Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #2100 (ISO) » Sun Apr 10, 2016 9:23 pm

Post by Sméagol »

Vote saver
(alignment up to mod's discretion)
If you don't use your vote in a dayphase, you may add it's worth to your vote the next dayphase.

Comment

You may not vote at all if you want to add its worth to your vote the next day. Voting and then unvoting doesn't count.
It's accumulative: if you don't use your vote for 2 days, the next day you will have a triple vote.
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Post Post #2101 (ISO) » Sun Apr 10, 2016 9:28 pm

Post by Sméagol »

1-shot Vote re-arranger
(alignment up to mod's discretion)
Once during the game, at any point during the day, you may decide the votes for all players (previous votes will be dismissed). You can't have an absolute majority vote for a player this way.
You, and anyone who you share a private topic with (..or any other form of communication besides the gamethread), can't vote for 2 hours. Any vote in the post directly after the resulting vote count, won't count, but unvotes are ok.
Last edited by Sméagol on Tue Apr 12, 2016 3:37 pm, edited 1 time in total.
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Post Post #2102 (ISO) » Sun Apr 10, 2016 11:04 pm

Post by callforjudgement »

Mafia Goon


In post 2096, Sméagol wrote:
Town Guaranteed 7-2

All roles that are mafia beyond the 2 alotted ones, or third party, are re-rolled until you roll a town role for that slot pre-game. In case there's only one mafia member rolled, re-roll another random town slot to a mafia role.
As such, if you have this role, you know that there are 2 mafia members, and no 3rd parties.


What happens if the game has more than 9 players? I know that Grand Idea Mafia is normally played as a Micro, but IMO it would work better as a Large (with some aggressive filtering of unbalanced setups and unusable roles).
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Post Post #2103 (ISO) » Sun Apr 10, 2016 11:05 pm

Post by callforjudgement »

Mafia Rolecop


In post 2101, Sméagol wrote:
1-shot Vote re-arranger
(alignment up to mod's discretion)
Once during the game, at any point during the day, you may decide the votes for all players (previous votes will be dismissed). You can't have an absolute majority vote for a player this way.


You can, however, put a player at L-1 and then hammer them. So this is basically a day-ending dayvig, which would be very powerful in scum hands. (You could even make it look like an accident, I imagine.)
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Post Post #2104 (ISO) » Mon Apr 11, 2016 12:38 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)

In post 2102, callforjudgement wrote:
Mafia Goon
What happens if the game has more than 9 players? I know that Grand Idea Mafia is normally played as a Micro, but IMO it would work better as a Large (with some aggressive filtering of unbalanced setups and unusable roles).

I forgot to take into account other formats like I did with another role.. I added a comment.
In post 2103, callforjudgement wrote:
Mafia Rolecop

You can, however, put a player at L-1 and then hammer them. So this is basically a day-ending dayvig, which would be very powerful in scum hands. (You could even make it look like an accident, I imagine.)

Yeah, I wasn't thinking about the mafia using it pro-actively, I was thinking about actual accidents. Regardless, if someone uses this to quickhammer, it's going to look suspicious. But I'll edit it later to prevent mafia from quickhammering immediately.
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Post Post #2105 (ISO) » Mon Apr 11, 2016 5:48 am

Post by callforjudgement »

Krth'xcuanvq Faction Renamer


Each faction in the game has its name changed to an unpronounceable, alien-looking sequence of letters. (Players in the same faction have the same faction name.)

The mod can choose which faction this player belongs to, via choosing which sequence of letters corresponds to which faction.
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Post Post #2106 (ISO) » Mon Apr 11, 2016 6:58 pm

Post by callforjudgement »

Self Motion Detector
(alignment chosen by moderator)
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Post Post #2107 (ISO) » Mon Apr 11, 2016 7:03 pm

Post by callforjudgement »

Town Compulsive Randomly Targeting Gunsmith Inventor (Vigilante)

Each night, you will give a random player the ability to make 1 nightkill the following night, and investigate a random player (chosen independently; it could be the same player) to see if they have a gun or not. Any player you gave a nightkill ability to will permanently show as having a gun. Additionlly, almost any role that's capable of making a kill will show as having a gun (unless it's Werewolf or SK-aligned, or specifically a Doctor), as will any role with "Cop" or "Gun" in its name, as will any JOAT or Inventor-like role that has a shot which would show up as a positive if it were the entire role rather than a JOAT/Inventor shot.
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Post Post #2108 (ISO) » Mon Apr 11, 2016 7:03 pm

