In post 171, lane0168 wrote:Whats pita mobile?
Pain in the ass. Got it.
In post 177, ika wrote:BB do you see a flaw in your plan cus i see many right now
In post 181, BBmolla wrote:In post 177, ika wrote:BB do you see a flaw in your plan cus i see many right now
no hit me up g money with the plan
your read on me sucks
In post 182, BBmolla wrote:If I'm scum for suggesting the plan you're dumb cause I came up with the plan before the game even started
In post 183, ika wrote:In post 181, BBmolla wrote:In post 177, ika wrote:BB do you see a flaw in your plan cus i see many right now
no hit me up g money with the plan
your read on me sucks
well 2 things:
first i will admit i didnt fully read it but glanced it so it might of already been covered
second: it may scuk but it caught you attention and gave you a reason to interact with me no?
In post 182, BBmolla wrote:If I'm scum for suggesting the plan you're dumb cause I came up with the plan before the game even started
no towns and scums can do such things it rather it as null let me whip up a post real quick
In post 92, BBmolla wrote:Hey I haven't read anything but
I believe optimal strategy is to plan out our visits tonight and to have two players visiting different people.
Player A and B visits Player X
Player C and D visits Player Y
Player E and F visits Player Z
Player G and H visits Player ?
Player I and J visits Player !
This prevents PGOs from activating without confirming them as scum and allows cop to get reports relatively safely.
It also may be optimal to no lynch and then do that twice?
In post 187, ika wrote:In post 92, BBmolla wrote:Hey I haven't read anything but
I believe optimal strategy is to plan out our visits tonight and to have two players visiting different people.
Player A and B visits Player X
Player C and D visits Player Y
Player E and F visits Player Z
Player G and H visits Player ?
Player I and J visits Player !
This prevents PGOs from activating without confirming them as scum and allows cop to get reports relatively safely.
It also may be optimal to no lynch and then do that twice?
Well whats to stop scums from activating and no killing?
Im trying to work it in a way that it come sout properly. it makes sense in my head but wording it is weird
god my entire idea was that this was 13p with 3 scums....
i need sleep on it.
in the meantime got any reads?
In post 187, ika wrote:in the meantime got any reads?
In post 188, BBmolla wrote:In post 187, ika wrote:In post 92, BBmolla wrote:Hey I haven't read anything but
I believe optimal strategy is to plan out our visits tonight and to have two players visiting different people.
Player A and B visits Player X
Player C and D visits Player Y
Player E and F visits Player Z
Player G and H visits Player ?
Player I and J visits Player !
This prevents PGOs from activating without confirming them as scum and allows cop to get reports relatively safely.
It also may be optimal to no lynch and then do that twice?
Well whats to stop scums from activating and no killing?
Im trying to work it in a way that it come sout properly. it makes sense in my head but wording it is weird
god my entire idea was that this was 13p with 3 scums....
i need sleep on it.
in the meantime got any reads?
...Okay so they activate and confirm themselves as scum. Oh no?
In post 190, ika wrote:In post 188, BBmolla wrote:In post 187, ika wrote:In post 92, BBmolla wrote:Hey I haven't read anything but
I believe optimal strategy is to plan out our visits tonight and to have two players visiting different people.
Player A and B visits Player X
Player C and D visits Player Y
Player E and F visits Player Z
Player G and H visits Player ?
Player I and J visits Player !
This prevents PGOs from activating without confirming them as scum and allows cop to get reports relatively safely.
It also may be optimal to no lynch and then do that twice?
Well whats to stop scums from activating and no killing?
Im trying to work it in a way that it come sout properly. it makes sense in my head but wording it is weird
god my entire idea was that this was 13p with 3 scums....
i need sleep on it.
in the meantime got any reads?
...Okay so they activate and confirm themselves as scum. Oh no?
the thing is if A is town and B is scum and A+B is to visit the other scum whats to not have them activate and no-kill as a wifom?
does this take into account jking as well? cus if A+B target scum!C and A is stopped by JKer it defeats it
(im getting tired so im jsut kinda spewing stuff atm so if its answered by setup pay it not mind)
In post 191, BBmolla wrote:First one, who cares, it is equivalent to NK and makes mafia waste their shot
Second one, it's possible but mafia can't predict the jailkeeper so it's implausible as a scenario?
In post 193, ika wrote:honestly i was gonna suggest we all target person below (where bottom targets top) and go from there
In post 195, BBmolla wrote:In post 193, ika wrote:honestly i was gonna suggest we all target person below (where bottom targets top) and go from there
But we can confirm scum in my plan
...
In post 190, ika wrote:does this take into account jking as well? cus if A+B target scum!C and A is stopped by JKer it defeats it