Anyway, I thought I'd give some feedback.
On me:
Obviously, going after the masons was a mistake, and my read on BRantz was wrong. So my play wasn't perfect, but be it luck or skill, I did focus on LQ and BM (and tried dismantling some townVtown fighting), meaning I at least have that in my credit. I maintain my wgeurts/BRantz marks were solid, and Klingon's confirmed my FireKari mark was a game-winning one, though I do admit: the pistachi0n mark was a mistake. I also chose to lynch scum rather than utilize my power D1 and D2, for better or for worse, but given my ultimate (fake)claim, I think it was an okay call on my part. So altogether an alright game of mine--not great, but certainly not bad!
BRantz:
I think you played about as well as you could have; you were mostly lynched off of role-based reasons rather than off of your play. If I have any advice for you, it would be to try and be a little more active--I know that real life is a thing, but if you had been more active in your pushes (for instance, the BM push), then it may have been cause to override setup spec and talk of role wording.
Elbirn:
Nothing but praise for how you handled the game. You were an immediate townread for how you were fairly lighthearted and joyous, and your coordination with Titus/Jeanne was excellent. Then you had to go and beat me to the punch in naming the scumteam, even better than I did at that! Very impressive play. The only reason you had suspicion on you come endgame was because of POE and setup spec. Maybe you could serve to have some improvement with the strength of your pushes, though? That seemed to be the main cause of paranoia near the end--that you could have been scum bussing both partners lightly while not committing to it heavily. But I'm not sure. You played well. Not much to say beyond that.
FireKari:
I would have liked to have seen more of the 'Fire' half of your hydra in the game, but I do think you carried yourselves well. If my understanding is correct, Yukari is basically nearing the end of your mafia career, so giving feedback wouldn't help much, though honestly I'm not sure what I would have to say; I think ending things on this game would be ending them on a high note, given your performance. You did good.
Jeanne:
I think you managed to support the town players very well in this game, but I was very annoyed you had that paranoia fight with Titus. The main piece of advice I would give you is this:
slow down
. If you have the time to think about things, then you will probably find yourself in a much more favorable environment, one where your paranoia doesn't consume you, and the points you raise are actually listened to rather than discarded.
pistachi0n:
I think increased activity may have helped you more. One of the main reasons people were throwing attention your way a lot of the time was because you were placed among the lurkers, along-side Klingoncelt. If you had been more active, imagine the focus which Klingoncelt would have been placed under! That would be the main piece of advice I would have.
Reasonably Rational:
While I think your early play suffered heavily from extreme bias (especially in a sort-of roundabout-OMGUS way), I think you did an excellent job taking up the leadership mantle from day two onward after Titus died. Your theories might not have always been correct, but they were always based on solid assumptions. (You even managed to correctly figure out I was lying about my role in your last post there, Drixx! Just not the right reasons for it. :P) So good job on doing what good confirmed town should be doing: getting confirmed at exactly the time needed, and then taking up the mantle of leadership precisely when required.
Suzune:
I don't really have anything to say to you in regards to feedback. I think you played a solid game, start to finish. Your activity was good, your reads were good, you held onto your role until it would have been needed, basically, you did everything right. Activity was good, interactions with players was good, I think that if I were to compare all the isos in this game, yours would be the towniest by far.
Titus:
Scum killed you N1, and for good reason. You were a force to be reckoned with this game. You built a successful townbloc which was all town, you were hounding scum, and your usage of your role was brilliant. I don't think anyone else given what you had would have gotten as much utilization out of it as you did. All-around, I think you played an awesome game. You did have a little bit of annoying town fighting, though. Mainly, with Jeanne. (You fought with RR, too, but so did I, so can't blame you without first blaming myself. :P) Other than those bouts of paranoia which I advise keeping in check, a great showing from you. You led the town until the scum made absolutely sure you wouldn't be able to lead them anymore. What more can you ask for?
wgeurts:
While your early game might not have been impressive, you were THE late-game force to be reckoned with. While I was listening to RR and willing to follow their lead, you held a commanding presence in the late game, maximizing the utility of being confirmed town to deliver some solid analysis. You were, after all, the driving force behind that final Klingoncelt lynch, so you're basically directly responsible for our win. Plus, lolhammering two scum (both having solid claims that would slow a lynch) certainly gives credit to you, even if you didn't think you were lynching scum at the time.
Blackest Magick:
I think you would have benefited from being in the game more. I know you had some trouble getting into the game, but it was very obvious in a manner that felt like scum. While interactions were one of the largest condemning factors of your play, simply being around would have helped mitigate that somewhat. After all, when you only have so little content, whatever you have is amplified in strength by those attempting to read you...so by having only a little bit, and having that little bit help point to your scumbuddies and you being scum...you were placing yourselves into a very precarious position.
Klingoncelt:
Similar to Blackest Magick, if you had been around more and pushed people stronger, then you may have avoided the spotlight near the end of the game. In this game, two players were called lurkers who could potentially be scum, and you were one of them. So that would be my advice: increase your activity as scum. You were present for short bursts (particularly, at the ending), so you have the capability; I think it would serve you well.
LicketyQuickety:
It's been said already to you, but don't sabotage your towngame for your scumgame. Improve whichever is weaker to be better. If both are weak...then improve both! Find what works for you. Change things up a bit. I think one of the main things to work on would be sincerity: a lot of your posting this game came across as being forced, and that's because it was; you were scum. If you can learn to be more natural, it will help you hide much better.
Great game all-around, especially for the town.
Thanks for modding, Varsoon! :)