Micro 580: Shortnight Mafia [GAME OVER]

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 580: Shortnight Mafia [GAME OVER]

Post Post #0 (isolation #0) » Fri Feb 12, 2016 1:53 pm

Post by Maestro »

Official Playerlist
:

  1. RadiantCowbells *
  2. Ranger
  3. lovelygiant
  4. xRECKONERx
  5. Chenoan
  6. This is my username **


*
- indicates a player prodded for inactivity; a player who has two or more prods is likely to be replaced
Maestro
- indicates a player who has been replaced; a player replacement resets all inactivity prods


Spoiler: List of the Living
RadiantCowbells,
Mafia Goon

Spoiler: List of the Dead
This is my username,
Vanilla Townie
- Endgamed
Chenoan,
Vanilla Townie
- Lynched on Day 2
xRECKONERx,
Mafia Goon
- Vengekilled during Twilight / Night 1
lovelygiant,
Vanilla Townie
- Lynched by Group 1 on Day 1
Ranger,
Vanilla Townie
- Lynched by Group 2 on Day 1

Spoiler: List of the Disgraced (Modkills)



*
This is my color. Don't use my color. Or any color, really. It annoys people.

* You are expected to be an active participant in this game. Players who have not posted for 2 days [48 hours] will be prodded for inactivity.
* After a prod is sent, players have 1 day [24 hours] to respond
IN-THREAD
in some significant way.
NO "PROD-DODGE"-TYPE POSTS
.
* If, at any time, a player has received 2 prods for inactivity and would require another prod, I may or may not issue another prod. I
WILL
start searching for a replacement.

* If you would like to request replacement or declare V/LA at any time, please PM me.
* If you have a personal problem with another player's activity/posting, please PM me.

* Days will be 2 weeks [14 days] in length. Deadline extensions will only be made in extremely rare circumstances.
* Nights will be 2 days [48 hours] in length. Night deadline extensions will only be made to accommodate replacements.

* Votes will only be counted if they are in a format such as
Vote: Maestro
or VOTE: Maestro and must be on a separate line of text and outside of any spoiler tag. (I will not be held accountable for missing your vote if you don't adhere to this rule.)

*
You must vote for "No Lynch" if you want a No Lynch
.
*
This is the only way to achieve a "No Lynch" - regular lynching is achieved through plurality
.

* After you're dead (e.g. after I post your death, not after L-0), no posts of
ANY KIND
. That includes something that would normally be considered a "Bah"-type post. This rule will be enforced by a Modkill or other action that would harm the offending player's faction.

* I
MAY OR MAY NOT
make Dead PTs unless requested. If you want a Dead PT because you're dead, just PM me!

AND FINALLY:


I am aware that I make mistakes. Please PM me about any I may make or address me in bold in-thread.
Do not hash out issues with me in-thread unless the entire playerlist would benefit.

SETUP

This game is one of the first ones on the forum to test BBMolla's Open Setup Shortnight Mafia.

The game is mountainous, with 2
Mafia Goons
and 4
Vanilla Townies
.
There is one
Mafia Goon
in each group of 3, as divided below.
Each group of 3 makes a lynch on Day 1.

If both Goons are lynched, Town wins - obviously. If only one Goon is lynched, they may Vengekill one player from their group of 3. If no Goons are lynched, the 2 lynched Town players must agree on a Vengekill. If they Vengekill another of the Town players, Scum wins.

GROUP 1
  • RadiantCowbells
  • lovelygiant
  • Chenoan

GROUP 2
  • Ranger
  • xRECKONERx
  • This is my username

Spoiler: FORMATTED ROLE PMs USED IN THIS GAME
Vanilla TownieYou are a
Vanilla Townie
.

Win Conditions:

You win if all threats to the town are eliminated and at least one
Town
-aligned player is alive.

Abilities:

You have no abilities, your strength is your vote and intellect. The game thread is here. Please confirm your role and receipt of this PM by replying with your win condition.

MAFIA GOONYou are a
Mafia Goon
.

Win Conditions:

You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).

Abilities:

You share a Private Topic with your
Scum
partner here, which you may talk in
at any time
. The game thread is here. Please confirm your role and receipt of this PM by replying with your win condition.
Last edited by Maestro on Wed Mar 09, 2016 11:06 am, edited 8 times in total.
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Post Post #1 (isolation #1) » Fri Feb 12, 2016 8:00 pm

Post by Maestro »

Bookmark the game thread, ladies and gentlemen!
All role PMs have been sent - please confirm via PM.


6 / 6
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Post Post #2 (isolation #2) » Sat Feb 13, 2016 12:56 pm

Post by Maestro »

Day 1 begins now!

Votecount 1.01



GROUP 1RadiantCowbells -
0
[L-2]

lovelygiant -
0
[L-2]

Chenoan -
0
[L-2]


GROUP 2Ranger -
0
[L-2]

xRECKONERx -
0
[L-2]

This is my username -
0
[L-2]


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
Day 1 begins!

Not Voting:

Deadline is in ... (expired on 2016-02-27 18:55:00)
Last edited by Maestro on Sat Feb 13, 2016 12:57 pm, edited 1 time in total.
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Post Post #58 (isolation #3) » Sun Feb 14, 2016 3:20 am

Post by Maestro »

Votecount 1.02



GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
0 / 2

Chenoan -
1 / 2
- lovelygiant


GROUP 2Ranger -
0 / 2

xRECKONERx -
0 / 2

This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
On reflection, it seems silly to have "L-votes to lynch" for every person in every VC in this setup for the same reason I don't really feel the need to label who's not voting... you only need to worry about 2 people. :shifty: :lol:

Deadline is in ... (expired on 2016-02-27 18:55:00)

EDIT: Fixed VC # - herpderp
~M
Last edited by Maestro on Sun Feb 14, 2016 1:03 pm, edited 1 time in total.
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Post Post #69 (isolation #4) » Sun Feb 14, 2016 6:40 am

Post by Maestro »

In post 67, lovelygiant wrote:Is there a "Who's Posted?" function that shows post distribution in a thread amongst players?

Bottom right, underneath the page number buttons:
http://forum.mafiascum.net/viewtopic.ph ... overview=1
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Post Post #76 (isolation #5) » Sun Feb 14, 2016 1:09 pm

Post by Maestro »

Votecount 1.03



GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
0 / 2

Chenoan -
1 / 2
- lovelygiant


GROUP 2Ranger -
1 / 2
- This is my username
xRECKONERx -
0 / 2

This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
Put votes on separate lines, please. It's in my ruleset. :igmeou:

Deadline is in ... (expired on 2016-02-27 18:55:00)
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Post Post #125 (isolation #6) » Mon Feb 15, 2016 7:00 am

Post by Maestro »

Votecount 1.04


GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
0 / 2

Chenoan -
1 / 2
- lovelygiant


GROUP 2Ranger -
0 / 2

xRECKONERx -
0 / 2

This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
A wild Ranger appears! He is
V/LA
through the end of the day.
Chenoan will be prodded for inactivity in (expired on 2016-02-16 00:57:00).

Deadline is in ... (expired on 2016-02-27 18:55:00)
Last edited by Maestro on Mon Feb 15, 2016 7:04 am, edited 1 time in total.
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Post Post #151 (isolation #7) » Mon Feb 15, 2016 2:14 pm

Post by Maestro »

Votecount 1.05


GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
0 / 2

Chenoan -
1 / 2
- lovelygiant


GROUP 2Ranger -
1 / 2
- xRECKONERx
xRECKONERx -
1 / 2
- Ranger
This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
Chenoan will be prodded for inactivity in (expired on 2016-02-16 00:57:00).

Deadline is in ... (expired on 2016-02-27 18:55:00)
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Post Post #169 (isolation #8) » Tue Feb 16, 2016 4:08 pm

Post by Maestro »

In post 154, Chenoan wrote:
@MOD: Will flips be posted after each lynch, or both together at day's end?

Together at Day's end. The point being that the lynches should be independent of each other, unaffected by the other group's decision. I will make a normal "lynch achieved"-type VC post, lacking a flip, after the first player is lynched. They will be dead from that point on, unable to post. Once the second lynch is achieved, I will flip both players and (if necessary) we will enter a twilight phase before Day 2.
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Post Post #199 (isolation #9) » Wed Feb 17, 2016 10:18 am

Post by Maestro »

:shifty:
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Post Post #200 (isolation #10) » Wed Feb 17, 2016 10:18 am

Post by Maestro »

Votecount 1.06


GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
0 / 2

Chenoan -
0 / 2


GROUP 2Ranger -
1 / 2
- xRECKONERx
xRECKONERx -
1 / 2
- Ranger
This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
This is my username
is being prodded for inactivity.

