Micro Queue (Players & Moderators) (OLD)

For archiving signup threads after their corresponding games are complete.
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Post Post #950 (ISO) » Tue Feb 03, 2015 2:07 pm

Post by elusive »

"looks cool" (I don't have an Edit button :(
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Post Post #951 (ISO) » Tue Feb 03, 2015 11:56 pm

Post by Cheery Dog »

/in to Mod

Game Name: Alternating 9P
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement:
Lowest played approved micro sized open setup according to the current wiki data. Therefore it needs more play.
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #952 (ISO) » Wed Feb 04, 2015 8:39 am

Post by Lucky2u »

In post 949, elusive wrote:/out 446

still /in for 442

Lucky's thing looks look due to the GIF factor...what is an example of types of roles (are they normal mafia roles or a bit bastard?)


I will be sticking to established role types and modifiers, nothing strange or invented. However, it doesn't necessarily mean "normal" as "normal" games have tight restrictions. I can't really give an example because I don't know what the players will gif me (pun intended!)
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Post Post #953 (ISO) » Wed Feb 04, 2015 12:11 pm

Post by elusive »

Ok, sounds cool! I have like a collection of gifs.

/in Lucky's Gif Upick
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Post Post #954 (ISO) » Wed Feb 04, 2015 12:27 pm

Post by Flames682 »

In post 0, quadz08 wrote:
  • Only games that are currently in signups in Post #1 will have /ins counted. For example, if you /in for Micro 7, but Micro 4 and 5 are the games currently in signups, then you will not be placed in a game. "/in for next" will also only apply until the current games in signups are full. For example, if 4 and 5 are already full and 6 and 7 have not yet been put into signups when you post "/in for next", you will not be automatically placed in Micro 6.
In post 1, quadz08 wrote:
IN SIGNUPS:


Micro 442:
Twin Trap
Mod:
Nobody Special
Game Type:
Open
Status:
4/9
This game will be run with 5-day Days and 24-hour Nights. I would prefer not to have to replace anyone in a fast-moving game such as this, so please make sure you can commit to the entire game when signing up.

Aronis
Grib
Zymf
Lalendra

Micro 446:
3v3v3 Nightless
Mod:
Bicephalous Bob
Game Type:
Open
Status:
0/9
There are three townies, three mafiosi and three werewolves. Everyone is a 1-shot Desperado until one scum faction is eliminated. Scum win if their faction makes up 50% of the living players. Town win when all scum are dead.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #955 (ISO) » Thu Feb 05, 2015 10:26 am

Post by Who »

/in 446
Who said that?
Chamber. It's all a conspiracy.
Or is it?
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Post Post #956 (ISO) » Fri Feb 06, 2015 9:17 pm

Post by Equinox »

/in to mod

Game Name: Nomination PictoMafia
Game Type: Open
Game Size: 7

Optional Caption/Description of Game upon announcement: Nomination Mafia in pictures! In fact, only pictures! No hydras, please.
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Post Post #957 (ISO) » Sat Feb 07, 2015 6:50 am

Post by quadz08 »

STILL IN SIGNUPS:


Micro 442:
Twin Trap
Mod:
Nobody Special
Game Type:
Open
Status:
5/9
This game will be run with 5-day Days and 24-hour Nights. I would prefer not to have to replace anyone in a fast-moving game such as this, so please make sure you can commit to the entire game when signing up.

Aronis
Grib
Zymf
Lalendra
elusive

Micro 446:
3v3v3 Nightless
Mod:
Bicephalous Bob
Game Type:
Open
Status:
7/9
There are three townies, three mafiosi and three werewolves. Everyone is a 1-shot Desperado until one scum faction is eliminated. Scum win if their faction makes up 50% of the living players. Town win when all scum are dead.

