Mini 1802: Paint Mafia Sequel - Game Over!


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Post Post #75 (ISO) » Sat Jun 11, 2016 2:16 pm

Post by hiplop »

beeboy if you push me i swear to fucking god
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Post Post #76 (ISO) » Sat Jun 11, 2016 2:22 pm

Post by beeboy »

^_^ Hey Hiplop want to buddy up?
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Post Post #77 (ISO) » Sat Jun 11, 2016 2:23 pm

Post by UpTooLate »

In post 65, Aristophanes wrote:
In post 64, UpTooLate wrote:
In post 58, Bellaphant wrote:p-edit: utl, maybe, for that hiplop vote.

@utl, why?
You mean my page one vote? In RVS?

Hiplop put spiffeh at L-1, I was afraid of a derp hammer. I moved my RVS vote to hiplop because he was the one that put Spiffeh at L-1, and why not?
Why so afraid of a quick flip? It honestly makes the game a lot more fun if you power through the Colour Flip phase.
Take my word for it!

VOTE: UTL
Hip, you played in the last one.. thoughts on quickflips?
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Post Post #78 (ISO) » Sat Jun 11, 2016 2:24 pm

Post by Aristophanes »

In post 76, beeboy wrote:^_^ Hey Hiplop want to buddy up?
OMG Buddying is so scummy!
Like, how can you be so obvious Beeboy? I thought you were good! :P
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Post Post #79 (ISO) » Sat Jun 11, 2016 2:27 pm

Post by beeboy »

I think Hiplop is town because of his most recent post and me asking him to buddy was a joke just to clear things up.
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Post Post #80 (ISO) » Sat Jun 11, 2016 3:03 pm

Post by hiplop »

In post 77, UpTooLate wrote:
In post 65, Aristophanes wrote:
In post 64, UpTooLate wrote:
In post 58, Bellaphant wrote:p-edit: utl, maybe, for that hiplop vote.

@utl, why?
You mean my page one vote? In RVS?

Hiplop put spiffeh at L-1, I was afraid of a derp hammer. I moved my RVS vote to hiplop because he was the one that put Spiffeh at L-1, and why not?
Why so afraid of a quick flip? It honestly makes the game a lot more fun if you power through the Colour Flip phase.
Take my word for it!

VOTE: UTL
Hip, you played in the last one.. thoughts on quickflips?
flipping mechanic eventually meant nothing
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Post Post #81 (ISO) » Sat Jun 11, 2016 4:28 pm

Post by pieguyn »

In post 52, pieguyn wrote:
In post 40, hiplop wrote:VOTE: utl

lynch vote ranger
why UTL?
vote: hiplop
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Post Post #82 (ISO) » Sat Jun 11, 2016 4:30 pm

Post by Aristophanes »

In post 81, pieguyn wrote:
In post 52, pieguyn wrote:
In post 40, hiplop wrote:VOTE: utl

lynch vote ranger
why UTL?
vote: hiplop
Why Hoplip>?
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Post Post #83 (ISO) » Sat Jun 11, 2016 4:32 pm

Post by pieguyn »

because he apparently either missed or is ignoring my question.

I haven't liked his play in general, either, but I'd like him to answer first before elaborating on why.
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Post Post #84 (ISO) » Sat Jun 11, 2016 4:33 pm

Post by pieguyn »

beeboy is probably town.
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Post Post #85 (ISO) » Sat Jun 11, 2016 4:34 pm

Post by beeboy »

Like I said Hiplop is asking to be flipped.
If the conclusion he is scum he should be lynched.

pedit: <3
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Post Post #86 (ISO) » Sat Jun 11, 2016 4:38 pm

Post by pieguyn »

In post 85, beeboy wrote:Like I said Hiplop is asking to be flipped.
If the conclusion he is scum he should be lynched.

pedit: <3
there are actual play reasons I have for hiplop being scum that are unrelated to him just ignoring me. I just want him to answer my question first.

re: the second line, what do you think of my ?
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Post Post #87 (ISO) » Sat Jun 11, 2016 4:48 pm

Post by Aristophanes »

In post 86, pieguyn wrote:what do you think of my 51?
Too many words.
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Post Post #88 (ISO) » Sat Jun 11, 2016 5:09 pm

Post by Thestatusquo »

Oh man I'm really pissed I wasnt here earlier.

I would have hammered the fuck out of spiffeh on page 1.
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Post Post #89 (ISO) » Sat Jun 11, 2016 5:12 pm

Post by pieguyn »

:roll:

I'm not even against speedflips, tbh, on any day that _isn't_ D1. but it completely fucking blows my mind how people can see what I'm writing and not give a shit that, hey, on D1 a speedflip is clearly not the optimal play!
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Post Post #90 (ISO) » Sat Jun 11, 2016 5:14 pm

Post by Aristophanes »

In post 89, pieguyn wrote::roll:

I'm not even against speedflips, tbh, on any day that _isn't_ D1. but it completely fucking blows my mind how people can see what I'm writing and not give a shit that, hey, on D1 a speedflip is clearly not the optimal play!
I mean, it's not bad play.
We wither get a conftown or a scumflip.
Cool!

