In post 110, Ether wrote:I think the clock format is interesting, but the roles themselves just seem haphazardly thrown in. There doesn't seem to be any rhyme or reason to what obscure roles got added (why do you need both a follower and a rolecop?), or what got paired up with what.
The town rolecop is put between the roleblockers so he can't have a definite guilty on either, while the follower gets the same result on the mafia rolecop and the tracker.
(Do the babysitter and the mafia roleblocker really need to be together? Can't you just let the poor thing have its vengekill?)
Good point, I should probably switch the babysitter and the doc.
I guess at least the strongman was sandwiched between two protective roles (what happens when a jailer and a doctor target each other? This needs to be determined beforehand)
The doctor is blocked. NAR is pretty clear on that.
I would like to congratulate all winners, and will be in contact with you for your prizes.
I also would like to welcome the following setups to their trial phase for the Open Queue:
Forest Fire by Micc
Modern Trio by Cogito Ergo Sum
Grey Flag by callforjudgement
Shortnight by BBmolla
09:12 by Bicephalous Bob
11P Multiball by shos
Sharing is Caring by BBmolla
Law, Order and Shallow Relationships by Bicephalous Bob
Kill all Townies by BBmolla
If your setup is on the above list... please make a wiki for it so it can enter the queues faster. I will move a few more setups that are close to being there to the review queue later this weekend.
(someone make a more creative name for this setup)"
11P M = 11pm = Late Night
Klingoncelt: "The whole scumteam slipped on page 1. It's the new meta. Sheep me because my reads are so accurate that whoever I name gets mod-converted to scum."
I think having what the game actually is might help with naming it.
In post 120, LlamaFluff wrote:7 townies, and 2 groups of 2 scum each.
each of the scumteams has a nightkill and a watcher. the watcher can send the kill and watch at the same time.
The townies have 1 watcher and all the rest are VTs.
In addition, there town has a general 2-shot BP; meaning, the first two townies that are supposed to get killed at night won't; this means that if both scum shoot one townie one night, that only counts as one BP-shot lost.
I'd add 'Movies' or something at the end of one of the above suggestions to kind of not really indicate the watchers.
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
There were a few very close scores, especially in the mini category where seventh place to second was about as close as most of the first to second scores.
If anyone wants their exact scores or where they finished if they were outside of top three I will provide that as well.
I knew there was a chance with my cult setup that it would swing really great or not get voted at all. *shrug* I just think people hear cult and bad word, I don't want to play.
In post 146, Titus wrote:I knew there was a chance with my cult setup that it would swing really great or not get voted at all. *shrug* I just think people hear cult and bad word, I don't want to play.
I don't have a problem with cults.
Those other people are just wussies. No sense of adventure.
Klingoncelt: "The whole scumteam slipped on page 1. It's the new meta. Sheep me because my reads are so accurate that whoever I name gets mod-converted to scum."