Capcom Crossover Chaos - GAME OVER~


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Post Post #5175 (ISO) » Sat Jan 24, 2015 9:43 am

Post by The Will of Heaven »

it's objectively the best move to lynch peregrine now instead of after giving scum a chance to kill the top threat of the recent claimants.
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Post Post #5176 (ISO) » Sat Jan 24, 2015 10:22 am

Post by dramonic »

We have no protections, scum can just kill both cops tonight.
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Post Post #5177 (ISO) » Sat Jan 24, 2015 10:59 am

Post by The Will of Heaven »

not if we block them
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Post Post #5178 (ISO) » Sat Jan 24, 2015 11:19 am

Post by dramonic »

You seem under the assumption I give you any sort of towncred.
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Post Post #5179 (ISO) » Sat Jan 24, 2015 11:46 am

Post by Espeonage »

Fairly sure someone said somewhere that Pere's ability doesn't double factional kills.
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Post Post #5180 (ISO) » Sat Jan 24, 2015 11:52 am

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Glad you're paying attention espy '_'
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Post Post #5181 (ISO) » Sat Jan 24, 2015 2:00 pm

Post by Kise »

Sorry, I somehow added a week to the deadline. I have correctly changed this to the proper deadline in all previous votecounts.


Votecount:

PeregrineV: 3 (Bulbazak, TWOH, GGG)
Espeonage: 2 (TiphaineDeath, mental somnic)
TWOH: 1 (Espeonage)
GGG: 1 (BROseidon)

Not Voting:

DeathNote, dramonic, PeregrineV,
The Goat


With 11 alive, it takes 6 votes to lynch


Deadline:

(expired on 2015-02-05 14:22:28)

Spoiler: REMINDER
Bulbazak & mental somnic are immune to lynches this phase.
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #5182 (ISO) » Sat Jan 24, 2015 2:05 pm

Post by Kise »

The Goat will be removed from the game if he does not post by (expired on 2015-01-25 14:05:01)

FYI he did PM me over the night phase.
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #5183 (ISO) » Sat Jan 24, 2015 2:15 pm

Post by DeathNote »

So you are wanting to risk that you can roleblock mafia correctly? You have two blocks, sure but if you pick wrong, we lose two town all for the sake that the cop results give us something to work with.

Ehh...

We don't even know if we can trust that you have a roleblock so if both the cops die, you can just shrug and say sorry while attempting to clear the players you roleblocked. It is putting too much into your hands that I would rather not deal with. Now if people honestly believe that Peregrine is scum, then lets kill him. I would rather not lynch him just for his ability though. If the executioner is indeed town, killing Peregrine would be much better the using a lynch on him because then we would at least KNOW that we are about to have double night actions.
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Post Post #5184 (ISO) » Sat Jan 24, 2015 2:52 pm

Post by GGG »

TWOH your argument to lynch someone you believe is town is terrible. It does not add utility for us. If TD is scum it's better to make scum kill him.
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Post Post #5185 (ISO) » Sat Jan 24, 2015 2:54 pm

Post by GGG »

In post 5171, The Will of Heaven wrote:
In post 5169, GGG wrote:I'm not seeing anything town in pergV's play or role claim.

Why would he claim something we would lynch sooner or later?
He's not scum, he's just a good lynch because of double cops and roleblocks tonight


Why would we lynch the double ability sooner or later. Essentially it's a beloved princess role balanced out with a little extra utility for town. If you believe he is town you don't ever lynch him.
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Post Post #5186 (ISO) » Sat Jan 24, 2015 2:59 pm

Post by GGG »

PergV's ISO is pretty much setup spec.

He does a town read on winter for 3 or 4 posts but the rest of it is pretty empty.
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Post Post #5187 (ISO) » Sat Jan 24, 2015 3:12 pm

Post by The Will of Heaven »

In post 5183, DeathNote wrote:We don't even know if we can trust that you have a roleblock

unless you want to argue im scum with the masons, they confirmed i do
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Post Post #5188 (ISO) » Sat Jan 24, 2015 3:13 pm

Post by The Will of Heaven »

In post 5184, GGG wrote:TWOH your argument to lynch someone you believe is town is terrible. It does not add utility for us. If TD is scum it's better to make scum kill him.


scum wont kill peregrine though
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Post Post #5189 (ISO) » Sat Jan 24, 2015 3:15 pm

Post by The Will of Heaven »

In post 5185, GGG wrote:If you believe he is town you don't ever lynch him.

well im not certain, his claim just doesnt make much sense for scum. i see it more as utility, but if he ends up being scum its all good.

