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Post Post #41025 (ISO) » Sun Apr 26, 2015 5:24 pm

Post by hiplop »

only full ap
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Post Post #41026 (ISO) » Mon Apr 27, 2015 2:58 am

Post by KaleiÐoscøpe »

To do what? Ult and hope people don't flash out? He seems viable as hybrid but terrible as mage.

Still think Critplank is better, even though it takes a while to ramp up
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Post Post #41027 (ISO) » Mon Apr 27, 2015 3:41 am

Post by Oman »

Why is critplank a bigger thing than crit - anything else top lane
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Post Post #41028 (ISO) » Mon Apr 27, 2015 3:49 am

Post by quadz08 »

because parrrley also applies on-hit effects and crit, so parrrley does a billion damage when it crits
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Post Post #41029 (ISO) » Mon Apr 27, 2015 3:55 am

Post by zoraster »

why not just go a marksman? The ratio on Parrrley is just 100% AD and its range is less than caitlyn's
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Post Post #41030 (ISO) » Mon Apr 27, 2015 4:10 am

Post by quadz08 »

I am not an expert on this, so take with appropriate salt grains

my guess is because most critplanks don't go
full
damage - they build some tank too. That + oranges + slow on AAs/parrrley gives you teamfight survivability and chase potential that most marksmen don't have. Plus, global aoe soft-cc ult allows you to pick up free gold from assists + the extra gold you get from lasthitting w/ parrrley allows you to build into the heavy items faster than an ADC.
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Post Post #41031 (ISO) » Mon Apr 27, 2015 7:03 am

Post by Voidedmafia »

In post 41031, quadz08 wrote:Plus, global aoe soft-cc ult allows you to pick up free gold from assists + the extra gold you get from lasthitting w/ parrrley allows you to build into the heavy items faster than an ADC.

Excluding Ashe?
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Post Post #41032 (ISO) » Mon Apr 27, 2015 8:26 am

Post by dramonic »

that time you forget sunfire and juggernaut don't stack :facepalm:
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Post Post #41033 (ISO) » Mon Apr 27, 2015 8:29 am

Post by quadz08 »

In post 41032, Voidedmafia wrote:
In post 41031, quadz08 wrote:Plus, global aoe soft-cc ult allows you to pick up free gold from assists + the extra gold you get from lasthitting w/ parrrley allows you to build into the heavy items faster than an ADC.

Excluding Ashe?

yes, potentially excluding ashe

inb4 toplane ashe
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Post Post #41034 (ISO) » Mon Apr 27, 2015 9:27 am

Post by Voidedmafia »

IF she was kennen, maybe. Otherwise she's too squishy without enough to hold her own.
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Post Post #41035 (ISO) » Mon Apr 27, 2015 10:39 am

Post by hiplop »

In post 41027, KaleiÐoscøpe wrote:To do what? Ult and hope people don't flash out? He seems viable as hybrid but terrible as mage.

Still think Critplank is better, even though it takes a while to ramp up


q applies on hit effects? Full Ap + Lich Bane = instanuke with q

plus insane sustain w/ oranges, and a dope af ult
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Post Post #41036 (ISO) » Mon Apr 27, 2015 10:46 am

Post by dramonic »

Full AP + Lich Bane on a skill that doesn't scale off AP doesn't actually do more than Full AD + Triforce + 100% scaling + crit.
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Post Post #41037 (ISO) » Mon Apr 27, 2015 12:18 pm

Post by Iecerint »

In post 41037, dramonic wrote:Full AP + Lich Bane on a skill that doesn't scale off AP doesn't actually do more than Full AD + Triforce + 100% scaling + crit.

How much more?

Realistically it's easier for a mageplank build to go squishier because of the W scaling tho.

I don't play GP.
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Post Post #41038 (ISO) » Mon Apr 27, 2015 12:33 pm

Post by hiplop »

In post 41038, Iecerint wrote:
In post 41037, dramonic wrote:Full AP + Lich Bane on a skill that doesn't scale off AP doesn't actually do more than Full AD + Triforce + 100% scaling + crit.

How much more?

Realistically it's easier for a mageplank build to go squishier because of the W scaling tho.

I don't play GP.