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Post Post #958 (ISO) » Mon Feb 09, 2015 3:32 am

Post by quadz08 »

this is my update for monday

*whistles nonchalantly*
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Post Post #959 (ISO) » Mon Feb 09, 2015 9:59 am

Post by Not_Mafia »

Micro 440
has ended

Spoiler: Micro 440 Result
Town Win!
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #960 (ISO) » Mon Feb 09, 2015 2:41 pm

Post by BBmolla »

/in 442
@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!
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Post Post #961 (ISO) » Mon Feb 09, 2015 2:54 pm

Post by serrapaladin »

/in 446
Wandering but not lost
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Post Post #962 (ISO) » Mon Feb 09, 2015 3:14 pm

Post by Aeronaut »

In post 961, serrapaladin wrote:/in 446

Yaaaaaaaassss
2023 W/L | 1-0
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Post Post #963 (ISO) » Mon Feb 09, 2015 3:25 pm

Post by Nobody Special »

Only THREE more slots available for the most scintillating, engaging, fantastic, mafialicious game, like, EVAR.

Do sign up, won't you?
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #964 (ISO) » Tue Feb 10, 2015 12:04 pm

Post by Bert »

/in 446
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Post Post #965 (ISO) » Tue Feb 10, 2015 11:45 pm

Post by Bicephalous Bob »

Cool.

In post 957, quadz08 wrote:There are three townies, three mafiosi and three werewolves. Everyone is a 1-shot Desperado until one scum faction is eliminated. Scum win if their faction makes up 50% of the living players. Town win when all scum are dead.

Doing an addendum now because I'll forget if I don't: scum can't win together.

If both all townies are dead and both scum factions have the same number of players, the game is resolved by assuming perfect play, that is, everyone shoots at once. Unless one faction has more shots left than the other, this results in everyone's death.
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Post Post #966 (ISO) » Wed Feb 11, 2015 1:23 am

Post by guille2015 »

In post 965, Bicephalous Bob wrote:If both all townies are dead and both scum factions have the same number of players, the game is resolved by assuming perfect play, that is, everyone shoots at once. Unless one faction has more shots left than the other, this results in everyone's death.

Is that no winners, Tie or Town win?
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Post Post #967 (ISO) » Wed Feb 11, 2015 1:45 am

Post by mykonian »

micro 425 has ended!
Surrender, imagine and of course wear something nice.
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Post Post #968 (ISO) » Wed Feb 11, 2015 3:07 am

Post by quadz08 »

Micro 446:
3v3v3 Nightless has filled for Bicephalous Bob!
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STILL IN SIGNUPS:


Micro 442:
Twin Trap
Mod:
Nobody Special
Game Type:
Open
Status:
6/9
This game will be run with 5-day Days and 24-hour Nights. I would prefer not to have to replace anyone in a fast-moving game such as this, so please make sure you can commit to the entire game when signing up.

Aronis
Grib
Zymf
Lalendra
elusive
BBmolla



NOW ANNOUNCING SIGNUPS:


Micro 447:
Shameless Mafia
Mod:
insanity018
Game Type:
Theme
Status:
0/9
Based on the tv show, Shameless (US). Normal mechanics, balanced setup. Flavor knowledge not required. More info here!
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Post Post #969 (ISO) » Wed Feb 11, 2015 6:47 am

Post by shos »

/in shameless! just started watching.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #970 (ISO) » Wed Feb 11, 2015 8:06 am

Post by Fresh »

/in 442!
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Post Post #971 (ISO) » Wed Feb 11, 2015 8:25 am

Post by Mr. Rogers »

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Post Post #972 (ISO) » Wed Feb 11, 2015 8:36 am

Post by Flubbernugget »

/in 442
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Post Post #973 (ISO) » Wed Feb 11, 2015 12:01 pm

Post by insanity018 »

"The Gallaghers are back and it's criminal!"


Image


* Based on the tv show, Shameless (US)
* Normal mechanics and balanced! Reviewed by Espeonage!
* Flavour knowledge not required
...
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Post Post #974 (ISO) » Wed Feb 11, 2015 12:01 pm

Post by insanity018 »

I have a pre-in from:
Toon Fighter
...

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