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Post Post #875 (ISO) » Fri Dec 19, 2014 7:33 am

Post by GuyInFreezer »

Purple
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #876 (ISO) » Fri Dec 19, 2014 9:15 am

Post by shos »

Original Roll String: 2d6
2 6-Sided Dice: (5, 1) = 6

Original Roll String: 2d5+2
2 5-Sided Dice: (1, 5)+2 = 8
1d(10+2)
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #877 (ISO) » Fri Dec 19, 2014 11:22 am

Post by GuyInFreezer »

aaaaaa

aaaaaa

aaaaaa

aaaaaa
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #878 (ISO) » Fri Dec 19, 2014 2:28 pm

Post by GuyInFreezer »

Image
AAAAAAAAAAAAAAAA
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #879 (ISO) » Sat Dec 27, 2014 6:42 am

Post by Klingoncelt »

Insert here

Original Roll String: 1d8
1 8-Sided Dice: (8) = 8


Original Roll String: 1d8 (STATIC)
1 8-Sided Dice: (3) = 3


Original Roll String: 1d8 (STATIC)
1 8-Sided Dice: (8) = 8
+2
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Post Post #880 (ISO) » Fri Jan 02, 2015 12:54 pm

Post by TroubledTownie »

Cool, I love test post areas on forums. I
want
to
know
what can be done.

Go to My Anchor







Strike that
. I
NEED
to know!


Quoted

Code: Select all

1: Quoted
2: Code


  • One
    Two
  • Three
  • Four


  • One?


  • One
  • Two?
    • TwoA
    • TwoB?


  • Ordered Lists
  • Hate Me
  • [/list=]
    Left Float
    Right Float
    • [1]Ordered Lists[/1]
      [2]Hate Me[/2]
    This Is My Anchor
    Area Text
    Area'dArea Text
    What's a game mechanic? Policy vote Christmas Colors!
    I take role-play very seriously What's the point? I had a teacher in high school who made us write EVERYTHING in block caps.
    Spoiler 1
    Spoiler: Spoiler2
    Spoiler'd 2
    huh
    Superman2O Tab'd VOTE: vote UNVOTE: unvote TroubledTownie (expired on 2015-01-03 12:00:00)
    Original Roll String: 1d6
    1 6-Sided Dice: (2) = 2
    Header1Header2Header3
    Cell1Cell2Cell3
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Post Post #881 (ISO) » Fri Jan 02, 2015 1:45 pm

Post by Cheery Dog »

  1. it goes like this
  2. etc


Code: Select all

[list=1]
[*]it goes like this
[*]etc
[/list]
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Post Post #882 (ISO) » Sat Jan 03, 2015 12:47 am

Post by TroubledTownie »

  1. Ah, I see
  2. Thanks
  3. That's weird
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Post Post #883 (ISO) » Wed Jan 07, 2015 7:20 pm

Post by mastin2 »

Testing.
Testing3.





































































Test.






















Test2.

















Tester.


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Post Post #884 (ISO) » Tue Jan 13, 2015 7:41 am

Post by Alchemist21 »

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Post Post #885 (ISO) » Tue Jan 13, 2015 7:42 am

Post by Alchemist21 »

Original Roll String: 1d21 (STATIC)
1 21-Sided Dice: (2) = 2
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Post Post #886 (ISO) » Thu Jan 22, 2015 1:32 am

Post by Kublai Khan »

ʇsǝʇ
тєѕт
ŤĔŚŤ
tєรt
₮∑ㄅ₮
τεστ
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Black Lives Matter
Get vaccinated
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Post Post #887 (ISO) » Fri Jan 23, 2015 2:06 pm

Post by The Bulge »

  1. item
  2. item
  3. item


  1. item
  2. item
  3. item


  1. item
  2. item
  3. item


  1. item
  2. item
  3. item


  1. item
  2. item
  3. item


  • item
  • item
  • item


  • item
  • item
  • item


  • item
  • item
  • item


  • item
  • item
  • item


Code: Select all

[list=1]
[*]item
[*]item
[*]item[/list]

