kuribo in Wonderland - [Game Over]


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Post Post #1375 (ISO) » Fri May 27, 2016 3:40 am

Post by Axelrod »

G[o wrote:dz post_id=7951513 time=1464359098 user_id=15399 post_num=1369]Does hypo-claiming results actually matter since the only ones left are random and the shit ones?
Insane Cop. The only one potentially left that matters.
G[o wrote:dz post_id=7951527 time=1464359427 user_id=15399 post_num=1373]Right... Well, whatever. If I were a cop, I'd have a guilty on Pumbaa.

I spent last night thinking that I want SirCakez dead more than anyone in the game and that I was probably wrong about at least one of my town reads.
Well, you were wrong about Nacho...

If I was a power role, I would have targeted Zakk and got a Town result.

Mason King seems good

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Post Post #1376 (ISO) » Fri May 27, 2016 3:41 am

Post by G[o]dz »

I'm going to guess I know who the masons are. And it's probably a good idea to shoot outside the Spiffeh wagon today - outside of maybe Kastuki, I don't really see anyone there that I think would likely bus in the way it happened.

If I weren't already biased towards SirCakez, I would think SirCakez is scum, but that's only because I was paying close attention to the way he was talking about certain things, Nacho being one of those things. I need to read what others were saying about it.
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Post Post #1377 (ISO) » Fri May 27, 2016 3:43 am

Post by Cephrir »

tell me more.
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Post Post #1378 (ISO) » Fri May 27, 2016 3:45 am

Post by Axelrod »

There is probably something worth getting out of the Spiffeh/Fate wagons, given that Spiffeh was vocal about shooting Nacho. Some amount of scum might have been willing to bus/vote for Spiffeh, but I would imagine that if given an alternate choice - i.e. Fate wagon - more scum would have gone for that one.
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Post Post #1379 (ISO) » Fri May 27, 2016 3:48 am

Post by G[o]dz »

Probably not implosion.
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Post Post #1380 (ISO) » Fri May 27, 2016 3:51 am

Post by G[o]dz »

Maybe not kittymo or brian either

Quite possibly camn

(Almost certainly sircakez)
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Post Post #1381 (ISO) » Fri May 27, 2016 3:52 am

Post by Axelrod »

My initial/immediate reaction is that Implosion was doing the same thing re: Godz/Anti-Hero that Nacho was. Which was to instantly declare it a TvT dust-up, which seemed to me like a non-intuitive response.
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Post Post #1382 (ISO) » Fri May 27, 2016 3:53 am

Post by G[o]dz »

nacho's interactions with implosion about that (plus implosion's later reaction to people calling nacho scum) are actually a big part of why i don't think implosion
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Post Post #1383 (ISO) » Fri May 27, 2016 3:53 am

Post by Kagami »

Why not brian?
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Post Post #1384 (ISO) » Fri May 27, 2016 3:54 am

Post by G[o]dz »

I don't really think the things he was doing with nacho at the beginning of the game were scum-scum. It wouldn't be a maybe if it were a stronger feeling.
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Post Post #1385 (ISO) » Fri May 27, 2016 3:59 am

Post by Kagami »

Those are not the only Brain-Nacho interactions.
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Post Post #1386 (ISO) » Fri May 27, 2016 4:01 am

Post by Kagami »

What were the non-scum-scum things? Going through the iso again,the early nacho interactions aren't exactly town-inspiring.
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Post Post #1387 (ISO) » Fri May 27, 2016 4:02 am

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COULDVE WENT FOR GOLD
INSTEAD YOU PUSSIED OUT AND SHOT LYNCHBAIT

THANK GOD FOR THE VIG ATONING FOR YOUR SINS FATE

If I were a power role, I would have targeted Nachopapa8, and my result was town.

That aside, I am fairly comfortable on [o] being town. I don't think he and Nacho would have both committed the same scumtell as buddies (even if they would be capable of it).
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Post Post #1388 (ISO) » Fri May 27, 2016 4:02 am

Post by Axelrod »

Nacho barely had interaction with Implosion. And certainly nothing that would disqualify them from being buddies from where I'm sitting.

Arguably, Implosion scum-buddy doesn't attack me so hard for going after Nacho when he knows I'm right and/or defend Nacho so much, but this too isn't outside the realm of possibility. His defense of Nacho wasn't actually strong. It was like "I know his posting was weird, and I get why people might be suspicious of him, but that's not scummy!"
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Post Post #1389 (ISO) » Fri May 27, 2016 4:04 am

Post by G[o]dz »

In post 1386, Kagami wrote:What were the non-scum-scum things? Going through the iso again,the early nacho interactions aren't exactly town-inspiring.
Are you just ctrl+Fing nacho in his ISO? Because the majority of the first 20 or so pages of his posts are directed at Nacho, FYI.

It's not impossible that it comes from scum, I just don't really think it was scum theatre.
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Post Post #1390 (ISO) » Fri May 27, 2016 4:04 am

Post by Kagami »

best reason for [o] town is kuribo's death.

I'd be really surprised if nacho wanted to kill kuribo in his own game. He's more romantic than that.

Kuribo death is strongly worth considering.
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Post Post #1391 (ISO) » Fri May 27, 2016 4:06 am

Post by Axelrod »

Is [o] Implosion?
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Post Post #1392 (ISO) » Fri May 27, 2016 4:06 am

Post by Kagami »

That's not what theatre is.

Brian's late day behavior is best characterized as ripping at the spiffeh wagon without directly saying anything about nacho.
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Post Post #1393 (ISO) » Fri May 27, 2016 4:06 am

Post by Kagami »

I used it as g[o]dz.
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Post Post #1394 (ISO) » Fri May 27, 2016 4:08 am

Post by Axelrod »

I did get a Town read on Fate for the way he played it in Twilight after getting elected.
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Post Post #1395 (ISO) » Fri May 27, 2016 4:10 am

Post by G[o]dz »

How would you describe what happened on page 9? Do you think that was the two of them spending a page fake-arguing with each other? Granted, it was early times and that wasn't an impossible conversation for scum to have at that point, I just didn't get the impression that Brian's responses to Nacho were coming from scum putting on an act.
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Post Post #1396 (ISO) » Fri May 27, 2016 4:12 am

Post by Kagami »

It's a theory back and forth that is extremely easy to produce as scum-scum.
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Post Post #1397 (ISO) » Fri May 27, 2016 4:12 am

Post by Kagami »

It's not even an act.
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Post Post #1398 (ISO) » Fri May 27, 2016 4:14 am

Post by G[o]dz »

In post 1392, Kagami wrote:Brian's late day behavior is best characterized as ripping at the spiffeh wagon without directly saying anything about nacho
I don't think this is something scum is more likely to do...
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Post Post #1399 (ISO) » Fri May 27, 2016 4:16 am

Post by Kagami »

How do expect scum to have interacted with the wagons?

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