Mini 1709: Radjarok: Game over!


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Post Post #700 (ISO) » Sun Sep 20, 2015 11:25 am

Post by texcat »

Where did the JOAT come from? And I know that the Rolecop is scum!!!! So that leaves only a doctor and a gunsmith with town.
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Post Post #701 (ISO) » Sun Sep 20, 2015 11:25 am

Post by Not_Mafia »

The desperation is palpable
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #702 (ISO) » Sun Sep 20, 2015 11:26 am

Post by texcat »

Why not give the mafia a godfather then? A godfather would fool the gunsmith. Why give them a useless doc?
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Post Post #703 (ISO) » Sun Sep 20, 2015 11:27 am

Post by texcat »

And you still haven't answered the question of why the doctor should be scum rather than the gunsmith.
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Post Post #704 (ISO) » Sun Sep 20, 2015 11:30 am

Post by Not_Mafia »

It wouldn't, even if it did I've run the following set-up

7x VT
FBI Agent
Jailkeeper
Gunsmith


Mafia Encryptor
Mafia Doctor
Mafia Goon


and I've just noticed the JOAT had a vig shot
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #705 (ISO) » Sun Sep 20, 2015 11:31 am

Post by stoz »

In post 702, texcat wrote:Why not give the mafia a godfather then? A godfather would fool the gunsmith. Why give them a useless doc?


Because a doc gives interesting results to the role cop as well.
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Post Post #706 (ISO) » Sun Sep 20, 2015 11:31 am

Post by Not_Mafia »

In post 703, texcat wrote:And you still haven't answered the question of why the doctor should be scum rather than the gunsmith.


If you say it enough times, maybe it will come true!
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #707 (ISO) » Sun Sep 20, 2015 11:32 am

Post by Not_Mafia »

Spoiler:
In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


[quote="In [
In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?



In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #708 (ISO) » Sun Sep 20, 2015 11:37 am

Post by Wanderer-nl »

I'm just so flabbergasted that texcat is either this stupid to not get it or too stupid to even try this play :/ Someone. Just. Hammer.
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Post Post #709 (ISO) » Sun Sep 20, 2015 11:39 am

Post by texcat »

What is stupid about my play? I am the doctor. What would you have me do?
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Post Post #710 (ISO) » Sun Sep 20, 2015 11:40 am

Post by texcat »

* I am the TOWN doctor. And none of this town deserves protection from NotMafia.
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Post Post #711 (ISO) » Sun Sep 20, 2015 11:41 am

Post by Not_Mafia »

Have I still not explained why there would be a scum doctor?
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #712 (ISO) » Sun Sep 20, 2015 11:43 am

Post by Radja »

DAY 3, VOTECOUNT 3
texcat(4)
-
Salamence20, Not_Mafia, Wanderer-nl, Dierfire

Not_Mafia(1)
-
texcat

Dierfire(1)
-
Titus


Not Voting(3)
-
, stoz, havingfitz, Hopkirk


With 9 alive, it takes 5 to lynch! Deadline is on October 2nd at 04:00 AM(GMT+1) or in (expired on 2015-10-02 04:00:00).


Mod Notes: None
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Post Post #713 (ISO) » Sun Sep 20, 2015 11:44 am

Post by texcat »

No one has told me who the doctor is protecting scum from.
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Post Post #714 (ISO) » Sun Sep 20, 2015 11:45 am

Post by Not_Mafia »

This is sad now
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #715 (ISO) » Sun Sep 20, 2015 11:45 am

Post by Not_Mafia »

but I wonder how long you can keep this up
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #716 (ISO) » Sun Sep 20, 2015 11:47 am

Post by Not_Mafia »

In post 682, Not_Mafia wrote:There is no way town has Doctor, Gunsmith, Rolecop and JOAT. So texcat is scum, ginsmiths get a negative result on mafia doctors, doctor only fits with mafia in this set-up, can we please lynch texcat now?


In post 704, Not_Mafia wrote:and I've just noticed the JOAT had a vig shot
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #717 (ISO) » Sun Sep 20, 2015 11:49 am

Post by Wanderer-nl »

In post 713, texcat wrote:No one has told me who the doctor is protecting scum from.

Your buddies from the JOAT's vigshot.
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Post Post #718 (ISO) » Sun Sep 20, 2015 11:51 am

Post by Not_Mafia »

Maybe texcat's computer is only loading certain posts
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #719 (ISO) » Sun Sep 20, 2015 12:17 pm

Post by texcat »

In post 717, Wanderer-nl wrote:
In post 713, texcat wrote:No one has told me who the doctor is protecting scum from.

Your buddies from the JOAT's vigshot.


Thanks. But sorry I am still TOWN doctor.

If you were role cop and found the doctor, would your first assumption be that you had found scum?
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Post Post #720 (ISO) » Sun Sep 20, 2015 12:21 pm

Post by Not_Mafia »

It took me two days to realise you were scum doctor, in my post claiming my result I said I should have realised it sooner, in what way am was it my "first assumption"?
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #721 (ISO) » Sun Sep 20, 2015 12:30 pm

Post by texcat »

Why did you assume that the doc was scum, instead of the gunsmith? The gunsmith would have the same power to detect the JOAT vig.

Nevermind, don't even bother not answering that. I know the answer. It's because you are scum. And you know that both are town, but your priority is killing the doc, not the lame gunsmith who is probably one of the jokers voting for me. You are so determined to kill the doctor that you tried all manner of fake claims in order to do so.
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Post Post #722 (ISO) » Sun Sep 20, 2015 4:09 pm

Post by havingfitz »

In post 692, Not_Mafia wrote:this game flips role pms, the JOAT has no gunsmith ability

I had looked at the role description earlier and for some reason read the JOAT as having a gunsmith ability. Looks like I misread. No JOAT gunsmith.

So a town gunsmith is possible.

I'm not liking texcats unwillingness to acknowledge that a mafia doc is hidden from a gunsmith and additionally...would be able to protect a partner from the JOAT vig shot. So a mafia doc is a possibility.

What result do you get NM if you rolecop a mafia goon?

Texcat looks like he is going to be today's lynch....if he flips town doc what is your reply going to be NM? And how would you expect town to view you if texcat flips town doc?

If there is a gunsmith they are more than welcome to target me. Clearing someone is not as ideal as implicating someone but it's better than nothing.
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Post Post #723 (ISO) » Sun Sep 20, 2015 4:10 pm

Post by havingfitz »

texcat....your defense to NM's rolecop claim is a bit weak. I would like to hear from NM though before anyone hammers you.
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Post Post #724 (ISO) » Sun Sep 20, 2015 4:35 pm

Post by texcat »

Sorry that you think my defense is weak.

Of course a mafia doc is hidden from a gunsmith, but so what? Why is he a doc, rather than a godfather? A mafia doc only makes sense in multiball or with a SK. Then his multi abilities make sense. I note that one of the JOAT' s abilities is cop. Wouldn't it make more sense to have a godfather to foil his ability as well?

Plus we only have a scum' s statement that we actually have a gunsmith. It wouldn't surprise me at all if that were a total fiction.

I'm surprised at townies that aren't willing to give me the benefit of doubt. I'm surprised at townies that are so accepting of scum's total bs.

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