[list=I]
[*]item
[*]item
[*]item[/list]

[list=i]
[*]item
[*]item
[*]item[/list]

[list=A]
[*]item
[*]item
[*]item[/list]

[list=a]
[*]item
[*]item
[*]item[/list]

[list=One]
[*]item
[*]item
[*]item[/list]

[list=First]
[*]item
[*]item
[*]item[/list]

[list=Randomword]
[*]item
[*]item
[*]item[/list]

[list=randomword]
[*]item
[*]item
[*]item[/list]
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Post Post #888 (ISO) » Fri Jan 23, 2015 2:46 pm

Post by Cheery Dog »

  • last
  • one
  • bulge
  • just
  • did



  • testing
  • if
  • I
  • understand
  • that


  • last
  • one
  • bulge
  • just
  • did


  • yay?
  • This makes no sense


  • hh
  • ii
  • 99


only works when another list comes before it, then it's on upper/lower case start which it generates.
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Post Post #889 (ISO) » Tue Feb 03, 2015 8:23 pm

Post by Nobody Special »

:shifty:

Spoiler: Test Spoiler
:shifty:



Spoiler: Typed, not clicked
:shifty:



Now, the first time I previewed, only the first spoiler was present, and it displayed the emoticon. This preview, no emoticon, just two colons and shifty. What gives?
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #890 (ISO) » Wed Feb 04, 2015 3:07 pm

Post by KingdomAces »

You need to put a space before the colon to actually get the smiley. For some reason, using the preview function removes the space.
Clicked then immediately coded.(quotes added in after the fact because apparently ending spaces are even ignored in code tags)

Code: Select all

" :shifty: "
Spoiler: Same test with spoiler tag added

Code: Select all

" :shifty: "

Clicked, previewed, then coded

Code: Select all

" :shifty:"
Spoiler: Same test with spoiler tag

Code: Select all

":shifty:"


So basically outside of spoiler tags, previewing removes the space that is added after the clicked emote, and in spoiler tags previewing removes both the space added before and after the emote, noting once again that emotes only work when there is a space before the colon. I don't know why any of this happens at all though.

tl;dr: If you have a smiley in your post, and then you preview it, doublecheck to make sure there is still a space before it, add one if necessary, and then don't preview again before posting.
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Post Post #891 (ISO) » Wed Feb 04, 2015 3:43 pm

Post by Nobody Special »

Bizarre.

But thank you!
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #892 (ISO) » Thu Feb 05, 2015 9:16 am

Post by Cheery Dog »

Spoiler:
:shifty:


I think it's the same when you post rather than preview, above its a check of that.
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Post Post #893 (ISO) » Thu Feb 12, 2015 1:02 pm

Post by AxleGreaser »

do dice tags work not like I remember them now.....

Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (2) = 2
Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (3) = 3
Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (3) = 3


edit: apparently not.
Well done who ever fixed it.
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Post Post #894 (ISO) » Mon Feb 23, 2015 10:40 am

Post by ZOR TESTER »

test
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Post Post #895 (ISO) » Mon Feb 23, 2015 12:13 pm

Post by zoraster »

test

.
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Post Post #896 (ISO) » Mon Feb 23, 2015 10:02 pm

Post by mastin2 »

Original Roll String: 2d20
2 20-Sided Dice: (18, 5) = 23

First time using it.
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Post Post #897 (ISO) » Tue Feb 24, 2015 2:19 pm

Post by Kublai Khan »

In post 895, zoraster wrote:test

Neat.
Occasionally intellectually honest

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Post Post #898 (ISO) » Wed Mar 04, 2015 4:53 am

Post by shos »

WHAT TIME IS IT
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #899 (ISO) » Wed Mar 04, 2015 7:06 am

Post by saulres »

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