In post 5324, Sudo_Nym wrote:I think in current standard, protection and indestructible are more or less equivalent, right? Indestructible gets around End Hostilities, but doesn't stop Bile Blight, and protection is vice versa. So normally the cheaper effect is just better? Being able to strive to protect multiple creatures is nice, but I don't know how often the deck is going to have the mana to strive to protect more than two creatures at a time anyway.
This is not true when you're trying to swing past multiple blockers with one 9/9 threat for lethal. Indestructable does nothing in this situation, whereas protection straight up wins you the game.
Didn't think about the block aspect, just the defense aspect. So yeah, protect is going to be more generally useful; Presence only seems better against sweepers and non-targeted removal, then. I suppose protect also stops Singing Bell Strike et al, but that doesn't seem like a major concern. And it also stops Seeker of the Way from even attacking with lifelink for value. So, yeah.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
Except mine is the PHYSICAL EMBODIMENT OF AMERICA ITSELF and was done custom for me by Brandi, which puts me two up on you.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
In post 5328, Thestatusquo wrote:Well, I'm going to sleeve it up in the standard daily tonight and see how it feels.
Let me know how it goes. I have the whole thing on MTGO from my dalliances with WU Heroic in Block, except for Flooded Strands, and Standard Dailies run at a convenient time for me.
Also, they have Pauper Dailies again, but they're at an awful time and no one plays any more because all the casual players stopped when they got rid of them in the first place.
I agree but it's one of those things where if you play one threat at a time, they'll just outdraw you then jam Loch Ness. Whn you're going big and plan on playing Wingmates and Rhinos and Elspeths, well, that gives UB time to set up. I think the Deathdealer builds are better suited in that aspect to beat them. And Perilous Vault still just wipes the board. I'm not saying UB is a great deck, but it is good at exactly one thing and that is eating up slow midrange decks.
Hey Shea and/or other Legacy players, do you think the new Titania card from Commander has a home in Nic-Fit? I'm trying to find a Legacy deck to start slowly building to, and Nic looks like my kind of deck.
I don't think anything has a place in legacy right now if it doesn't play treasure cruise/have a good treasure cruise matchup.
If you're talking about the 5/3 guy I think its a shit ton of mana for a threat that is very fragile (boltable) and is mostly unnecessary and worse than the threats that deck already has available to it.
Also I have huge loathing of Pearl Lake Ancient, having tested with it a bunch. I think the card is actually awful. It is embarassed by elspeth. It is embarassed by brimaz (lol). It costs 7 mana. It is significantly easier to kill than it looks - because you can cut/downfall/activate vault or w/e in response to the first activation - so to save it from this you need to return 6 lands to hand. Returning 6 lands to hand is a lot. So it often just plays as a 2 for 1 - but a 2 for 1 of otherwise dead cards.
The issue UB has in the matchup, and this depends on deck construction I guess, is that is actually can struggle to keep up on card advantage if the abzan guy is using his thoughtseizes to punch his 2 for 1s past countermagic - the walkers, the coursers. Rhino is the card that matters least but you still have to kill it.
(For example, ari lax's deck from the PT - 4 courser, 4 abzan charm, 2 sorin, 2 ajani, 3 elspeth, 2 wingmate roc. All these are 2 for 1s if they resolve, which thoughtseize helps ensure. Whereas the UB deck's card advantage is Dig, Jace's ingenuity, maybe some number of font of fortunes/divination. Dig is a superb spell, but it is simply a very high quality 2 for 1, so it struggles to pull you way out of reach.
I experimented with these control decks for so long before deciding that like, a 55/45 edge against abzan just wasn't worth the trouble. There are better ways of beating abzan.)
The upside is your countermagic, obviously, but thoughtseize is a major pain for that plan.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN