Post #47 (ISO) » Sat Jul 05, 2014 10:12 am

Post by hayatoBL »

Siveuere: in the mean time why the bulge?
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Post Post #48 (ISO) » Sat Jul 05, 2014 10:31 am

Post by hayatoBL »

I really meant we still use the list. We can also reshuffle the list if we want. Which means, everyone is assigned to whom they should give the fruits. But whether they want to give it is up to them.

These are the two extremes if we use my plan.

Scum kills during N1, where everyone gave fruits. (Confirmed-scum caught)

Scum No-Kill, where no one gave fruits. (Prevented a No-Kill without using fruits)

Anything in between is also good.

Scum kills during N1, where 6 gave fruits. (one conf-scum in the three. other seven can't be scum together)

Scum No-kill during N1, where 6 gave fruits. (Prevented a No-Kill without using as much fruits)

And with the fruits spared, we can continue with the plan until N3 and N4. Not just until N2.
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Post Post #49 (ISO) » Sat Jul 05, 2014 10:39 am

Post by T S O »

Scum kills during N1, where 6 gave fruits. (one conf-scum in the three. other seven can't be scum together)

See, this is my problem. How does this actually work? What group of three are you talking about? How do you divide it? How does the scum player giving or not giving affect this?
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