Pokemon League Season 1 (Round 1)

For completed/abandoned Mish Mash Games.
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Post Post #75 (ISO) » Mon Dec 21, 2015 1:27 am

Post by SleepyKrew »

Slept, woke up, finishing working on this now.
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Post Post #76 (ISO) » Mon Dec 21, 2015 9:10 am

Post by SleepyKrew »

Sorry this is taking so long. I ran into some issues making the schedule but I think it's all worked out now.
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Post Post #77 (ISO) » Mon Dec 21, 2015 10:03 am

Post by Axxle »

In post 73, Axxle wrote:Yay!
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Post Post #78 (ISO) » Mon Dec 21, 2015 10:23 am

Post by lilith2013 »

In post 77, Axxle wrote:
In post 73, Axxle wrote:Yay!
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Post Post #79 (ISO) » Mon Dec 21, 2015 11:29 am

Post by SleepyKrew »

Sending out confirmation PMs now. Your PM will include your Round 1 opponents. After I send them all, I'll post Round 1's info and the game will finally begin!
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Post Post #80 (ISO) » Mon Dec 21, 2015 11:36 am

Post by N »

Oh, this is actually happening?
GTKAS

Share And Enjoy
(go stick your head in a pig)
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Post Post #81 (ISO) » Mon Dec 21, 2015 2:10 pm

Post by JasonWazza »

Just going to say, i probably won't be available until after christmas.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #82 (ISO) » Mon Dec 21, 2015 2:59 pm

Post by SleepyKrew »

Before I get to round-specific stuff, some global stuff.
1. You can do whatever you want to with IVs/EVs/Natures/etc.
2. This thread contains the full schedule grid thingy and will also have replays and Pokemon information after this round ends.
3. For rounds where movesets are level-dependent: Some Gen 3 games used different levels for learning moves on some Pokemon. You can use the lowest listed level. Use Serebii's Gen 3 Pokedex.
4. Be sure one of the players in a game sends me a link to the replay afterward. I need the replay.
5. Every round, you will be given a certain number of active Pokemon. The number of Pokemon you use in a battle will be different from your number of active Pokemon in most rounds. Your active Pokemon will be the pool of Pokemon you can use in your battles. All of your others will stay in the box. Note that a Pokemon left in the box might level up faster than one chosen to be active but not used in battle.
6. Every week, you will play one person in your conference and one not in your conference. By the end (nine rounds), you will have played everyone in your conference and all but one person in the other conference.
7. At the end of round 9, the four highest ranked (based on wins) teams in each conference will get a playoff spot. The remaining two playoff spots per conference will be contested in a Wild Card Tournament that all other teams are a part of.

Here are the conferences:

Spoiler: Cipher
Axxle
Cephrir
Chevre
Klazam
lilith2013
Marquis
Maxspir_7
Psyche
Shadoweh
Wisdom

Spoiler: Snagem
Aj The Epic
Espeonage
ForWhomTheJellyRolls
JasonWazza
KingdomAces
Klick
lalaladucks
MTD
N
notscience


Round 1

Each player will use 3 Pokemon per battle. PM me which three you choose (in case you end up not sending all of them out). You must use the same 3 Pokemon in each of your battles. The other two will be in the box.
Items are prohibited this round.
Moves: Each Pokemon can only have 1 move that it wouldn't have learned via level-up. Since all Pokemon are currently level 10, this should be pretty restrictive. Choose your move wisely. If you need help with this, feel free to contact me. And don't forget to make your Pokemon level 10.
Just a reminder that you shouldn't communicate with other players except to schedule a battle. Also remember to send me a replay.
(expired on 2015-12-28 21:59:41)
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Post Post #83 (ISO) » Mon Dec 21, 2015 3:12 pm

Post by SleepyKrew »

hang on I'm gonna whip up a Showdown guide real quick
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Post Post #84 (ISO) » Mon Dec 21, 2015 3:21 pm

Post by Klazam »

abilities must be gen 3 or under? (using serebii to find this)

(specifically asking, regarding hidden alibites)
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Post Post #85 (ISO) » Mon Dec 21, 2015 3:22 pm

Post by Klazam »

are movesets and natures and evs and ivs contiguous, or can i change them freely between battles?
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Post Post #86 (ISO) » Mon Dec 21, 2015 3:24 pm

Post by Klazam »

my opponents- pm me a list of times/dates that works for you this week, i'll make something work.
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Post Post #87 (ISO) » Mon Dec 21, 2015 3:28 pm

Post by Marquis »

how do pokemon level up, and how fast? do they need to survive the match?
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Post Post #88 (ISO) » Mon Dec 21, 2015 3:32 pm

Post by Aj The Epic »

Do we have a room or are we just convening randomly?