^^, yeah that. the heals are INSANE

i mean either way hes pretty low tier, but i think he may make more sense ap


(and you go full on-hit ap. So like liandrys/nashors etc
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Post Post #41039 (ISO) » Mon Apr 27, 2015 12:36 pm

Post by Iecerint »

I don't see the point of Nashor's. The attack speed doesn't do much unless you go ham to a silly extent, and the extra scaling on Q is miniscule.

Liandries similarly not crazy about. I guess it could be nice with his ult, though.
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Post Post #41040 (ISO) » Mon Apr 27, 2015 12:38 pm

Post by zoraster »

maybe GP just isn't that good.
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Post Post #41041 (ISO) » Mon Apr 27, 2015 12:43 pm

Post by Iecerint »

That's not what we're talking about, though.
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Post Post #41042 (ISO) » Mon Apr 27, 2015 12:52 pm

Post by animorpherv1 »

Spoiler: Critplank Q damage vs. Mageplank entire kit. WARNING, I DID MATH FOR THIS.
Using this build for critplank (I didn't count runes here accidentally, so I don't count them in the AP GP bit either) gives 831 damage on Q without crit. On crits (which is a 55% chance), you do an extra 812.5 damage (that's counting the extra +50% crit damage from IE), plus however much extra damage shiv does.

TOTAL DAMAGE DONE

1,643 on crit + extra shiv crit damage - Q alone

Using a standard full AP build (lich bane, void staff, all three 120 P items) (once again, without runes), you do 554.69 damage on gangplank's Q. You heal for 1086.18 damage on his W, and do anywhere from 310.236 damage to 1016.652 damage on his ult.

TOTAL DAMAGE DONE

554.69 - Q alone
864.926 - Q with one ult hit
1,571.342 - Q with every ult shot hitting

I forgot Luden's here, so AP GP would outdamage with q, if EVERY ULT SHOT HIT AND with luden's proc.

TOTAL HEALING DONE

1,086.18 - W alone
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Post Post #41043 (ISO) » Mon Apr 27, 2015 1:12 pm

Post by hiplop »

In post 41040, Iecerint wrote:I don't see the point of Nashor's. The attack speed doesn't do much unless you go ham to a silly extent, and the extra scaling on Q is miniscule.

Liandries similarly not crazy about. I guess it could be nice with his ult, though.


When I said Nashors i meant luden's

(liandrys is dope af on him tho)


@ani, cant believe you just did that. Thats awesome.

The difference is pretty negligible (especially if you add in liandry damage), and the bonus of INSANE oranges (legit 1000hp+) makes it more worth to me.
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Post Post #41044 (ISO) » Mon Apr 27, 2015 1:28 pm

Post by Iecerint »

It's a decent difference, maybe 700 vs. 1200 for Q (counting about half of the crit damage).

It's probably smaller than it looks like if you factor in the difference in armor and magic resistance itemization, since the Lich Bane part of AP GP's Q is magic damage. Plus W and R, minus the awful feeling of E being mostly useless.
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Post Post #41045 (ISO) » Mon Apr 27, 2015 1:31 pm

Post by Voidedmafia »

So what is the AP GP build and stuff? Luden's, Liandry's, Void, Sorc, Lich Bane, Rylai's/Rabadon's?

P-EDIT: It'd help with turret pushing...
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Post Post #41046 (ISO) » Mon Apr 27, 2015 1:33 pm

Post by Iecerint »

Ani's build is based on Luden, Zhonya, Deathcap, Void, Lichbane, Sorc.
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Post Post #41047 (ISO) » Mon Apr 27, 2015 1:36 pm

Post by Iecerint »

But hiplop is in a different world where GP builds utility items and deals a bit less damage while having a point-and-click slow.
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Post Post #41048 (ISO) » Mon Apr 27, 2015 4:22 pm

Post by animorpherv1 »

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Post Post #41049 (ISO) » Mon Apr 27, 2015 4:51 pm

Post by TheButtonmen »

I'm fairly certain I've played more GP then anyone else on this site (and I used him to go undefeated in both of the 1v1 tournaments organized in this thread). I will share with you two profound GP secrets below!

1: Crit-plank is shit.
2: AP-plank is shit.
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