Deadline is in ... (expired on 2016-02-27 18:55:00)
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Post Post #238 (isolation #11) » Sat Feb 20, 2016 6:30 am

Post by Maestro »

In post 200, Maestro wrote:
Spoiler:
Votecount 1.06


GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
0 / 2

Chenoan -
0 / 2


GROUP 2Ranger -
1 / 2
- xRECKONERx
xRECKONERx -
1 / 2
- Ranger
This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
None!

Deadline is in ... (expired on 2016-02-27 18:55:00)

No votes have changed as of VC 1.06 (post ).
No player is within range for an inactivity prod.

...in other news, I like you guys. This is fun.
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Post Post #247 (isolation #12) » Sun Feb 21, 2016 12:32 pm

Post by Maestro »

In post 246, Chenoan wrote:
@MOD: If our group lynches before the other group, will the surviving players still be allowed to post? Will the lynched player (you said they can keep posting until you post their death in the rules, and said you'll post both flips at the same time, so I just want to clarify)?

Not sure what wasn't clear. After one group puts a player at L-0, the first lynched player can continue posting (as in any normal game) until I post a "lynch achieved"-type VC, which won't contain a flip. After I post a VC saying a player is lynched, they cannot post (as in any normal game). The other two players from the group can continue posting normally.

After the other group puts a player at L-0, the second lynched player can also continue posting (as in any normal game) until I post a "lynch achieved"-type VC, which will also contain a flip for both lynched players, a lock on the game thread, and a notice about what state of twilight we've entered (if any).
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Post Post #284 (isolation #13) » Wed Feb 24, 2016 3:25 am

Post by Maestro »

Votecount 1.07


GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
1 / 2
- Chenoan
Chenoan -
1 / 2
- lovelygiant


GROUP 2Ranger -
1 / 2
- xRECKONERx
xRECKONERx -
1 / 2
- Ranger
This is my username -
0 / 2


With
[6]
alive it takes
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
Happy Scumday to
RadiantCowbells
!

Deadline is in ... (expired on 2016-02-27 18:55:00)
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Post Post #307 (isolation #14) » Thu Feb 25, 2016 1:51 pm

Post by Maestro »

Votecount 1.08


GROUP 1RadiantCowbells -
0 / 2

lovelygiant -
1 / 2
- Chenoan
Chenoan -
1 / 2
- lovelygiant


GROUP 2
Ranger
has been lynched.


With
[5]
alive it takes
[2]
to Lynch in each group.
(Group 2 has lynched Ranger, who will flip with Group 1's lynch at the end of Day 1)

In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
:good:

Deadline is in ... (expired on 2016-02-27 18:55:00)
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Post Post #316 (isolation #15) » Fri Feb 26, 2016 2:16 am

Post by Maestro »

Ranger and lovelygiant have been lynched: they were both
Vanilla Townies
.
They must now agree on a Vengekill. If they kill another VT, Scum wins.


Votecount 1.FINAL


GROUP 1
lovelygiant
has been lynched (Chenoan, lovelygiant)


GROUP 2
Ranger
has been lynched (xRECKONERx, Ranger)


With
[6]
alive it took
[2]
to Lynch in each group.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
:good:

Night Action Deadline is in ... (expired on 2016-02-28 08:16:00)
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Post Post #317 (isolation #16) » Fri Feb 26, 2016 7:24 pm

Post by Maestro »

xRECKONERx has been Vengekilled!
He was a
Mafia Goon
... the game continues...

Day 2 begins now!

Votecount 2.01


RadiantCowbells -
0
[L-2]

Chenoan -
0
[L-2]

This is my username -
0
[L-2]


With
[3]
alive it takes
[2]
to Lynch.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
Day 2 begins!

Not Voting:
Everybody...?
Deadline is in ... (expired on 2016-03-12 01:24:00)
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Post Post #325 (isolation #17) » Mon Feb 29, 2016 11:38 am

Post by Maestro »

Votecount 2.02
RadiantCowbells -
1 / 2
- Chenoan
Chenoan -
1 / 2
- RadiantCowbells
This is my username -
0 / 2


With
[3]
alive it takes
[2]
to Lynch.
In this specific setup, "No Lynch" is not an option.


