Oh, hey.In post 4770, ProHawk wrote:I guess I can give you props for actually manning up and pushing me for a lynch this phase instead of calling me your biggest scum-read all game while lynching other players. But I suppose this was your strat all along.
Thanks for the free point about my towngame, btw.
In my scumgame, I push for the lynch who I want to be lynched, and only them, without the side-references. Why? Because if I get screwed over, those side-references are associatives that I very much do not want to be created.
In short, if I were actually scum, I'd be sticking to basically the same lynches and never wavering. Inorganic Chemistry showed that with me focusing on Sonic Boom (well technically my goal there was a hiplop lynch, but my goal was Sonic Boom after that), with the only other votes being Shakira Confirmed D1 and Bins D1, yet always circling back around to be on Sonic Boom for the most part, as my one and only push. It's part of the strategic, controlled nature of my scumgame: giving the town as little as possible, and making what I give them be as focused as it can be, overwhelming them. (This doesn't necessarily have to end in a lynch, but that is the goal more often than not. I was inconvenienced when Sonic Boom was cleared by Cerb and the cop-inventor wasn't dead, because that meant I couldn't mislynch them anymore, even though keeping them alive for the noise was still viable.)
This game?
This game, I
So by your own point, I am town.
This can be demonstrated across multiple games, too. I can point to basically any towngame and show the same thing; I can point to every scumgame of mine and demonstrate the severe lack of evolution. Because as scum, while my manipulations are ever-changing, my machinations are more or less the same.