Micro 568 - Coordination Mafia (Game over)
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BROseidon Expert Marxman
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In post 87, Kaboose wrote:In post 86, BROseidon wrote:Ricastle is being dumb.
6-3, even with the scum-not-talking mechanic, would still be fucking broken to hell.
Where would he come up with 3 though? I want to know how he came to that.
Also, I don't think it would be broken. A 6-3 would be fine, considering they may miss on NKs.
That's why I'm interested in Ricastle's post, and now a bit more interested in you brushing it off as nothing. If he knows there's 3 scum, and I don't know there's 3 scum, and there are 3 scum.. I'm taking that more as him knowing things he shouldn't, and less as a lucky guess.
But I'll give him a chance to prove the mod said it was 3. Otherwise I'm parking a vote on him.
6-3 is dumb b/c town loses in 2 mislynches if scum hit a single shot.-
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In post 88, DrDolittle wrote:In post 69, BROseidon wrote:Anyone who wants to lynch Kaboose is going to have to get through me.
Kaboose feels super town here.
why so? super serious != super town
It's not the seriousness, it's the level of aggression and follow-through combined with the abrasivity.-
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In post 159, Kaboose wrote:In post 150, BROseidon wrote:Okay, Cow confirms NM. NM is conftown.
But, Bro, how do we know Cow is town?
We don't!
That said, claiming that the claimed bodyguard didn't visit anyone N1 and N2 would be pretty ballsy for a non-tracker, so that part of the claim checks out.-
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In post 184, Accountant wrote:Will unvote if/when he finally shows up and claims. The longer he takes to claim the more likely it is that he's mafia trying to think of a good claim.
V/LA through Feb 1. You could be waiting a while...-
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In post 186, Accountant wrote:Dangerous assumption. I don't think it's terribly uncommon for a Bodyguard to be self-serving and not use his ability(because he believes he can contribute more to the town more than anyone else, and thus has no business protecting people).
While you're right w/o context, not_mafia thinking that he's been/would be a bigger impact on this game than you, Ricastle, or me after days 1 and 2 would be fairly egotistical.-
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In post 279, TheCow wrote:BRO is scum for saying we shouldn't NL. NL today is ideal, but we already have scum, so no worry.
lolllllllllllllllllllll.
All we gain in an NL is that Kaboose gets shot and you confirm someone else.-
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In post 289, Kaboose wrote:If we no lynch, Cow is dead. That leaves me confirmed to make the decision in LyLo?
Or you get shot and it becomes a 1v1 between someone and Cow tomorrow.-
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In post 313, Kaboose wrote:In post 150, BROseidon wrote:Okay, Cow confirms NM. NM is conftown.
There was also this.
Which is correct.
With only 1 scum left, a fake claiming investigative PR still conftowns anyone they claim to have an inno on.-
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In post 348, IceGuy wrote:I believe I owe town an apology; this game was clearly tilted towards scum. If a similar setup should be run again, I think there should be either more town players, fewer scum players or a lot more town PRs.
6-3 is absolutely terrible, and I'm a little surprised you didn't realize that.-
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In post 359, IceGuy wrote:In post 352, BROseidon wrote:In post 348, IceGuy wrote:I believe I owe town an apology; this game was clearly tilted towards scum. If a similar setup should be run again, I think there should be either more town players, fewer scum players or a lot more town PRs.
6-3 is absolutely terrible, and I'm a little surprised you didn't realize that.
There isn't really data on games where scum does not have private communication.
That really doesn't matter that much relative to town losing in 2 mislynches.-
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In post 365, IceGuy wrote:In post 363, BROseidon wrote:
That really doesn't matter that much relative to town losing in 2 mislynches.
It's two mislynches and two coordinated kills between three people.
Not really, since each time town lynches scum it becomes easier for scum to land the kill. Here's the two extreme scenarios that can happen assuming that any scum group larger than 1 person always misses (so most favorable to town):
This game: lynch scum day 1, lynch scum day 2. 2 mislynches and lose.
Town really sucks: Lynch town day 1, lynch town day 2, lynch town day 3 - 3 mislynches and lose, 2 if scum quick hammer day 2 and coordinate a target.
No matter what, you've set up a game where town loses unless they lynch scumliterally more than they lynch town, which is really, really unfair. We lynched scum 50% this game and still lost. This could have been balanced by giving town much better power (full doc instead of a bg + a cop instead of a tracker), but then you just make a really swingy setup. Going with 2 scum and limited town power would have been a much better option (that said, I think this concept in general is better suited for a 13-15p game so that lynching 1 scum doesn't end it. 11:4 would probably be ideal).-
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In post 357, RadiantCowbells wrote:Well, that's what happens when your PRs are assigned to TheCow and NotMafia.
TheCow double-investiaging not_mafia instead of using one of those investigates on literally anyone else may have actually cost town the game (if the second person targeted had been Ricastle it wouldn't have mattered). Having a result on me, PC, or Accountant would have made the game very different.-
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In post 362, Kaboose wrote:In post 353, BROseidon wrote:Also, kaboose, you need to slow down and look at how to improve your play. You felt on a very similar level here as you did in EPL, which was a pretty long time ago.
I didn't make it out of D1 in EPL..
I just reread EPL and completely had misremembered how you played there (was mixing you up with BBT for some reason).
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