Post by callforjudgement »

Town JOAT (Vigilante, Vigilante, Vigilante)
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Post Post #2109 (ISO) » Mon Apr 11, 2016 9:31 pm

Post by The MM »

Town RPG Player

Mechanic
  • Let's Play A Game, The Rules Are Simple:

  • Every player starts the game with 100 HP.
  • At the end of the day, players lose 10 HP for each vote on them.
  • If a player should reach 0 HP due to the cumulated damage and votes on them, they are hammered.


Abilities
    • Heart of the Cards? This Isn't From An RPG!:
      [Passive]
      Each night, you draw a random card that gives you an ability between the following:
    • Gold Card
      :
      [Passive - 1-Shot]
      Your votes cancel your vote target's vote, and they cannot vote while the vote is on them.
    • One-Shot
      :
      [Night Action - 1-Shot]
      You can put someone's HP to 1.
    • Kamikaze Bomb
      :
      [Passive - Compulsive - 1-Shot]
      If you're lynched, you blow up and everyone on the wagon loses HP equal to the amount of HP you had before getting lynched.
    • The Eye
      :
      [Night Action - 1-Shot]
      Halves your target's HP, but you receive their Role PM.
    • Mind Gems
      :
      [Action]
      - Ask the mod to send a PM to target player.
    • Sh*tstorm
      :
      [Day Action - Compulsive]
      Post a video of Darude - Sandstorm in the thread. If someone calls you out on it, you die. If noone reacts to it, you die. In all other cases, by the end of the day, every player's HP (but yours) is halved.
      (If you didn't post the video, you die.)

    • Supernova
      :
      [Night Action]
      Everyone but you has their HP divided by 16.

  1. Rulings:
  2. Gaining a 1-Shot ability you already have by Heart of the Cards? This Isn't From An RPG!'s effect simply gives you another shot, with no limit to the number of shots you may have.
Last edited by The MM on Mon Dec 12, 2016 8:10 am, edited 4 times in total.
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Post Post #2110 (ISO) » Mon Apr 11, 2016 9:42 pm

Post by Felissan »

Mafia Goon


If the RPG player is in the game, does it mean anybody who was voted for at the end of the day immediately dies?
"Dammit Felissan, making someone lose the game is NOT NICE"
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"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #2111 (ISO) » Mon Apr 11, 2016 9:46 pm

Post by The MM »

Town Card Shark

Mechanic
  • Card Deck:
    [Passive]

  • You have a Deck of 15 cards: 1 Joker, 2 Ace, 3 King, 4 Queen, 5 Jack
  • My Turn, Draw:
    At the beginning of each night, you draw three of them. You must choose one to keep in your hand
    (There is no limit to the number of cards you may hold at a time.)
    , and the other cards are trashed. Cards that you use as costs for your abilities are trashed. If, at the beginning of a night, your drawing pool contains less than three cards, the trashed cards are shuffled into the drawing pool.


Abilities
  • Got All The Cards:
    [Passive]
    • You can use the following abilities during the night, provided that you can pay their costs:
    • Joker
      : Costs 1 JOKER.
      [Night Action]
      You get target player's abilities until the beginning of the second day phase after this one starts.
    • Ace in the Hole
      : Costs 2 Aces.
      [Night Action]
      Strongman Vig target player.
    • Kingmaker
      : Costs 3 Kings.
      [Night Action]
      You become the King next day. (Meaning nobody votes but you and you instantly hammer someone. If you don't by end-day, you get lynched.)
    • God Save Us From The Queen
      : Costs 3 Queens.
      [Night Action]
      Cop all living players.
    • Jack of All Saves
      : Costs 3 or more Jacks.
      [Night Action]
      Doc 3 (or more if you used more Jacks) players with the same alignment as you this night. Doc'ing a player with an alignment opposite to yours fails.