Ideally I'd like him to be executed so we can move on to lynching esp.
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Post Post #5190 (ISO) » Sat Jan 24, 2015 4:10 pm

Post by Espeonage »

In post 5185, GGG wrote:
In post 5171, The Will of Heaven wrote:
In post 5169, GGG wrote:I'm not seeing anything town in pergV's play or role claim.

Why would he claim something we would lynch sooner or later?
He's not scum, he's just a good lynch because of double cops and roleblocks tonight


Why would we lynch the double ability sooner or later. Essentially it's a beloved princess role balanced out with a little extra utility for town. If you believe he is town you don't ever lynch him.


Actually if Pere is telling the truth about him not granting an extra scum kill, then it is entirely positive for town to kill him given how many mafia are dead and that we have cops who need to work out their sanities. Normally mafia PRs would come in to it, but seeing as so many are dead there is little to no advantage for mafia if Pere is lynched.
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Post Post #5191 (ISO) » Sat Jan 24, 2015 4:11 pm

Post by Espeonage »

I'm worried that Pere might need to actually be lynched for the ability to trigger in which case it is worse to leave him for execution.
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Post Post #5192 (ISO) » Sat Jan 24, 2015 4:16 pm

Post by GGG »

In post 5190, Espeonage wrote:
In post 5185, GGG wrote:
In post 5171, The Will of Heaven wrote:
In post 5169, GGG wrote:I'm not seeing anything town in pergV's play or role claim.

Why would he claim something we would lynch sooner or later?
He's not scum, he's just a good lynch because of double cops and roleblocks tonight


Why would we lynch the double ability sooner or later. Essentially it's a beloved princess role balanced out with a little extra utility for town. If you believe he is town you don't ever lynch him.


Actually if Pere is telling the truth about him not granting an extra scum kill, then it is entirely positive for town to kill him given how many mafia are dead and that we have cops who need to work out their sanities. Normally mafia PRs would come in to it, but seeing as so many are dead there is little to no advantage for mafia if Pere is lynched.


Pere said scum WILL receive as extra kill though.
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Post Post #5193 (ISO) » Sat Jan 24, 2015 4:19 pm

Post by GGG »

In post 5116, PeregrineV wrote:
In post 5114, The Will of Heaven wrote:does this mean mafia can use two shots, two different shooters? or one of them shoots twice?

its weird it affects the mafia kill, its not an ability

In post 5115, The Will of Heaven wrote:the wiki also says that faction kills arent motivated


I asked all these questions at the beginning, but basically, if an action happens at night, the action takers get to take 2 actions.
I presume since they are distinct actions, they are independent of one another.
Scum gets 2 nightkills. How they assign those kills isn't relevant to me. I would assume each is also an independent kill, so can be assigned to separate killers, based on the stuff above.

If you are a 1-shot role, you do not get 2 shots, you still only get one.

If you are a 2 shot role and wish to use both shots, you can, but it will take up 2 shots.


So espy did you discuss this fake claim in your scum thread and pere screwed up when he claimed and since you already knew what he was supposed to claim you didn't bother actually reading the thread?
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Post Post #5194 (ISO) » Sat Jan 24, 2015 4:20 pm

Post by Espeonage »

Well fuck that then.

Pedit: ???
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Post Post #5195 (ISO) » Sat Jan 24, 2015 4:21 pm

Post by Espeonage »

Thanks for quoting, I see where I got the wrong idea off twoh's post.
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Post Post #5196 (ISO) » Sat Jan 24, 2015 4:24 pm

Post by Espeonage »

Wait a minute, why are you guys even entertaining the idea of lynching Pere?
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Post Post #5197 (ISO) » Sat Jan 24, 2015 4:28 pm

Post by Espeonage »

On that note, if pere does die, I'm probs the best lynch seeing as I have no PR.
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Post Post #5198 (ISO) » Sat Jan 24, 2015 4:38 pm

Post by Espeonage »

Ok so looking at it. Given that sanities still aren't confirmed and might not be. And that town roleblocker is an investigative role lategame.
Scum need to kill TWOH if he isn't scum or they will lose unless town derps and lynches with 6 left tomorrow (assumed worst case scenario of two scum which I doubt there is more than)

Therefore Pere dying is the best course of action PROVIDED that TWOH claims both their targets today.

That would result (in two scum scenario) worst case that two people die. We have a cop result we can analyse, a pair of players where at least one is town. That is out of seven slots.

1x Mason
2x Pair of at least 1 town
1x Goat
3x Other slots.

That is pretty awesome odds for a worst case scenario.

Unvote, Vote: PereV
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Post Post #5199 (ISO) » Sat Jan 24, 2015 4:44 pm

Post by dramonic »

nope nope nope nope nope
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