What else is there to gain?
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Post Post #91 (ISO) » Sat Jun 11, 2016 5:19 pm

Post by beeboy »

In post 86, pieguyn wrote:
In post 85, beeboy wrote:Like I said Hiplop is asking to be flipped.
If the conclusion he is scum he should be lynched.

pedit: <3
there are actual play reasons I have for hiplop being scum that are unrelated to him just ignoring me. I just want him to answer my question first.

re: the second line, what do you think of my ?
I agree that a guilty result would always be reliable day 1 since a day-framer is incredibly unlikely and I don't even think scum would have a framer. Although I think it is pretty odd to assume that scum don't have any form of tailors/godfathers, I checked the last paint mafia game which did not contain anyways for scum to appear town. Although as a result I actually think it is more likely for scum to have a godfather considering there wasn't any in the last iteration of paint mafia and having a flawless way to confirm townies feels a little too powerful. Although I have reasons to not scum read hiplop here I am incredibly uncomfortable with "confirming" him as he is literally asking for it which is raising all sorts of alarm bells.
In post 87, Aristophanes wrote:
In post 86, pieguyn wrote:what do you think of my 51?
Too many words.

It is 1 paragraph :facepalm:
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Post Post #92 (ISO) » Sat Jun 11, 2016 5:22 pm

Post by Thestatusquo »

In post 89, pieguyn wrote::roll:

I'm not even against speedflips, tbh, on any day that _isn't_ D1. but it completely fucking blows my mind how people can see what I'm writing and not give a shit that, hey, on D1 a speedflip is clearly not the optimal play!
optimal play is a bullshit term people made up so they can pretend that the arbitrary actions they take are better than the arbitrary actions others take.
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Post Post #93 (ISO) » Sat Jun 11, 2016 5:23 pm

Post by Nina Williams »

VOTE: Aristophanes

Going to go with this.
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Post Post #94 (ISO) » Sat Jun 11, 2016 5:23 pm

Post by pieguyn »

In post 90, Aristophanes wrote:What else is there to gain?
treating it the same as a regular lynch in essence forces people to do more and makes it more difficult for scum to hide: commit to more stances, post more reasoning for their scum reads, try to actually accomplish things, and so forth. that combined with whatever flip we get, when played correctly, would be much more productive - it would essentially be like playing two day phases before N1

on the other hand, speed-flipping just reduces it to any standard D1 with maybe a clear
In post 91, beeboy wrote:I agree that a guilty result would always be reliable day 1 since a day-framer is incredibly unlikely and I don't even think scum would have a framer. Although I think it is pretty odd to assume that scum don't have any form of tailors/godfathers, I checked the last paint mafia game which did not contain anyways for scum to appear town. Although as a result I actually think it is more likely for scum to have a godfather considering there wasn't any in the last iteration of paint mafia and having a flawless way to confirm townies feels a little too powerful. Although I have reasons to not scum read hiplop here I am incredibly uncomfortable with "confirming" him as he is literally asking for it which is raising all sorts of alarm bells.
last game iirc scum could paint someone blue (town) once. there almost definitely is a similar mechanic in place here, whether it's the same or it's as you say.
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Post Post #95 (ISO) » Sat Jun 11, 2016 5:23 pm

Post by pieguyn »

In post 92, Thestatusquo wrote:optimal play is a bullshit term people made up so they can pretend that the arbitrary actions they take are better than the arbitrary actions others take.
did you even read the post?
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Post Post #96 (ISO) » Sat Jun 11, 2016 5:24 pm

Post by Aristophanes »

In post 91, beeboy wrote:I checked the last paint mafia game which did not contain anyways for scum to appear town.
D1, no.
In the end, yeah.
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Post Post #97 (ISO) » Sat Jun 11, 2016 5:26 pm

Post by beeboy »

In post 94, pieguyn wrote:last game iirc scum could paint someone blue (town) once. there almost definitely is a similar mechanic in place here, whether it's the same or it's as you say.
I missed that mechanic.

I am still not willing to flip him if he continues to ask for votes, I am going to do it when it is time to lynch someone. Godfathers are weaker then tailors and I think they would be more likely to be in this game.
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Post Post #98 (ISO) » Sat Jun 11, 2016 5:28 pm

Post by pieguyn »

I'm only even suggesting this for D1. the key here is that, barring something like a godfather role (which in this case would be scum which starts the game as blue), whatever flip we get on D1 will be reliable. it's less worth it once we need to worry about the flip being wrong.

if it's played right, having in essence two day phases (the second of which with the knowledge of one person's alignment) before scum can even do anything could be amazing. I don't see why the possibility of that should just be thrown out entirely.
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Post Post #99 (ISO) » Sat Jun 11, 2016 5:30 pm

Post by pieguyn »

In post 97, beeboy wrote:I am still not willing to flip him if he continues to ask for votes, I am going to do it when it is time to lynch someone. Godfathers are weaker then tailors and I think they would be more likely to be in this game.
that's fine with me tbh.

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