[PBF] RedCoyote v phokdapolees (4th Qtr)

For completed/abandoned Mish Mash Games.
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Post Post #150 (ISO) » Wed Nov 05, 2014 7:52 pm

Post by JerryArr »

That 6 makes the 11 into a 12, adding 1 yard to the single unbonusable die.

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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Post Post #151 (ISO) » Wed Nov 05, 2014 7:53 pm

Post by JerryArr »

He bursts through the line and is tackled by a linebacker for seven. First down Coyotes.

13:30 3rd
RED 3

IND 7

1st and 10 on their own 41


Two 7 yarders in a row... phok, tell me how will they be stopped via PM.
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Post Post #152 (ISO) » Fri Nov 28, 2014 3:13 pm

Post by JerryArr »

Alrighty, sorry for the delay. Red, you're up.
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Post Post #153 (ISO) » Thu Jan 08, 2015 3:10 pm

Post by RedCoyote »

Oh! I forgot about this, guys. Sorry. I was checking it for a while but then I thought Jerry had given up.

Draw
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Post Post #154 (ISO) » Thu Jan 08, 2015 7:48 pm

Post by JerryArr »

Red has a draw play installed, but the run defense will give them fits, to the tune of two bars of defensive advantage.

Defense effect roll:
Original Roll String: 2d6
2 6-Sided Dice: (1, 1) = 2


Offense roll:
Original Roll String: 3d6
3 6-Sided Dice: (1, 3, 1) = 5
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Post Post #155 (ISO) » Thu Jan 08, 2015 7:49 pm

Post by JerryArr »

Lookit those low numbers! The defensive 2 is a +1 to the 5, bring it to a 6, for a loss of 1, 2, or 3.

(1-2 = loss of 1 yd, 3-4 = loss of 2 yds, 5-6 = loss of 3 yds)

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
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Post Post #156 (ISO) » Thu Jan 08, 2015 7:51 pm

Post by JerryArr »

An ugly play all around results in a two yard loss.

12:50 3rd
RED 3

IND 7

2nd and 12 on their own 39


Phok, your defense, please.
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Post Post #157 (ISO) » Sat Jan 10, 2015 1:41 pm

Post by JerryArr »

Alright, Red.
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Post Post #158 (ISO) » Sun Jan 11, 2015 6:04 am

Post by RedCoyote »

short pass
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Post Post #159 (ISO) » Sun Jan 11, 2015 8:07 am

Post by JerryArr »

It's a short pass, able to avoid the QB Blitz to gain a one bar advantage for the offense.

Defense effect roll:
Original Roll String: 2d6
2 6-Sided Dice: (4, 5) = 9


Offense roll:
Original Roll String: 3d6
3 6-Sided Dice: (6, 3, 3) = 12
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Post Post #160 (ISO) » Sun Jan 11, 2015 8:08 am

Post by JerryArr »

This crossing route will gain two regular dice of yardage.

Original Roll String: 2d6
2 6-Sided Dice: (5, 6) = 11
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Post Post #161 (ISO) » Sun Jan 11, 2015 8:09 am

Post by JerryArr »

The refs come out to measure... it's short by a yard. Still, an 11 yard gain opens up the playbook.

12:10 3rd
RED 3

IND 7

3rd and 1 on the 50


phok, you're up for defense.
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Post Post #162 (ISO) » Mon Jan 12, 2015 5:10 pm

Post by JerryArr »

ok, Red Coyote, go for it.
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Post Post #163 (ISO) » Tue Jan 13, 2015 11:21 am

Post by RedCoyote »

Draw
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Post Post #164 (ISO) » Tue Jan 13, 2015 3:34 pm

Post by JerryArr »

A draw play, but the defense called a run blitz, a full three notch advantage to the defense.

Defense effect roll:
Original Roll String: 2d6
2 6-Sided Dice: (2, 3) = 5


Offense roll:
Original Roll String: 3d6
3 6-Sided Dice: (4, 2, 3) = 9
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Post Post #165 (ISO) » Tue Jan 13, 2015 3:35 pm

Post by JerryArr »

The defense's 5 has no effect on the offensive 9, assuring the Coyotes a first down. How many yards, though?

(1-2 = 1 yd, 3-4 = 2 yds, 5-6 = 3 yds)
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #166 (ISO) » Tue Jan 13, 2015 3:36 pm

Post by JerryArr »

Juuuust gets by the marker for the first.

11:30 3rd
RED 3

IND 7

1st and 10 on the opponent's 49


He's in your territory now, phok, how will you respond?
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Post Post #167 (ISO) » Wed Jan 14, 2015 12:52 pm

Post by RedCoyote »

Phok the phok!
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Post Post #168 (ISO) » Wed Jan 14, 2015 1:10 pm

Post by JerryArr »

Alrighty, Red.
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Post Post #169 (ISO) » Wed Jan 14, 2015 1:11 pm

Post by RedCoyote »

Jerry, give me a
LONG PASS
!
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Post Post #170 (ISO) » Wed Jan 14, 2015 1:37 pm

Post by JerryArr »

I will! Unfortunately for you, phok gave you a QB Blitz, giving a full advantage to the defense.

Defense effect roll:
Original Roll String: 2d6
2 6-Sided Dice: (1, 5) = 6


Offense roll:
Original Roll String: 3d6
3 6-Sided Dice: (3, 1, 6) = 10
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Post Post #171 (ISO) » Wed Jan 14, 2015 1:38 pm

Post by JerryArr »

That defensive 6 would make the dice unbonusable, but the 10 on a Long Pass is an incompletion anyways.

11:20 3rd
RED 3

IND 7

2nd and 10 on the opponent's 49


phok, you're up again.
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Post Post #172 (ISO) » Wed Jan 14, 2015 3:26 pm

Post by phokdapolees »

In post 167, RedCoyote wrote:Phok the phok!
Now that's not very nice

Kinda like that pass play you just ran

*boom*
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Post Post #173 (ISO) » Wed Jan 14, 2015 6:07 pm

Post by JerryArr »

Alright Red, what's up?
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Post Post #174 (ISO) » Fri Jan 16, 2015 4:08 pm

Post by RedCoyote »

D:

Try another
Long Pass
on for size

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