Edit: What about TMs? Are we just using level moves/breed moves or do TMs show up as viable options?
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Post Post #89 (ISO) » Mon Dec 21, 2015 3:35 pm

Post by SleepyKrew »

In post 84, Klazam wrote:abilities must be gen 3 or under? (using serebii to find this)

(specifically asking, regarding hidden alibites)
Yeah, Showdown will enforce that.

In post 85, Klazam wrote:are movesets and natures and evs and ivs contiguous, or can i change them freely between battles?
You can change them freely.

In post 87, Marquis wrote:how do pokemon level up, and how fast? do they need to survive the match?
~~secret formula~~

In post 88, Aj The Epic wrote:Do we have a room or are we just convening randomly?

Edit: What about TMs? Are we just using level moves/breed moves or do TMs show up as viable options?
If someone knows how to make a room in Showdown, please teach me.
A TM move would count as the one non-level move for this round.
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Post Post #90 (ISO) » Mon Dec 21, 2015 3:36 pm

Post by SleepyKrew »

Showdown guide.
EDIT: Please upload and share the repay instead of using the button the guide says to use.
Last edited by SleepyKrew on Tue Dec 22, 2015 1:12 pm, edited 1 time in total.
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Post Post #91 (ISO) » Mon Dec 21, 2015 3:39 pm

Post by Marquis »

*except change nickname, gender, and level, right?
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Post Post #92 (ISO) » Mon Dec 21, 2015 3:40 pm

Post by SleepyKrew »

In post 91, Marquis wrote:*except change nickname, gender, and level, right?

well yeah I didn't think I needed to include that
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Post Post #93 (ISO) » Mon Dec 21, 2015 3:46 pm

Post by Marquis »

: )
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Post Post #94 (ISO) » Mon Dec 21, 2015 3:53 pm

Post by Marquis »

also is dragon rage outlawed or
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Post Post #95 (ISO) » Mon Dec 21, 2015 4:03 pm

Post by Axxle »

^

And I'll probably be free tomorrow evening, marquis. If you're around.
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Post Post #96 (ISO) » Mon Dec 21, 2015 4:05 pm

Post by lilith2013 »

Should our team be the 3 active pokemon for this round or all of our pokemon?
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Post Post #97 (ISO) » Mon Dec 21, 2015 4:09 pm

Post by Axxle »

Will we have any idea of our opponents Pokemon pool (seems that way from the schedule page?) or should we create our teams now?
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Post Post #98 (ISO) » Mon Dec 21, 2015 5:12 pm

Post by SleepyKrew »

In post 94, Marquis wrote:also is dragon rage outlawed or
It's legal :o

In post 96, lilith2013 wrote:Should our team be the 3 active pokemon for this round or all of our pokemon?
3 active

In post 97, Axxle wrote:Will we have any idea of our opponents Pokemon pool (seems that way from the schedule page?) or should we create our teams now?
You're going into round 1 blind. In all future rounds, you'll be able to see what people have used previously, but the information for each Pokemon will be from whenever they were last used.
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Post Post #99 (ISO) » Mon Dec 21, 2015 5:18 pm

Post by KingdomAces »

Smogon Forums on Private Rooms wrote:You have a clear and accurate idea of how many users are likely to be using your room and the purpose of the room. DO NOT REQUEST A ROOM IF YOU CANNOT PROVIDE A LIST OF 30 UNIQUE USERS.

If we want a room, we'll have to make one on Site Chat or some other service.

I have my team ready, but because of
SleepyKrew wrote:
In post 94, Marquis wrote:also is dragon rage outlawed or
It's legal :o

I may have to make some changes.
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