On shanba's request I have put in indexing at some point as a wincondition. It's nice because you already have the recursion set up for it, so corp better respect your threat on R&D as well. The anarch resource set is just pure fun in combination with cred denial elsewhere. Joshua and John do so much work if they don't get trashed, data leak reversal is a win condition in the rare games where people don't respect it. Usually it dies in a turn. As with the noise deck earlier, I believe Armitage is mandatory. This deck doesn't particulary mind being poor, it does mind being broke. Armitage is probably the best way to deal with closed accounts.
The cool stuff happens in the breakers though, where the synergy between deep red and overmind can be abused, while the click saved on night and rook is nice, but it feels not straight up awesome. I do like playing with the chess pieces, it's a really cool concept. Parasite is there to deal with quandary, mostly so far. But basically, they rez ice at a premium, I want to make it useless in some way.
It's in Reina because apart from the Jinteki RP's, I don't see many asset based economies (bit different in mafiascum games). I don't think I'd get a lot of profit out of wizard in many matchups. Consequence is that I would indeed struggle against something really going for a drip economy.