Munchkin Quest(Titus' turn)

For completed/abandoned Mish Mash Games.
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Post Post #50 (ISO) » Sun Mar 22, 2015 11:46 am

Post by Titus »

Pass.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

GTKTitus Part 2
Titus Academy

VLA Friday nights until Sunday morning.

All hail the Scum Empress!
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Post Post #51 (ISO) » Sun Mar 22, 2015 11:46 am

Post by MonkeyMan576 »

It is McMenno's move.
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Post Post #52 (ISO) » Sun Mar 22, 2015 7:53 pm

Post by McMenno »

If I can search the room while there is a monster in it,
Search Room
.

Otherwise,
Move East
.
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Post Post #53 (ISO) » Sun Mar 22, 2015 10:22 pm

Post by MonkeyMan576 »

Rules wrote:Searching
By spending 1 Move, you may roll on the Search Table (see p. 20),
looking for whatever goodies are not nailed down. This also lets you pick
up any dropped items in the room (see Picking Up Items, p. 16).
You cannot
Search in a room with a monster.
Roll your six-sided dice to Search
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Post Post #54 (ISO) » Sun Mar 22, 2015 10:28 pm

Post by MonkeyMan576 »

McMenno spends 1 move to move East.

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Exits

North
Original Roll String: 1d175
1 175-Sided Dice: (53) = 53


East
Original Roll String: 1d175
1 175-Sided Dice: (72) = 72


South
Original Roll String: 1d175
1 175-Sided Dice: (37) = 37


McMenno does not have flight, so he takes one hit, reducing his health to 3, as per the Stinking Pit text.

McMenno receives a DxM card for exploring a room.

A monster appears!

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Do you want to fight the Zombees or try to run away? You cannot ask for help as there are no adjacent players.
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Post Post #55 (ISO) » Sun Mar 22, 2015 10:29 pm

Post by MonkeyMan576 »

All exits are open passageways.
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Post Post #56 (ISO) » Sun Mar 22, 2015 10:34 pm

Post by MonkeyMan576 »

Zombee's Monster Color roll
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #57 (ISO) » Sun Mar 22, 2015 10:35 pm

Post by MonkeyMan576 »

The Zombees are blue, so they "belong" to jmj3000, the blue player.
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Post Post #58 (ISO) » Sun Mar 22, 2015 11:59 pm

Post by McMenno »

wow, these things are pathetic.

Fight


Also,
Sell Image
.
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Post Post #59 (ISO) » Mon Mar 23, 2015 2:47 am

Post by Zebulin »

Pass

You won that combat McMenno
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Post Post #60 (ISO) » Mon Mar 23, 2015 5:45 am

Post by Titus »

Pass


Now's not the time to be a dick.

Considering no one took me off and made a better offer... I accept the offer to trade the gentleman's club for the ugly stick. I then equip said ugly stick.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

GTKTitus Part 2
Titus Academy

VLA Friday nights until Sunday morning.

All hail the Scum Empress!
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Post Post #61 (ISO) » Mon Mar 23, 2015 6:01 am

Post by MonkeyMan576 »

McMenno is at combat level 5, the zombees are at combat level 2, each side has one combat dice.

McMenno
Original Roll String: 1d6+5
1 6-Sided Dice: (4)+5 = 9


Zombees
Original Roll String: 1d6+2
1 6-Sided Dice: (4)+2 = 6


You need 1000 gold worth of items to sell to go up a level, so you can't sell yet(unless you have more items to sell).
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Post Post #62 (ISO) » Mon Mar 23, 2015 6:02 am

Post by MonkeyMan576 »

McMenno wins the combat and goes up to level 2 and gets a treasure.

He has one move left. You cannot leave the Stinking Pit due to that it takes one extra move to leave.
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Post Post #63 (ISO) » Mon Mar 23, 2015 6:03 am

Post by MonkeyMan576 »

In post 60, Titus wrote:
Pass


Now's not the time to be a dick.

Considering no one took me off and made a better offer... I accept the offer to trade the gentleman's club for the ugly stick. I then equip said ugly stick.



I need confirmation from the other side for the trade to go through. Also you need to wait until after combat.

rules wrote: Trading: When not in combat, you may trade in-play Items and
gold (but not DxM cards) with other players. See Trading Items with
Other Players, p. 16.
Last edited by MonkeyMan576 on Mon Mar 23, 2015 6:19 am, edited 1 time in total.
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Post Post #64 (ISO) » Mon Mar 23, 2015 6:06 am

Post by McMenno »

Search Stinking Pit
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Post Post #65 (ISO) » Mon Mar 23, 2015 6:09 am

Post by MonkeyMan576 »

Searching is at -1 due to the -1 search icon in the room.

Original Roll String: 1d6-1
1 6-Sided Dice: (1)-1 = 0
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Post Post #66 (ISO) » Mon Mar 23, 2015 6:12 am

Post by MonkeyMan576 »

The minimum roll is one for searching.

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You draw a monster card and start combat.

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It is 6 to 5 McMenoo, any interference from other players(or McMenno?)
Last edited by MonkeyMan576 on Mon Mar 23, 2015 6:49 am, edited 1 time in total.
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Post Post #67 (ISO) » Mon Mar 23, 2015 6:16 am

Post by McMenno »

In post 66, MonkeyMan576 wrote:McMenoo

*Ahum*
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Post Post #68 (ISO) » Mon Mar 23, 2015 6:17 am

Post by MonkeyMan576 »

sorry.
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Post Post #69 (ISO) » Mon Mar 23, 2015 6:30 am

Post by MonkeyMan576 »

If jmj3000 doesn't reaspond in the thread by the end of everyone's first turn I am going to need to look for a replacement.
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Post Post #70 (ISO) » Mon Mar 23, 2015 7:06 am

Post by MonkeyMan576 »

Current Map
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Post Post #71 (ISO) » Mon Mar 23, 2015 12:18 pm

Post by MonkeyMan576 »

Guys, just a reminder it's important to play or pass when prompted.
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Post Post #72 (ISO) » Mon Mar 23, 2015 2:49 pm

Post by Titus »

So tempting to interfere because he's getting to a big lead but...
Pass
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

GTKTitus Part 2
Titus Academy

VLA Friday nights until Sunday morning.

All hail the Scum Empress!
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Post Post #73 (ISO) » Mon Mar 23, 2015 3:01 pm

Post by Zebulin »

Pass. (Mcmenno, you are one lucky man.)

I agree to the trade with Titus to ggive the Ugly Stick for the Gentleman's Club. I equip the Gentleman's Club immediately after combat.
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Post Post #74 (ISO) » Mon Mar 23, 2015 3:05 pm

Post by MonkeyMan576 »

Combat Rolls

McMenno
Original Roll String: 1d6+6
1 6-Sided Dice: (5)+6 = 11


Chicken
Original Roll String: 1d6+5
1 6-Sided Dice: (3)+5 = 8

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