Felissan wrote:
Mafia Goon

If the RPG player is in the game, does it mean anybody who was voted for at the end of the day immediately dies?
No, they lose 10 HP, that was a typo. My bad. Thanks for pointing it out.
Last edited by The MM on Mon Dec 12, 2016 3:48 am, edited 2 times in total.
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Post Post #2112 (ISO) » Mon Apr 11, 2016 9:51 pm

Post by The MM »

Mafia Slime

Abilities
  • Slimy Body Can't Hurt:
    [Passive]
    You cannot vote.
  • The Virus:
    [Passive]
    Anyone voting for you at the end of a day phase becomes scum if you're not lynched.
Last edited by The MM on Mon Dec 12, 2016 3:50 am, edited 2 times in total.
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Post Post #2113 (ISO) » Mon Apr 11, 2016 9:53 pm

Post by The MM »

Luigi
(This role is aligned with Town)


Abilities
Luigi wins by doing absolutely nothing:
Luigi doesn't win by the normal town win condition. He wins only by doing absolutely nothing.
Last edited by The MM on Mon Dec 12, 2016 3:51 am, edited 2 times in total.
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Post Post #2114 (ISO) » Mon Apr 11, 2016 10:18 pm

Post by Cheery Dog »

Alien Brainwasher


All members of your faction can have their actions performed by someone else of their choosing. (For Tracker/watcher result purposes)
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #2115 (ISO) » Mon Apr 11, 2016 10:24 pm

Post by callforjudgement »

Antisocial Survivor


If you die, you lose.
If you are ever the only living anti-town player, you win and everyone else loses.
If anti-town players ever make up more than half the playerlist, and you are one of them, you win and everyone else loses.
At the start of day 1, the moderator will publicly post that this role exists in the setup, but not who has it.

Bastard, but maybe not too imbalanced? It is at least important that everyone knows it exists.
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Post Post #2116 (ISO) » Mon Apr 11, 2016 10:26 pm

Post by callforjudgement »

Neutral Despiser


Pregame, choose a player.
You win if that player loses.
You lose if that player wins.
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Post Post #2117 (ISO) » Mon Apr 11, 2016 10:50 pm

Post by callforjudgement »

JOAT (Bulletproof×∞, Ascetic×∞)
(alignment chosen by moderator)
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Post Post #2118 (ISO) » Tue Apr 12, 2016 1:07 am

Post by vonflare »

The Role

you win. do whatever the hell you want.
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Post Post #2119 (ISO) » Tue Apr 12, 2016 1:47 am

Post by BNL »

Town Post Rest.

Your post word must have only four char, incl name, vote. Fail this four time, lose your vote till moon rise.

If someone can help me rephrase this with better grammar while using only four letter words, I’d appreciate it.
GTKAS - BNL

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Post Post #2120 (ISO) » Tue Apr 12, 2016 4:36 am

Post by The MM »

Mafia Troll

Abilities
Blatant Lies:
[Night Action]
You can say that a living player performed a certain action on another player. All investigative roles receive the fake information whenever applicable.
Example of uses for Blatant Lies
  • Max says "Mandy roleblocked Meg."
  • Melvin is a Tracker and tracked Mandy, so he gets returned that she targeted Meg.
  • Mike is a Follower, and he too targeted Mandy, so he gets returned that she roleblocked someone.
  • MotionDetector41 is a Motion Detector, so he gets pinged whether he targeted Meg or Mandy (or Max for that matter). etc...



In post 2119, BNL wrote:
Town Post Rest.

Your post word must have only four char, incl name, vote. Fail this four time, lose your vote till moon rise.
If someone can help me rephrase this with better grammar while using only four letter words, I’d appreciate it.

Good luck. (really I have no idea -- still, GL for lynching me)
Last edited by The MM on Mon Dec 12, 2016 3:52 am, edited 2 times in total.
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Post Post #2121 (ISO) » Tue Apr 12, 2016 10:46 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)

Generating set-ups has the same excitement as opening a Kinder Surprise egg.
This one looks good!









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Post Post #2122 (ISO) » Tue Apr 12, 2016 3:32 pm

Post by Sméagol »

Town 1-shot twilight cop

You may investigate someone during twilight.
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Post Post #2123 (ISO) » Tue Apr 12, 2016 3:34 pm

Post by vonflare »

TOWN eclipse

while you are alive the day phase is skipped.
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Post Post #2124 (ISO) » Tue Apr 12, 2016 3:42 pm

Post by Sméagol »

Town day 1 vengeful

If you're lynched, you may kill someone along with you, but only on day 1.
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