ACTIVITY CHECK & NOTES
:
This is my username
is being prodded for inactivity (2nd prod).
Hopefully you guys weren't waiting for me to change "RESERVED" to a VC... :shifty:

Deadline is in ... (expired on 2016-03-12 01:24:00)
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Post Post #328 (isolation #18) » Wed Mar 02, 2016 4:42 am

Post by Maestro »

RadiantCowbells
is being prodded for inactivity.
:igmeou:
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Post Post #352 (isolation #19) » Fri Mar 04, 2016 4:41 am

Post by Maestro »

This is my username
will be replaced in (expired on 2016-03-04 21:11:00).
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Post Post #354 (isolation #20) » Fri Mar 04, 2016 6:10 pm

Post by Maestro »

Go ahead.
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Post Post #358 (isolation #21) » Sat Mar 05, 2016 4:18 am

Post by Maestro »

Votecount 2.FINAL
RadiantCowbells -
1 / 2
- Chenoan
Chenoan -
2 / 2
- RadiantCowbells, This is my username
---
LYNCH


With
[3]
alive it takes
[2]
to Lynch.
In this specific setup, "No Lynch" is not an option.

Chenoan has been lynched!
He was a
Vanilla Townie


RadiantCowbells
&
xRECKONERx
win!

Micro 580: Shortnight Mafia


Spoiler: GAME SETUP
By playerlist
:


RadiantCowbells -
Mafia Goon

Ranger -
Vanilla Townie

lovelygiant -
Vanilla Townie

xRECKONERx -
Mafia Goon

Chenoan -
Vanilla Townie

This is my username -
Vanilla Townie


By faction
:


Mafia Goon
- RadiantCowbells
Mafia Goon
- xRECKONERx

Vanilla Townie
- Ranger
Vanilla Townie
- lovelygiant
Vanilla Townie
- Chenoan
Vanilla Townie
- This is my username

Spoiler: GAME SUMMARY
DAY 1 LYNCH / ACTIONS


Group 2
lynches
Ranger, a
Vanilla Townie

(@L-0: xRECKONERx, Ranger)


Group 1
lynches
lovelygiant, a
Vanilla Townie

(@L-0: Chenoan, lovelygiant)


TWILIGHT / NIGHT 1 ACTIONS


lovelygiant & Ranger
vengekill
xRECKONERx, a
Mafia Goon


DAY 2 LYNCH / ACTIONS


Town
lynches
Chenoan, a
Vanilla Townie

(@L-0: RadiantCowbells, This is my username)

Spoiler: MOD NOTES
Inactivity definitely soured this game - lookin' at you for Day 2, TIMU. RC gets mad props for solidifying an almost-universal Townread and following through on this win. I'm pretty sure this setup is a bit Scum-sided, but I think Town lethargy played right into their hands here. RC and Reck were smart to kindof-bus one of their own and work more on ensuring the other one could withstand the next day's lynch. It seems like the way to go rather than hoping both Scum get universally Townread, for instance. The 1-Scum-1-Town vengekill is only super useful, IMO, if Scum have been distancing amazingly well or if the groups have otherwise been focusing on themselves. Ranger was too much into searching out the politics between groups to have been fooled by something like that, and even though she self-hammered (which I think was a bad move, objectively) she was probably what held the Town of both groups together. lovelygiant following suit with a self-hammer was an...interesting move ( :facepalm: ) but it was probably the correct one just to speed things along, and make sure that Town got the vengekill they needed on Reck after Ranger's self-hammer.
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Post Post #372 (isolation #22) » Sat Mar 05, 2016 8:08 pm

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Reck: you ok with the Scum PT being released...? RC has given me the go-ahead.

RE - the dead PT: I'm actually not 100% comfortable with releasing it because it contained irrelevant RL / off-site information about a player. The whole PT wasn't very interesting or relevant to the game. I posted a choice gif about my excitement for Day 2 (I felt very differently by the end) and then the discussion went elsewhere. If you have any specific questions, or if you really want to take me to task on this, please PM me.
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Post Post #374 (isolation #23) » Mon Mar 07, 2016 2:03 am

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Post Post #375 (isolation #24) » Mon Mar 14, 2016 8:12 am

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