Hi, Cheetory6.
Looks like you're well on your way in character creation! Here is a list of things to finish.
Your
size
is
Medium
.
Your
hit dice
is
1d8
as a cleric. Your
total hp
is maximum hit dice + Con modifier, which is 8 + 1, or
9
.
Heavy mace
is a
bludgeoning
weapon, not a piercing weapon.
Don't forget to fill out your
base saves
on page 1! As a cleric, your base saves are:
Fort +2, Ref +0, and Will +2
.
Don't forget to assign
skill points
on page 2! As a lv 1 Human Cleric, you have total of
12
skill points to assign. 4 is the maximum number of ranks you can buy at lv 1 for class skills, and 2 for cross-class skills. Spending 1 point will get you 1 rank in a class skill, or 0.5 rank in a cross-class skill.
Pick two
domains
and write it down at top of your spells list. As a cleric of pelor, your domain choices are:
Good, Healing, Strength, and Sun.
Keep track of number of
turn undead
attempts you have. You can do this 3 + Cha modifier per day, or
3/day
.
You should fill out your
spells per day
in page 3. (as a lv 1 cleric, your spells per day are
3/1+1
, or 3 0th-level spells, 1 1st-level spell, and 1 domain 1st-level spell)
Your
bonus spells
are dependent on your Wisdom score. Your wisdom score is 15, which grants you
one additional 1st-level spell per day
. (and an additional 2nd-level spell per day, when you gain access to them)
Find me in d&d stuffs chatroom on site chat if you need help or have questions.